mirror of
https://github.com/BentoBoxWorld/BSkyBlock.git
synced 2024-12-28 17:27:35 +01:00
Various fixes to config
Fixed references to ASkyBlock, misleading comments, etc... Also "tagged" a few settings as experimental
This commit is contained in:
parent
d7cc07895f
commit
8290e15471
@ -42,7 +42,7 @@ public class Settings implements DataObject, WorldSettings {
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private String friendlyName = "BSkyBlock";
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@ConfigComment("Name of the world - if it does not exist then it will be generated.")
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@ConfigComment("It acts like a prefix for nether and end (e.g. BSkyBlock, BSkyBlock_nether, BSkyBlock_end)")
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@ConfigComment("It acts like a prefix for nether and end (e.g. BSkyBlock-world, BSkyBlock-world_nether, BSkyBlock-world_end)")
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@ConfigEntry(path = "world.world-name")
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private String worldName = "BSkyBlock-world";
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@ -55,11 +55,11 @@ public class Settings implements DataObject, WorldSettings {
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@ConfigComment("Will be rounded up to the nearest 16 blocks.")
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@ConfigComment("It is the same for every dimension : Overworld, Nether and End.")
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@ConfigComment("This value cannot be changed mid-game and the plugin will not start if it is different.")
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@ConfigEntry(path = "world.distance-between-islands")
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@ConfigEntry(path = "world.distance-between-islands", needsReset = true)
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private int islandDistance = 192;
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@ConfigComment("Default protection range radius in blocks. Cannot be larger than distance.")
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@ConfigComment("Admins can change protection sizes for players individually using /bsadmin setrange")
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@ConfigComment("Admins can change protection sizes for players individually using /bsbadmin range set <player> <new range>")
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@ConfigComment("or set this permission: bskyblock.island.range.<number>")
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@ConfigEntry(path = "world.protection-range")
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private int islandProtectionRange = 100;
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@ -81,23 +81,23 @@ public class Settings implements DataObject, WorldSettings {
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private int islandZOffset;
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@ConfigComment("Island height - Lowest is 5.")
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@ConfigComment("It is the y coordinate of the bedrock block in the schem")
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@ConfigComment("It is the y coordinate of the bedrock block in the schem.")
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@ConfigEntry(path = "world.island-height")
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private int islandHeight = 100;
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@ConfigComment("Use your own world generator for this world. In this case, the plugin will not generate")
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@ConfigComment("anything.")
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@ConfigEntry(path = "world.use-own-generator")
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@ConfigComment("Use your own world generator for this world.")
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@ConfigComment("In this case, the plugin will not generate anything.")
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@ConfigEntry(path = "world.use-own-generator", experimental = true)
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private boolean useOwnGenerator;
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@ConfigComment("Sea height (don't changes this mid-game unless you delete the world)")
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@ConfigComment("Minimum is 0, which means you are playing Skyblock!")
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@ConfigComment("If sea height is less than about 10, then players will drop right through it")
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@ConfigComment("if it exists. Makes for an interesting variation on skyblock.")
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@ConfigEntry(path = "world.sea-height")
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@ConfigEntry(path = "world.sea-height", needsReset = true)
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private int seaHeight = 0;
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@ConfigComment("Maximum number of islands in the world. Set to 0 for unlimited. ")
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@ConfigComment("Maximum number of islands in the world. Set to -1 for unlimited.")
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@ConfigComment("If the number of islands is greater than this number, no new island will be created.")
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@ConfigEntry(path = "world.max-islands")
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private int maxIslands = -1;
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@ -114,7 +114,7 @@ public class Settings implements DataObject, WorldSettings {
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// Nether
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@ConfigComment("Generate Nether - if this is false, the nether world will not be made and access to")
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@ConfigComment("the nether will not occur. Other plugins may still enable portal usage.")
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@ConfigComment("Note: Some challenges will not be possible if there is no nether.")
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@ConfigComment("Note: Some default challenges will not be possible if there is no nether.")
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@ConfigComment("Note that with a standard nether all players arrive at the same portal and entering a")
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@ConfigComment("portal will return them back to their islands.")
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@ConfigEntry(path = "world.nether.generate")
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@ -149,7 +149,7 @@ public class Settings implements DataObject, WorldSettings {
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@ConfigEntry(path = "world.end.islands", needsReset = true)
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private boolean endIslands = true;
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@ConfigEntry(path = "world.end.dragon-spawn")
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@ConfigEntry(path = "world.end.dragon-spawn", experimental = true)
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private boolean dragonSpawn = false;
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@ConfigComment("Mob white list - these mobs will NOT be removed when logging in or doing /island")
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@ -173,7 +173,7 @@ public class Settings implements DataObject, WorldSettings {
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private Map<Flag, Integer> defaultIslandSettings = new HashMap<>();
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@ConfigComment("These are the settings visible to users. (Not implemented yet)")
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@ConfigEntry(path = "world.visible-settings")
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@ConfigEntry(path = "world.visible-settings", experimental = true)
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private List<String> visibleSettings = new ArrayList<>();
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@ConfigComment("Visitor banned commands - Visitors to islands cannot use these commands in this world")
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@ -184,18 +184,17 @@ public class Settings implements DataObject, WorldSettings {
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/* ISLAND */
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@ConfigComment("Default max team size")
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@ConfigComment("Use this permission to set for specific user groups: askyblock.team.maxsize.<number>")
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@ConfigComment("Permission size cannot be less than the default below. ")
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@ConfigEntry(path = "island.max-team-size")
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private int maxTeamSize = 4;
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@ConfigComment("Default maximum number of homes a player can have. Min = 1")
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@ConfigComment("Accessed via sethome <number> or go <number>")
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@ConfigComment("Use this permission to set for specific user groups: askyblock.island.maxhomes.<number>")
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@ConfigComment("Accessed via /is sethome <number> or /is go <number>")
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@ConfigEntry(path = "island.max-homes")
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private int maxHomes = 5;
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// Reset
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@ConfigComment("How many resets a player is allowed (override with /asadmin clearreset <player>)")
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@ConfigComment("How many resets a player is allowed (override with /bsbadmin clearresets <player>)")
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@ConfigComment("Value of -1 means unlimited, 0 means hardcore - no resets.")
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@ConfigComment("Example, 2 resets means they get 2 resets or 3 islands lifetime")
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@ConfigEntry(path = "island.reset.reset-limit")
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@ -287,7 +286,6 @@ public class Settings implements DataObject, WorldSettings {
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// ---------------------------------------------
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/* PROTECTION */
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private int togglePvPCooldown;
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@ConfigComment("Geo restrict mobs.")
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@ConfigComment("Mobs that exit the island space where they were spawned will be removed.")
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@ -302,6 +300,7 @@ public class Settings implements DataObject, WorldSettings {
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//---------------------------------------------------------------------------------------/
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@ConfigComment("Whether GUIs should be closed when the player clicks outside.")
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@ConfigEntry(path = "panel.close-on-click-outside")
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private boolean closePanelOnClickOutside = true;
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@ -698,13 +697,6 @@ public class Settings implements DataObject, WorldSettings {
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return teamJoinDeathReset;
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}
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/**
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* @return the togglePvPCooldown
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*/
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public int getTogglePvPCooldown() {
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return togglePvPCooldown;
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}
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/**
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* @return the geoLimitSettings
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*/
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@ -1060,13 +1052,6 @@ public class Settings implements DataObject, WorldSettings {
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this.teamJoinDeathReset = teamJoinDeathReset;
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}
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/**
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* @param togglePvPCooldown the togglePvPCooldown to set
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*/
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public void setTogglePvPCooldown(int togglePvPCooldown) {
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this.togglePvPCooldown = togglePvPCooldown;
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}
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/**
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* @param geoLimitSettings the geoLimitSettings to set
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*/
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@ -1160,6 +1145,4 @@ public class Settings implements DataObject, WorldSettings {
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public void setDefaultBiome(Biome defaultBiome) {
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this.defaultBiome = defaultBiome;
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}
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}
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@ -1,4 +1,4 @@
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# BSkyBlock Configuration FC-1
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# BSkyBlock Configuration 0.5.0-SNAPSHOT
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# This config file is dynamic and saved when the server is shutdown.
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# You cannot edit it while the server is running because changes will
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# be lost! Use in-game settings GUI or edit when server is offline.
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@ -7,7 +7,7 @@ world:
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# Friendly name for this world. Used in admin commands. Must be a single word
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friendly-name: BSkyBlock
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# Name of the world - if it does not exist then it will be generated.
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# It acts like a prefix for nether and end (e.g. BSkyBlock, BSkyBlock_nether, BSkyBlock_end)
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# It acts like a prefix for nether and end (e.g. BSkyBlock-world, BSkyBlock-world_nether, BSkyBlock-world_end)
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world-name: BSkyBlock_world
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# World difficulty setting - PEACEFUL, EASY, NORMAL, HARD
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# Other plugins may override this setting
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@ -18,7 +18,7 @@ world:
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# This value cannot be changed mid-game and the plugin will not start if it is different.
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distance-between-islands: 64
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# Default protection range radius in blocks. Cannot be larger than distance.
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# Admins can change protection sizes for players individually using /bsadmin setrange
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# Admins can change protection sizes for players individually using /bsbadmin range set <player> <new range>
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# or set this permission: bskyblock.island.range.<number>
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protection-range: 50
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# Start islands at these coordinates. This is where new islands will start in the
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@ -31,17 +31,18 @@ world:
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offset-x: 0
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offset-z: 0
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# Island height - Lowest is 5.
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# It is the y coordinate of the bedrock block in the schem
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# It is the y coordinate of the bedrock block in the schem.
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island-height: 120
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# Use your own world generator for this world. In this case, the plugin will not generate
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# anything.
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# Use your own world generator for this world.
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# In this case, the plugin will not generate anything.
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# /!\ This feature is experimental and might not work as expected or might not work at all.
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use-own-generator: false
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# Sea height (don't changes this mid-game unless you delete the world)
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# Minimum is 0, which means you are playing Skyblock!
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# If sea height is less than about 10, then players will drop right through it
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# if it exists. Makes for an interesting variation on skyblock.
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sea-height: 0
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# Maximum number of islands in the world. Set to 0 for unlimited.
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# Maximum number of islands in the world. Set to -1 for unlimited.
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# If the number of islands is greater than this number, no new island will be created.
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max-islands: 0
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# The default game mode for this world. Players will be set to this mode when they create
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@ -52,7 +53,7 @@ world:
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nether:
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# Generate Nether - if this is false, the nether world will not be made and access to
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# the nether will not occur. Other plugins may still enable portal usage.
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# Note: Some challenges will not be possible if there is no nether.
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# Note: Some default challenges will not be possible if there is no nether.
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# Note that with a standard nether all players arrive at the same portal and entering a
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# portal will return them back to their islands.
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generate: true
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@ -73,13 +74,14 @@ world:
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end:
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generate: true
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islands: true
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# /!\ This feature is experimental and might not work as expected or might not work at all.
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dragon-spawn: false
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# Mob white list - these mobs will NOT be removed when logging in or doing /island
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remove-mobs-whitelist:
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- PIG_ZOMBIE
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- ENDERMAN
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- WITHER
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- ZOMBIE_VILLAGER
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- ENDERMAN
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# World flags. These are boolean settings for various flags for this world
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flags:
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CREEPER_DAMAGE: true
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@ -97,32 +99,32 @@ world:
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ITEM_FRAME_DAMAGE: false
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# These are the default protection settings for new islands.
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# The value is the minimum island rank required allowed to do the action
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# Ranks are: Visitor = 0, Member = 500, Owner = 1000
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# Ranks are: Visitor = 0, Member = 900, Owner = 1000
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default-island-flags:
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HURT_ANIMALS: 500
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COLLECT_WATER: 500
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REDSTONE: 500
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BUTTON: 500
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BUCKET: 500
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LOCK: 0
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BUTTON: 500
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FIRE_EXTINGUISH: 500
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LOCK: 0
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ENDER_PEARL: 500
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DOOR: 500
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BEACON: 500
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DOOR: 500
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TRAPDOOR: 500
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PRESSURE_PLATE: 0
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FURNACE: 500
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PRESSURE_PLATE: 0
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PLACE_BLOCKS: 500
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ANVIL: 500
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FIRE: 500
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CRAFTING: 0
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BREEDING: 500
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TNT: 500
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ENCHANTING: 0
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SHEARING: 500
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HURT_VILLAGERS: 500
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BED: 500
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SHEARING: 500
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ENCHANTING: 0
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SPAWN_EGGS: 500
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BED: 500
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COLLECT_LAVA: 500
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MILKING: 0
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LEVER: 500
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@ -132,16 +134,16 @@ world:
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GATE: 0
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TRADING: 0
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EGGS: 500
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PORTAL: 0
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ITEM_DROP: 0
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PORTAL: 0
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CHEST: 500
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NOTE_BLOCK: 0
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LEASH: 500
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BREAK_BLOCKS: 500
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MOUNT_INVENTORY: 500
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CHORUS_FRUIT: 500
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CROP_TRAMPLE: 500
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JUKEBOX: 500
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CROP_TRAMPLE: 500
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ITEM_PICKUP: 0
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BREWING: 500
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# These are the default settings for new islands
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@ -153,6 +155,7 @@ world:
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FIRE_SPREAD: true
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PVP_OVERWORLD: false
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# These are the settings visible to users. (Not implemented yet)
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# /!\ This feature is experimental and might not work as expected or might not work at all.
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visible-settings: []
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# Visitor banned commands - Visitors to islands cannot use these commands in this world
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visitor-banned-commands:
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@ -160,15 +163,13 @@ world:
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- spawnmob
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island:
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# Default max team size
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# Use this permission to set for specific user groups: askyblock.team.maxsize.<number>
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# Permission size cannot be less than the default below.
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max-team-size: 4
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# Default maximum number of homes a player can have. Min = 1
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# Accessed via sethome <number> or go <number>
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# Use this permission to set for specific user groups: askyblock.island.maxhomes.<number>
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# Accessed via /is sethome <number> or /is go <number>
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max-homes: 1
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reset:
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# How many resets a player is allowed (override with /asadmin clearreset <player>)
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# How many resets a player is allowed (override with /bsbadmin clearresets <player>)
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# Value of -1 means unlimited, 0 means hardcore - no resets.
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# Example, 2 resets means they get 2 resets or 3 islands lifetime
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reset-limit: -1
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@ -210,13 +211,21 @@ island:
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reset: true
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# Have player's respawn on their island if they die
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respawn-on-island: false
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sethome:
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nether:
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allow: true
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require-confirmation: true
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the-end:
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allow: true
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require-confirmation: true
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deaths:
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# Whether deaths are counted or not.
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counted: true
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# Maximum number of deaths to count. The death count can be used by add-ons.
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max: 10
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sum-team: false
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# When a player joins a team, reset their death count
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team-join-reset: true
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togglePvPCooldown: 0
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protection:
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# Geo restrict mobs.
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# Mobs that exit the island space where they were spawned will be removed.
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@ -252,6 +261,7 @@ protection:
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- CRAMMING
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- VOID
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panel:
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# Whether GUIs should be closed when the player clicks outside.
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close-on-click-outside: true
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do-not-edit-these-settings:
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# These settings should not be edited
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