54 lines
1.7 KiB
Java
54 lines
1.7 KiB
Java
package fr.xephi.authme.command.executable.unregister;
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import fr.xephi.authme.AuthMe;
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import fr.xephi.authme.cache.auth.PlayerCache;
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import fr.xephi.authme.command.CommandParts;
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import fr.xephi.authme.command.ExecutableCommand;
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import fr.xephi.authme.settings.Messages;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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/**
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*/
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public class UnregisterCommand extends ExecutableCommand {
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/**
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* Execute the command.
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*
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* @param sender The command sender.
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* @param commandReference The command reference.
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* @param commandArguments The command arguments.
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* @return True if the command was executed successfully, false otherwise.
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*/
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@Override
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public boolean executeCommand(CommandSender sender, CommandParts commandReference, CommandParts commandArguments) {
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// AuthMe plugin instance
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final AuthMe plugin = AuthMe.getInstance();
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// Messages instance
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final Messages m = Messages.getInstance();
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// Make sure the current command executor is a player
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if (!(sender instanceof Player)) {
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return true;
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}
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// Get the password
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String playerPass = commandArguments.get(0);
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// Get the player instance and name
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final Player player = (Player) sender;
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final String playerNameLowerCase = player.getName().toLowerCase();
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// Make sure the player is authenticated
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if (!PlayerCache.getInstance().isAuthenticated(playerNameLowerCase)) {
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m.send(player, "not_logged_in");
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return true;
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}
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// Unregister the player
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plugin.management.performUnregister(player, playerPass, false);
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return true;
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}
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}
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