diff --git a/src/main/java/fr/xephi/authme/events/AuthMeAsyncPreLoginEvent.java b/src/main/java/fr/xephi/authme/events/AuthMeAsyncPreLoginEvent.java index b2a5819ac..843cfaf22 100644 --- a/src/main/java/fr/xephi/authme/events/AuthMeAsyncPreLoginEvent.java +++ b/src/main/java/fr/xephi/authme/events/AuthMeAsyncPreLoginEvent.java @@ -5,7 +5,8 @@ import org.bukkit.event.Event; import org.bukkit.event.HandlerList; /** - * This event is called when a player uses the /login command with correct credentials. + * This event is called when a player uses the login command, + * it's fired even when a user does a /login with invalid password. * {@link #setCanLogin(boolean) event.setCanLogin(false)} prevents the player from logging in. */ public class AuthMeAsyncPreLoginEvent extends CustomEvent {