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* Introduce hasSession field in datasource That makes isLogged more consistent as it will be '1' only when the player is online. * Fixes * Fix unit testing * Update config doc * Create SessionService * Create test for SessionService, avoid DB operations if sessions are disabled * Cleanup: remove outdated warning for session timeout = 0 - Remove outdated warning - Encapsulate session enabled check in SessionService * Fix failing SessionServiceTest, add data source integration tests for session methods |
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commands.md | ||
config.md | ||
hash_algorithms.md | ||
permission_nodes.md | ||
translations.md |