Uses optimized chunk generator for nether ceiling

This commit is contained in:
tastybento 2019-11-16 11:46:30 -08:00
parent b0c6499bf7
commit 191d2b9cc2
2 changed files with 118 additions and 120 deletions

View File

@ -1,7 +1,9 @@
package world.bentobox.bskyblock.generators;
import java.util.Collections;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Random;
import org.bukkit.Material;
@ -10,6 +12,7 @@ import org.bukkit.World.Environment;
import org.bukkit.block.Biome;
import org.bukkit.generator.BlockPopulator;
import org.bukkit.generator.ChunkGenerator;
import org.bukkit.util.Vector;
import org.bukkit.util.noise.PerlinOctaveGenerator;
import world.bentobox.bskyblock.BSkyBlock;
@ -20,43 +23,48 @@ import world.bentobox.bskyblock.BSkyBlock;
*/
public class ChunkGeneratorWorld extends ChunkGenerator {
BSkyBlock addon;
Random rand;
PerlinOctaveGenerator gen;
private final BSkyBlock addon;
private final Random rand = new Random();
private Map<Vector, Material> roofChunk = new HashMap<>();
/**
* @param addon - BSkyBlock object
* @param addon - addon
*/
public ChunkGeneratorWorld(BSkyBlock addon) {
super();
this.addon = addon;
makeNetherRoof();
}
@Override
public ChunkData generateChunkData(World world, Random random, int chunkX, int chunkZ, ChunkGenerator.BiomeGrid biomeGrid) {
this.rand = random;
if (world.getEnvironment().equals(World.Environment.NETHER) && addon.getSettings().isNetherRoof()) {
return generateNetherRoofChunks(world, random);
}
public ChunkData generateChunks(World world) {
ChunkData result = createChunkData(world);
if (!world.getEnvironment().equals(Environment.NORMAL)) {
return result;
if (world.getEnvironment().equals(Environment.NORMAL) && addon.getSettings().getSeaHeight() > 0) {
result.setRegion(0, 0, 0, 16, addon.getSettings().getSeaHeight() + 1, 16, Material.WATER);
}
Biome bio = addon.getSettings().getDefaultBiome();
int seaHeight = addon.getSettings().getSeaHeight();
for (int x = 0; x < 16; x++) {
for (int z = 0; z < 16; z++) {
biomeGrid.setBiome(x, z, bio);
if (seaHeight != 0) {
for (int y = 0; y <= seaHeight; y++) {
result.setBlock(x, y, z, Material.WATER);
}
}
}
if (world.getEnvironment().equals(Environment.NETHER) && addon.getSettings().isNetherRoof()) {
roofChunk.forEach((k,v) -> result.setBlock(k.getBlockX(), world.getMaxHeight() + k.getBlockY(), k.getBlockZ(), v));
}
return result;
}
@Override
public ChunkData generateChunkData(World world, Random random, int chunkX, int chunkZ, BiomeGrid biomeGrid) {
if (world.getEnvironment().equals(Environment.NORMAL)) setBiome(biomeGrid);
return generateChunks(world);
}
private void setBiome(BiomeGrid biomeGrid) {
Biome biome = addon.getSettings().getDefaultBiome();
for (int x = 0; x < 16; x++) {
for (int z = 0; z < 16; z++) {
biomeGrid.setBiome(x, z, biome);
}
}
}
// This needs to be set to return true to override minecraft's default
// behavior
@Override
public boolean canSpawn(World world, int x, int z) {
return true;
@ -70,91 +78,75 @@ public class ChunkGeneratorWorld extends ChunkGenerator {
/*
* Nether Section
*/
private ChunkData generateNetherRoofChunks(World world, Random random) {
ChunkData result = createChunkData(world);
rand.setSeed(world.getSeed());
gen = new PerlinOctaveGenerator((long) (random.nextLong() * random.nextGaussian()), 8);
private void makeNetherRoof() {
rand.setSeed(System.currentTimeMillis());
PerlinOctaveGenerator gen = new PerlinOctaveGenerator((long) (rand.nextLong() * rand.nextGaussian()), 8);
// Make the roof - common across the world
for (int x = 0; x < 16; x++) {
for (int z = 0; z < 16; z++) {
// Do the ceiling
makeCeiling(result, x, z, world.getMaxHeight());
}
}
return result;
}
private void makeCeiling(ChunkData result, int x, int z, int maxHeight) {
result.setBlock(x, (maxHeight - 1), z, Material.BEDROCK);
// Next three layers are a mix of bedrock and netherrack
for (int y = 2; y < 5; y++) {
double r = gen.noise(x, (maxHeight - y), z, 0.5, 0.5);
if (r > 0D) {
result.setBlock(x, (maxHeight - y), z, Material.BEDROCK);
}
}
// Next three layers are a mix of netherrack and air
for (int y = 5; y < 8; y++) {
double r = gen.noise(x, (double)maxHeight - y, z, 0.5, 0.5);
if (r > 0D) {
result.setBlock(x, (maxHeight - y), z, Material.NETHERRACK);
} else {
result.setBlock(x, (maxHeight - y), z, Material.AIR);
}
}
// Layer 8 may be glowstone
doGlowStone(result, maxHeight, x, z);
}
private void doGlowStone(ChunkData result, int maxHeight, int x, int z) {
double r = gen.noise(x, (double)maxHeight - 8, z, rand.nextFloat(), rand.nextFloat());
if (r < 0.5D) {
return;
}
// Have blobs of glowstone
switch (rand.nextInt(4)) {
case 1:
// Blob type 1
setBlob1(result, x, maxHeight - 8, z);
break;
case 2:
// Stalactite
setStalactite(result, x, maxHeight - 8, z);
break;
case 3:
setBlob2(result, x, maxHeight - 8, z);
break;
default:
result.setBlock(x, (maxHeight - 8), z, Material.GLOWSTONE);
}
result.setBlock(x, (maxHeight - 8), z, Material.GLOWSTONE);
}
private void setBlob2(ChunkData result, int x, int y, int z) {
result.setBlock(x, y, z, Material.GLOWSTONE);
if (x > 3 && z > 3) {
for (int xx = 0; xx < 3; xx++) {
for (int zz = 0; zz < 3; zz++) {
result.setBlock(x - xx, y - rand.nextInt(2), z - xx, Material.GLOWSTONE);
setBlock(x, -1, z, Material.BEDROCK);
// Next three layers are a mix of bedrock and netherrack
for (int y = 2; y < 5; y++) {
double r = gen.noise(x, - y, z, 0.5, 0.5);
if (r > 0D) {
setBlock(x, - y, z, Material.BEDROCK);
}
}
// Next three layers are a mix of netherrack and air
for (int y = 5; y < 8; y++) {
double r = gen.noise(x, - y, z, 0.5, 0.5);
if (r > 0D) {
setBlock(x, -y, z, Material.NETHERRACK);
} else {
setBlock(x, -y, z, Material.AIR);
}
}
// Layer 8 may be glowstone
double r = gen.noise(x, - 8, z, rand.nextFloat(), rand.nextFloat());
if (r > 0.5D) {
// Have blobs of glowstone
switch (rand.nextInt(4)) {
case 1:
// Single block
setBlock(x, -8, z, Material.GLOWSTONE);
if (x < 14 && z < 14) {
setBlock(x + 1, -8, z + 1, Material.GLOWSTONE);
setBlock(x + 2, -8, z + 2, Material.GLOWSTONE);
setBlock(x + 1, -8, z + 2, Material.GLOWSTONE);
setBlock(x + 1, -8, z + 2, Material.GLOWSTONE);
}
break;
case 2:
// Stalatite
for (int i = 0; i < rand.nextInt(10); i++) {
setBlock(x, - 8 - i, z, Material.GLOWSTONE);
}
break;
case 3:
setBlock(x, -8, z, Material.GLOWSTONE);
if (x > 3 && z > 3) {
for (int xx = 0; xx < 3; xx++) {
for (int zz = 0; zz < 3; zz++) {
setBlock(x - xx, - 8 - rand.nextInt(2), z - xx, Material.GLOWSTONE);
}
}
}
break;
default:
setBlock(x, -8, z, Material.GLOWSTONE);
}
setBlock(x, -8, z, Material.GLOWSTONE);
} else {
setBlock(x, -8, z, Material.AIR);
}
}
}
}
private void setStalactite(ChunkData result, int x, int y, int z) {
for (int i = 0; i < rand.nextInt(10); i++) {
result.setBlock(x, y - i, z, Material.GLOWSTONE);
}
}
private void setBlob1(ChunkData result, int x, int y, int z) {
result.setBlock(x, y, z, Material.GLOWSTONE);
if (x < 14 && z < 14) {
result.setBlock(x + 1, y, z + 1, Material.GLOWSTONE);
result.setBlock(x + 2, y, z + 2, Material.GLOWSTONE);
result.setBlock(x + 1, y, z + 2, Material.GLOWSTONE);
result.setBlock(x + 1, y, z + 2, Material.GLOWSTONE);
}
private void setBlock(int x, int y, int z, Material m) {
roofChunk.put(new Vector(x, y, z), m);
}
}

View File

@ -2,7 +2,14 @@ package world.bentobox.bskyblock.generators;
import static org.junit.Assert.assertEquals;
import static org.junit.Assert.assertTrue;
import static org.mockito.ArgumentMatchers.any;
import static org.mockito.ArgumentMatchers.anyInt;
import static org.mockito.ArgumentMatchers.eq;
import static org.mockito.Mockito.atLeast;
import static org.mockito.Mockito.mock;
import static org.mockito.Mockito.never;
import static org.mockito.Mockito.times;
import static org.mockito.Mockito.verify;
import static org.mockito.Mockito.when;
import java.util.Random;
@ -18,7 +25,6 @@ import org.junit.Before;
import org.junit.Test;
import org.junit.runner.RunWith;
import org.mockito.Mock;
import org.mockito.Mockito;
import org.powermock.api.mockito.PowerMockito;
import org.powermock.core.classloader.annotations.PrepareForTest;
import org.powermock.modules.junit4.PowerMockRunner;
@ -55,7 +61,7 @@ public class ChunkGeneratorWorldTest {
// Bukkit
PowerMockito.mockStatic(Bukkit.class);
Server server = mock(Server.class);
when(server.createChunkData(Mockito.any())).thenReturn(data);
when(server.createChunkData(any())).thenReturn(data);
when(Bukkit.getServer()).thenReturn(server);
// Instance
@ -84,12 +90,12 @@ public class ChunkGeneratorWorldTest {
assertEquals(data, cd);
// Verifications
// Default biome
Mockito.verify(settings).getDefaultBiome();
Mockito.verify(biomeGrid, Mockito.times(16 * 16)).setBiome(Mockito.anyInt(), Mockito.anyInt(), Mockito.any());
verify(settings).getDefaultBiome();
verify(biomeGrid, times(16 * 16)).setBiome(anyInt(), anyInt(), any());
// Sea height
Mockito.verify(settings).getSeaHeight();
verify(settings).getSeaHeight();
// Void
Mockito.verify(cd, Mockito.never()).setBlock(Mockito.anyInt(), Mockito.anyInt(), Mockito.anyInt(), Mockito.any(Material.class));
verify(cd, never()).setRegion(anyInt(), anyInt(), anyInt(), anyInt(), anyInt(), anyInt(), any(Material.class));
}
/**
@ -103,12 +109,12 @@ public class ChunkGeneratorWorldTest {
assertEquals(data, cd);
// Verifications
// Default biome
Mockito.verify(settings).getDefaultBiome();
Mockito.verify(biomeGrid, Mockito.times(16 * 16)).setBiome(Mockito.anyInt(), Mockito.anyInt(), Mockito.any());
verify(settings).getDefaultBiome();
verify(biomeGrid, times(16 * 16)).setBiome(anyInt(), anyInt(), any());
// Sea height
Mockito.verify(settings).getSeaHeight();
verify(settings, times(2)).getSeaHeight();
// Water. Blocks = 16 x 16 x 11 because block 0
Mockito.verify(cd, Mockito.times(2816)).setBlock(Mockito.anyInt(), Mockito.anyInt(), Mockito.anyInt(), Mockito.eq(Material.WATER));
verify(cd).setRegion(0, 0, 0, 16, 11, 16, Material.WATER);
}
/**
@ -121,13 +127,13 @@ public class ChunkGeneratorWorldTest {
assertEquals(data, cd);
// Verifications
// Default biome
Mockito.verify(settings, Mockito.never()).getDefaultBiome();
verify(settings, never()).getDefaultBiome();
// Never set biome in end
Mockito.verify(biomeGrid, Mockito.never()).setBiome(Mockito.anyInt(), Mockito.anyInt(), Mockito.any());
verify(biomeGrid, never()).setBiome(anyInt(), anyInt(), any());
// Sea height
Mockito.verify(settings, Mockito.never()).getSeaHeight();
verify(settings, never()).getSeaHeight();
// Void
Mockito.verify(cd, Mockito.never()).setBlock(Mockito.anyInt(), Mockito.anyInt(), Mockito.anyInt(), Mockito.any(Material.class));
verify(cd, never()).setRegion(anyInt(), anyInt(), anyInt(), anyInt(), anyInt(), anyInt(), any(Material.class));
}
/**
@ -140,11 +146,11 @@ public class ChunkGeneratorWorldTest {
assertEquals(data, cd);
// Verifications
// Nether roof check
Mockito.verify(settings).isNetherRoof();
verify(settings).isNetherRoof();
// Never set biome in nether
Mockito.verify(biomeGrid, Mockito.never()).setBiome(Mockito.anyInt(), Mockito.anyInt(), Mockito.any());
verify(biomeGrid, never()).setBiome(anyInt(), anyInt(), any());
// Nether roof - at least bedrock layer
Mockito.verify(cd, Mockito.atLeast(16 * 16)).setBlock(Mockito.anyInt(), Mockito.anyInt(), Mockito.anyInt(), Mockito.eq(Material.BEDROCK));
verify(cd, atLeast(16 * 16)).setBlock(anyInt(), anyInt(), anyInt(), eq(Material.BEDROCK));
}
/**
@ -158,11 +164,11 @@ public class ChunkGeneratorWorldTest {
assertEquals(data, cd);
// Verifications
// Nether roof check
Mockito.verify(settings).isNetherRoof();
verify(settings).isNetherRoof();
// Never set biome in nether
Mockito.verify(biomeGrid, Mockito.never()).setBiome(Mockito.anyInt(), Mockito.anyInt(), Mockito.any());
verify(biomeGrid, never()).setBiome(anyInt(), anyInt(), any());
// Nether roof - at least bedrock layer
Mockito.verify(cd, Mockito.never()).setBlock(Mockito.anyInt(), Mockito.anyInt(), Mockito.anyInt(), Mockito.any(Material.class));
verify(cd, never()).setBlock(anyInt(), anyInt(), anyInt(), any(Material.class));
}
/**