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Fix unit tests
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@ -31,7 +31,8 @@ public final class ListenerConsistencyTest {
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"PlayerListener#onPlayerJoin", "PlayerListener#onPlayerLogin",
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"PlayerListener#onPlayerQuit", "ServerListener#onPluginDisable",
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"ServerListener#onServerPing", "ServerListener#onPluginEnable",
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"PlayerListener#onJoinMessage", "PlayerListener#onAsyncPlayerPreLoginEvent");
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"PlayerListener#onJoinMessage", "PlayerListener#onAsyncPlayerPreLoginEvent",
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"PlayerListener#onPlayerSpawn");
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@BeforeClass
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public static void collectListenerClasses() {
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@ -579,7 +579,6 @@ public class PlayerListenerTest {
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verify(onJoinVerifier).checkKickNonRegistered(true);
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verify(onJoinVerifier).checkNameCasing(name, auth);
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verify(onJoinVerifier).checkPlayerCountry(name, ip, true);
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verify(teleportationService).teleportOnJoin(player);
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verifyNoModifyingCalls(event);
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}
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