mirror of
https://github.com/AuthMe/AuthMeReloaded.git
synced 2025-04-18 09:56:06 +02:00
Fix npc issues (#320)
This will fix 1 bug..... and will generate new ones! :P
This commit is contained in:
parent
6ee07160bb
commit
e4fbe4ec53
@ -32,6 +32,12 @@ public class AuthMeBlockListener implements Listener {
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if (Utils.checkAuth(event.getPlayer())) {
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return;
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}
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// TODO: npc status can be used to bypass security!!!
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if (Utils.isNPC(event.getPlayer())) {
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return;
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}
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event.setCancelled(true);
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}
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@ -45,6 +51,12 @@ public class AuthMeBlockListener implements Listener {
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if (Utils.checkAuth(event.getPlayer())) {
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return;
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}
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// TODO: npc status can be used to bypass security!!!
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if (Utils.isNPC(event.getPlayer())) {
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return;
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}
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event.setCancelled(true);
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}
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@ -49,7 +49,12 @@ public class AuthMeEntityListener implements Listener {
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}
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Player player = (Player) entity;
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if (Utils.checkAuth(player)) {
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if (Utils.checkAuth(player) ) {
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return;
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}
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// TODO: npc status can be used to bypass security!!!
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if (Utils.isNPC(player)) {
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return;
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}
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player.setFireTicks(0);
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@ -73,6 +78,11 @@ public class AuthMeEntityListener implements Listener {
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return;
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}
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// TODO: npc status can be used to bypass security!!!
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if (Utils.isNPC((Player) entity)) {
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return;
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}
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event.setTarget(null);
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event.setCancelled(true);
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}
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@ -83,7 +93,7 @@ public class AuthMeEntityListener implements Listener {
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* @param event EntityDamageByEntityEvent
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*/
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@EventHandler(ignoreCancelled = true, priority = EventPriority.LOWEST)
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public void onDmg(EntityDamageByEntityEvent event) {
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public void onDamage(EntityDamageByEntityEvent event) {
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Entity entity = event.getDamager();
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if (entity == null || !(entity instanceof Player)) {
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return;
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@ -94,6 +104,11 @@ public class AuthMeEntityListener implements Listener {
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return;
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}
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// TODO: npc status can be used to bypass security!!!
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if (Utils.isNPC(player)) {
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return;
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}
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event.setCancelled(true);
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}
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@ -113,6 +128,11 @@ public class AuthMeEntityListener implements Listener {
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return;
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}
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// TODO: npc status can be used to bypass security!!!
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if (Utils.isNPC((Player) entity)) {
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return;
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}
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event.setCancelled(true);
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}
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@ -132,6 +152,11 @@ public class AuthMeEntityListener implements Listener {
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return;
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}
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// TODO: npc status can be used to bypass security!!!
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if (Utils.isNPC((Player) entity)) {
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return;
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}
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event.setAmount(0);
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event.setCancelled(true);
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}
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@ -152,6 +177,11 @@ public class AuthMeEntityListener implements Listener {
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return;
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}
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// TODO: npc status can be used to bypass security!!!
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if (Utils.isNPC((Player) entity)) {
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return;
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}
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event.setCancelled(true);
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}
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@ -171,6 +201,11 @@ public class AuthMeEntityListener implements Listener {
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return;
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}
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// TODO: npc status can be used to bypass security!!!
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if (Utils.isNPC((Player) entity)) {
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return;
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}
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event.setCancelled(true);
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}
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@ -210,6 +245,11 @@ public class AuthMeEntityListener implements Listener {
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return;
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}
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// TODO: npc status can be used to bypass security!!!
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if (Utils.isNPC(player)) {
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return;
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}
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event.setCancelled(true);
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}
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@ -230,6 +270,11 @@ public class AuthMeEntityListener implements Listener {
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return;
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}
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// TODO: npc status can be used to bypass security!!!
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if (Utils.isNPC(player)) {
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return;
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}
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event.setCancelled(true);
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}
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@ -70,7 +70,6 @@ public class AuthMePlayerListener implements Listener {
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}
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final Player player = event.getPlayer();
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if (Utils.checkAuth(player)) {
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for (Player p : Utils.getOnlinePlayers()) {
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if (!PlayerCache.getInstance().isAuthenticated(p.getName())) {
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@ -81,6 +80,11 @@ public class AuthMePlayerListener implements Listener {
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}
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event.setCancelled(true);
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sendLoginRegisterMSG(player);
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}
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// TODO: new name
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private void sendLoginRegisterMSG(final Player player) {
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plugin.getServer().getScheduler().runTaskAsynchronously(plugin, new Runnable() {
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@Override
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public void run() {
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@ -110,6 +114,7 @@ public class AuthMePlayerListener implements Listener {
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return;
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}
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event.setCancelled(true);
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sendLoginRegisterMSG(event.getPlayer());
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}
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@EventHandler(ignoreCancelled = true, priority = EventPriority.NORMAL)
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@ -186,17 +191,22 @@ public class AuthMePlayerListener implements Listener {
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@EventHandler(priority = EventPriority.LOWEST)
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public void onPlayerJoin(PlayerJoinEvent event) {
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if (event.getPlayer() == null || Utils.isNPC(event.getPlayer())) {
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final Player player = event.getPlayer();
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if (player == null) {
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return;
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}
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final Player player = event.getPlayer();
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/* IMPOSSIBLE!!!! TODO: check this!
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if(Utils.isNPC(player)) {
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return;
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}
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*/
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String name = player.getName().toLowerCase();
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String joinMsg = event.getJoinMessage();
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boolean delay = Settings.delayJoinLeaveMessages && joinMsg != null;
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// Remove the join message while the player isn't logging in
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if (delay) {
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if (Settings.delayJoinLeaveMessages && joinMsg != null) {
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event.setJoinMessage(null);
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joinMessage.put(name, joinMsg);
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}
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@ -254,13 +264,13 @@ public class AuthMePlayerListener implements Listener {
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@EventHandler(priority = EventPriority.HIGHEST)
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public void onPlayerLogin(PlayerLoginEvent event) {
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if (event.getPlayer() == null || Utils.isUnrestricted(event.getPlayer())) {
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final Player player = event.getPlayer();
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if (player == null || Utils.isUnrestricted(player)) {
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return;
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}
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// Get the permissions manager
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PermissionsManager permsMan = plugin.getPermissionsManager();
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final Player player = event.getPlayer();
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if (event.getResult() == PlayerLoginEvent.Result.KICK_FULL
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&& permsMan.hasPermission(player, PlayerPermission.IS_VIP)) {
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@ -329,12 +339,12 @@ public class AuthMePlayerListener implements Listener {
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@EventHandler(priority = EventPriority.MONITOR)
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public void onPlayerQuit(PlayerQuitEvent event) {
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if (event.getPlayer() == null) {
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Player player = event.getPlayer();
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if (player == null) {
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return;
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}
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Player player = event.getPlayer();
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if (Settings.delayJoinLeaveMessages && !Utils.checkAuth(player)) {
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event.setQuitMessage(null);
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}
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@ -344,7 +354,9 @@ public class AuthMePlayerListener implements Listener {
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@EventHandler(ignoreCancelled = true, priority = EventPriority.MONITOR)
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public void onPlayerKick(PlayerKickEvent event) {
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if (event.getPlayer() == null) {
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Player player = event.getPlayer();
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if (player == null) {
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return;
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}
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@ -354,13 +366,15 @@ public class AuthMePlayerListener implements Listener {
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return;
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}
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Player player = event.getPlayer();
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plugin.getManagement().performQuit(player, true);
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}
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@EventHandler(ignoreCancelled = true, priority = EventPriority.HIGHEST)
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public void onPlayerPickupItem(PlayerPickupItemEvent event) {
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if (Utils.checkAuth(event.getPlayer())) {
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Player player = event.getPlayer();
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// TODO: npc status can be used to bypass security!!!
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if (Utils.checkAuth(player) || Utils.isNPC(player)) {
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return;
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}
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event.setCancelled(true);
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@ -368,7 +382,10 @@ public class AuthMePlayerListener implements Listener {
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@EventHandler(ignoreCancelled = true, priority = EventPriority.LOWEST)
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public void onPlayerInteract(PlayerInteractEvent event) {
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if (Utils.checkAuth(event.getPlayer())) {
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Player player = event.getPlayer();
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// TODO: npc status can be used to bypass security!!!
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if (Utils.checkAuth(player) || Utils.isNPC(player)) {
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return;
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}
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event.setCancelled(true);
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@ -376,7 +393,10 @@ public class AuthMePlayerListener implements Listener {
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@EventHandler(ignoreCancelled = true, priority = EventPriority.NORMAL)
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public void onPlayerConsumeItem(PlayerItemConsumeEvent event) {
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if (Utils.checkAuth(event.getPlayer())) {
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Player player = event.getPlayer();
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// TODO: npc status can be used to bypass security!!!
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if (Utils.checkAuth(player) || Utils.isNPC(player)) {
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return;
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}
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event.setCancelled(true);
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@ -385,7 +405,9 @@ public class AuthMePlayerListener implements Listener {
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@EventHandler(ignoreCancelled = true, priority = EventPriority.HIGHEST)
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public void onPlayerInventoryOpen(InventoryOpenEvent event) {
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final Player player = (Player) event.getPlayer();
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if (Utils.checkAuth(player)) {
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// TODO: npc status can be used to bypass security!!!
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if (Utils.checkAuth(player) || Utils.isNPC(player)) {
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return;
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}
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event.setCancelled(true);
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@ -410,6 +432,10 @@ public class AuthMePlayerListener implements Listener {
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return;
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if (Utils.checkAuth((Player) event.getWhoClicked()))
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return;
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// TODO: npc status can be used to bypass security!!!
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if (Utils.isNPC((Player) event.getWhoClicked()))
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return;
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event.setCancelled(true);
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}
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@ -422,6 +448,11 @@ public class AuthMePlayerListener implements Listener {
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if (Utils.checkAuth((Player) damager)) {
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return;
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}
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// TODO: npc status can be used to bypass security!!!
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if (Utils.isNPC((Player) damager)) {
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return;
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}
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event.setCancelled(true);
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}
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@ -430,6 +461,11 @@ public class AuthMePlayerListener implements Listener {
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if (Utils.checkAuth(event.getPlayer())) {
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return;
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}
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// TODO: npc status can be used to bypass security!!!
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if (Utils.isNPC(event.getPlayer())) {
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return;
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}
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event.setCancelled(true);
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}
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@ -438,6 +474,11 @@ public class AuthMePlayerListener implements Listener {
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if (Utils.checkAuth(event.getPlayer())) {
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return;
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}
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// TODO: npc status can be used to bypass security!!!
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if (Utils.isNPC(event.getPlayer())) {
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return;
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}
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event.setCancelled(true);
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}
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@ -446,6 +487,11 @@ public class AuthMePlayerListener implements Listener {
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if (Utils.checkAuth(event.getPlayer())) {
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return;
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}
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// TODO: npc status can be used to bypass security!!!
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if (Utils.isNPC(event.getPlayer())) {
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return;
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}
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event.setCancelled(true);
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}
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@ -454,6 +500,11 @@ public class AuthMePlayerListener implements Listener {
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if (Utils.checkAuth(event.getPlayer())) {
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return;
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}
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// TODO: npc status can be used to bypass security!!!
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if (Utils.isNPC(event.getPlayer())) {
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return;
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}
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event.setCancelled(true);
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}
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@ -463,6 +514,11 @@ public class AuthMePlayerListener implements Listener {
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return;
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}
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// TODO: npc status can be used to bypass security!!!
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if (Utils.isNPC(event.getPlayer())) {
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return;
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}
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Player player = event.getPlayer();
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String name = player.getName().toLowerCase();
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Location spawn = plugin.getSpawnLocation(player);
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@ -481,6 +537,11 @@ public class AuthMePlayerListener implements Listener {
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return;
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}
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// TODO: npc status can be used to bypass security!!!
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if (Utils.isNPC(event.getPlayer())) {
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return;
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}
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Player player = event.getPlayer();
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if (plugin.getPermissionsManager().hasPermission(player, PlayerPermission.BYPASS_FORCE_SURVIVAL)) {
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return;
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@ -499,6 +560,11 @@ public class AuthMePlayerListener implements Listener {
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if (Utils.checkAuth(event.getPlayer())) {
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return;
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}
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// TODO: npc status can be used to bypass security!!!
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if (Utils.isNPC(event.getPlayer())) {
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return;
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}
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event.setCancelled(true);
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}
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@ -507,6 +573,11 @@ public class AuthMePlayerListener implements Listener {
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if (Utils.checkAuth(event.getPlayer())) {
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return;
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}
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// TODO: npc status can be used to bypass security!!!
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if (Utils.isNPC(event.getPlayer())) {
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return;
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}
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event.setCancelled(true);
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}
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@ -32,6 +32,11 @@ public class AuthMePlayerListener16 implements Listener {
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if (Utils.checkAuth(event.getPlayer())) {
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return;
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}
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// TODO: npc status can be used to bypass security!!!
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if (Utils.isNPC(event.getPlayer())) {
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return;
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}
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event.setCancelled(true);
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}
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@ -32,6 +32,11 @@ public class AuthMePlayerListener18 implements Listener {
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if (Utils.checkAuth(event.getPlayer())) {
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return;
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}
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// TODO: npc status can be used to bypass security!!!
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if (Utils.isNPC(event.getPlayer())) {
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return;
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}
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event.setCancelled(true);
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}
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@ -47,7 +47,7 @@ public class AsynchronousQuit {
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public void process() {
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if (player == null)
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return;
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if (Utils.isNPC(player) || Utils.isUnrestricted(player)) {
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if (Utils.isUnrestricted(player)) {
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return;
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}
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@ -137,7 +137,7 @@ public final class Utils {
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// TODO: Move to a Manager
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public static boolean checkAuth(Player player) {
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if (player == null || Utils.isUnrestricted(player) || Utils.isNPC(player)) {
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if (player == null || Utils.isUnrestricted(player)) {
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return true;
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}
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Block a user