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https://github.com/AuthMe/AuthMeReloaded.git
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Add Third Party PreLogin Event
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@ -0,0 +1,41 @@
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package fr.xephi.authme.events;
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import org.bukkit.entity.Player;
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import org.bukkit.event.Event;
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import org.bukkit.event.HandlerList;
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/**
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*
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* This event is call when AuthMe try to teleport a player
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*
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* @author Xephi59
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*/
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public class AuthMeAsyncPreLoginEvent extends Event {
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private Player player;
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private boolean canLogin = true;
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private static final HandlerList handlers = new HandlerList();
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public AuthMeAsyncPreLoginEvent(Player player) {
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super(true);
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this.player = player;
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}
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public Player getPlayer() {
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return player;
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}
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public boolean canLogin() {
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return canLogin;
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}
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public void setCanLogin(boolean canLogin) {
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this.canLogin = canLogin;
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}
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@Override
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public HandlerList getHandlers() {
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return handlers;
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}
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}
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@ -13,6 +13,7 @@ import fr.xephi.authme.cache.auth.PlayerAuth;
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import fr.xephi.authme.cache.auth.PlayerCache;
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import fr.xephi.authme.cache.auth.PlayerCache;
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import fr.xephi.authme.cache.limbo.LimboCache;
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import fr.xephi.authme.cache.limbo.LimboCache;
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import fr.xephi.authme.datasource.DataSource;
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import fr.xephi.authme.datasource.DataSource;
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import fr.xephi.authme.events.AuthMeAsyncPreLoginEvent;
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import fr.xephi.authme.listener.AuthMePlayerListener;
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import fr.xephi.authme.listener.AuthMePlayerListener;
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import fr.xephi.authme.security.PasswordSecurity;
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import fr.xephi.authme.security.PasswordSecurity;
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import fr.xephi.authme.security.RandomString;
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import fr.xephi.authme.security.RandomString;
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@ -113,6 +114,10 @@ public class AsyncronousLogin {
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m.send(player, "vb_nonActiv");
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m.send(player, "vb_nonActiv");
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return null;
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return null;
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}
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}
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AuthMeAsyncPreLoginEvent event = new AuthMeAsyncPreLoginEvent(player);
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Bukkit.getServer().getPluginManager().callEvent(event);
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if (!event.canLogin())
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return null;
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return pAuth;
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return pAuth;
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}
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}
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