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https://github.com/AuthMe/AuthMeReloaded.git
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Remove player from cache on quit.
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parent
8bf6817a5f
commit
b4aebb685c
@ -60,6 +60,10 @@ public class CacheDataSource implements DataSource {
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});
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}
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public LoadingCache<String, Optional<PlayerAuth>> getCachedAuths() {
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return cachedAuths;
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}
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@Override
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public synchronized boolean isAuthAvailable(String user) {
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return getAuth(user) != null;
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@ -5,6 +5,7 @@ import fr.xephi.authme.cache.auth.PlayerAuth;
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import fr.xephi.authme.cache.auth.PlayerCache;
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import fr.xephi.authme.cache.limbo.LimboCache;
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import fr.xephi.authme.cache.limbo.LimboPlayer;
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import fr.xephi.authme.datasource.CacheDataSource;
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import fr.xephi.authme.datasource.DataSource;
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import fr.xephi.authme.settings.Settings;
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import fr.xephi.authme.util.StringUtils;
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@ -88,6 +89,10 @@ public class AsynchronousQuit {
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if (plugin.isEnabled()) {
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Bukkit.getScheduler().scheduleSyncDelayedTask(plugin, new ProcessSyncronousPlayerQuit(plugin, player, isOp, needToChange));
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}
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// remove player from cache
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if (database instanceof CacheDataSource) {
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((CacheDataSource) database).getCachedAuths().invalidate(name);
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}
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}
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private void postLogout() {
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