The most used authentication plugin for the Spigot and derivates!


##### Links and Contacts: - Contacts: - [Discord](https://discord.gg/Vn9eCyE) - CI Services: - [Official Jenkins](http://ci.xephi.fr/job/AuthMeReloaded) (**DEVELOPMENT BUILDS**) - Travis CI: [![Travis CI](https://travis-ci.org/AuthMe/AuthMeReloaded.svg?branch=master)](https://travis-ci.org/AuthMe/AuthMeReloaded) - CircleCI: [![CircleCI](https://circleci.com/gh/AuthMe/AuthMeReloaded.svg?style=svg)](https://circleci.com/gh/AuthMe/AuthMeReloaded) - Project status: - Dependencies: [![Dependency Status](https://www.versioneye.com/user/projects/5957e09b0fb24f0070ba13c0/badge.svg?style=flat-square)](https://www.versioneye.com/user/projects/5957e09b0fb24f0070ba13c0) - Test coverage: [![Coverage status](https://coveralls.io/repos/AuthMe-Team/AuthMeReloaded/badge.svg?branch=master&service=github)](https://coveralls.io/github/AuthMe-Team/AuthMeReloaded?branch=master) - Code climate: [![Code Climate](https://codeclimate.com/github/AuthMe/AuthMeReloaded/badges/gpa.svg)](https://codeclimate.com/github/AuthMe/AuthMeReloaded) - Development resources: - JavaDocs - Maven Repository - Statistics: - bStats: [AuthMe on bstats.org](https://bstats.org/plugin/bukkit/AuthMe)
##### Compiling requirements: >- JDK 1.8 >- Maven >- Git/Github (Optional) ##### How to compile the project: >- Clone the project with Git/Github >- Execute command "mvn clean package" ##### Running requirements: >- Java 1.8 >- TacoSpigot, PaperSpigot or Spigot (1.7.10, 1.8.X, 1.9.X, 1.10.X, 1.11.X, 1.12.X)
(In case you use Thermos, Cauldron or similar, you have to update the SpecialSource library to support Java 8 plugins. HowTo: https://github.com/games647/FastLogin/issues/111#issuecomment-272331347) >- ProtocolLib (optional, required by some features)
### Plugin Description: ##### "The best authentication plugin for the Bukkit/Spigot API!" Prevent username stealing on your server!
Use it to secure your Offline mode server or to increase your Online mode server's protection! AuthMeReloaded disallows players who aren't authenticated to do actions like placing blocks, moving,
typing commands or using the inventory. It can also kick players with uncommonly long or short player names or kick players from banned countries. With the Session Login feature you don't have to execute the authentication command every time you connect to the server! Each command and every feature can be enabled or disabled from our well structured configuration file. You can also create your own translation file and, if you want, you can share it with us! :) #### Features: #### Configuration [How to configure AuthMe](https://github.com/AuthMe/AuthMeReloaded/blob/master/docs/config.md) #### Commands [Command list and usage](https://github.com/AuthMe/AuthMeReloaded/blob/master/docs/commands.md) #### Permissions - authme.player.* - for all user commands - authme.admin.* - for all admin commands - [List of all permission nodes](http://github.com/AuthMe/AuthMeReloaded/blob/master/docs/permission_nodes.md) #### How To - [How to use the converter](https://github.com/AuthMe/AuthMeReloaded/wiki/Converters) - [How to import database from xAuth](https://dev.bukkit.org/projects/authme-reloaded/pages/how-to-import-database-from-xauth) - [Website integration](https://github.com/AuthMe/AuthMeReloaded/tree/master/samples/website_integration) - [How to convert from Rakamak](https://dev.bukkit.org/projects/authme-reloaded/pages/how-to-import-database-from-rakamak) - Convert between database types (e.g. SQLite to MySQL): /authme converter
##### Sponsor GameHosting.it is leader in Italy as Game Server Provider. With its own DataCenter offers Anti-DDoS solutions at affordable prices. Game Server of Minecraft based on Multicraft are equipped with the latest technology in hardware. [![GameHosting](http://www.gamehosting.it/images/bn3.png)](http://www.gamehosting.it) ##### Credits

Contributors: developers, translators

Credit for old version of the plugin to: d4rkwarriors, fabe1337, Whoami2 and pomo4ka

Thanks also to: AS1LV3RN1NJA, Hoeze and eprimex

##### GeoIP License This product uses data from the GeoLite API created by MaxMind, available at http://www.maxmind.com