- Add BufferedReader instantiation into try-with-resources statement
- Close scanner that was opened
- Create utility class to format a caught exception
Had to create a getGameServer() method in AuthMe in order to be able to catch this call in tests and replace it with a mock implementation of the actual server. The supertype method getServer() is declared as final, which makes it impossible to mock with Mockito.
While there are frameworks that manipulate the bytecode to mock final calls, it is much easier and less risky to simply delegate the server retrieval through another method.
The HelpSyntaxHelper had suppressed warnings for string concatenation within StringBuilder - the point of the StringBuilder is that it is faster when you use it to concatenate many elements. If you still use string concatenation with + within these calls it beats the purpose.
Had to create a getter for the Management instance in the AuthMe class for mocking, but fields should generally not be accessed globally. Hopefully soon we will be able to make the field private.
The HelpSyntaxHelper had suppressed warnings for string concatenation within StringBuilder - the point of the StringBuilder is that it is faster when you use it to concatenate many elements. If you still use string concatenation with + within these calls it beats the purpose.
(cherry picked from commit bb00be2)
Had to create a getter for the Management instance in the AuthMe class for mocking, but fields should generally not be accessed globally. Hopefully soon we will be able to make the field private.
(cherry picked from commit f1a0022)