Commit Graph

1970 Commits

Author SHA1 Message Date
ljacqu
160cbc6aa4 #849 Catch exception in TwoFactor hash and write unit tests 2016-07-15 18:23:18 +02:00
ljacqu
42c3dcbbcb Revert code changes to single session 2016-07-12 22:23:53 +02:00
ljacqu
4a41f51384 Merge remote-tracking branch 'origin/master' 2016-07-12 22:15:28 +02:00
ljacqu
8ce1d53403 Merge remote-tracking branch 'origin/master' 2016-07-12 22:15:22 +02:00
Gabriele C
7568453cde Don't remove session twice 2016-07-12 22:14:33 +02:00
Gabriele C
09d6f5c923 Close #816 2016-07-12 22:10:30 +02:00
ljacqu
e7b980d435 #605 Logger - name methods after their log level
- Remove separate print stacktrace method
- Log level into the log similar to console output
2016-07-12 22:06:32 +02:00
ljacqu
dccbd5262f Don't update IP twice
- IP is updated in datasource#updateSession after successful login
- Remove no longer used DataSource#updateIp
2016-07-12 21:45:05 +02:00
Gabriele C
4a37e1a4ab Cleanup 2016-07-11 22:45:22 +02:00
Gabriele C
361039f946 should fix #831 and enhance performance 2016-07-11 22:42:33 +02:00
Gabriele C
09e4124ebb Cleanup latest commit 2016-07-11 22:36:05 +02:00
Gabriele C
1bb6270c43 #842 remove the banned country message from the server ping
Useless in my opinion, it reduced performance and may cause #842
2016-07-11 22:34:15 +02:00
Gabriele C
2483f21ece Wtf was that, this may fix a long list of issues! 2016-07-11 22:14:51 +02:00
ljacqu
8d54557f3d Add tests for PlayerDataStorage and LimboCache 2016-07-11 21:09:15 +02:00
Gnat008
1ef3fbd0d8 Merge remote-tracking branch 'origin/master' 2016-07-11 15:05:50 -04:00
Gnat008
351431d1d8 Move Bungee interactions to new service class 2016-07-11 15:05:38 -04:00
ljacqu
97274d8c19 #843 Fix NPE upon registration
- Let login classes handle the login process, remove duplications in register classes
2016-07-11 20:42:28 +02:00
games647
4f68589b76 Fix restoring inventory on register (Related to #818) 2016-07-11 17:15:58 +02:00
ljacqu
a6d885e0bb Write tests for PlayerDataStorage 2016-07-10 23:00:58 +02:00
ljacqu
8e91636fbd Create tests for LimboCache 2016-07-10 17:15:27 +02:00
ljacqu
c9c4e69e1b #838 Fix force spawn on join setting
- Add call to teleport service after login and logout
2016-07-10 13:04:35 +02:00
ljacqu
491853e0c8 Change github URLs from AuthMe-Team/ to AuthMe/
- Change README sections to use more markdown
2016-07-10 11:42:40 +02:00
Gabriele C
ad1991c23c Add missing HU messages #836
Thanks to @rErEaT
2016-07-10 01:03:07 +02:00
Gabriele C
04738c3fc5 Remove useless PEX debug message #841 2016-07-10 00:32:52 +02:00
ljacqu
faddb3ffac No longer need to call setup() directly in ProtocolLibService constructor 2016-07-09 09:25:36 +02:00
ljacqu
aa6fe3e874 Rename method on SettingsDependent
- Rename loadSettings to reload
- Make ProtocolLibService only implement SettingsDependent, not Relaodable alongside
2016-07-09 09:24:25 +02:00
games647
dff09935e6 Check settings async
Based on
6be58ee2e2 (commitcomment-18154945)
2016-07-07 11:34:22 +02:00
games647
6be58ee2e2 Run non-thread-safe addPotionEffect sync on unregister (Fixes #828) 2016-07-07 11:06:38 +02:00
ljacqu
42ef99cf15 Update verification comments in message files 2016-07-06 21:41:43 +02:00
ljacqu
78aac256fd #834 Add Polish messages by @RikoDEV 2016-07-06 21:40:26 +02:00
ljacqu
693a4500ef Fix problem after merge 2016-07-06 21:13:32 +02:00
ljacqu
d297d0b528 Merge branch 'jsoncache-fix' of https://github.com/AuthMe-Team/AuthMeReloaded 2016-07-06 20:55:56 +02:00
games647
d4af1a81af Correctly unregister packet listeners on reload (Fixes #818) 2016-07-06 12:25:10 +02:00
games647
24cc4a1d13 A class could be settingsdependent and reloadable 2016-07-06 12:25:10 +02:00
Maxetto
993430de37 Yet another Italian Update.
If you wish you can Tag, PM or anything else to notify me and deliver even faster updates.
2016-07-05 02:54:31 +02:00
ljacqu
d8f6fb085e Cleanup - remove unused elements in code 2016-07-04 21:53:22 +02:00
ljacqu
ea6603a6dc Fix registered players being teleported to first spawn, fix player losing his speed 2016-07-04 21:38:23 +02:00
ljacqu
2867ebaddd Fix failing test 2016-07-04 20:31:40 +02:00
ljacqu
1c3ca520dc Fix player being unable to walk after admin registration
- Fix sessions still working after being disabled on reload
2016-07-04 19:56:44 +02:00
ljacqu
c040623739 Merge 765-teleport-handling into jsoncache-fix 2016-07-04 18:47:34 +02:00
DNx5
140275f366 - Add restore method in LimboCache
* Apply it to process that have use of it
- Fix fly & walk speed not get restored
2016-07-04 13:21:57 +07:00
ljacqu
06322f37bf #765 Don't teleport after registration; make UnregisterAdminCommand use the unregister process 2016-07-03 21:57:44 +02:00
ljacqu
7788ad6230 #765 Replace Utils usages with TeleportService + misc householding
- Remove some legacy settings
- Move Utils "addNormal" method to AuthGroupHandler

(Reapplied changes from orphaned fe29089)
2016-07-03 19:55:31 +02:00
games647
ed6ba3ac8d Restore the inventory on disabling inventoryProtect on reload
(Fixes #818)
2016-07-03 17:31:13 +02:00
DNx5
deffcb3e2b - Renamed JsonCache to PlayerDataStorage
* the methods inside it renamed to fit with class name
  * cache folder changed into playerdata
- Renamed LimboPlayer to PlayerData
- Added fly speed to PlayerData
- Removed player's name from PlayerData object
- Added getPlayerLocationOrSpawn method in spawn loader.
2016-07-03 21:52:46 +07:00
DNx5
7ea0763966 Merge remote-tracking branch 'origin/master' into jsoncache-fix
Conflicts:
	src/main/java/fr/xephi/authme/settings/Settings.java
2016-07-03 19:53:55 +07:00
ljacqu
8f5817883e Testing - check return value of Set#add instead of separately checking Set#contains 2016-07-03 11:47:37 +02:00
ljacqu
2420a83ec3 #797 Add missing French messages
- Thanks to @Twonox
2016-07-03 09:49:38 +02:00
ljacqu
a9574d2363 #819 Email text migration - migrate %tag% style placeholders as well 2016-07-02 22:22:03 +02:00
ljacqu
3984208548 #797 Make two messages translatable 2016-07-02 21:52:50 +02:00
ljacqu
9a5c432509 #655 Encapsulate mail service
- Change SendMailSSL to be injected into classes and created regardless of settings
- Various minor cleanups (remove accidentally committed test, add more precise logging statement)
2016-07-02 20:56:53 +02:00
ljacqu
d2556b8a04 #817 Sessions timeout - remove mention of 0 = unlimited in config comments 2016-07-02 19:39:13 +02:00
ljacqu
22911a0bb9 Remove duplicate column initialization code, add datasource integration tests
- Drop initialization of all columns on table create in favor of checking each column individually. This is slower but guarantees that each column is only defined once in the code. Columns are only created once so having clean code outweighs performance.
- Write more datasource integration tests
2016-07-02 19:16:26 +02:00
ljacqu
f1d5f3df28 Merge conversion classes to one class per conversion type
- Fix issues in #736 using service getters
2016-07-02 15:18:13 +02:00
games647
bc9717d650 Remove tablist hider because it's useless and produces too much issues
(Related #810)
2016-07-02 12:27:07 +02:00
ljacqu
0283395da4 Merge branch 'master' of https://github.com/AuthMe-Team/AuthMeReloaded into jsoncache-fix
Conflicts:
	src/main/java/fr/xephi/authme/listener/protocollib/ProtocolLibService.java
2016-07-02 11:01:46 +02:00
ljacqu
70226f7ddb #813 Move test resources to conform to package structure 2016-07-02 10:57:30 +02:00
ljacqu
de3f3a42ab #679 Fix compatibility with InnoDB/XtraDB engine
- Includes other improvements in collation and data types
2016-07-02 10:24:44 +02:00
ljacqu
1f35ccd841 Improve bat helpers / minor changes to logging and todo messages 2016-07-02 10:17:52 +02:00
ljacqu
73a9b5ce0c Cleanup - reduce duplication in MySQL class 2016-07-02 08:28:37 +02:00
ljacqu
6585b68749 Fix TeleportationService tests + rename methods
- Fix and supplement unit tests for TeleportationService
- Rename methods as to avoid confusion (login vs. LoginEvent when player joins)
- Add javadoc with note about Player#hasPlayedBefore always being false
2016-06-30 22:38:36 +02:00
ljacqu
1cadbd2345 Minor code householding
Various neglectable changes while looking at recent commits
- Remove Inject annotation on ProtocolLib adapters that are no longer created via injection
- Reduce ProtocolLib adapters to package private - interaction always goes via ProtocolLibService
- Fix typos
2016-06-30 20:50:13 +02:00
games647
a02c1c4e60 Change to a total task timeout instead of individual one 2016-06-29 17:48:33 +02:00
DNx5
abf6645620 Fix test 2016-06-29 22:31:10 +07:00
DNx5
5726b0d326 Fix player always teleport to spawn on join. 2016-06-29 22:02:45 +07:00
Gabriele C
56d6fd81b4 Cleanup 2016-06-29 16:18:12 +02:00
Gabriele C
b1b56f2d51 Cleanup, updated some settings 2016-06-29 15:56:55 +02:00
DNx5
22a4ef93bf - Remove unnecessary @Inject on field.
- Teleport player to spawn immediately on PlayerLoginEvent.
- Only save authenticated player's location on quit.
- Fix player's last location get reset if fail to login.
2016-06-29 20:25:01 +07:00
DNx5
609b148157 Touch the file, it works fine now. 2016-06-29 06:19:49 +07:00
DNx5
b455e20811 - Fix NPE in JsonCache. 2016-06-29 06:06:54 +07:00
DNx5
392b8ac19e Sync with master. 2016-06-29 05:17:56 +07:00
DNx5
98c8e00f5a Merge remote-tracking branch 'origin/master' into jsoncache-fix
Conflicts:
	src/main/java/fr/xephi/authme/AuthMe.java
	src/main/java/fr/xephi/authme/process/quit/AsynchronousQuit.java
2016-06-29 05:00:16 +07:00
DNx5
ad068ffba0 - Make JsonCache injectable
- Only inject needed field
2016-06-29 04:49:10 +07:00
Gabriele C
6b13f9d370 Fix plugin version in plugin.yml 2016-06-28 22:14:30 +02:00
games647
348e796752 Switch to the new properties settings 2016-06-28 20:47:22 +02:00
DNx5
45d8e24350 - Fix fly speed not get restored after login.
- Attempt to fix #592
2016-06-29 00:34:31 +07:00
DNx5
145747505f Use JsonCache correctly, couldn't list all changes. 2016-06-28 21:36:58 +07:00
Gabriele C
451a570c73 Cleanup 2016-06-28 16:17:01 +02:00
Gabriele C
1c5d4d697a Merge branch 'master' into random-logout 2016-06-28 16:14:19 +02:00
Gabriele C
c383c072ff Remove my stupid code 2016-06-28 16:12:20 +02:00
games647
837bbd69ac Remove the debug code as the source for random-logouts is found 2016-06-28 16:09:32 +02:00
games647
469e8d3a48 Refactor sessions a bit to fix #419 2016-06-28 16:03:04 +02:00
Gabriele C
70b57b389e Cleanup 2016-06-28 14:28:37 +02:00
games647
874869cef8 Fix NPC showing when authenticated (Fixes #791) 2016-06-28 12:26:03 +02:00
games647
2f341029a6 Use bukkit's updateInventory method for restoring NBT data 2016-06-28 11:25:24 +02:00
Gnat008
23836cda6a #604 - Move ProtocolLib adapters to new package and add ProtocolLibService 2016-06-27 15:38:43 -04:00
ljacqu
1361174892 Encapsulate GeoLiteAPI class 2016-06-27 21:32:52 +02:00
Gnat008
1326606f37 #762 - Move all sessions stuff to new SessionManager class 2016-06-27 13:50:16 -04:00
Gnat008
0c96a3113b Encapsulate fields in main class; see #762 #655 #604 2016-06-27 11:25:12 -04:00
DNx5
99704e7c29 - Quick fix. Safely update player's inventory.
* because it bugs me when i have items with custom NBT Tag
2016-06-27 16:50:45 +07:00
Gabriele C
75f64624bb Merge branch 'master' of https://github.com/AuthMe-Team/AuthMeReloaded 2016-06-26 18:18:31 +02:00
Gabriele C
a998354fa2 Project cleanup 2016-06-26 16:19:55 +02:00
ljacqu
d72d6ddf5a AntiBot - make public field private 2016-06-26 09:25:52 +02:00
ljacqu
df060ff29c Remove legacy setting + remove obsolete todo comment (wontfix #492)
- Remove migrated legacy setting
- Remove months old todo comment
- Remove large chunk of commented out code and merge two explanations
2016-06-25 01:14:01 +02:00
ljacqu
6812cfa4db Add utility for safe pattern compiling 2016-06-24 23:50:11 +02:00
ljacqu
54ababdd28 #788 remove duplicate FR message + #772 update missing message comments 2016-06-24 18:59:25 +02:00
Gabriele C
44702c4832 Update fr #781
Thanks to @Twonox
2016-06-21 21:40:55 +02:00
ljacqu
e7ba579960 #778 Delayed runner: add support for annotations, add validation
- Add support for dependencies identified by annotations
- Add some more usage validation
- Change a few test classes to use the DelayedInjectionRunner
2016-06-19 22:54:12 +02:00
ljacqu
4b3ab4b116 #769 Create integration test for service initialization in onEnable()
- Test that services can be instantiated (e.g. no circular dependencies)
- Instantiate Messages via injection instead of manually
2016-06-19 21:16:46 +02:00
games647
2bdd2504df Do not hide the info data from NPCs 2016-06-19 20:47:35 +02:00