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Implement tickrates
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21d5023aca
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@ -5,7 +5,7 @@ import com.artillexstudios.axminions.minions.actions.effects.Effect;
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import org.bukkit.event.HandlerList;
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import org.jetbrains.annotations.NotNull;
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public class EffectDispatchEvent extends MinionEvent {
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public final class EffectDispatchEvent extends MinionEvent {
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private static final HandlerList HANDLER_LIST = new HandlerList();
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private final Effect<?, ?> effect;
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private final Object argument;
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@ -0,0 +1,4 @@
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package com.artillexstudios.axminions.api.events;
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public class MinionPlaceEvent {
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}
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@ -0,0 +1,49 @@
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package com.artillexstudios.axminions.api.events;
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import org.bukkit.Location;
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import org.bukkit.entity.Player;
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import org.bukkit.event.Cancellable;
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import org.bukkit.event.Event;
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import org.bukkit.event.HandlerList;
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import org.jetbrains.annotations.NotNull;
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public final class PreMinionPlaceEvent extends Event implements Cancellable {
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private static final HandlerList HANDLER_LIST = new HandlerList();
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private final Player player;
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private final Location location;
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private boolean cancelled = false;
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public PreMinionPlaceEvent(Player player, Location location) {
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this.player = player;
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this.location = location;
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}
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public Location location() {
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return location;
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}
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public Player player() {
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return player;
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}
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@NotNull
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public static HandlerList getHandlerList() {
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return HANDLER_LIST;
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}
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@NotNull
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@Override
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public HandlerList getHandlers() {
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return HANDLER_LIST;
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}
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@Override
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public boolean isCancelled() {
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return cancelled;
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}
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@Override
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public void setCancelled(boolean cancelled) {
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this.cancelled = cancelled;
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}
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}
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@ -27,6 +27,7 @@ public final class Config {
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public static int DATABASE_KEEPALIVE_TIME = 0;
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public static int DATABASE_CONNECTION_TIMEOUT = 5000;
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public static DatabaseType DATABASE_TYPE = DatabaseType.H2;
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public static int TICK_FREQUENCY = 1;
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public static boolean SHOW_HAND_ANIMATION = true;
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public static boolean ASYNC_HAND_ANIMATION = false;
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public static int ASYNC_PROCESSOR_POOL_SIZE = 3;
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@ -76,6 +77,7 @@ public final class Config {
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DATABASE_MAXIMUM_LIFETIME = config.getInt("database.pool.maximum-lifetime", DATABASE_MAXIMUM_LIFETIME);
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DATABASE_KEEPALIVE_TIME = config.getInt("database.pool.keepalive-time", DATABASE_KEEPALIVE_TIME);
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DATABASE_CONNECTION_TIMEOUT = config.getInt("database.pool.connection-timeout", DATABASE_CONNECTION_TIMEOUT);
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TICK_FREQUENCY = config.getInt("tick-frequency", TICK_FREQUENCY);
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SHOW_HAND_ANIMATION = config.getBoolean("show-hand-animation", SHOW_HAND_ANIMATION);
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ASYNC_HAND_ANIMATION = config.getBoolean("async-hand-animation", ASYNC_HAND_ANIMATION);
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ASYNC_PROCESSOR_POOL_SIZE = config.getInt("async-processor-pool-size", ASYNC_PROCESSOR_POOL_SIZE);
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@ -3,9 +3,7 @@ package com.artillexstudios.axminions.listeners;
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import com.artillexstudios.axapi.items.WrappedItemStack;
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import com.artillexstudios.axapi.items.component.DataComponents;
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import com.artillexstudios.axapi.items.nbt.CompoundTag;
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import com.artillexstudios.axminions.config.Minions;
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import com.artillexstudios.axminions.database.DataHandler;
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import com.artillexstudios.axminions.minions.Level;
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import com.artillexstudios.axminions.minions.Minion;
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import com.artillexstudios.axminions.minions.MinionArea;
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import com.artillexstudios.axminions.minions.MinionData;
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@ -16,7 +14,6 @@ import com.artillexstudios.axminions.utils.Direction;
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import com.artillexstudios.axminions.utils.LocationUtils;
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import com.artillexstudios.axminions.utils.LogUtils;
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import org.bukkit.Location;
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import org.bukkit.World;
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import org.bukkit.block.Block;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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@ -62,6 +59,7 @@ public final class MinionPlaceListener implements Listener {
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return;
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}
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event.setCancelled(true);
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String typeName = compoundTag.getString("axminions_minion_type");
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if (typeName == null || typeName.isBlank()) {
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LogUtils.warn("ItemStack in {}'s hand is an invalid minion; the miniontype is empty!", event.getPlayer().getName());
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@ -77,11 +75,23 @@ public final class MinionPlaceListener implements Listener {
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// TODO: level
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itemStack.setAmount(itemStack.getAmount() - 1);
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Location location = LocationUtils.toBlockCenter(clickedBlock.getRelative(event.getBlockFace()).getLocation());
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MinionArea area = MinionWorldCache.getArea(location.getWorld());
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if (area == null) {
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LogUtils.warn("{} attempted to place minion, but area is null!", event.getPlayer().getName());
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return;
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}
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Minion atLocation = area.getMinionAt(location);
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if (atLocation != null) {
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// TODO: Send message
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return;
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}
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// TODO: Database queries, etc..
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// TODO: ownerId
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MinionData data = new MinionData(0, minionType, Direction.NORTH, null, minionType.level(1), 0, null, null, new HashMap<>());
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Minion minion = new Minion(location, data);
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MinionArea area = MinionWorldCache.getArea(location.getWorld());
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MinionWorldCache.add(minion);
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DataHandler.insertMinion(minion).thenRun(() -> {
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LogUtils.debug("Inserted minion!");
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@ -42,14 +42,14 @@ public final class Minion {
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}
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public void tick() {
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this.tick++;
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this.tick += Config.TICK_FREQUENCY;
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if (this.tick < this.minionData.level().actionTicks()) {
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if (Config.SHOW_HAND_ANIMATION) {
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AsyncUtils.run(() -> {
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if (this.armTick >= 20) return;
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ArmorStandMeta meta = (ArmorStandMeta) this.entity.meta();
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meta.metadata().set(Accessors.RIGHT_ARM_ROTATION, new EulerAngle((-2 + ((double) this.armTick / 10)), 0, 0));
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this.armTick += 2;
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this.armTick += (2 * Config.TICK_FREQUENCY);
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}, Config.ASYNC_HAND_ANIMATION);
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}
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return;
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@ -12,6 +12,11 @@ database:
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keepalive-time: 0
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connection-timeout: 5000
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# How often should we tick minions?
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# Increasing this might improve performance a bit.
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# If this is increased, minion animations might look a bit choppy.
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tick-frequency: 1
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# If the minions should show a hand animation
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# This has a minimal impact on performance
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show-hand-animation: true
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