mirror of
https://github.com/AuthMe/AuthMeReloaded.git
synced 2024-12-28 19:47:35 +01:00
IMPORTANT : Change how API works !
This commit is contained in:
parent
627a57615a
commit
d22607e8bd
@ -1,174 +1,188 @@
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package fr.xephi.authme.api;
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import java.security.NoSuchAlgorithmException;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.plugin.Plugin;
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import fr.xephi.authme.AuthMe;
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import fr.xephi.authme.Utils;
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import fr.xephi.authme.cache.auth.PlayerAuth;
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import fr.xephi.authme.cache.auth.PlayerCache;
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import fr.xephi.authme.datasource.DataSource;
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import fr.xephi.authme.plugin.manager.CombatTagComunicator;
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import fr.xephi.authme.security.PasswordSecurity;
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import fr.xephi.authme.settings.Settings;
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public class API {
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public static final String newline = System.getProperty("line.separator");
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public static AuthMe instance;
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public static DataSource database;
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public API(AuthMe instance, DataSource database) {
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API.instance = instance;
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API.database = database;
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}
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/**
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* Hook into AuthMe
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*
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* @return AuthMe instance
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*/
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public static AuthMe hookAuthMe() {
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Plugin plugin = Bukkit.getServer().getPluginManager().getPlugin("AuthMe");
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if (plugin == null || !(plugin instanceof AuthMe)) {
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return null;
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}
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return (AuthMe) plugin;
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}
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public AuthMe getPlugin() {
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return instance;
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}
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/**
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*
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* @param player
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* @return true if player is authenticate
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*/
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public static boolean isAuthenticated(Player player) {
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return PlayerCache.getInstance().isAuthenticated(player.getName());
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}
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/**
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*
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* @param player
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* @return true if player is a npc
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*/
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@Deprecated
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public boolean isaNPC(Player player) {
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if (instance.getCitizensCommunicator().isNPC(player, instance))
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return true;
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return CombatTagComunicator.isNPC(player);
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}
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/**
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*
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* @param player
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* @return true if player is a npc
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*/
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public boolean isNPC(Player player) {
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if (instance.getCitizensCommunicator().isNPC(player, instance))
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return true;
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return CombatTagComunicator.isNPC(player);
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}
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/**
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*
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* @param player
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* @return true if the player is unrestricted
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*/
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public static boolean isUnrestricted(Player player) {
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return Utils.getInstance().isUnrestricted(player);
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}
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public static Location getLastLocation(Player player) {
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try {
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PlayerAuth auth = PlayerCache.getInstance().getAuth(player.getName().toLowerCase());
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if (auth != null) {
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Location loc = new Location(Bukkit.getWorld(auth.getWorld()), auth.getQuitLocX(), auth.getQuitLocY(), auth.getQuitLocZ());
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return loc;
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} else {
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return null;
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}
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} catch (NullPointerException ex) {
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return null;
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}
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}
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public static void setPlayerInventory(Player player, ItemStack[] content,
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ItemStack[] armor) {
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try {
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player.getInventory().setContents(content);
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player.getInventory().setArmorContents(armor);
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} catch (NullPointerException npe) {
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}
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}
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/**
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*
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* @param playerName
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* @return true if player is registered
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*/
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public static boolean isRegistered(String playerName) {
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String player = playerName.toLowerCase();
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return database.isAuthAvailable(player);
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}
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/**
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* @param String
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* playerName, String passwordToCheck
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* @return true if the password is correct , false else
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*/
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public static boolean checkPassword(String playerName,
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String passwordToCheck) {
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if (!isRegistered(playerName))
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return false;
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String player = playerName.toLowerCase();
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PlayerAuth auth = database.getAuth(player);
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try {
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return PasswordSecurity.comparePasswordWithHash(passwordToCheck, auth.getHash(), playerName);
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} catch (NoSuchAlgorithmException e) {
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return false;
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}
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}
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/**
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* Register a player
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*
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* @param String
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* playerName, String password
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* @return true if the player is register correctly
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*/
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public static boolean registerPlayer(String playerName, String password) {
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try {
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String name = playerName.toLowerCase();
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String hash = PasswordSecurity.getHash(Settings.getPasswordHash, password, name);
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if (isRegistered(name)) {
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return false;
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}
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PlayerAuth auth = new PlayerAuth(name, hash, "198.18.0.1", 0, "your@email.com");
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if (!database.saveAuth(auth)) {
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return false;
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}
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return true;
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} catch (NoSuchAlgorithmException ex) {
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return false;
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}
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}
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/**
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* Force a player to login
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*
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* @param Player
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* player
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*/
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public static void forceLogin(Player player) {
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instance.management.performLogin(player, "dontneed", true);
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}
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}
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package fr.xephi.authme.api;
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import java.security.NoSuchAlgorithmException;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Server;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.plugin.Plugin;
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import fr.xephi.authme.AuthMe;
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import fr.xephi.authme.Utils;
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import fr.xephi.authme.cache.auth.PlayerAuth;
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import fr.xephi.authme.cache.auth.PlayerCache;
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import fr.xephi.authme.datasource.DataSource;
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import fr.xephi.authme.plugin.manager.CombatTagComunicator;
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import fr.xephi.authme.security.PasswordSecurity;
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import fr.xephi.authme.settings.Settings;
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public class API {
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public static final String newline = System.getProperty("line.separator");
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public static API singleton;
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public AuthMe plugin;
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public DataSource database;
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public API(AuthMe plugin, DataSource database) {
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this.plugin = plugin;
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this.database = database;
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}
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public API(Server serv) {
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this.plugin = (AuthMe) serv.getPluginManager().getPlugin("AuthMe");
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this.database = this.plugin.database;
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}
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/**
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* Hook into AuthMe
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*
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* @return
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*
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* @return AuthMe plugin
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*/
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public static API getInstance() {
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if (singleton != null)
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return singleton;
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Plugin p = Bukkit.getServer().getPluginManager().getPlugin("AuthMe");
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if (p == null || !(p instanceof AuthMe)) {
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return null;
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}
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AuthMe authme = (AuthMe) p;
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singleton = (new API(authme, authme.database));
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return singleton;
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}
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public AuthMe getPlugin() {
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return plugin;
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}
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/**
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*
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* @param player
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* @return true if player is authenticate
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*/
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public boolean isAuthenticated(Player player) {
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return PlayerCache.getInstance().isAuthenticated(player.getName());
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}
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/**
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*
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* @param player
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* @return true if player is a npc
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*/
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@Deprecated
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public boolean isaNPC(Player player) {
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if (plugin.getCitizensCommunicator().isNPC(player, plugin))
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return true;
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return CombatTagComunicator.isNPC(player);
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}
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/**
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*
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* @param player
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* @return true if player is a npc
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*/
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public boolean isNPC(Player player) {
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if (plugin.getCitizensCommunicator().isNPC(player, plugin))
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return true;
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return CombatTagComunicator.isNPC(player);
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}
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/**
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*
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* @param player
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* @return true if the player is unrestricted
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*/
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public boolean isUnrestricted(Player player) {
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return Utils.getInstance().isUnrestricted(player);
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}
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public Location getLastLocation(Player player) {
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try {
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PlayerAuth auth = PlayerCache.getInstance().getAuth(player.getName().toLowerCase());
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if (auth != null) {
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Location loc = new Location(Bukkit.getWorld(auth.getWorld()), auth.getQuitLocX(), auth.getQuitLocY(), auth.getQuitLocZ());
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return loc;
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} else {
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return null;
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}
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} catch (NullPointerException ex) {
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return null;
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}
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}
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public void setPlayerInventory(Player player, ItemStack[] content,
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ItemStack[] armor) {
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try {
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player.getInventory().setContents(content);
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player.getInventory().setArmorContents(armor);
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} catch (NullPointerException npe) {
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}
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}
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/**
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*
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* @param playerName
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* @return true if player is registered
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*/
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public boolean isRegistered(String playerName) {
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String player = playerName.toLowerCase();
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return database.isAuthAvailable(player);
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}
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/**
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* @param String
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* playerName, String passwordToCheck
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* @return true if the password is correct , false else
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*/
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public boolean checkPassword(String playerName, String passwordToCheck) {
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if (!isRegistered(playerName))
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return false;
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String player = playerName.toLowerCase();
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PlayerAuth auth = database.getAuth(player);
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try {
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return PasswordSecurity.comparePasswordWithHash(passwordToCheck, auth.getHash(), playerName);
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} catch (NoSuchAlgorithmException e) {
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return false;
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}
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}
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/**
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* Register a player
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*
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* @param String
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* playerName, String password
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* @return true if the player is register correctly
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*/
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public boolean registerPlayer(String playerName, String password) {
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try {
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String name = playerName.toLowerCase();
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String hash = PasswordSecurity.getHash(Settings.getPasswordHash, password, name);
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if (isRegistered(name)) {
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return false;
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}
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PlayerAuth auth = new PlayerAuth(name, hash, "198.18.0.1", 0, "your@email.com");
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if (!database.saveAuth(auth)) {
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return false;
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}
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return true;
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} catch (NoSuchAlgorithmException ex) {
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return false;
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}
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}
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/**
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* Force a player to login
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*
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* @param Player
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* player
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*/
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public void forceLogin(Player player) {
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plugin.management.performLogin(player, "dontneed", true);
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}
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}
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@ -39,7 +39,6 @@ import org.bukkit.event.player.PlayerRespawnEvent;
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import fr.xephi.authme.AuthMe;
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import fr.xephi.authme.ConsoleLogger;
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import fr.xephi.authme.Utils;
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import fr.xephi.authme.api.API;
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import fr.xephi.authme.cache.auth.PlayerAuth;
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import fr.xephi.authme.cache.auth.PlayerCache;
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import fr.xephi.authme.cache.limbo.LimboCache;
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@ -405,6 +404,7 @@ public class AuthMePlayerListener implements Listener {
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if (player == null)
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return;
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final String name = player.getName().toLowerCase();
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boolean isAuthAvailable = data.isAuthAvailable(name);
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if (plugin.getCitizensCommunicator().isNPC(player, plugin) || Utils.getInstance().isUnrestricted(player) || CombatTagComunicator.isNPC(player)) {
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return;
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@ -412,7 +412,7 @@ public class AuthMePlayerListener implements Listener {
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if (Settings.enablePasspartu && !Settings.countriesBlacklist.isEmpty()) {
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String code = plugin.getCountryCode(event.getAddress().getHostAddress());
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if (((code == null) || (Settings.countriesBlacklist.contains(code) && !API.isRegistered(name))) && !plugin.authmePermissible(player, "authme.bypassantibot")) {
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if (((code == null) || (Settings.countriesBlacklist.contains(code) && !isAuthAvailable)) && !plugin.authmePermissible(player, "authme.bypassantibot")) {
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event.setKickMessage(m.send("country_banned")[0]);
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event.setResult(PlayerLoginEvent.Result.KICK_OTHER);
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return;
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@ -420,7 +420,7 @@ public class AuthMePlayerListener implements Listener {
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}
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if (Settings.enableProtection && !Settings.countries.isEmpty()) {
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String code = plugin.getCountryCode(event.getAddress().getHostAddress());
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if (((code == null) || (!Settings.countries.contains(code) && !API.isRegistered(name))) && !plugin.authmePermissible(player, "authme.bypassantibot")) {
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if (((code == null) || (!Settings.countries.contains(code) && !isAuthAvailable)) && !plugin.authmePermissible(player, "authme.bypassantibot")) {
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event.setKickMessage(m.send("country_banned")[0]);
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event.setResult(PlayerLoginEvent.Result.KICK_OTHER);
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return;
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@ -441,7 +441,7 @@ public class AuthMePlayerListener implements Listener {
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return;
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}
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if (data.isAuthAvailable(name) && LimboCache.getInstance().hasLimboPlayer(name))
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if (isAuthAvailable && LimboCache.getInstance().hasLimboPlayer(name))
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if (Settings.isSessionsEnabled)
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if (PlayerCache.getInstance().isAuthenticated(name))
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if (!Settings.sessionExpireOnIpChange)
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@ -17,7 +17,6 @@ import fr.xephi.authme.AuthMe;
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import fr.xephi.authme.ConsoleLogger;
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import fr.xephi.authme.Utils;
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import fr.xephi.authme.Utils.groupType;
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import fr.xephi.authme.api.API;
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import fr.xephi.authme.cache.auth.PlayerAuth;
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import fr.xephi.authme.cache.auth.PlayerCache;
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import fr.xephi.authme.cache.backup.DataFileCache;
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@ -255,7 +254,7 @@ public class AsyncronousJoin {
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if (!Settings.noConsoleSpam)
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ConsoleLogger.info("ProtectInventoryEvent has been cancelled for " + player.getName() + " ...");
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} else {
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API.setPlayerInventory(player, ev.getEmptyInventory(), ev.getEmptyArmor());
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plugin.api.setPlayerInventory(player, ev.getEmptyInventory(), ev.getEmptyArmor());
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}
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} catch (NullPointerException ex) {
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}
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@ -10,7 +10,6 @@ import org.bukkit.potion.PotionEffectType;
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import fr.xephi.authme.AuthMe;
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import fr.xephi.authme.Utils;
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import fr.xephi.authme.Utils.groupType;
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import fr.xephi.authme.api.API;
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import fr.xephi.authme.cache.auth.PlayerAuth;
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import fr.xephi.authme.cache.backup.FileCache;
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import fr.xephi.authme.cache.limbo.LimboCache;
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@ -91,7 +90,7 @@ public class ProcessSyncronousPlayerLogin implements Runnable {
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RestoreInventoryEvent event = new RestoreInventoryEvent(player, limbo.getInventory(), limbo.getArmour());
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Bukkit.getServer().getPluginManager().callEvent(event);
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if (!event.isCancelled()) {
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API.setPlayerInventory(player, event.getInventory(), event.getArmor());
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plugin.api.setPlayerInventory(player, event.getInventory(), event.getArmor());
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}
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}
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@ -146,7 +145,8 @@ public class ProcessSyncronousPlayerLogin implements Runnable {
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} else {
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teleportBackFromSpawn();
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}
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} else if (Settings.isForceSpawnLocOnJoinEnabled && Settings.getForcedWorlds.contains(player.getWorld().getName())) {
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} else
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if (Settings.isForceSpawnLocOnJoinEnabled && Settings.getForcedWorlds.contains(player.getWorld().getName())) {
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teleportToSpawn();
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} else if (Settings.isSaveQuitLocationEnabled && auth.getQuitLocY() != 0) {
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packQuitLocation();
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@ -82,6 +82,6 @@ public class AsyncronousQuit {
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PlayerCache.getInstance().removePlayer(name);
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database.setUnlogged(name);
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AuthMePlayerListener.gameMode.remove(name);
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Bukkit.getScheduler().scheduleSyncDelayedTask(plugin, new ProcessSyncronousPlayerQuit(player, inv, armor, isOp, isFlying, needToChange));
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Bukkit.getScheduler().scheduleSyncDelayedTask(plugin, new ProcessSyncronousPlayerQuit(plugin, player, inv, armor, isOp, isFlying, needToChange));
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}
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}
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@ -4,12 +4,13 @@ import org.bukkit.GameMode;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import fr.xephi.authme.api.API;
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import fr.xephi.authme.AuthMe;
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import fr.xephi.authme.events.RestoreInventoryEvent;
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import fr.xephi.authme.settings.Settings;
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public class ProcessSyncronousPlayerQuit implements Runnable {
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protected AuthMe plugin;
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protected Player player;
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protected boolean isOp;
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protected boolean isFlying;
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@ -17,9 +18,10 @@ public class ProcessSyncronousPlayerQuit implements Runnable {
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protected ItemStack[] armor;
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protected boolean needToChange;
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public ProcessSyncronousPlayerQuit(Player player, ItemStack[] inv,
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ItemStack[] armor, boolean isOp, boolean isFlying,
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public ProcessSyncronousPlayerQuit(AuthMe plugin, Player player,
|
||||
ItemStack[] inv, ItemStack[] armor, boolean isOp, boolean isFlying,
|
||||
boolean needToChange) {
|
||||
this.plugin = plugin;
|
||||
this.player = player;
|
||||
this.isOp = isOp;
|
||||
this.isFlying = isFlying;
|
||||
@ -34,7 +36,7 @@ public class ProcessSyncronousPlayerQuit implements Runnable {
|
||||
RestoreInventoryEvent ev = new RestoreInventoryEvent(player, inv, armor);
|
||||
player.getServer().getPluginManager().callEvent(ev);
|
||||
if (!ev.isCancelled()) {
|
||||
API.setPlayerInventory(player, ev.getInventory(), ev.getArmor());
|
||||
plugin.api.setPlayerInventory(player, ev.getInventory(), ev.getArmor());
|
||||
}
|
||||
}
|
||||
if (needToChange) {
|
||||
|
Loading…
Reference in New Issue
Block a user