AuthMeReloaded/src/main/java/fr/xephi/authme/listener/protocollib/InventoryPacketAdapter.java

123 lines
4.9 KiB
Java

/*
* Copyright (C) 2015 AuthMe-Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package fr.xephi.authme.listener.protocollib;
import com.comphenix.protocol.PacketType;
import com.comphenix.protocol.ProtocolLibrary;
import com.comphenix.protocol.ProtocolManager;
import com.comphenix.protocol.events.PacketAdapter;
import com.comphenix.protocol.events.PacketContainer;
import com.comphenix.protocol.events.PacketEvent;
import com.comphenix.protocol.reflect.StructureModifier;
import fr.xephi.authme.AuthMe;
import fr.xephi.authme.ConsoleLogger;
import fr.xephi.authme.data.auth.PlayerCache;
import fr.xephi.authme.datasource.DataSource;
import fr.xephi.authme.output.ConsoleLoggerFactory;
import fr.xephi.authme.service.BukkitService;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import java.util.Arrays;
import java.util.List;
class InventoryPacketAdapter extends PacketAdapter {
private static final int PLAYER_INVENTORY = 0;
// http://wiki.vg/Inventory#Inventory (0-4 crafting, 5-8 armor, 9-35 main inventory, 36-44 hotbar, 45 off-hand)
// +1 because an index starts with 0
private static final int CRAFTING_SIZE = 5;
private static final int ARMOR_SIZE = 4;
private static final int MAIN_SIZE = 27;
private static final int HOTBAR_SIZE = 9;
private final ConsoleLogger logger = ConsoleLoggerFactory.get(InventoryPacketAdapter.class);
private final PlayerCache playerCache;
private final DataSource dataSource;
InventoryPacketAdapter(AuthMe plugin, PlayerCache playerCache, DataSource dataSource) {
super(plugin, PacketType.Play.Server.SET_SLOT, PacketType.Play.Server.WINDOW_ITEMS);
this.playerCache = playerCache;
this.dataSource = dataSource;
}
@Override
public void onPacketSending(PacketEvent packetEvent) {
Player player = packetEvent.getPlayer();
PacketContainer packet = packetEvent.getPacket();
int windowId = packet.getIntegers().read(0);
if (windowId == PLAYER_INVENTORY && shouldHideInventory(player.getName())) {
packetEvent.setCancelled(true);
}
}
/**
* Registers itself to ProtocolLib and blanks out the inventory packet to any applicable players.
*
* @param bukkitService the bukkit service (for retrieval of online players)
*/
public void register(BukkitService bukkitService) {
ProtocolLibrary.getProtocolManager().addPacketListener(this);
bukkitService.getOnlinePlayers().stream()
.filter(player -> shouldHideInventory(player.getName()))
.forEach(this::sendBlankInventoryPacket);
}
private boolean shouldHideInventory(String playerName) {
return !playerCache.isAuthenticated(playerName) && dataSource.isAuthAvailable(playerName);
}
public void unregister() {
ProtocolLibrary.getProtocolManager().removePacketListener(this);
}
/**
* Sends a blanked out packet to the given player in order to hide the inventory.
*
* @param player the player to send the blank inventory packet to
*/
public void sendBlankInventoryPacket(Player player) {
ProtocolManager protocolManager = ProtocolLibrary.getProtocolManager();
PacketContainer inventoryPacket = protocolManager.createPacket(PacketType.Play.Server.WINDOW_ITEMS);
inventoryPacket.getIntegers().write(0, PLAYER_INVENTORY);
int inventorySize = CRAFTING_SIZE + ARMOR_SIZE + MAIN_SIZE + HOTBAR_SIZE;
ItemStack[] blankInventory = new ItemStack[inventorySize];
Arrays.fill(blankInventory, new ItemStack(Material.AIR));
//old minecraft versions
StructureModifier<ItemStack[]> itemArrayModifier = inventoryPacket.getItemArrayModifier();
if (itemArrayModifier.size() > 0) {
itemArrayModifier.write(0, blankInventory);
} else {
//minecraft versions above 1.11
StructureModifier<List<ItemStack>> itemListModifier = inventoryPacket.getItemListModifier();
itemListModifier.write(0, Arrays.asList(blankInventory));
}
try {
protocolManager.sendServerPacket(player, inventoryPacket, false);
} catch (Exception exception) {
logger.logException("Error during sending blank inventory", exception);
}
}
}