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https://github.com/AuthMe/AuthMeReloaded.git
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Merge pull request #1547 from AuthMe/ip-check
[Discussion] Skip IP check for API registration
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commit
c420255ad7
@ -54,7 +54,7 @@ public class AsyncRegister implements AsynchronousProcess {
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* @param <P> parameters type
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* @param <P> parameters type
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*/
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*/
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public <P extends RegistrationParameters> void register(RegistrationMethod<P> variant, P parameters) {
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public <P extends RegistrationParameters> void register(RegistrationMethod<P> variant, P parameters) {
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if (preRegisterCheck(parameters.getPlayer())) {
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if (preRegisterCheck(variant, parameters.getPlayer())) {
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RegistrationExecutor<P> executor = registrationExecutorFactory.getSingleton(variant.getExecutorClass());
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RegistrationExecutor<P> executor = registrationExecutorFactory.getSingleton(variant.getExecutorClass());
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if (executor.isRegistrationAdmitted(parameters)) {
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if (executor.isRegistrationAdmitted(parameters)) {
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executeRegistration(parameters, executor);
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executeRegistration(parameters, executor);
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@ -65,11 +65,12 @@ public class AsyncRegister implements AsynchronousProcess {
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/**
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/**
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* Checks if the player is able to register, in that case the {@link AuthMeAsyncPreRegisterEvent} is invoked.
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* Checks if the player is able to register, in that case the {@link AuthMeAsyncPreRegisterEvent} is invoked.
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*
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*
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* @param variant the registration type variant.
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* @param player the player which is trying to register.
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* @param player the player which is trying to register.
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*
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*
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* @return true if the checks are successful and the event hasn't marked the action as denied, false otherwise.
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* @return true if the checks are successful and the event hasn't marked the action as denied, false otherwise.
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*/
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*/
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private boolean preRegisterCheck(Player player) {
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private boolean preRegisterCheck(RegistrationMethod<?> variant, Player player) {
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final String name = player.getName().toLowerCase();
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final String name = player.getName().toLowerCase();
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if (playerCache.isAuthenticated(name)) {
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if (playerCache.isAuthenticated(name)) {
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service.send(player, MessageKey.ALREADY_LOGGED_IN_ERROR);
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service.send(player, MessageKey.ALREADY_LOGGED_IN_ERROR);
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@ -88,7 +89,7 @@ public class AsyncRegister implements AsynchronousProcess {
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return false;
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return false;
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}
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}
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return isPlayerIpAllowedToRegister(player);
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return variant == RegistrationMethod.API_REGISTRATION || isPlayerIpAllowedToRegister(player);
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}
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}
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/**
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/**
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