Create permission to bypass bungeecord server teleportation (#1626)
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@ -32,6 +32,7 @@ The following are the permission nodes that are currently supported by the lates
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- **authme.admin.updatemessages** – Permission to use the update messages command.
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- **authme.allowchatbeforelogin** – Permission to send chat messages before being logged in.
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- **authme.allowmultipleaccounts** – Permission to be able to register multiple accounts.
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- **authme.bypassbungeesend** – Permission node to bypass BungeeCord server teleportation.
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- **authme.bypassantibot** – Permission node to bypass AntiBot protection.
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- **authme.bypasscountrycheck** – Permission to bypass the GeoIp country code check.
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- **authme.bypassforcesurvival** – Permission for users to bypass force-survival mode.
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@ -11,6 +11,11 @@ public enum PlayerStatePermission implements PermissionNode {
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*/
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BYPASS_ANTIBOT("authme.bypassantibot", DefaultPermission.OP_ONLY),
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/**
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* Permission node to bypass BungeeCord server teleportation.
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*/
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BYPASS_BUNGEE_SEND("authme.bypassbungeesend", DefaultPermission.OP_ONLY),
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/**
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* Permission for users to bypass force-survival mode.
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*/
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@ -6,6 +6,8 @@ import fr.xephi.authme.data.limbo.LimboService;
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import fr.xephi.authme.datasource.DataSource;
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import fr.xephi.authme.events.LoginEvent;
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import fr.xephi.authme.events.RestoreInventoryEvent;
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import fr.xephi.authme.permission.PermissionsManager;
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import fr.xephi.authme.permission.PlayerStatePermission;
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import fr.xephi.authme.process.SynchronousProcess;
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import fr.xephi.authme.service.BukkitService;
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import fr.xephi.authme.service.CommonService;
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@ -52,6 +54,9 @@ public class ProcessSyncPlayerLogin implements SynchronousProcess {
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@Inject
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private JoinMessageService joinMessageService;
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@Inject
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private PermissionsManager permissionsManager;
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ProcessSyncPlayerLogin() {
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}
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@ -106,7 +111,9 @@ public class ProcessSyncPlayerLogin implements SynchronousProcess {
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}
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commandManager.runCommandsOnLogin(player, authsWithSameIp);
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// Send Bungee stuff. The service will check if it is enabled or not.
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bungeeSender.connectPlayerOnLogin(player);
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if (!permissionsManager.hasPermission(player, PlayerStatePermission.BYPASS_BUNGEE_SEND)) {
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// Send Bungee stuff. The service will check if it is enabled or not.
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bungeeSender.connectPlayerOnLogin(player);
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}
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}
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}
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@ -168,6 +168,9 @@ permissions:
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authme.allowmultipleaccounts:
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description: Permission to be able to register multiple accounts.
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default: op
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authme.bypassbungeesend:
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description: Permission node to bypass BungeeCord server teleportation.
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default: op
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authme.bypassantibot:
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description: Permission node to bypass AntiBot protection.
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default: op
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