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Release 1.10.0
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commit
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@ -3,9 +3,11 @@ bskyblock:
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command:
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command:
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# Island Command. What command users will run to access their island.
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# Island Command. What command users will run to access their island.
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# To define alias, just separate commands with white space.
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# To define alias, just separate commands with white space.
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# Added since 1.3.0.
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island: island is skyblock sb
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island: island is skyblock sb
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# The island admin command.
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# The island admin command.
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# To define alias, just separate commands with white space.
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# To define alias, just separate commands with white space.
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# Added since 1.3.0.
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admin: bsbadmin bsb skyblockadmin sbadmin sba
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admin: bsbadmin bsb skyblockadmin sbadmin sba
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world:
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world:
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# Friendly name for this world. Used in admin commands. Must be a single word
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# Friendly name for this world. Used in admin commands. Must be a single word
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@ -90,10 +92,10 @@ world:
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dragon-spawn: false
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dragon-spawn: false
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# Mob white list - these mobs will NOT be removed when logging in or doing /island
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# Mob white list - these mobs will NOT be removed when logging in or doing /island
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remove-mobs-whitelist:
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remove-mobs-whitelist:
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- PIG_ZOMBIE
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- WITHER
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- ZOMBIE_VILLAGER
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- PIG_ZOMBIE
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- ENDERMAN
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- ENDERMAN
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- WITHER
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- ZOMBIE_VILLAGER
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# World flags. These are boolean settings for various flags for this world
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# World flags. These are boolean settings for various flags for this world
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flags:
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flags:
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CREEPER_DAMAGE: true
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CREEPER_DAMAGE: true
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@ -156,8 +158,8 @@ world:
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BEACON: 500
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BEACON: 500
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TRAPDOOR: 500
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TRAPDOOR: 500
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PRESSURE_PLATE: 0
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PRESSURE_PLATE: 0
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ITEM_FRAME: 500
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PLACE_BLOCKS: 500
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PLACE_BLOCKS: 500
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ITEM_FRAME: 500
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CRAFTING: 0
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CRAFTING: 0
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SHEARING: 500
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SHEARING: 500
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ENCHANTING: 0
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ENCHANTING: 0
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@ -169,32 +171,34 @@ world:
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EXPERIENCE_PICKUP: 500
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EXPERIENCE_PICKUP: 500
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HOPPER: 500
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HOPPER: 500
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LEASH: 500
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LEASH: 500
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MOUNT_INVENTORY: 500
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BREAK_BLOCKS: 500
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BREAK_BLOCKS: 500
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MOUNT_INVENTORY: 500
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CHORUS_FRUIT: 500
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CHORUS_FRUIT: 500
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CONTAINER: 500
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CONTAINER: 500
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JUKEBOX: 500
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POTION_THROWING: 500
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POTION_THROWING: 500
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JUKEBOX: 500
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# These are the default settings for new islands
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# These are the default settings for new islands
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default-island-settings:
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default-island-settings:
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PVP_END: false
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PVP_END: false
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PVP_NETHER: false
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ANIMAL_SPAWN: true
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ANIMAL_SPAWN: true
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PVP_NETHER: false
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MONSTER_SPAWN: true
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MONSTER_SPAWN: true
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FIRE_SPREAD: true
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FIRE_SPREAD: true
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PVP_OVERWORLD: false
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PVP_OVERWORLD: false
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# These settings/flags are hidden from users
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# These settings/flags are hidden from users
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# Ops can toggle hiding in-game using SHIFT-LEFT-CLICK on flags in settings
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# Ops can toggle hiding in-game using SHIFT-LEFT-CLICK on flags in settings
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# Added since 1.4.1.
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hidden-flags: []
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hidden-flags: []
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# Visitor banned commands - Visitors to islands cannot use these commands in this world
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# Visitor banned commands - Visitors to islands cannot use these commands in this world
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visitor-banned-commands:
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visitor-banned-commands:
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- spawner
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- spawner
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- spawnmob
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- spawnmob
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# Falling banned commands - players cannot use these commands when falling
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# Falling banned commands - players cannot use these commands when falling
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# if the PREVENT_TELEPORT_WHEN_FALLING world setting flag is active
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# if the PREVENT_TELEPORT_WHEN_FALLING world setting flag is active
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# Added since 1.8.0.
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falling-banned-commands:
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falling-banned-commands:
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- warp
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- warp
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- spawn
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- spawn
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island:
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island:
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# Default max team size
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# Default max team size
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# Permission size cannot be less than the default below.
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# Permission size cannot be less than the default below.
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@ -227,10 +231,13 @@ island:
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# plugin may still reset the inventory when the world changes.
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# plugin may still reset the inventory when the world changes.
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inventory: false
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inventory: false
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# Reset health - if true, the player's health will be reset.
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# Reset health - if true, the player's health will be reset.
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# Added since 1.8.0.
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health: true
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health: true
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# Reset hunger - if true, the player's hunger will be reset.
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# Reset hunger - if true, the player's hunger will be reset.
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# Added since 1.8.0.
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hunger: true
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hunger: true
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# Reset experience points - if true, the player's experience will be reset.
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# Reset experience points - if true, the player's experience will be reset.
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# Added since 1.8.0.
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exp: false
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exp: false
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# Reset Ender Chest - if true, the player's Ender Chest will be cleared.
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# Reset Ender Chest - if true, the player's Ender Chest will be cleared.
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ender-chest: false
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ender-chest: false
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@ -245,10 +252,13 @@ island:
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# plugin may still reset the inventory when the world changes.
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# plugin may still reset the inventory when the world changes.
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inventory: false
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inventory: false
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# Reset health - if true, the player's health will be reset.
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# Reset health - if true, the player's health will be reset.
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# Added since 1.8.0.
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health: false
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health: false
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# Reset hunger - if true, the player's hunger will be reset.
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# Reset hunger - if true, the player's hunger will be reset.
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# Added since 1.8.0.
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hunger: false
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hunger: false
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# Reset experience - if true, the player's experience will be reset.
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# Reset experience - if true, the player's experience will be reset.
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# Added since 1.8.0.
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exp: false
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exp: false
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# Reset Ender Chest - if true, the player's Ender Chest will be cleared.
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# Reset Ender Chest - if true, the player's Ender Chest will be cleared.
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ender-chest: false
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ender-chest: false
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@ -268,10 +278,12 @@ island:
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# * Island creation can be resource-intensive, please consider the options below to help mitigate
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# * Island creation can be resource-intensive, please consider the options below to help mitigate
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# the potential issues, especially if you expect a lot of players to connect to your server
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# the potential issues, especially if you expect a lot of players to connect to your server
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# in a limited period of time.
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# in a limited period of time.
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# Added since 1.9.0.
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enable: false
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enable: false
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# Time in seconds after the player logged in, before his island gets created.
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# Time in seconds after the player logged in, before his island gets created.
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# If set to 0 or less, the island will be created directly upon the player's login.
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# If set to 0 or less, the island will be created directly upon the player's login.
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# It is recommended to keep this value under a minute's time.
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# It is recommended to keep this value under a minute's time.
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# Added since 1.9.0.
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delay: 5
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delay: 5
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# Toggles whether the island creation should be aborted if the player logged off while the
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# Toggles whether the island creation should be aborted if the player logged off while the
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# delay (see the option above) has not worn off yet.
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# delay (see the option above) has not worn off yet.
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@ -283,16 +295,24 @@ island:
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# * If the island creation started before the player logged off, it will continue.
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# * If the island creation started before the player logged off, it will continue.
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# If set to false, the player's island will be created even if he went offline in the meantime.
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# If set to false, the player's island will be created even if he went offline in the meantime.
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# Note this option has no effect if the delay (see the option above) is set to 0 or less.
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# Note this option has no effect if the delay (see the option above) is set to 0 or less.
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# Added since 1.9.0.
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abort-on-logout: true
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abort-on-logout: true
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# Toggles whether the player should be teleported automatically to his island when it is created.
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# If set to false, the player will be told his island is ready but will have to teleport to his island using the command.
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# Added since 1.10.0.
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teleport-player-to-island-when-created: true
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# Create Nether or End islands if they are missing when a player goes through a portal.
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# Create Nether or End islands if they are missing when a player goes through a portal.
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# Nether and End islands are usually pasted when a player makes their island, but if they are
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# Nether and End islands are usually pasted when a player makes their island, but if they are
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# missing for some reason, you can switch this on.
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# missing for some reason, you can switch this on.
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# Note that bedrock removal glitches can exploit this option.
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# Note that bedrock removal glitches can exploit this option.
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# Added since 1.10.0.
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create-missing-nether-end-islands: false
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create-missing-nether-end-islands: false
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commands:
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commands:
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# List of commands to run when a player joins.
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# List of commands to run when a player joins.
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# Added since 1.8.0.
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on-join: []
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on-join: []
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# list of commands to run when a player leaves.
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# list of commands to run when a player leaves.
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# Added since 1.8.0.
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on-leave: []
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on-leave: []
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sethome:
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sethome:
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nether:
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nether:
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@ -315,36 +335,36 @@ protection:
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# Geo restrict mobs.
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# Geo restrict mobs.
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# Mobs that exit the island space where they were spawned will be removed.
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# Mobs that exit the island space where they were spawned will be removed.
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geo-limit-settings:
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geo-limit-settings:
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- GHAST
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- GHAST
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- BAT
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- BAT
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- BLAZE
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- BLAZE
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# Invincible visitors. List of damages that will not affect visitors.
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# Invincible visitors. List of damages that will not affect visitors.
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# Make list blank if visitors should receive all damages
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# Make list blank if visitors should receive all damages
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invincible-visitors:
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invincible-visitors:
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- BLOCK_EXPLOSION
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- BLOCK_EXPLOSION
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- CONTACT
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- CONTACT
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- CUSTOM
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- CUSTOM
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- DROWNING
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- DROWNING
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- ENTITY_ATTACK
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- ENTITY_ATTACK
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- ENTITY_EXPLOSION
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- ENTITY_EXPLOSION
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- FALL
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- FALL
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- FALLING_BLOCK
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- FALLING_BLOCK
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- FIRE
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- FIRE
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- FIRE_TICK
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- FIRE_TICK
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- LAVA
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- LAVA
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- LIGHTNING
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- LIGHTNING
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- MAGIC
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- MAGIC
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- POISON
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- POISON
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- PROJECTILE
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- PROJECTILE
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- STARVATION
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- STARVATION
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- SUFFOCATION
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- SUFFOCATION
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- THORNS
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- THORNS
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- WITHER
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- WITHER
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- DRAGON_BREATH
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- DRAGON_BREATH
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- FLY_INTO_WALL
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- FLY_INTO_WALL
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- HOT_FLOOR
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- HOT_FLOOR
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- CRAMMING
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- CRAMMING
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- VOID
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- VOID
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do-not-edit-these-settings:
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do-not-edit-these-settings:
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# These settings should not be edited
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# These settings should not be edited
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reset-epoch: 0
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reset-epoch: 0
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