ljacqu
160cbc6aa4
#849 Catch exception in TwoFactor hash and write unit tests
2016-07-15 18:23:18 +02:00
ljacqu
42c3dcbbcb
Revert code changes to single session
2016-07-12 22:23:53 +02:00
ljacqu
4a41f51384
Merge remote-tracking branch 'origin/master'
2016-07-12 22:15:28 +02:00
ljacqu
8ce1d53403
Merge remote-tracking branch 'origin/master'
2016-07-12 22:15:22 +02:00
Gabriele C
7568453cde
Don't remove session twice
2016-07-12 22:14:33 +02:00
Gabriele C
09d6f5c923
Close #816
2016-07-12 22:10:30 +02:00
ljacqu
e7b980d435
#605 Logger - name methods after their log level
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- Remove separate print stacktrace method
- Log level into the log similar to console output
2016-07-12 22:06:32 +02:00
ljacqu
dccbd5262f
Don't update IP twice
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- IP is updated in datasource#updateSession after successful login
- Remove no longer used DataSource#updateIp
2016-07-12 21:45:05 +02:00
Gabriele C
4a37e1a4ab
Cleanup
2016-07-11 22:45:22 +02:00
Gabriele C
361039f946
should fix #831 and enhance performance
2016-07-11 22:42:33 +02:00
Gabriele C
09e4124ebb
Cleanup latest commit
2016-07-11 22:36:05 +02:00
Gabriele C
1bb6270c43
#842 remove the banned country message from the server ping
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Useless in my opinion, it reduced performance and may cause #842
2016-07-11 22:34:15 +02:00
Gabriele C
2483f21ece
Wtf was that, this may fix a long list of issues!
2016-07-11 22:14:51 +02:00
ljacqu
8d54557f3d
Add tests for PlayerDataStorage and LimboCache
2016-07-11 21:09:15 +02:00
Gnat008
1ef3fbd0d8
Merge remote-tracking branch 'origin/master'
2016-07-11 15:05:50 -04:00
Gnat008
351431d1d8
Move Bungee interactions to new service class
2016-07-11 15:05:38 -04:00
ljacqu
97274d8c19
#843 Fix NPE upon registration
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- Let login classes handle the login process, remove duplications in register classes
2016-07-11 20:42:28 +02:00
games647
4f68589b76
Fix restoring inventory on register (Related to #818 )
2016-07-11 17:15:58 +02:00
ljacqu
a6d885e0bb
Write tests for PlayerDataStorage
2016-07-10 23:00:58 +02:00
ljacqu
8e91636fbd
Create tests for LimboCache
2016-07-10 17:15:27 +02:00
ljacqu
c9c4e69e1b
#838 Fix force spawn on join setting
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- Add call to teleport service after login and logout
2016-07-10 13:04:35 +02:00
ljacqu
491853e0c8
Change github URLs from AuthMe-Team/ to AuthMe/
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- Change README sections to use more markdown
2016-07-10 11:42:40 +02:00
Gabriele C
ad1991c23c
Add missing HU messages #836
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Thanks to @rErEaT
2016-07-10 01:03:07 +02:00
Gabriele C
04738c3fc5
Remove useless PEX debug message #841
2016-07-10 00:32:52 +02:00
ljacqu
faddb3ffac
No longer need to call setup() directly in ProtocolLibService constructor
2016-07-09 09:25:36 +02:00
ljacqu
aa6fe3e874
Rename method on SettingsDependent
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- Rename loadSettings to reload
- Make ProtocolLibService only implement SettingsDependent, not Relaodable alongside
2016-07-09 09:24:25 +02:00
games647
dff09935e6
Check settings async
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Based on
6be58ee2e2 (commitcomment-18154945)
2016-07-07 11:34:22 +02:00
games647
6be58ee2e2
Run non-thread-safe addPotionEffect sync on unregister ( Fixes #828 )
2016-07-07 11:06:38 +02:00
ljacqu
42ef99cf15
Update verification comments in message files
2016-07-06 21:41:43 +02:00
ljacqu
78aac256fd
#834 Add Polish messages by @RikoDEV
2016-07-06 21:40:26 +02:00
ljacqu
693a4500ef
Fix problem after merge
2016-07-06 21:13:32 +02:00
ljacqu
d297d0b528
Merge branch 'jsoncache-fix' of https://github.com/AuthMe-Team/AuthMeReloaded
2016-07-06 20:55:56 +02:00
games647
d4af1a81af
Correctly unregister packet listeners on reload ( Fixes #818 )
2016-07-06 12:25:10 +02:00
games647
24cc4a1d13
A class could be settingsdependent and reloadable
2016-07-06 12:25:10 +02:00
Maxetto
993430de37
Yet another Italian Update.
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If you wish you can Tag, PM or anything else to notify me and deliver even faster updates.
2016-07-05 02:54:31 +02:00
ljacqu
d8f6fb085e
Cleanup - remove unused elements in code
2016-07-04 21:53:22 +02:00
ljacqu
ea6603a6dc
Fix registered players being teleported to first spawn, fix player losing his speed
2016-07-04 21:38:23 +02:00
ljacqu
2867ebaddd
Fix failing test
2016-07-04 20:31:40 +02:00
ljacqu
1c3ca520dc
Fix player being unable to walk after admin registration
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- Fix sessions still working after being disabled on reload
2016-07-04 19:56:44 +02:00
ljacqu
c040623739
Merge 765-teleport-handling into jsoncache-fix
2016-07-04 18:47:34 +02:00
DNx5
140275f366
- Add restore method in LimboCache
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* Apply it to process that have use of it
- Fix fly & walk speed not get restored
2016-07-04 13:21:57 +07:00
ljacqu
06322f37bf
#765 Don't teleport after registration; make UnregisterAdminCommand use the unregister process
2016-07-03 21:57:44 +02:00
ljacqu
7788ad6230
#765 Replace Utils usages with TeleportService + misc householding
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- Remove some legacy settings
- Move Utils "addNormal" method to AuthGroupHandler
(Reapplied changes from orphaned fe29089)
2016-07-03 19:55:31 +02:00
games647
ed6ba3ac8d
Restore the inventory on disabling inventoryProtect on reload
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(Fixes #818 )
2016-07-03 17:31:13 +02:00
DNx5
deffcb3e2b
- Renamed JsonCache to PlayerDataStorage
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* the methods inside it renamed to fit with class name
* cache folder changed into playerdata
- Renamed LimboPlayer to PlayerData
- Added fly speed to PlayerData
- Removed player's name from PlayerData object
- Added getPlayerLocationOrSpawn method in spawn loader.
2016-07-03 21:52:46 +07:00
DNx5
7ea0763966
Merge remote-tracking branch 'origin/master' into jsoncache-fix
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Conflicts:
src/main/java/fr/xephi/authme/settings/Settings.java
2016-07-03 19:53:55 +07:00
ljacqu
8f5817883e
Testing - check return value of Set#add instead of separately checking Set#contains
2016-07-03 11:47:37 +02:00
ljacqu
2420a83ec3
#797 Add missing French messages
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- Thanks to @Twonox
2016-07-03 09:49:38 +02:00
ljacqu
a9574d2363
#819 Email text migration - migrate %tag% style placeholders as well
2016-07-02 22:22:03 +02:00
ljacqu
3984208548
#797 Make two messages translatable
2016-07-02 21:52:50 +02:00
ljacqu
9a5c432509
#655 Encapsulate mail service
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- Change SendMailSSL to be injected into classes and created regardless of settings
- Various minor cleanups (remove accidentally committed test, add more precise logging statement)
2016-07-02 20:56:53 +02:00
ljacqu
d2556b8a04
#817 Sessions timeout - remove mention of 0 = unlimited in config comments
2016-07-02 19:39:13 +02:00
ljacqu
22911a0bb9
Remove duplicate column initialization code, add datasource integration tests
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- Drop initialization of all columns on table create in favor of checking each column individually. This is slower but guarantees that each column is only defined once in the code. Columns are only created once so having clean code outweighs performance.
- Write more datasource integration tests
2016-07-02 19:16:26 +02:00
ljacqu
f1d5f3df28
Merge conversion classes to one class per conversion type
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- Fix issues in #736 using service getters
2016-07-02 15:18:13 +02:00
games647
bc9717d650
Remove tablist hider because it's useless and produces too much issues
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(Related #810 )
2016-07-02 12:27:07 +02:00
ljacqu
0283395da4
Merge branch 'master' of https://github.com/AuthMe-Team/AuthMeReloaded into jsoncache-fix
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Conflicts:
src/main/java/fr/xephi/authme/listener/protocollib/ProtocolLibService.java
2016-07-02 11:01:46 +02:00
ljacqu
70226f7ddb
#813 Move test resources to conform to package structure
2016-07-02 10:57:30 +02:00
ljacqu
de3f3a42ab
#679 Fix compatibility with InnoDB/XtraDB engine
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- Includes other improvements in collation and data types
2016-07-02 10:24:44 +02:00
ljacqu
1f35ccd841
Improve bat helpers / minor changes to logging and todo messages
2016-07-02 10:17:52 +02:00
ljacqu
73a9b5ce0c
Cleanup - reduce duplication in MySQL class
2016-07-02 08:28:37 +02:00
ljacqu
6585b68749
Fix TeleportationService tests + rename methods
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- Fix and supplement unit tests for TeleportationService
- Rename methods as to avoid confusion (login vs. LoginEvent when player joins)
- Add javadoc with note about Player#hasPlayedBefore always being false
2016-06-30 22:38:36 +02:00
ljacqu
1cadbd2345
Minor code householding
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Various neglectable changes while looking at recent commits
- Remove Inject annotation on ProtocolLib adapters that are no longer created via injection
- Reduce ProtocolLib adapters to package private - interaction always goes via ProtocolLibService
- Fix typos
2016-06-30 20:50:13 +02:00
games647
a02c1c4e60
Change to a total task timeout instead of individual one
2016-06-29 17:48:33 +02:00
DNx5
abf6645620
Fix test
2016-06-29 22:31:10 +07:00
DNx5
5726b0d326
Fix player always teleport to spawn on join.
2016-06-29 22:02:45 +07:00
Gabriele C
56d6fd81b4
Cleanup
2016-06-29 16:18:12 +02:00
Gabriele C
b1b56f2d51
Cleanup, updated some settings
2016-06-29 15:56:55 +02:00
DNx5
22a4ef93bf
- Remove unnecessary @Inject on field.
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- Teleport player to spawn immediately on PlayerLoginEvent.
- Only save authenticated player's location on quit.
- Fix player's last location get reset if fail to login.
2016-06-29 20:25:01 +07:00
DNx5
609b148157
Touch the file, it works fine now.
2016-06-29 06:19:49 +07:00
DNx5
b455e20811
- Fix NPE in JsonCache.
2016-06-29 06:06:54 +07:00
DNx5
392b8ac19e
Sync with master.
2016-06-29 05:17:56 +07:00
DNx5
98c8e00f5a
Merge remote-tracking branch 'origin/master' into jsoncache-fix
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Conflicts:
src/main/java/fr/xephi/authme/AuthMe.java
src/main/java/fr/xephi/authme/process/quit/AsynchronousQuit.java
2016-06-29 05:00:16 +07:00
DNx5
ad068ffba0
- Make JsonCache injectable
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- Only inject needed field
2016-06-29 04:49:10 +07:00
Gabriele C
6b13f9d370
Fix plugin version in plugin.yml
2016-06-28 22:14:30 +02:00
games647
348e796752
Switch to the new properties settings
2016-06-28 20:47:22 +02:00
DNx5
45d8e24350
- Fix fly speed not get restored after login.
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- Attempt to fix #592
2016-06-29 00:34:31 +07:00
DNx5
145747505f
Use JsonCache correctly, couldn't list all changes.
2016-06-28 21:36:58 +07:00
Gabriele C
451a570c73
Cleanup
2016-06-28 16:17:01 +02:00
Gabriele C
1c5d4d697a
Merge branch 'master' into random-logout
2016-06-28 16:14:19 +02:00
Gabriele C
c383c072ff
Remove my stupid code
2016-06-28 16:12:20 +02:00
games647
837bbd69ac
Remove the debug code as the source for random-logouts is found
2016-06-28 16:09:32 +02:00
games647
469e8d3a48
Refactor sessions a bit to fix #419
2016-06-28 16:03:04 +02:00
Gabriele C
70b57b389e
Cleanup
2016-06-28 14:28:37 +02:00
games647
874869cef8
Fix NPC showing when authenticated ( Fixes #791 )
2016-06-28 12:26:03 +02:00
games647
2f341029a6
Use bukkit's updateInventory method for restoring NBT data
2016-06-28 11:25:24 +02:00
Gnat008
23836cda6a
#604 - Move ProtocolLib adapters to new package and add ProtocolLibService
2016-06-27 15:38:43 -04:00
ljacqu
1361174892
Encapsulate GeoLiteAPI class
2016-06-27 21:32:52 +02:00
Gnat008
1326606f37
#762 - Move all sessions stuff to new SessionManager class
2016-06-27 13:50:16 -04:00
Gnat008
0c96a3113b
Encapsulate fields in main class; see #762 #655 #604
2016-06-27 11:25:12 -04:00
DNx5
99704e7c29
- Quick fix. Safely update player's inventory.
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* because it bugs me when i have items with custom NBT Tag
2016-06-27 16:50:45 +07:00
Gabriele C
75f64624bb
Merge branch 'master' of https://github.com/AuthMe-Team/AuthMeReloaded
2016-06-26 18:18:31 +02:00
Gabriele C
a998354fa2
Project cleanup
2016-06-26 16:19:55 +02:00
ljacqu
d72d6ddf5a
AntiBot - make public field private
2016-06-26 09:25:52 +02:00
ljacqu
df060ff29c
Remove legacy setting + remove obsolete todo comment (wontfix #492 )
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- Remove migrated legacy setting
- Remove months old todo comment
- Remove large chunk of commented out code and merge two explanations
2016-06-25 01:14:01 +02:00
ljacqu
6812cfa4db
Add utility for safe pattern compiling
2016-06-24 23:50:11 +02:00
ljacqu
54ababdd28
#788 remove duplicate FR message + #772 update missing message comments
2016-06-24 18:59:25 +02:00
Gabriele C
44702c4832
Update fr #781
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Thanks to @Twonox
2016-06-21 21:40:55 +02:00
ljacqu
e7ba579960
#778 Delayed runner: add support for annotations, add validation
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- Add support for dependencies identified by annotations
- Add some more usage validation
- Change a few test classes to use the DelayedInjectionRunner
2016-06-19 22:54:12 +02:00
ljacqu
4b3ab4b116
#769 Create integration test for service initialization in onEnable()
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- Test that services can be instantiated (e.g. no circular dependencies)
- Instantiate Messages via injection instead of manually
2016-06-19 21:16:46 +02:00
games647
2bdd2504df
Do not hide the info data from NPCs
2016-06-19 20:47:35 +02:00