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https://github.com/AuthMe/AuthMeReloaded.git
synced 2024-11-27 12:45:57 +01:00
Created addGroups method in permissions manager
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@ -339,8 +339,8 @@ public class PermissionsManager {
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* @return True if the player has permission.
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*/
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public boolean hasPermission(Player player, String permsNode, boolean def) {
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// If no permissions system is used, return the default value
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if(!isEnabled())
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// No permissions system is used, return default
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return def;
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switch(this.permsType) {
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@ -394,12 +394,12 @@ public class PermissionsManager {
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*
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* @param player The player.
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*
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* @return Permission groups.
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* @return Permission groups, or an empty list if this feature is not supported.
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*/
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@SuppressWarnings({"unchecked", "rawtypes", "deprecation"})
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public List<String> getGroups(Player player) {
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// If no permissions system is used, return an empty list
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if(!isEnabled())
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// No permissions system is used, return an empty list
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return new ArrayList<>();
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switch(this.permsType) {
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@ -449,11 +449,12 @@ public class PermissionsManager {
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* @param groupName The name of the group.
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*
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* @return True if succeed, false otherwise.
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* False is also returned if this feature isn't supported for the current permissions system.
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*/
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@SuppressWarnings({"unchecked", "rawtypes", "deprecation"})
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public boolean addGroup(Player player, String groupName) {
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// If no permissions system is used, return false
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if(!isEnabled())
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// No permissions system is used, return false
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return false;
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// Set the group the proper way
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@ -499,6 +500,31 @@ public class PermissionsManager {
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}
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}
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/**
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* Add the permission group of a player, if supported.
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*
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* @param player The player
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* @param groupNames The name of the groups to add.
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*
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* @return True if succeed, false otherwise.
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* False is also returned if this feature isn't supported for the current permissions system.
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*/
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@SuppressWarnings({"unchecked", "rawtypes", "deprecation"})
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public boolean addGroups(Player player, List<String> groupNames) {
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// If no permissions system is used, return false
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if(!isEnabled())
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return false;
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// Add each group to the user
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boolean result = true;
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for(String groupName : groupNames)
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if(!addGroup(player, groupName))
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result = false;
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// Return the result
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return result;
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}
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/**
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* Set the permission group of a player, if supported.
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*
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@ -506,11 +532,12 @@ public class PermissionsManager {
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* @param groupName The name of the group.
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*
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* @return True if succeed, false otherwise.
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* False is also returned if this feature isn't supported for the current permissions system.
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*/
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@SuppressWarnings({"unchecked", "rawtypes", "deprecation"})
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public boolean setGroup(Player player, String groupName) {
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// If no permissions system is used, return false
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if(!isEnabled())
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// No permissions system is used, return false
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return false;
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// Create a list of group names
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