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Update to latest BentoBox API
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@ -244,6 +244,19 @@ public class Settings implements WorldSettings {
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@ConfigEntry(path = "island.reset.on-join.inventory")
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private boolean onJoinResetInventory = false;
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@ConfigComment("Reset health - if true, the player's health will be reset.")
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@ConfigEntry(path = "island.reset.on-join.health")
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private boolean onJoinResetHealth = true;
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@ConfigComment("Reset hunger - if true, the player's hunger will be reset.")
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@ConfigEntry(path = "island.reset.on-join.hunger")
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private boolean onJoinResetHunger = true;
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@ConfigComment("Reset experience points - if true, the player's experience will be reset.")
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@ConfigEntry(path = "island.reset.on-join.exp")
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private boolean onJoinResetXP = false;
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@ConfigComment("Reset Ender Chest - if true, the player's Ender Chest will be cleared.")
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@ConfigEntry(path = "island.reset.on-join.ender-chest")
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private boolean onJoinResetEnderChest = false;
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@ -261,6 +274,18 @@ public class Settings implements WorldSettings {
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@ConfigEntry(path = "island.reset.on-leave.inventory")
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private boolean onLeaveResetInventory = false;
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@ConfigComment("Reset health - if true, the player's health will be reset.")
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@ConfigEntry(path = "island.reset.on-leave.health")
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private boolean onLeaveResetHealth = false;
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@ConfigComment("Reset hunger - if true, the player's hunger will be reset.")
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@ConfigEntry(path = "island.reset.on-leave.hunger")
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private boolean onLeaveResetHunger = false;
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@ConfigComment("Reset experience - if true, the player's experience will be reset.")
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@ConfigEntry(path = "island.reset.on-leave.exp")
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private boolean onLeaveResetXP = false;
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@ConfigComment("Reset Ender Chest - if true, the player's Ender Chest will be cleared.")
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@ConfigEntry(path = "island.reset.on-leave.ender-chest")
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private boolean onLeaveResetEnderChest = false;
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@ -1185,5 +1210,94 @@ public class Settings implements WorldSettings {
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this.onLeaveCommands = onLeaveCommands;
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}
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/**
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* @return the onJoinResetHealth
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*/
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@Override
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public boolean isOnJoinResetHealth() {
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return onJoinResetHealth;
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}
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/**
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* @param onJoinResetHealth the onJoinResetHealth to set
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*/
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public void setOnJoinResetHealth(boolean onJoinResetHealth) {
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this.onJoinResetHealth = onJoinResetHealth;
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}
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/**
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* @return the onJoinResetHunger
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*/
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@Override
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public boolean isOnJoinResetHunger() {
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return onJoinResetHunger;
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}
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/**
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* @param onJoinResetHunger the onJoinResetHunger to set
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*/
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public void setOnJoinResetHunger(boolean onJoinResetHunger) {
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this.onJoinResetHunger = onJoinResetHunger;
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}
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/**
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* @return the onJoinResetXP
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*/
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@Override
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public boolean isOnJoinResetXP() {
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return onJoinResetXP;
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}
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/**
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* @param onJoinResetXP the onJoinResetXP to set
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*/
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public void setOnJoinResetXP(boolean onJoinResetXP) {
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this.onJoinResetXP = onJoinResetXP;
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}
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/**
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* @return the onLeaveResetHealth
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*/
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@Override
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public boolean isOnLeaveResetHealth() {
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return onLeaveResetHealth;
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}
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/**
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* @param onLeaveResetHealth the onLeaveResetHealth to set
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*/
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public void setOnLeaveResetHealth(boolean onLeaveResetHealth) {
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this.onLeaveResetHealth = onLeaveResetHealth;
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}
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/**
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* @return the onLeaveResetHunger
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*/
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@Override
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public boolean isOnLeaveResetHunger() {
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return onLeaveResetHunger;
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}
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/**
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* @param onLeaveResetHunger the onLeaveResetHunger to set
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*/
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public void setOnLeaveResetHunger(boolean onLeaveResetHunger) {
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this.onLeaveResetHunger = onLeaveResetHunger;
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}
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/**
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* @return the onLeaveResetXP
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*/
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@Override
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public boolean isOnLeaveResetXP() {
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return onLeaveResetXP;
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}
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/**
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* @param onLeaveResetXP the onLeaveResetXP to set
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*/
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public void setOnLeaveResetXP(boolean onLeaveResetXP) {
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this.onLeaveResetXP = onLeaveResetXP;
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}
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}
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@ -226,6 +226,12 @@ island:
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# Note: if you have MultiInv running or a similar inventory control plugin, that
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# plugin may still reset the inventory when the world changes.
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inventory: false
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# Reset health - if true, the player's health will be reset.
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health: true
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# Reset hunger - if true, the player's hunger will be reset.
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hunger: true
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# Reset experience points - if true, the player's experience will be reset.
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exp: false
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# Reset Ender Chest - if true, the player's Ender Chest will be cleared.
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ender-chest: false
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on-leave:
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@ -238,6 +244,12 @@ island:
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# Note: if you have MultiInv running or a similar inventory control plugin, that
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# plugin may still reset the inventory when the world changes.
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inventory: false
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# Reset health - if true, the player's health will be reset.
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health: false
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# Reset hunger - if true, the player's hunger will be reset.
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hunger: false
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# Reset experience - if true, the player's experience will be reset.
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exp: false
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# Reset Ender Chest - if true, the player's Ender Chest will be cleared.
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ender-chest: false
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commands:
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