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https://github.com/BentoBoxWorld/BSkyBlock.git
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Fix tests for 1.16
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3a5a866ea5
commit
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@ -18,6 +18,7 @@ import org.bukkit.Bukkit;
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import org.bukkit.Material;
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import org.bukkit.Server;
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import org.bukkit.World;
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import org.bukkit.block.Biome;
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import org.bukkit.generator.ChunkGenerator.BiomeGrid;
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import org.bukkit.generator.ChunkGenerator.ChunkData;
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import org.junit.After;
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@ -68,10 +69,14 @@ public class ChunkGeneratorWorldTest {
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cg = new ChunkGeneratorWorld(addon);
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// World
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when(world.getEnvironment()).thenReturn(World.Environment.NORMAL);
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when(world.getMaxHeight()).thenReturn(16);
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// Settings
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when(addon.getSettings()).thenReturn(settings);
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when(settings.getSeaHeight()).thenReturn(0);
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when(settings.isNetherRoof()).thenReturn(true);
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when(settings.getDefaultBiome()).thenReturn(Biome.TAIGA);
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when(settings.getDefaultNetherBiome()).thenReturn(Biome.CRIMSON_FOREST);
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when(settings.getDefaultEndBiome()).thenReturn(Biome.END_MIDLANDS);
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}
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/**
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@ -91,7 +96,7 @@ public class ChunkGeneratorWorldTest {
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// Verifications
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// Default biome
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verify(settings).getDefaultBiome();
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verify(biomeGrid, times(16 * 16)).setBiome(anyInt(), anyInt(), any());
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verify(biomeGrid, times(64)).setBiome(anyInt(), anyInt(), anyInt(), any());
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// Sea height
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verify(settings).getSeaHeight();
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// Void
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@ -110,7 +115,7 @@ public class ChunkGeneratorWorldTest {
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// Verifications
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// Default biome
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verify(settings).getDefaultBiome();
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verify(biomeGrid, times(16 * 16)).setBiome(anyInt(), anyInt(), any());
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verify(biomeGrid, times(64)).setBiome(anyInt(), anyInt(), anyInt(), eq(Biome.TAIGA));
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// Sea height
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verify(settings, times(2)).getSeaHeight();
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// Water. Blocks = 16 x 16 x 11 because block 0
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@ -127,9 +132,9 @@ public class ChunkGeneratorWorldTest {
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assertEquals(data, cd);
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// Verifications
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// Default biome
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verify(settings, never()).getDefaultBiome();
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// Never set biome in end
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verify(biomeGrid, never()).setBiome(anyInt(), anyInt(), any());
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verify(settings).getDefaultEndBiome();
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// Set biome in end
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verify(biomeGrid, times(64)).setBiome(anyInt(), anyInt(), anyInt(), eq(Biome.END_MIDLANDS));
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// Sea height
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verify(settings, never()).getSeaHeight();
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// Void
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@ -147,10 +152,10 @@ public class ChunkGeneratorWorldTest {
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// Verifications
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// Nether roof check
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verify(settings).isNetherRoof();
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// Never set biome in nether
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verify(biomeGrid, never()).setBiome(anyInt(), anyInt(), any());
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// Set biome in nether
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verify(biomeGrid, times(64)).setBiome(anyInt(), anyInt(), anyInt(), eq(Biome.CRIMSON_FOREST));
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// Nether roof - at least bedrock layer
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verify(cd, atLeast(16 * 16)).setBlock(anyInt(), anyInt(), anyInt(), eq(Material.BEDROCK));
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verify(cd, atLeast(64)).setBlock(anyInt(), anyInt(), anyInt(), eq(Material.BEDROCK));
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}
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/**
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@ -163,10 +168,11 @@ public class ChunkGeneratorWorldTest {
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ChunkData cd = cg.generateChunkData(world, random, 0 , 0 , biomeGrid);
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assertEquals(data, cd);
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// Verifications
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verify(settings).getDefaultNetherBiome();
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// Nether roof check
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verify(settings).isNetherRoof();
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// Never set biome in nether
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verify(biomeGrid, never()).setBiome(anyInt(), anyInt(), any());
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// Set biome in nether
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verify(biomeGrid, times(64)).setBiome(anyInt(), anyInt(), anyInt(), eq(Biome.CRIMSON_FOREST));
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// Nether roof - at least bedrock layer
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verify(cd, never()).setBlock(anyInt(), anyInt(), anyInt(), any(Material.class));
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}
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