From f8cf9e2e48bcf0d6776d7f9cbc5a0b4c48addb7a Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Tim=20Vis=C3=A9e?= Date: Sat, 21 Nov 2015 15:44:57 +0100 Subject: [PATCH] Created inGroup method in permissions manager --- .../authme/permission/PermissionsManager.java | 56 +++++++++++++++++++ 1 file changed, 56 insertions(+) diff --git a/src/main/java/fr/xephi/authme/permission/PermissionsManager.java b/src/main/java/fr/xephi/authme/permission/PermissionsManager.java index 240f0381e..098082d8e 100644 --- a/src/main/java/fr/xephi/authme/permission/PermissionsManager.java +++ b/src/main/java/fr/xephi/authme/permission/PermissionsManager.java @@ -442,6 +442,62 @@ public class PermissionsManager { } } + /** + * Check whether the player is in the specified group. + * + * @param player The player. + * @param groupName The group name. + * + * @return True if the player is in the specified group, false otherwise. + * False is also returned if groups aren't supported by the used permissions system. + */ + public boolean inGroup(Player player, String groupName) { + // If no permissions system is used, return false + if(!isEnabled()) + return false; + + switch(this.permsType) { + case PERMISSIONS_EX: + // Permissions Ex + PermissionUser user = PermissionsEx.getUser(player); + return user.inGroup(groupName); + + case PERMISSIONS_BUKKIT: + case Z_PERMISSIONS: + // Get the current list of groups + List groupNames = getGroups(player); + + // Check whether the list contains the group name, return the result + for(String entry : groupNames) + if(entry.equals(groupName)) + return true; + return false; + + case B_PERMISSIONS: + // bPermissions + return ApiLayer.hasGroup(player.getWorld().getName(), CalculableType.USER, player.getName(), groupName); + + case ESSENTIALS_GROUP_MANAGER: + // Essentials Group Manager + final AnjoPermissionsHandler handler = groupManagerPerms.getWorldsHolder().getWorldPermissions(player); + if(handler == null) + return false; + return handler.inGroup(player.getName(), groupName); + + case VAULT: + // Vault + return vaultPerms.playerInGroup(player, groupName); + + case NONE: + // Not hooked into any permissions system, return an empty list + return false; + + default: + // Something went wrong, return an empty list to prevent problems + return false; + } + } + /** * Add the permission group of a player, if supported. *