mirror of
https://github.com/AuthMe/AuthMeReloaded.git
synced 2024-11-24 03:05:17 +01:00
Minor refactoring in listeners; create listener consistency test
- Export duplicated code into a service - Remove canConnect attribute from AuthMe class - was unused and doesn't seem sensible - Add consistency test for listener classes
This commit is contained in:
parent
51d1705b1f
commit
f809d91c45
@ -107,10 +107,6 @@ public class AuthMe extends JavaPlugin {
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public final ConcurrentHashMap<String, String> cap = new ConcurrentHashMap<>();
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public final ConcurrentHashMap<String, String> realIp = new ConcurrentHashMap<>();
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// If cache is enabled, prevent any connection before the players data caching is completed.
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// TODO: Move somewhere
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private boolean canConnect = true;
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private CommandHandler commandHandler = null;
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private PermissionsManager permsMan = null;
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private Settings settings;
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@ -168,38 +164,10 @@ public class AuthMe extends JavaPlugin {
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*
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* @return Messages
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*/
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public Messages getMessages() {
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return messages;
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}
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/**
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* Set the Messages instance.
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*
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* @param m Messages
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*/
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public void setMessages(Messages m) {
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this.messages = m;
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}
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/**
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* Returns if players are allowed to join the server.
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*
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* @return boolean
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*/
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public boolean canConnect() {
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return canConnect;
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}
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/**
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* Define if players are allowed to join the server.
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*
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* @param canConnect boolean
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*/
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public void setCanConnect(boolean canConnect) {
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this.canConnect = canConnect;
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}
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// Get version and build number of the plugin
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// TODO: enhance this
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private void setupConstants() {
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@ -2,7 +2,6 @@ package fr.xephi.authme.listener;
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import fr.xephi.authme.AuthMe;
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import fr.xephi.authme.util.Utils;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Projectile;
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@ -14,6 +13,8 @@ import org.bukkit.projectiles.ProjectileSource;
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import java.lang.reflect.Method;
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import static fr.xephi.authme.listener.ListenerService.shouldCancelEvent;
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/**
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*/
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public class AuthMeEntityListener implements Listener {
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@ -22,11 +23,6 @@ public class AuthMeEntityListener implements Listener {
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private static boolean shooterIsProjectileSource;
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public final AuthMe instance;
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/**
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* Constructor for AuthMeEntityListener.
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*
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* @param instance AuthMe
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*/
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public AuthMeEntityListener(AuthMe instance) {
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this.instance = instance;
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try {
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@ -36,179 +32,61 @@ public class AuthMeEntityListener implements Listener {
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}
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}
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// TODO: npc status can be used to bypass security!!!
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/**
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* Method onEntityDamage.
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*
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* @param event EntityDamageEvent
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*/
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// TODO #360: npc status can be used to bypass security!!!
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@EventHandler(ignoreCancelled = true, priority = EventPriority.LOWEST)
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public void onEntityDamage(EntityDamageEvent event) {
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Entity entity = event.getEntity();
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if (entity == null || !(entity instanceof Player)) {
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return;
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if (shouldCancelEvent(event)) {
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event.getEntity().setFireTicks(0);
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event.setDamage(0);
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event.setCancelled(true);
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}
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Player player = (Player) entity;
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if (Utils.checkAuth(player) ) {
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return;
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}
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if (Utils.isNPC(player)) {
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return;
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}
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player.setFireTicks(0);
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event.setDamage(0);
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event.setCancelled(true);
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}
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/**
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* Method onEntityTarget.
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*
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* @param event EntityTargetEvent
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*/
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@EventHandler(ignoreCancelled = true, priority = EventPriority.LOWEST)
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public void onEntityTarget(EntityTargetEvent event) {
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Entity entity = event.getTarget();
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if (entity == null || !(entity instanceof Player)) {
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return;
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if (shouldCancelEvent(event)) {
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event.setTarget(null);
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event.setCancelled(true);
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}
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if (Utils.checkAuth((Player) entity)) {
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return;
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}
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if (Utils.isNPC((Player) entity)) {
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return;
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}
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event.setTarget(null);
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event.setCancelled(true);
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}
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/**
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* Method onDmg.
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*
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* @param event EntityDamageByEntityEvent
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*/
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@EventHandler(ignoreCancelled = true, priority = EventPriority.LOWEST)
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public void onDamage(EntityDamageByEntityEvent event) {
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Entity entity = event.getDamager();
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if (entity == null || !(entity instanceof Player)) {
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return;
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if (shouldCancelEvent(event)) {
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event.setCancelled(true);
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}
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Player player = (Player) entity;
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if (Utils.checkAuth(player)) {
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return;
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}
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if (Utils.isNPC(player)) {
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return;
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}
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event.setCancelled(true);
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}
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/**
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* Method onFoodLevelChange.
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*
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* @param event FoodLevelChangeEvent
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*/
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@EventHandler(ignoreCancelled = true, priority = EventPriority.LOWEST)
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public void onFoodLevelChange(FoodLevelChangeEvent event) {
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Entity entity = event.getEntity();
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if (entity == null || !(entity instanceof Player)) {
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return;
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if (shouldCancelEvent(event)) {
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event.setCancelled(true);
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}
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if (Utils.checkAuth((Player) entity)) {
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return;
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}
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if (Utils.isNPC((Player) entity)) {
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return;
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}
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event.setCancelled(true);
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}
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/**
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* Method entityRegainHealthEvent.
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*
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* @param event EntityRegainHealthEvent
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*/
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@EventHandler(ignoreCancelled = true, priority = EventPriority.LOWEST)
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public void entityRegainHealthEvent(EntityRegainHealthEvent event) {
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Entity entity = event.getEntity();
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if (entity == null || !(entity instanceof Player)) {
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return;
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if (shouldCancelEvent(event)) {
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event.setAmount(0);
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event.setCancelled(true);
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}
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if (Utils.checkAuth((Player) entity)) {
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return;
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}
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if (Utils.isNPC((Player) entity)) {
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return;
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}
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event.setAmount(0);
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event.setCancelled(true);
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}
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/**
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* Method onEntityInteract.
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*
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* @param event EntityInteractEvent
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*/
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@EventHandler(ignoreCancelled = true, priority = EventPriority.HIGHEST)
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public void onEntityInteract(EntityInteractEvent event) {
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Entity entity = event.getEntity();
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if (entity == null || !(entity instanceof Player)) {
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return;
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if (shouldCancelEvent(event)) {
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event.setCancelled(true);
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}
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if (Utils.checkAuth((Player) entity)) {
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return;
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}
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if (Utils.isNPC((Player) entity)) {
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return;
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}
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event.setCancelled(true);
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}
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/**
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* Method onLowestEntityInteract.
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*
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* @param event EntityInteractEvent
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*/
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@EventHandler(ignoreCancelled = true, priority = EventPriority.LOWEST)
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public void onLowestEntityInteract(EntityInteractEvent event) {
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Entity entity = event.getEntity();
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if (entity == null || !(entity instanceof Player)) {
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return;
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if (shouldCancelEvent(event)) {
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event.setCancelled(true);
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}
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if (Utils.checkAuth((Player) entity)) {
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return;
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}
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if (Utils.isNPC((Player) entity)) {
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return;
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}
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event.setCancelled(true);
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}
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// TODO: Need to check this, player can't throw snowball but the item is taken.
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/**
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* Method onProjectileLaunch.
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*
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* @param event ProjectileLaunchEvent
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*/
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@EventHandler(ignoreCancelled = true, priority = EventPriority.LOWEST)
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public void onProjectileLaunch(ProjectileLaunchEvent event) {
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if (event.getEntity() == null) {
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@ -224,6 +102,7 @@ public class AuthMeEntityListener implements Listener {
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}
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player = (Player) shooter;
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} else {
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// TODO ljacqu 20151220: Invoking getShooter() with null but method isn't static
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try {
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if (getShooter == null) {
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getShooter = Projectile.class.getMethod("getShooter");
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@ -245,28 +124,11 @@ public class AuthMeEntityListener implements Listener {
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event.setCancelled(true);
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}
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/**
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* Method onShoot.
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*
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* @param event EntityShootBowEvent
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*/
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@EventHandler(ignoreCancelled = true, priority = EventPriority.NORMAL)
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public void onShoot(EntityShootBowEvent event) {
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Entity entity = event.getEntity();
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if (entity == null || !(entity instanceof Player)) {
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return;
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if (shouldCancelEvent(event)) {
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event.setCancelled(true);
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}
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Player player = (Player) entity;
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if (Utils.checkAuth(player)) {
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return;
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}
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if (Utils.isNPC(player)) {
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return;
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}
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event.setCancelled(true);
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}
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}
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@ -46,22 +46,10 @@ public class AuthMeInventoryPacketAdapter extends PacketAdapter {
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private static final int MAIN_SIZE = 27;
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private static final int HOTBAR_SIZE = 9;
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/**
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* Constructor for AuthMeInventoryPacketAdapter.
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*
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* @param plugin AuthMe
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*/
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public AuthMeInventoryPacketAdapter(AuthMe plugin) {
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super(plugin, PacketType.Play.Server.SET_SLOT, PacketType.Play.Server.WINDOW_ITEMS);
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}
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/**
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* Method onPacketSending.
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*
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* @param packetEvent PacketEvent
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*
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* @see com.comphenix.protocol.events.PacketListener#onPacketSending(PacketEvent)
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*/
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@Override
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public void onPacketSending(PacketEvent packetEvent) {
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Player player = packetEvent.getPlayer();
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@ -82,11 +70,6 @@ public class AuthMeInventoryPacketAdapter extends PacketAdapter {
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ProtocolLibrary.getProtocolManager().removePacketListener(this);
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}
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/**
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* Method sendInventoryPacket.
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*
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* @param player Player
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*/
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public void sendInventoryPacket(Player player) {
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ProtocolManager protocolManager = ProtocolLibrary.getProtocolManager();
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PacketContainer inventoryPacket = protocolManager.createPacket(PacketType.Play.Server.WINDOW_ITEMS);
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@ -50,6 +50,8 @@ import org.bukkit.event.player.PlayerShearEntityEvent;
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import java.util.concurrent.ConcurrentHashMap;
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import static fr.xephi.authme.listener.ListenerService.shouldCancelEvent;
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/**
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* Listener class for player's events
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*/
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@ -185,7 +187,7 @@ public class AuthMePlayerListener implements Listener {
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player.teleport(spawn);
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return;
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}
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if ((spawn.distance(player.getLocation()) > Settings.getMovementRadius)) {
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if (spawn.distance(player.getLocation()) > Settings.getMovementRadius) {
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player.teleport(spawn);
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}
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}
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@ -219,12 +221,6 @@ public class AuthMePlayerListener implements Listener {
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@EventHandler(priority = EventPriority.HIGHEST)
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public void onPreLogin(AsyncPlayerPreLoginEvent event) {
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if (!plugin.canConnect()) {
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event.setLoginResult(AsyncPlayerPreLoginEvent.Result.KICK_OTHER);
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event.setKickMessage("Server is loading, please wait before joining!");
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return;
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}
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PlayerAuth auth = plugin.database.getAuth(event.getName());
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if (auth != null && !auth.getRealName().equals("Player") && !auth.getRealName().equals(event.getName())) {
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event.setLoginResult(AsyncPlayerPreLoginEvent.Result.KICK_OTHER);
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@ -308,7 +304,6 @@ public class AuthMePlayerListener implements Listener {
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final String name = player.getName().toLowerCase();
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boolean isAuthAvailable = plugin.database.isAuthAvailable(name);
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// TODO: Add message to the messages file!!!
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if (Settings.isKickNonRegisteredEnabled && !isAuthAvailable) {
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if (Settings.antiBotInAction) {
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event.setKickMessage(m.retrieveSingle(MessageKey.KICK_ANTIBOT));
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@ -376,38 +371,29 @@ public class AuthMePlayerListener implements Listener {
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/*
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* <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
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* TODO: npc status can be used to bypass security!!!
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* TODO #360: npc status can be used to bypass security!!!
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* <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
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*/
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@EventHandler(ignoreCancelled = true, priority = EventPriority.HIGHEST)
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public void onPlayerPickupItem(PlayerPickupItemEvent event) {
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Player player = event.getPlayer();
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if (Utils.checkAuth(player) || Utils.isNPC(player)) {
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return;
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if (shouldCancelEvent(event)) {
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event.setCancelled(true);
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}
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event.setCancelled(true);
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}
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@EventHandler(ignoreCancelled = true, priority = EventPriority.LOWEST)
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public void onPlayerInteract(PlayerInteractEvent event) {
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Player player = event.getPlayer();
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if (Utils.checkAuth(player) || Utils.isNPC(player)) {
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return;
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if (shouldCancelEvent(event)) {
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event.setCancelled(true);
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}
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event.setCancelled(true);
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}
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@EventHandler(ignoreCancelled = true, priority = EventPriority.NORMAL)
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public void onPlayerConsumeItem(PlayerItemConsumeEvent event) {
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Player player = event.getPlayer();
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if (Utils.checkAuth(player) || Utils.isNPC(player)) {
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return;
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if (shouldCancelEvent(event)) {
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event.setCancelled(true);
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}
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event.setCancelled(true);
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}
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@EventHandler(ignoreCancelled = true, priority = EventPriority.HIGHEST)
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@ -461,35 +447,23 @@ public class AuthMePlayerListener implements Listener {
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@EventHandler(ignoreCancelled = true, priority = EventPriority.LOWEST)
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public void onPlayerInteractEntity(PlayerInteractEntityEvent event) {
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if (Utils.checkAuth(event.getPlayer())) {
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return;
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if (shouldCancelEvent(event)) {
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event.setCancelled(true);
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}
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if (Utils.isNPC(event.getPlayer())) {
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return;
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}
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event.setCancelled(true);
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}
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@EventHandler(ignoreCancelled = true, priority = EventPriority.LOWEST)
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public void onPlayerDropItem(PlayerDropItemEvent event) {
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if (Utils.checkAuth(event.getPlayer())) {
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return;
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if (shouldCancelEvent(event)) {
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event.setCancelled(true);
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}
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if (Utils.isNPC(event.getPlayer())) {
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return;
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}
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event.setCancelled(true);
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}
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@EventHandler(ignoreCancelled = true, priority = EventPriority.LOWEST)
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public void onPlayerBedEnter(PlayerBedEnterEvent event) {
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if (Utils.checkAuth(event.getPlayer())) {
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return;
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if (shouldCancelEvent(event)) {
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event.setCancelled(true);
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}
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if (Utils.isNPC(event.getPlayer())) {
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return;
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}
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event.setCancelled(true);
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}
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@EventHandler(ignoreCancelled = true, priority = EventPriority.LOWEST)
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@ -505,10 +479,7 @@ public class AuthMePlayerListener implements Listener {
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@EventHandler(ignoreCancelled = true, priority = EventPriority.HIGHEST)
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public void onPlayerRespawn(PlayerRespawnEvent event) {
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if (Utils.checkAuth(event.getPlayer())) {
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return;
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}
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if (Utils.isNPC(event.getPlayer())) {
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if (!shouldCancelEvent(event)) {
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return;
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}
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@ -526,10 +497,7 @@ public class AuthMePlayerListener implements Listener {
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@EventHandler(ignoreCancelled = true, priority = EventPriority.HIGHEST)
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public void onPlayerGameModeChange(PlayerGameModeChangeEvent event) {
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if (Utils.checkAuth(event.getPlayer())) {
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return;
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}
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if (Utils.isNPC(event.getPlayer())) {
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if (!shouldCancelEvent(event)) {
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return;
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}
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@ -548,23 +516,15 @@ public class AuthMePlayerListener implements Listener {
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@EventHandler(ignoreCancelled = true, priority = EventPriority.NORMAL)
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public void onPlayerShear(PlayerShearEntityEvent event) {
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if (Utils.checkAuth(event.getPlayer())) {
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return;
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if (shouldCancelEvent(event)) {
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event.setCancelled(true);
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}
|
||||
if (Utils.isNPC(event.getPlayer())) {
|
||||
return;
|
||||
}
|
||||
event.setCancelled(true);
|
||||
}
|
||||
|
||||
@EventHandler(ignoreCancelled = true, priority = EventPriority.NORMAL)
|
||||
public void onPlayerFish(PlayerFishEvent event) {
|
||||
if (Utils.checkAuth(event.getPlayer())) {
|
||||
return;
|
||||
if (shouldCancelEvent(event)) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
if (Utils.isNPC(event.getPlayer())) {
|
||||
return;
|
||||
}
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
@ -13,31 +13,15 @@ public class AuthMePlayerListener16 implements Listener {
|
||||
|
||||
public final AuthMe plugin;
|
||||
|
||||
/**
|
||||
* Constructor for AuthMePlayerListener16.
|
||||
*
|
||||
* @param plugin AuthMe
|
||||
*/
|
||||
public AuthMePlayerListener16(AuthMe plugin) {
|
||||
this.plugin = plugin;
|
||||
}
|
||||
|
||||
// TODO: npc status can be used to bypass security!!!
|
||||
/**
|
||||
* Method onPlayerEditBook.
|
||||
*
|
||||
* @param event PlayerEditBookEvent
|
||||
*/
|
||||
@EventHandler(ignoreCancelled = true, priority = EventPriority.NORMAL)
|
||||
public void onPlayerEditBook(PlayerEditBookEvent event) {
|
||||
if (Utils.checkAuth(event.getPlayer())) {
|
||||
return;
|
||||
if (ListenerService.shouldCancelEvent(event)) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
|
||||
if (Utils.isNPC(event.getPlayer())) {
|
||||
return;
|
||||
}
|
||||
event.setCancelled(true);
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -13,31 +13,15 @@ public class AuthMePlayerListener18 implements Listener {
|
||||
|
||||
public final AuthMe plugin;
|
||||
|
||||
/**
|
||||
* Constructor for AuthMePlayerListener18.
|
||||
*
|
||||
* @param plugin AuthMe
|
||||
*/
|
||||
public AuthMePlayerListener18(AuthMe plugin) {
|
||||
this.plugin = plugin;
|
||||
}
|
||||
|
||||
// TODO: npc status can be used to bypass security!!!
|
||||
/**
|
||||
* Method onPlayerInteractAtEntity.
|
||||
*
|
||||
* @param event PlayerInteractAtEntityEvent
|
||||
*/
|
||||
@EventHandler(ignoreCancelled = true, priority = EventPriority.LOWEST)
|
||||
public void onPlayerInteractAtEntity(PlayerInteractAtEntityEvent event) {
|
||||
if (Utils.checkAuth(event.getPlayer())) {
|
||||
return;
|
||||
if (ListenerService.shouldCancelEvent(event)) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
|
||||
if (Utils.isNPC(event.getPlayer())) {
|
||||
return;
|
||||
}
|
||||
event.setCancelled(true);
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -21,21 +21,11 @@ public class AuthMeServerListener implements Listener {
|
||||
private final AuthMe plugin;
|
||||
private final Messages m;
|
||||
|
||||
/**
|
||||
* Constructor for AuthMeServerListener.
|
||||
*
|
||||
* @param plugin AuthMe
|
||||
*/
|
||||
public AuthMeServerListener(AuthMe plugin) {
|
||||
this.m = plugin.getMessages();
|
||||
this.plugin = plugin;
|
||||
}
|
||||
|
||||
/**
|
||||
* Method onServerPing.
|
||||
*
|
||||
* @param event ServerListPingEvent
|
||||
*/
|
||||
@EventHandler(priority = EventPriority.HIGHEST)
|
||||
public void onServerPing(ServerListPingEvent event) {
|
||||
if (!Settings.enableProtection) {
|
||||
@ -53,11 +43,6 @@ public class AuthMeServerListener implements Listener {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Method onPluginDisable.
|
||||
*
|
||||
* @param event PluginDisableEvent
|
||||
*/
|
||||
@EventHandler(priority = EventPriority.HIGHEST)
|
||||
public void onPluginDisable(PluginDisableEvent event) {
|
||||
// Make sure the plugin instance isn't null
|
||||
@ -103,11 +88,6 @@ public class AuthMeServerListener implements Listener {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Method onPluginEnable.
|
||||
*
|
||||
* @param event PluginEnableEvent
|
||||
*/
|
||||
@EventHandler(priority = EventPriority.HIGHEST)
|
||||
public void onPluginEnable(PluginEnableEvent event) {
|
||||
// Call the onPluginEnable method in the permissions manager
|
||||
|
44
src/main/java/fr/xephi/authme/listener/ListenerService.java
Normal file
44
src/main/java/fr/xephi/authme/listener/ListenerService.java
Normal file
@ -0,0 +1,44 @@
|
||||
package fr.xephi.authme.listener;
|
||||
|
||||
import fr.xephi.authme.util.Utils;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.entity.EntityEvent;
|
||||
import org.bukkit.event.player.PlayerEvent;
|
||||
|
||||
/**
|
||||
* Service class for the AuthMe listeners.
|
||||
*/
|
||||
final class ListenerService {
|
||||
|
||||
private ListenerService() {
|
||||
}
|
||||
|
||||
/**
|
||||
* Return whether an event should be canceled (for unauthenticated, non-NPC players).
|
||||
*
|
||||
* @param event The event to process
|
||||
* @return True if the event should be canceled, false otherwise
|
||||
*/
|
||||
public static boolean shouldCancelEvent(EntityEvent event) {
|
||||
Entity entity = event.getEntity();
|
||||
if (entity == null || !(entity instanceof Player)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
Player player = (Player) entity;
|
||||
return !Utils.checkAuth(player) && !Utils.isNPC(player);
|
||||
}
|
||||
|
||||
/**
|
||||
* Return whether an event should be canceled (for unauthenticated, non-NPC players).
|
||||
*
|
||||
* @param event The event to process
|
||||
* @return True if the event should be canceled, false otherwise
|
||||
*/
|
||||
public static boolean shouldCancelEvent(PlayerEvent event) {
|
||||
Player player = event.getPlayer();
|
||||
return player != null && !Utils.checkAuth(player) && !Utils.isNPC(player);
|
||||
}
|
||||
|
||||
}
|
@ -0,0 +1,76 @@
|
||||
package fr.xephi.authme.listener;
|
||||
|
||||
import com.google.common.collect.Sets;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.junit.Test;
|
||||
|
||||
import java.lang.reflect.Method;
|
||||
import java.lang.reflect.Modifier;
|
||||
import java.util.Set;
|
||||
|
||||
import static org.hamcrest.Matchers.equalTo;
|
||||
import static org.junit.Assert.assertThat;
|
||||
import static org.junit.Assert.fail;
|
||||
|
||||
/**
|
||||
* Test for verifying that AuthMe listener methods are well-formed.
|
||||
*/
|
||||
public final class ListenerConsistencyTest {
|
||||
|
||||
private static final Class<?>[] LISTENERS = { AuthMeBlockListener.class, AuthMeEntityListener.class,
|
||||
AuthMePlayerListener.class, AuthMePlayerListener16.class, AuthMePlayerListener18.class,
|
||||
AuthMeServerListener.class };
|
||||
|
||||
// TODO #368: Ensure that these exceptions are really intentional, if not fix them and remove them here
|
||||
private static final Set<String> CANCELED_EXCEPTIONS = Sets.newHashSet("AuthMePlayerListener#onPlayerJoin",
|
||||
"AuthMePlayerListener#onPreLogin", "AuthMePlayerListener#onPlayerLogin",
|
||||
"AuthMePlayerListener#onPlayerQuit", "AuthMeServerListener#onPluginDisable",
|
||||
"AuthMeServerListener#onServerPing", "AuthMeServerListener#onPluginEnable");
|
||||
|
||||
@Test
|
||||
public void shouldSetIgnoreCancelledToTrue() {
|
||||
for (Class<?> listener : LISTENERS) {
|
||||
checkCanceledAttribute(listener);
|
||||
}
|
||||
}
|
||||
|
||||
@Test
|
||||
public void shouldHaveOnlyEventListenersAsPublicMembers() {
|
||||
for (Class<?> listener : LISTENERS) {
|
||||
checkPublicMethodsAreListeners(listener);
|
||||
}
|
||||
}
|
||||
|
||||
private static void checkCanceledAttribute(Class<?> listenerClass) {
|
||||
final String clazz = listenerClass.getSimpleName();
|
||||
Method[] methods = listenerClass.getDeclaredMethods();
|
||||
for (Method method : methods) {
|
||||
if (isTestableMethod(method) && method.isAnnotationPresent(EventHandler.class)) {
|
||||
if (CANCELED_EXCEPTIONS.contains(clazz + "#" + method.getName())) {
|
||||
continue;
|
||||
}
|
||||
|
||||
EventHandler eventHandlerAnnotation = method.getAnnotation(EventHandler.class);
|
||||
assertThat("Method " + clazz + "#" + method.getName() + " should have ignoreCancelled = true",
|
||||
eventHandlerAnnotation.ignoreCancelled(), equalTo(true));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void checkPublicMethodsAreListeners(Class<?> listenerClass) {
|
||||
final String clazz = listenerClass.getSimpleName();
|
||||
Method[] methods = listenerClass.getDeclaredMethods();
|
||||
for (Method method : methods) {
|
||||
if (isTestableMethod(method) && !method.isAnnotationPresent(EventHandler.class)) {
|
||||
fail("Expected @EventHandler annotation on non-private method " + clazz + "#" + method.getName());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static boolean isTestableMethod(Method method) {
|
||||
// A method like "access$000" is created by the compiler when a private member is being accessed by an inner
|
||||
// class, so we need to ignore such methods
|
||||
return !Modifier.isPrivate(method.getModifiers()) && !method.getName().startsWith("access$");
|
||||
}
|
||||
|
||||
}
|
Loading…
Reference in New Issue
Block a user