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https://github.com/AuthMe/AuthMeReloaded.git
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Minor - add tests for NewAPI class
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19de5a0525
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@ -30,19 +30,21 @@ public class NewAPI {
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private final PasswordSecurity passwordSecurity;
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private final PasswordSecurity passwordSecurity;
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private final Management management;
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private final Management management;
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private final ValidationService validationService;
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private final ValidationService validationService;
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private final PlayerCache playerCache;
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/*
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/*
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* Constructor for NewAPI.
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* Constructor for NewAPI.
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*/
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*/
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@Inject
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@Inject
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NewAPI(AuthMe plugin, PluginHooks pluginHooks, DataSource dataSource, PasswordSecurity passwordSecurity,
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NewAPI(AuthMe plugin, PluginHooks pluginHooks, DataSource dataSource, PasswordSecurity passwordSecurity,
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Management management, ValidationService validationService) {
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Management management, ValidationService validationService, PlayerCache playerCache) {
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this.plugin = plugin;
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this.plugin = plugin;
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this.pluginHooks = pluginHooks;
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this.pluginHooks = pluginHooks;
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this.dataSource = dataSource;
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this.dataSource = dataSource;
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this.passwordSecurity = passwordSecurity;
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this.passwordSecurity = passwordSecurity;
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this.management = management;
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this.management = management;
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this.validationService = validationService;
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this.validationService = validationService;
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this.playerCache = playerCache;
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NewAPI.singleton = this;
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NewAPI.singleton = this;
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}
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}
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@ -86,7 +88,7 @@ public class NewAPI {
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* @return true if the player is authenticated
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* @return true if the player is authenticated
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*/
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*/
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public boolean isAuthenticated(Player player) {
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public boolean isAuthenticated(Player player) {
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return PlayerCache.getInstance().isAuthenticated(player.getName());
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return playerCache.isAuthenticated(player.getName());
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}
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}
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/**
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/**
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@ -112,13 +114,13 @@ public class NewAPI {
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}
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}
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/**
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/**
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* Get the last location of a player.
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* Get the last location of an online player.
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*
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*
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* @param player The player to process
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* @param player The player to process
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* @return Location The location of the player
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* @return Location The location of the player
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*/
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*/
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public Location getLastLocation(Player player) {
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public Location getLastLocation(Player player) {
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PlayerAuth auth = PlayerCache.getInstance().getAuth(player.getName());
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PlayerAuth auth = playerCache.getAuth(player.getName());
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if (auth != null) {
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if (auth != null) {
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return new Location(Bukkit.getWorld(auth.getWorld()), auth.getQuitLocX(), auth.getQuitLocY(), auth.getQuitLocZ());
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return new Location(Bukkit.getWorld(auth.getWorld()), auth.getQuitLocX(), auth.getQuitLocY(), auth.getQuitLocZ());
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}
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}
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@ -144,7 +146,7 @@ public class NewAPI {
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* @return true if the password is correct, false otherwise
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* @return true if the password is correct, false otherwise
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*/
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*/
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public boolean checkPassword(String playerName, String passwordToCheck) {
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public boolean checkPassword(String playerName, String passwordToCheck) {
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return isRegistered(playerName) && passwordSecurity.comparePassword(passwordToCheck, playerName);
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return passwordSecurity.comparePassword(passwordToCheck, playerName);
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}
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}
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/**
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/**
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183
src/test/java/fr/xephi/authme/api/NewAPITest.java
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183
src/test/java/fr/xephi/authme/api/NewAPITest.java
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@ -0,0 +1,183 @@
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package fr.xephi.authme.api;
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import fr.xephi.authme.AuthMe;
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import fr.xephi.authme.ReflectionTestUtils;
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import fr.xephi.authme.cache.auth.PlayerAuth;
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import fr.xephi.authme.cache.auth.PlayerCache;
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import fr.xephi.authme.datasource.DataSource;
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import fr.xephi.authme.hooks.PluginHooks;
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import fr.xephi.authme.process.Management;
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import fr.xephi.authme.security.PasswordSecurity;
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import fr.xephi.authme.util.ValidationService;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Server;
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import org.bukkit.World;
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import org.bukkit.entity.Player;
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import org.junit.Test;
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import org.junit.runner.RunWith;
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import org.mockito.InjectMocks;
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import org.mockito.Mock;
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import org.mockito.runners.MockitoJUnitRunner;
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import static org.hamcrest.Matchers.equalTo;
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import static org.hamcrest.Matchers.not;
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import static org.hamcrest.Matchers.nullValue;
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import static org.hamcrest.Matchers.sameInstance;
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import static org.junit.Assert.assertThat;
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import static org.mockito.BDDMockito.given;
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import static org.mockito.Mockito.mock;
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import static org.mockito.Mockito.verify;
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/**
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* Test for {@link NewAPI}.
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*/
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@RunWith(MockitoJUnitRunner.class)
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public class NewAPITest {
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@InjectMocks
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private NewAPI api;
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@Mock
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private AuthMe authMe;
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@Mock
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private PluginHooks pluginHooks;
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@Mock
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private ValidationService validationService;
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@Mock
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private DataSource dataSource;
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@Mock
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private Management management;
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@Mock
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private PasswordSecurity passwordSecurity;
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@Mock
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private PlayerCache playerCache;
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@Test
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public void shouldReturnInstanceOrNull() {
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NewAPI result = NewAPI.getInstance();
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assertThat(result, sameInstance(api));
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ReflectionTestUtils.setField(NewAPI.class, null, "singleton", null);
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assertThat(NewAPI.getInstance(), nullValue());
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}
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@Test
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public void shouldReturnIfPlayerIsAuthenticated() {
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// given
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String name = "Bobby";
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Player player = mockPlayerWithName(name);
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given(playerCache.isAuthenticated(name)).willReturn(true);
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// when
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boolean result = api.isAuthenticated(player);
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// then
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verify(playerCache).isAuthenticated(name);
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assertThat(result, equalTo(true));
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}
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@Test
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public void shouldReturnIfPlayerIsNpc() {
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// given
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Player player = mock(Player.class);
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given(pluginHooks.isNpc(player)).willReturn(true);
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// when
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boolean result = api.isNPC(player);
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// then
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assertThat(result, equalTo(true));
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}
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@Test
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public void shouldReturnIfPlayerIsUnrestricted() {
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// given
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String name = "Tester";
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Player player = mockPlayerWithName(name);
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given(validationService.isUnrestricted(name)).willReturn(true);
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// when
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boolean result = api.isUnrestricted(player);
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// then
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verify(validationService).isUnrestricted(name);
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assertThat(result, equalTo(true));
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}
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@Test
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public void shouldGetLastLocation() {
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// given
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String name = "Gary";
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Player player = mockPlayerWithName(name);
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PlayerAuth auth = PlayerAuth.builder().name(name)
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.locWorld("world")
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.locX(12.4)
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.locY(24.6)
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.locZ(-438.2)
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.build();
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given(playerCache.getAuth(name)).willReturn(auth);
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Server server = mock(Server.class);
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ReflectionTestUtils.setField(Bukkit.class, null, "server", server);
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World world = mock(World.class);
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given(server.getWorld(auth.getWorld())).willReturn(world);
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// when
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Location result = api.getLastLocation(player);
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// then
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assertThat(result, not(nullValue()));
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assertThat(result.getX(), equalTo(auth.getQuitLocX()));
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assertThat(result.getY(), equalTo(auth.getQuitLocY()));
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assertThat(result.getZ(), equalTo(auth.getQuitLocZ()));
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assertThat(result.getWorld(), equalTo(world));
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}
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@Test
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public void shouldReturnNullForUnavailablePlayer() {
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// given
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String name = "Numan";
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Player player = mockPlayerWithName(name);
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given(playerCache.getAuth(name)).willReturn(null);
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// when
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Location result = api.getLastLocation(player);
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// then
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assertThat(result, nullValue());
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}
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@Test
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public void shouldCheckForRegisteredName() {
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// given
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String name = "toaster";
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given(dataSource.isAuthAvailable(name)).willReturn(true);
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// when
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boolean result = api.isRegistered(name);
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// then
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assertThat(result, equalTo(true));
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}
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@Test
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public void shouldCheckPassword() {
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// given
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String playerName = "Robert";
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String password = "someSecretPhrase2983";
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given(passwordSecurity.comparePassword(password, playerName)).willReturn(true);
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// when
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boolean result = api.checkPassword(playerName, password);
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// then
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verify(passwordSecurity).comparePassword(password, playerName);
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assertThat(result, equalTo(true));
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}
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private static Player mockPlayerWithName(String name) {
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Player player = mock(Player.class);
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given(player.getName()).willReturn(name);
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return player;
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}
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}
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