AuthMeReloaded/src/main/java/fr/xephi/authme/events/LoginEvent.java

88 lines
1.6 KiB
Java

package fr.xephi.authme.events;
import org.bukkit.entity.Player;
import org.bukkit.event.Event;
import org.bukkit.event.HandlerList;
/**
* This event is called when a player login or register through AuthMe. The
* boolean 'isLogin' will be false if, and only if, login/register failed.
*
* @author Xephi59
* @version $Revision: 1.0 $
*/
public class LoginEvent extends Event {
private static final HandlerList handlers = new HandlerList();
private Player player;
private boolean isLogin;
/**
* Constructor for LoginEvent.
*
* @param player Player
* @param isLogin boolean
*/
public LoginEvent(Player player, boolean isLogin) {
this.player = player;
this.isLogin = isLogin;
}
/**
* Method getHandlerList.
*
* @return HandlerList
*/
public static HandlerList getHandlerList() {
return handlers;
}
/**
* Method getPlayer.
*
* @return Player
*/
public Player getPlayer() {
return this.player;
}
/**
* Method setPlayer.
*
* @param player Player
*/
public void setPlayer(Player player) {
this.player = player;
}
/**
* Method isLogin.
*
* @return boolean
*/
public boolean isLogin() {
return isLogin;
}
/**
* Method setLogin.
*
* @param isLogin boolean
*/
@Deprecated
public void setLogin(boolean isLogin) {
this.isLogin = isLogin;
}
/**
* Method getHandlers.
*
* @return HandlerList
*/
@Override
public HandlerList getHandlers() {
return handlers;
}
}