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https://github.com/AuthMe/AuthMeReloaded.git
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update some Utils method
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09067ddbd1
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@ -162,8 +162,11 @@ public class AuthMePlayerListener implements Listener {
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*
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*
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* @param event PlayerMoveEvent
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* @param event PlayerMoveEvent
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*/
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*/
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@EventHandler(ignoreCancelled = true, priority = EventPriority.MONITOR)
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@EventHandler(priority = EventPriority.MONITOR)
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public void onPlayerMove(PlayerMoveEvent event) {
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public void onPlayerMove(PlayerMoveEvent event) {
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if (event.isCancelled())
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return;
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int radius = Settings.getMovementRadius;
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int radius = Settings.getMovementRadius;
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boolean allowMove = Settings.isMovementAllowed;
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boolean allowMove = Settings.isMovementAllowed;
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if (Settings.noTeleport) {
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if (Settings.noTeleport) {
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@ -187,12 +190,12 @@ public class AuthMePlayerListener implements Listener {
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Location spawn = plugin.getSpawnLocation(player);
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Location spawn = plugin.getSpawnLocation(player);
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if (spawn != null && spawn.getWorld() != null) {
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if (spawn != null && spawn.getWorld() != null) {
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if (!event.getPlayer().getWorld().equals(spawn.getWorld())) {
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if (!player.getWorld().equals(spawn.getWorld())) {
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event.getPlayer().teleport(spawn);
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player.teleport(spawn);
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return;
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return;
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}
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}
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if ((spawn.distance(player.getLocation()) > radius)) {
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if ((spawn.distance(player.getLocation()) > radius)) {
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event.getPlayer().teleport(spawn);
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player.teleport(spawn);
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}
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}
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}
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}
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}
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}
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