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#443 Use correct message to ask to add email after login
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@ -50,6 +50,7 @@ import fr.xephi.authme.settings.Settings;
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import fr.xephi.authme.settings.SettingsMigrationService;
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import fr.xephi.authme.settings.Spawn;
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import fr.xephi.authme.settings.properties.DatabaseSettings;
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import fr.xephi.authme.settings.properties.EmailSettings;
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import fr.xephi.authme.settings.properties.HooksSettings;
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import fr.xephi.authme.settings.properties.PluginSettings;
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import fr.xephi.authme.settings.properties.RestrictionSettings;
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@ -786,7 +787,7 @@ public class AuthMe extends JavaPlugin {
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public void run() {
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for (PlayerAuth auth : database.getLoggedPlayers()) {
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String email = auth.getEmail();
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if (email == null || email.isEmpty() || email.equalsIgnoreCase("your@email.com")) {
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if (StringUtils.isEmpty(email) || email.equalsIgnoreCase("your@email.com")) {
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Player player = Utils.getPlayer(auth.getRealName());
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if (player != null) {
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messages.send(player, MessageKey.ADD_EMAIL_MESSAGE);
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@ -794,7 +795,7 @@ public class AuthMe extends JavaPlugin {
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}
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}
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}
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}, 1, 1200 * Settings.delayRecall);
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}, 1, 1200 * newSettings.getProperty(EmailSettings.DELAY_RECALL));
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}
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public String replaceAllInfo(String message, Player player) {
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@ -175,7 +175,7 @@ public class AsynchronousLogin {
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displayOtherAccounts(auth);
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if (Settings.recallEmail && (StringUtils.isEmpty(email) || "your@email.com".equalsIgnoreCase(email))) {
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m.send(player, MessageKey.EMAIL_ADDED_SUCCESS);
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m.send(player, MessageKey.ADD_EMAIL_MESSAGE);
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}
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if (!Settings.noConsoleSpam) {
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