mirror of
https://github.com/AuthMe/AuthMeReloaded.git
synced 2024-11-27 12:45:57 +01:00
remove speed option + config description enhancements
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parent
23e16bb717
commit
d826777701
@ -486,7 +486,7 @@ public class AdminCommand implements CommandExecutor {
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LimboCache.getInstance().getLimboPlayer(name).setMessageTaskId(sched.runTaskAsynchronously(plugin, new MessageTask(plugin, name, m.send("reg_msg"), interval)));
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if (Settings.applyBlindEffect)
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target.addPotionEffect(new PotionEffect(PotionEffectType.BLINDNESS, Settings.getRegistrationTimeout * 20, 2));
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if (!Settings.isMovementAllowed) {
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if (!Settings.isMovementAllowed && Settings.isRemoveSpeedEnabled) {
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target.setWalkSpeed(0.0f);
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target.setFlySpeed(0.0f);
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}
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@ -109,7 +109,7 @@ public class UnregisterCommand implements CommandExecutor {
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}
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if (Settings.applyBlindEffect)
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player.addPotionEffect(new PotionEffect(PotionEffectType.BLINDNESS, Settings.getRegistrationTimeout * 20, 2));
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if (!Settings.isMovementAllowed) {
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if (!Settings.isMovementAllowed && Settings.isRemoveSpeedEnabled) {
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player.setWalkSpeed(0.0f);
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player.setFlySpeed(0.0f);
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}
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@ -186,7 +186,7 @@ public class ProcessSyncronousPlayerLogin implements Runnable {
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if (Settings.applyBlindEffect)
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player.removePotionEffect(PotionEffectType.BLINDNESS);
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if (!Settings.isMovementAllowed) {
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if (!Settings.isMovementAllowed && Settings.isRemoveSpeedEnabled) {
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player.setWalkSpeed(0.2f);
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player.setFlySpeed(0.1f);
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}
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@ -54,8 +54,10 @@ public class ProcessSyncronousPlayerLogout implements Runnable {
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if (!Settings.isMovementAllowed) {
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player.setAllowFlight(true);
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player.setFlying(true);
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player.setFlySpeed(0.0f);
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player.setWalkSpeed(0.0f);
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if (Settings.isRemoveSpeedEnabled) {
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player.setFlySpeed(0.0f);
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player.setWalkSpeed(0.0f);
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}
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}
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// Player is now logout... Time to fire event !
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Bukkit.getServer().getPluginManager().callEvent(new LogoutEvent(player));
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@ -116,7 +116,7 @@ public class ProcessSyncronousPasswordRegister implements Runnable {
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}
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if (Settings.applyBlindEffect)
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player.removePotionEffect(PotionEffectType.BLINDNESS);
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if (!Settings.isMovementAllowed) {
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if (!Settings.isMovementAllowed && Settings.isRemoveSpeedEnabled) {
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player.setWalkSpeed(0.2f);
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player.setFlySpeed(0.1f);
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}
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@ -67,7 +67,7 @@ public final class Settings extends YamlConfiguration {
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enableProtection, enableAntiBot, recallEmail, useWelcomeMessage,
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broadcastWelcomeMessage, forceRegKick, forceRegLogin,
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checkVeryGames, delayJoinMessage, noTeleport, applyBlindEffect,
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customAttributes, generateImage;
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customAttributes, generateImage, isRemoveSpeedEnabled;
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public static String getNickRegex, getUnloggedinGroup, getMySQLHost,
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getMySQLPort, getMySQLUsername, getMySQLPassword, getMySQLDatabase,
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@ -136,6 +136,7 @@ public final class Settings extends YamlConfiguration {
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isAllowRestrictedIp = configFile.getBoolean("settings.restrictions.AllowRestrictedUser", false);
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getRestrictedIp = configFile.getStringList("settings.restrictions.AllowedRestrictedUser");
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isMovementAllowed = configFile.getBoolean("settings.restrictions.allowMovement", false);
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isRemoveSpeedEnabled = configFile.getBoolean("settings.restrictions.removeSpeed", true);
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getMovementRadius = configFile.getInt("settings.restrictions.allowedMovementRadius", 100);
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getJoinPermissions = configFile.getStringList("GroupOptions.Permissions.PermissionsOnJoin");
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isKickOnWrongPasswordEnabled = configFile.getBoolean("settings.restrictions.kickOnWrongPassword", false);
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@ -225,7 +226,7 @@ public final class Settings extends YamlConfiguration {
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getForcedWorlds = configFile.getStringList("settings.restrictions.ForceSpawnOnTheseWorlds");
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banUnsafeIp = configFile.getBoolean("settings.restrictions.banUnsafedIP", false);
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doubleEmailCheck = configFile.getBoolean("settings.registration.doubleEmailCheck", false);
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sessionExpireOnIpChange = configFile.getBoolean("settings.sessions.sessionExpireOnIpChange", false);
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sessionExpireOnIpChange = configFile.getBoolean("settings.sessions.sessionExpireOnIpChange", true);
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useLogging = configFile.getBoolean("Security.console.logConsole", false);
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disableSocialSpy = configFile.getBoolean("Hooks.disableSocialSpy", true);
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bCryptLog2Rounds = configFile.getInt("ExternalBoardOptions.bCryptLog2Round", 10);
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@ -294,6 +295,10 @@ public final class Settings extends YamlConfiguration {
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set("Protection.enableProtection", false);
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changes = true;
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}
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if (!contains("settings.restrictions.removeSpeed")) {
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set("settings.restrictions.removeSpeed", true);
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changes = true;
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}
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if (!contains("DataSource.mySQLMaxConections")) {
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set("DataSource.mySQLMaxConections", 25);
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changes = true;
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@ -1,6 +1,7 @@
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DataSource:
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# What type of database do you want to use?
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# Can be set to: sqlite, sqlitehikari, mysql
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# sqlitehikari should be more fast than normal sqlite but it's an experimental feature!
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# (sqlitehikari should be more fast than normal sqlite but it's an experimental feature!)
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backend: sqlite
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# Enable database caching
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caching: true
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@ -44,24 +45,28 @@ DataSource:
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mySQLRealName: realname
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settings:
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sessions:
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# Do you want to enable session? When enabled
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# the ip of a player will be bound to the nickname
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# of the player on login. As long as neither of those
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# two change players don't have to login on a reconnect
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# Do you want to enable the session feature?
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# If enabled, when a player authenticates successfully,
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# his IP and his nickname is saved.
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# The next time the player joins the server, if his IP
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# is the same of the last time, and the timeout time
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# hasn't expired, he will not need to authenticate.
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enabled: false
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# After how many minutes a session should timeout?
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# 0 for unlimitted sessions, use 0 at your own risk!
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# consider that session will end only after timeout, and
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# if player's ip is changed but the timeout treshould isent
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# ended, player will kick out of sever for invalidSession!
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# After how many minutes a session should expire?
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# 0 for unlimited time (Very dangerous, use it at your own risk!)
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# Consider that session will end only after the timeout time, and
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# if the player's ip has changed but the timeout hasn't expired,
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# player will be kicked out of sever due to invalidSession!
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timeout: 10
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# Do we need to timeout the session if the player is offline
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# And try to login with an another IP Address?
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sessionExpireOnIpChange: false
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# Should the session expire if the player try to login with an
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# another IP Address?
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sessionExpireOnIpChange: true
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restrictions:
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# Can unregistered/unlogged players chat and see chat, care , that block all commands except followers
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# Can not authenticated players chat and see the chat log?
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# Care that this feature blocks also all the commands not
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# listed in the list below.
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allowChat: false
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# Commands allowed when a player is unlogged
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# Commands allowed when a player is not authenticated
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allowCommands:
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- /login
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- /register
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@ -69,54 +74,52 @@ settings:
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- /reg
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- /email
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- /captcha
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# Maximum Registration per IP default: 1
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# Max number of allowed registrations per IP (default: 1)
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maxRegPerIp: 1
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# Max allowed nick length
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# Max allowed username length
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maxNicknameLength: 16
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# Player that is online arent
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# kick out for "logged in from another
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# Location", this options will prevent players that would exploit
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# your account when you are playing
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# When this setting is enabled, online players can't be kicked out
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# due to "Logged in from another Location"
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# This setting will prevent potetial security exploits.
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ForceSingleSession: true
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# Teleport every time player join at World Spawn location,
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# even if they loggedin successfully,
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# all quit and previus location will
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# overwrite with World Spawn. Different From
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# "teleportUnAuthedToSpawn"
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# that teleport player back to his quit or kick position,
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# when he loggedin
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# If enabled, every player will be teleported to the world spawnpoint
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# after successful authentication.
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# The quit location of the player will be overwritten.
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# This is different from "teleportUnAuthedToSpawn" that teleport player
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# back to his quit location after the authentication.
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ForceSpawnLocOnJoinEnabled: false
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# This will prevent all lost of quit position, when player
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# isent loggedin
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# This option will save the quit location of the players.
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SaveQuitLocation: false
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# For activate Restricted user by ip u need
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# to set True this option and configure the field
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# AllowedRestrctedUser as show below
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# To activate the restricted user feature you need
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# to enable this option and configure the
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# AllowedRestrctedUser field.
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AllowRestrictedUser: false
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# Restricted user will kick players that
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# is listed below and they dont
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# meet the match of username;ip
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# Example playername;127.0.0.1 , if playername
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# hasent 127.0.0.1 as ip address
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# he will not be allowed to join the server
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# The restricted user feature will kick players listed below
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# if they dont match of the defined ip address.
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# Example:
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# AllowedRestrictedUser:
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# - playername;127.0.0.1
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AllowedRestrictedUser:
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- playername;127.0.0.1
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# Should unregistered players be kicked immediatly?
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kickNonRegistered: false
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# Should fail password players be kicked immediatly?
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# Should players be kicked on wrong password?
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kickOnWrongPassword: false
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# should not loged in players be teleported to spawn?
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# On login they will be teleported back to their normal
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# position
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# Should not logged in players be teleported to the spawn?
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# After the authentication they will be teleported back to
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# their normal position.
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teleportUnAuthedToSpawn: false
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# min allowed nick length
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# Minimum allowed nick length
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minNicknameLength: 4
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# Can unregistered players walk around?
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allowMovement: false
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# After what time players who fail to login or register
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# should be kicked. Set to 0 to disable.
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# Should not authenticated players have speed = 0?
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# This will reset the fly/walk speed to default value after the login.
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removeSpeed: true
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# After how many time players who fail to login or register
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# should be kicked? Set to 0 to disable.
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timeout: 30
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# Regex sintax for allowed Char in player name.
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# Regex sintax of allowed characters in the player name.
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allowedNicknameCharacters: '[a-zA-Z0-9_]*'
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# How far can unregistered players walk? Set to 0
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# for unlimited radius
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