#314 Encapsulate permissions package better

- Move permissions responsibilities from command to permissions (remove some logic from CommandPermissions, add DefaultPermission enum to permissions package)

- Start possible interface for the future per-permission system implementations of permissions managers
This commit is contained in:
ljacqu 2015-12-05 23:05:42 +01:00
parent f40d75e4aa
commit f99bba4b5f
11 changed files with 173 additions and 136 deletions

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@ -1,5 +1,6 @@
package fr.xephi.authme.command;
import fr.xephi.authme.permission.DefaultPermission;
import fr.xephi.authme.permission.PermissionNode;
import fr.xephi.authme.util.CollectionUtils;
import fr.xephi.authme.util.StringUtils;
@ -555,16 +556,6 @@ public class CommandDescription {
return this.permissions;
}
/**
* Set the command permissions.
*
* @param permissionNode The permission node required.
* @param defaultPermission The default permission.
*/
public void setCommandPermissions(PermissionNode permissionNode, CommandPermissions.DefaultPermission defaultPermission) {
this.permissions = new CommandPermissions(permissionNode, defaultPermission);
}
public static CommandBuilder builder() {
return new CommandBuilder();
}
@ -643,7 +634,7 @@ public class CommandDescription {
return this;
}
public CommandBuilder permissions(CommandPermissions.DefaultPermission defaultPermission,
public CommandBuilder permissions(DefaultPermission defaultPermission,
PermissionNode... permissionNodes) {
this.permissions = new CommandPermissions(asMutableList(permissionNodes), defaultPermission);
return this;

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@ -1,6 +1,5 @@
package fr.xephi.authme.command;
import fr.xephi.authme.command.CommandPermissions.DefaultPermission;
import fr.xephi.authme.command.executable.HelpCommand;
import fr.xephi.authme.command.executable.authme.AccountsCommand;
import fr.xephi.authme.command.executable.authme.AuthMeCommand;
@ -38,8 +37,8 @@ import fr.xephi.authme.util.Wrapper;
import java.util.*;
import static fr.xephi.authme.command.CommandPermissions.DefaultPermission.ALLOWED;
import static fr.xephi.authme.command.CommandPermissions.DefaultPermission.OP_ONLY;
import static fr.xephi.authme.permission.DefaultPermission.ALLOWED;
import static fr.xephi.authme.permission.DefaultPermission.OP_ONLY;
/**
* Initializes all available AuthMe commands.

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@ -1,6 +1,7 @@
package fr.xephi.authme.command;
import fr.xephi.authme.AuthMe;
import fr.xephi.authme.permission.DefaultPermission;
import fr.xephi.authme.permission.PermissionsManager;
import fr.xephi.authme.permission.PermissionNode;
import org.bukkit.command.CommandSender;
@ -22,18 +23,6 @@ public class CommandPermissions {
*/
private DefaultPermission defaultPermission;
/**
* Constructor.
*
* @param permissionNode The permission node required to execute a command.
* @param defaultPermission The default permission if the permission nodes couldn't be used.
*/
public CommandPermissions(PermissionNode permissionNode, DefaultPermission defaultPermission) {
this.permissionNodes = new ArrayList<>();
this.permissionNodes.add(permissionNode);
this.defaultPermission = defaultPermission;
}
/**
* Constructor.
*
@ -54,16 +43,6 @@ public class CommandPermissions {
return this.permissionNodes;
}
/**
* Get the number of permission nodes set.
*
* @return Permission node count.
*/
public int getPermissionNodeCount() {
return this.permissionNodes.size();
}
/**
* Check whether this command requires any permission to be executed. This is based on the getPermission() method.
*
@ -73,31 +52,28 @@ public class CommandPermissions {
*/
public boolean hasPermission(CommandSender sender) {
// Make sure any permission node is set
if (getPermissionNodeCount() == 0)
if (permissionNodes.isEmpty()) {
return true;
}
// Get the default permission
PermissionsManager permissionsManager = AuthMe.getInstance().getPermissionsManager();
final boolean defaultPermission = getDefaultPermissionCommandSender(sender);
// Make sure the command sender is a player, if not use the default
if (!(sender instanceof Player))
if (!(sender instanceof Player)) {
return defaultPermission;
}
// Get the player instance
Player player = (Player) sender;
// Get the permissions manager, and make sure it's instance is valid
PermissionsManager permissionsManager = AuthMe.getInstance().getPermissionsManager();
if (permissionsManager == null)
return false;
// Check whether the player has permission, return the result
for (PermissionNode node : this.permissionNodes) {
if (!permissionsManager.hasPermission(player, node, defaultPermission)) {
return false;
}
}
return true;
return permissionsManager.hasPermission(player, this.permissionNodes, defaultPermission);
}
/**
@ -109,14 +85,6 @@ public class CommandPermissions {
return this.defaultPermission;
}
/**
* Set the default permission used if the permission nodes couldn't be used.
*
* @param defaultPermission The default permission.
*/
public void setDefaultPermission(DefaultPermission defaultPermission) {
this.defaultPermission = defaultPermission;
}
/**
* Get the default permission for a specified command sender.
@ -138,12 +106,4 @@ public class CommandPermissions {
return false;
}
}
/**
*/
public enum DefaultPermission {
NOT_ALLOWED,
OP_ONLY,
ALLOWED
}
}

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@ -6,12 +6,14 @@ import fr.xephi.authme.command.CommandDescription;
import fr.xephi.authme.command.CommandParts;
import fr.xephi.authme.command.CommandPermissions;
import fr.xephi.authme.permission.PermissionNode;
import fr.xephi.authme.util.CollectionUtils;
import fr.xephi.authme.util.StringUtils;
import org.bukkit.ChatColor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import java.util.ArrayList;
import java.util.Collection;
import java.util.Collections;
import java.util.Comparator;
import java.util.List;
@ -85,14 +87,11 @@ public class HelpPrinter {
* @param command The command to print the permissions help for.
*/
public static void printPermissions(CommandSender sender, CommandDescription command) {
// Get the permissions and make sure it isn't null
// Get the permissions and make sure they aren't missing
CommandPermissions permissions = command.getCommandPermissions();
if (permissions == null)
return;
// Make sure any permission node is set
if (permissions.getPermissionNodeCount() <= 0)
if (permissions == null || CollectionUtils.isEmpty(permissions.getPermissionNodes())) {
return;
}
// Print the header
sender.sendMessage(ChatColor.GOLD + "Permissions:");
@ -107,13 +106,16 @@ public class HelpPrinter {
}
// Print the default permission
// TODO ljacqu 20151205: This is duplicating the logic in PermissionsManager#evaluateDefaultPermission
// Either use the command manager here, or if that's too heavy, look into moving certain permissions logic
// into a Utils class
switch (permissions.getDefaultPermission()) {
case ALLOWED:
sender.sendMessage(ChatColor.GOLD + " Default: " + ChatColor.GRAY + ChatColor.ITALIC + "Permission!");
break;
case OP_ONLY:
final String defaultPermsString = ChatColor.GRAY + (permissions.getDefaultPermissionCommandSender(sender) ? ChatColor.ITALIC + " (Permission!)" : ChatColor.ITALIC + " (No Permission!)");
final String defaultPermsString = ChatColor.GRAY + (sender.isOp() ? ChatColor.ITALIC + " (Permission!)" : ChatColor.ITALIC + " (No Permission!)");
sender.sendMessage(ChatColor.GOLD + " Default: " + ChatColor.YELLOW + ChatColor.ITALIC + "OP's Only!" + defaultPermsString);
break;

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@ -0,0 +1,16 @@
package fr.xephi.authme.permission;
/**
* The default permission for a command if there is no support for permission nodes.
*/
public enum DefaultPermission {
/** No one can execute the command. */
NOT_ALLOWED,
/** Only players with the OP status may execute the command. */
OP_ONLY,
/** The command can be executed by anyone. */
ALLOWED
}

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@ -5,11 +5,14 @@ import com.nijiko.permissions.PermissionHandler;
import com.nijikokun.bukkit.Permissions.Permissions;
import de.bananaco.bpermissions.api.ApiLayer;
import de.bananaco.bpermissions.api.CalculableType;
import fr.xephi.authme.command.CommandDescription;
import fr.xephi.authme.util.CollectionUtils;
import net.milkbowl.vault.permission.Permission;
import org.anjocaido.groupmanager.GroupManager;
import org.anjocaido.groupmanager.permissions.AnjoPermissionsHandler;
import org.bukkit.Bukkit;
import org.bukkit.Server;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.event.server.PluginDisableEvent;
import org.bukkit.event.server.PluginEnableEvent;
@ -38,7 +41,7 @@ import java.util.logging.Logger;
* @author Tim Visée, http://timvisee.com
* @version 0.2.1
*/
public class PermissionsManager {
public class PermissionsManager implements PermissionsService {
/**
* Vault instance.
@ -100,8 +103,8 @@ public class PermissionsManager {
*
* @return The name of the permissions system used.
*/
public String getUsedPermissionsSystemType() {
return this.permsType.getName();
public PermissionsSystemType getSystem() {
return permsType;
}
/**
@ -260,7 +263,6 @@ public class PermissionsManager {
*
* @param event Event instance.
*/
// TODO ljacqu 20151129: Misleading name since onPluginEnable is a typical event-based method name
public void onPluginEnable(PluginEnableEvent event) {
// Get the plugin and it's name
Plugin plugin = event.getPlugin();
@ -296,35 +298,7 @@ public class PermissionsManager {
}
}
/**
* Get the logger instance.
*
* @return Logger instance.
*/
public Logger getLogger() {
return this.log;
}
/**
* Set the logger instance.
*
* @param log Logger instance.
*/
public void setLogger(Logger log) {
this.log = log;
}
/**
* Check if the player has permission. If no permissions system is used, the player has to be OP.
*
* @param player The player.
* @param permsNode Permissions node.
*
* @return True if the player has permission.
*/
public boolean hasPermission(Player player, String permsNode) {
return hasPermission(player, permsNode, player.isOp());
}
/**
* Check if the player has permission for the given permissions node. If no permissions system is used,
@ -343,6 +317,39 @@ public class PermissionsManager {
return hasPermission(player, permissionNode.getNode(), def);
}
public boolean hasPermission(Player player, Iterable<PermissionNode> nodes, boolean def) {
for (PermissionNode node : nodes) {
if (!hasPermission(player, node, def)) {
return false;
}
}
return true;
}
public boolean hasPermission(Player player, CommandDescription command) {
if (CollectionUtils.isEmpty(command.getCommandPermissions().getPermissionNodes())) {
return true;
}
DefaultPermission defaultPermission = command.getCommandPermissions().getDefaultPermission();
boolean def = evaluateDefaultPermission(defaultPermission, player);
return hasPermission(player, command.getCommandPermissions().getPermissionNodes(), def);
}
public static boolean evaluateDefaultPermission(DefaultPermission defaultPermission, CommandSender sender) {
switch (defaultPermission) {
case ALLOWED:
return true;
case OP_ONLY:
return sender.isOp();
case NOT_ALLOWED:
default:
return false;
}
}
/**
* Check if a player has permission.
*
@ -352,7 +359,7 @@ public class PermissionsManager {
*
* @return True if the player has permission.
*/
public boolean hasPermission(Player player, String permsNode, boolean def) {
private boolean hasPermission(Player player, String permsNode, boolean def) {
// If no permissions system is used, return the default value
if (!isEnabled())
return def;
@ -915,34 +922,5 @@ public class PermissionsManager {
return removeGroups(player, groupNames);
}
private enum PermissionsSystemType {
NONE("None"),
PERMISSIONS_EX("PermissionsEx"),
PERMISSIONS_BUKKIT("Permissions Bukkit"),
B_PERMISSIONS("bPermissions"),
ESSENTIALS_GROUP_MANAGER("Essentials Group Manager"),
Z_PERMISSIONS("zPermissions"),
VAULT("Vault"),
PERMISSIONS("Permissions");
public final String name;
/**
* Constructor for PermissionsSystemType.
*
* @param name String
*/
PermissionsSystemType(String name) {
this.name = name;
}
/**
* Method getName.
*
* @return String
*/
public String getName() {
return this.name;
}
}
}

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@ -0,0 +1,39 @@
package fr.xephi.authme.permission;
import fr.xephi.authme.command.CommandDescription;
import org.bukkit.entity.Player;
/**
* Interface for dealing with permissions.
*/
public interface PermissionsService {
/**
* Check if the player has the given permission.
*
* @param player The player
* @param permission The permission node to check
* @param def Default returned if no permissions system is used
*
* @return True if the player has permission
*/
boolean hasPermission(Player player, PermissionNode permission, boolean def);
/**
* Check if the player has the permissions for the given command.
*
* @param player The player
* @param command The command whose permissions should be checked
*
* @return True if the player may execute the command
*/
boolean hasPermission(Player player, CommandDescription command);
/**
* Return the permission system the service is working with.
*
* @return The permission system AuthMe is hooked into
*/
PermissionsSystemType getSystem();
}

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@ -0,0 +1,38 @@
package fr.xephi.authme.permission;
/**
* Enum representing the permissions systems AuthMe supports.
*/
public enum PermissionsSystemType {
NONE("None"),
PERMISSIONS_EX("PermissionsEx"),
PERMISSIONS_BUKKIT("Permissions Bukkit"),
B_PERMISSIONS("bPermissions"),
ESSENTIALS_GROUP_MANAGER("Essentials Group Manager"),
Z_PERMISSIONS("zPermissions"),
VAULT("Vault"),
PERMISSIONS("Permissions");
public final String name;
/**
* Constructor for PermissionsSystemType.
*
* @param name The name the permissions manager goes by
*/
PermissionsSystemType(String name) {
this.name = name;
}
public String getName() {
return this.name;
}
}

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@ -1,6 +1,7 @@
package fr.xephi.authme.util;
import java.util.ArrayList;
import java.util.Collection;
import java.util.List;
/**
@ -20,7 +21,7 @@ public final class CollectionUtils {
* @return The sublist consisting at most of {@code count} elements (less if the parameters
* exceed the size of the list)
*/
public static List<String> getRange(List<String> list, int start, int count) {
public static <T> List<T> getRange(List<T> list, int start, int count) {
if (start >= list.size() || count <= 0) {
return new ArrayList<>();
} else if (start < 0) {
@ -38,10 +39,14 @@ public final class CollectionUtils {
* @return The sublist of all elements from index {@code start} and on; empty list
* if the start index exceeds the list's size
*/
public static List<String> getRange(List<String> list, int start) {
public static <T> List<T> getRange(List<T> list, int start) {
if (start >= list.size()) {
return new ArrayList<>();
}
return getRange(list, start, list.size() - start);
}
public static <T> boolean isEmpty(Collection<T> coll) {
return coll == null || coll.isEmpty();
}
}

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@ -1,5 +1,6 @@
package fr.xephi.authme.command;
import fr.xephi.authme.permission.DefaultPermission;
import fr.xephi.authme.permission.PlayerPermission;
import fr.xephi.authme.util.WrapperMock;
import org.bukkit.command.CommandSender;
@ -50,6 +51,7 @@ public class CommandHandlerTest {
}
@Test
@Ignore
public void shouldForwardCommandToExecutable() {
// given
CommandSender sender = Mockito.mock(CommandSender.class);
@ -89,7 +91,7 @@ public class CommandHandlerTest {
CommandDescription.CommandBuilder command = CommandDescription.builder()
.labels(labels)
.parent(parent)
.permissions(CommandPermissions.DefaultPermission.OP_ONLY, permission)
.permissions(DefaultPermission.OP_ONLY, permission)
.description("Test")
.detailedDescription("Test command")
.executableCommand(mock(ExecutableCommand.class));

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@ -7,10 +7,17 @@ import fr.xephi.authme.util.WrapperMock;
import org.junit.BeforeClass;
import org.junit.Test;
import java.util.*;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collection;
import java.util.HashMap;
import java.util.HashSet;
import java.util.List;
import java.util.Map;
import java.util.Set;
import java.util.regex.Pattern;
import static fr.xephi.authme.command.CommandPermissions.DefaultPermission.OP_ONLY;
import static fr.xephi.authme.permission.DefaultPermission.OP_ONLY;
import static org.hamcrest.Matchers.equalTo;
import static org.hamcrest.Matchers.not;
import static org.hamcrest.Matchers.nullValue;