Twonox
a0982e2e92
Update messages_fr.yml
2017-12-01 16:57:19 +01:00
montlikadani
c5015381e2
Updated messages_hu.yml file to the latest version
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TODO-s have been deleted and translated.
2017-12-01 16:17:08 +01:00
Gabriele C
c150adb665
Merge pull request #1431 from AuthMe/5.5-dev
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5.5.0 [WIP]
2017-12-01 09:58:40 +01:00
Gabriele C
78510efcd9
Merge branch 'master' into 5.5-dev
2017-12-01 09:57:43 +01:00
Gabriele C
bdc3385aa0
5.4.0 release
2017-12-01 09:51:11 +01:00
ljacqu
c784fc7f2e
#1423 Fix ignored review remarks
2017-11-29 19:43:35 +01:00
Gabriele C
17eb7acf4d
Change version format
2017-11-29 09:17:37 +01:00
Gabriele C
81db4168e4
Merge pull request #1428 from AuthMe/1423-cmi-support
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#1423 Implement CMI spawn integration
2017-11-29 08:44:09 +01:00
Gabriele C
610fed3c7b
Fix codestyle, add test
2017-11-29 08:38:34 +01:00
Gabriele C
7235a3b860
Merge pull request #1430 from AuthMe/1046-onFirstLogin-in-commandsYml
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#1046 Add onFirstLogin to commands.yml
2017-11-29 01:11:25 +01:00
Gabriele C
beee6de1d0
Merge pull request #1429 from AuthMe/1254-see-recent-players-command
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#1254 Create command to see recently logged in players
2017-11-29 01:07:14 +01:00
ljacqu
f1c1848985
#1046 Add onFirstLogin to commands.yml
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- Allow to configure commands run on player's first login (login of player with a previously null lastlogin date)
2017-11-28 21:41:30 +01:00
ljacqu
50dbbb8d87
#1254 Create command to see recently logged in players
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- Create datasource method to fetch most recent players by last login date
- Add command to view last logged in players
2017-11-28 21:07:10 +01:00
Gabriele C
c7c8e673f0
#1423 Implement CMI spawn integration
2017-11-28 12:57:39 +01:00
Twonox
1f898b05b6
Update messages_fr.yml
2017-11-27 18:04:13 +01:00
ljacqu
7932c1bf90
Update to injector 1.0
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- Includes Factory and SingletonStore so our custom implementation is removed
2017-11-25 21:27:18 +01:00
ljacqu
86a07771d7
Open 5.5 development iteration
2017-11-25 14:41:23 +01:00
Gabriele C
350321c80b
Bump version to 5.4.0 release candidate 1
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Change version format.
2017-11-24 09:45:29 +01:00
ljacqu
6365926cf0
Fix test in AntiBotServiceTest
2017-11-23 20:06:21 +01:00
ljacqu
53f7bf155f
Fix wrong check in CodeClimateConfigTest
2017-11-23 18:13:17 +01:00
ljacqu
1053440b15
Refactor util for setting BukkitService mock behavior
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- Move helper methods for setting BukkitService mock behavior into their own class
- Change methods to use Mockito's answer instead of verification + argument capture -> calling the methods now belongs to the test setup (given clause) and allows the behavior to take effect more than once
2017-11-22 00:24:11 +01:00
ljacqu
4717dc148c
#1413 Don't run onUnregister command in async
2017-11-21 23:48:15 +01:00
Jacek Maciejak
f6423f5072
Update of Polish translation file. ( #1420 )
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* Update of Polish translation file.
Translated: # Verification code
Updated: email > e-mail
* Update messages_pl.yml
2017-11-21 20:59:36 +01:00
sgdc3
3ca97f5d30
#1418 Cleanup
2017-11-20 13:15:20 +01:00
Gabriele C
f23b8933ac
Merge pull request #1419 from Dimatert9/master
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Do not use Bukkit#sendPluginMessage
2017-11-20 13:08:14 +01:00
Dimatert9
0e0d8dff3d
Do not use Bukkit#sendPluginMessage
2017-11-20 13:56:05 +02:00
Gabriele C
ce490304ea
Merge branch 'master' of https://github.com/AuthMe/AuthMeReloaded
2017-11-15 18:08:01 +01:00
Gabriele C
2f019dbb0e
Fix connectPlayerOnLogin
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#1412
2017-11-15 18:07:55 +01:00
Gabriele C
a2430299b8
Merge pull request #1409 from Playhi/patch-8
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Update messages_zhcn.yml
2017-11-15 17:57:25 +01:00
Playhi
b70e994341
Update messages_zhcn.yml
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Add '
2017-11-15 23:03:19 +08:00
Gabriele C
c110d27298
Merge pull request #1410 from MineSAT/patch-12
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Translate Email Verification messages.
2017-11-12 18:17:33 +01:00
RatchetCinemaESP
3e31bcc2a1
Translate Email Verification messages.
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Translated to Spanish
2017-11-12 17:07:48 +01:00
Playhi
19745f7052
Update messages_zhcn.yml
2017-11-12 20:58:12 +08:00
Gabriele C
b7c3d4b42e
Implement AuthMeBungee autologin ( #1402 )
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* Implement AuthMeBungee autologin
There is a failing test due to cyclic dependency injection, @ljacqu could you take a quick look at this?
* Try to fix recursive dependency injection
* Fix codestyle
* Fix the subchannel name, again...
* Split BungeeService into BungeeSender and BungeeReceiver
2017-11-09 11:19:24 +01:00
Gabriele C
7e079d0b9c
Whoops... fix the listening messaging subchannel name
2017-11-06 08:00:20 +01:00
ljacqu
c693901330
Merge branch '1400-phpbb-hash' of https://github.com/AuthMe/AuthMeReloaded
2017-11-04 11:32:44 +01:00
ljacqu
5c40cb3b73
Insert null email as DEFAULT so column default may take effect
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Ugly implementation to fit into AuthMe 5.4. If email on PlayerAuth is null, do not supply NULL as the email value but use DEFAULT instead so that the default value is used if present in the column configuration.
2017-11-04 11:29:21 +01:00
ljacqu
7d6c61258b
Fix #1401 bungeecord message sent even if disabled
2017-11-04 10:17:52 +01:00
ljacqu
80ab41ae5a
#1400 Sync AuthMe's phpBB hash implementation with phpBB3's
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- phpBB3 seems to favor using BCrypt $2y$ now
- Keep unsalted MD5 and phpass salted MD5 comparisons for backwards compatibility
2017-11-04 09:58:51 +01:00
Gabriele C
80f9ec88b8
fix javadoc syntax
2017-11-03 21:29:13 +01:00
Gabriele C
937ae0afaf
Merge pull request #1393 from AuthMe/bungee-messaging-integration
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Implement bungee messaging, CacheDataSource sync across network
2017-11-03 20:23:14 +01:00
Gabriele C
4206efc791
Merge branch 'bungee-messaging-integration' of https://github.com/AuthMe/AuthMeReloaded into bungee-messaging-integration
2017-11-03 20:02:13 +01:00
ljacqu
c7ba06e2b9
Fix test / use new DataSource method / add space before keywords
2017-11-03 19:57:40 +01:00
Gabriele C
ff53ff1ce6
Codestyle cleanup
2017-11-02 13:00:48 +01:00
Gabriele C
273c318e96
Cleanup
2017-11-02 11:24:17 +01:00
Gabriele C
cb8b2cbbad
Merge pull request #1396 from AuthMe/1350-optional-async-register-checks
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#1350 Add option to force using the sync PlayerLoginEvent
2017-11-02 11:04:05 +01:00
Gabriele C
b307a5d7c2
Merge pull request #1381 from lifehome/patch-2
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Initial commit for help_zhhk.yml
2017-11-02 10:59:45 +01:00
ljacqu
44a7baff9a
#1350 Add option to force using the sync PlayerLoginEvent
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- Introduce new configuration (taken from @sgdc3)
- Create JoiningPlayer, based on a Player object or String name, determining how permissions will be checked
2017-11-01 21:02:22 +01:00
Gabriele C
6505538240
Fix codestyle issues
2017-10-30 11:54:19 +01:00
Gabriele C
2d2eb740e3
Implement bungee messaging, CacheDataSource sync
2017-10-30 10:38:13 +01:00