mirror of
https://github.com/AuthMe/AuthMeReloaded.git
synced 2025-02-20 05:52:30 +01:00
Fix y = 0 teleport bug
This commit is contained in:
parent
c9624712da
commit
fc011dcbaf
@ -90,6 +90,11 @@ public class ProcessSyncPlayerLogin implements SynchronousProcess {
|
||||
}
|
||||
|
||||
final PlayerAuth auth = playerCache.getAuth(name);
|
||||
|
||||
if (isFirstLogin) { // Save quit location before login teleport
|
||||
auth.setQuitLocation(player.getLocation());
|
||||
}
|
||||
|
||||
teleportationService.teleportOnLogin(player, auth, limbo);
|
||||
|
||||
// We can now display the join message (if delayed)
|
||||
|
@ -140,7 +140,7 @@ public class TeleportationService implements Reloadable {
|
||||
logger.debug("Teleporting `{0}` to spawn because of 'force-spawn after login'", player.getName());
|
||||
teleportToSpawn(player, true);
|
||||
} else if (settings.getProperty(TELEPORT_UNAUTHED_TO_SPAWN)) {
|
||||
if (settings.getProperty(RestrictionSettings.SAVE_QUIT_LOCATION) && auth.getQuitLocY() != 0) {
|
||||
if (settings.getProperty(RestrictionSettings.SAVE_QUIT_LOCATION)) {
|
||||
Location location = buildLocationFromAuth(player, auth);
|
||||
logger.debug("Teleporting `{0}` after login, based on the player auth", player.getName());
|
||||
teleportBackFromSpawn(player, location);
|
||||
|
Loading…
Reference in New Issue
Block a user