mirror of
https://github.com/BentoBoxWorld/BSkyBlock.git
synced 2024-11-22 11:45:36 +01:00
Moved folders to match Maven layout
Updated to FC-0.9
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2
pom.xml
2
pom.xml
@ -153,7 +153,7 @@
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<dependency>
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<groupId>world.bentobox</groupId>
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<artifactId>bentobox</artifactId>
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<version>FC-0.81</version>
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<version>FC-0.9</version>
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</dependency>
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<dependency>
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@ -11,6 +11,7 @@ import java.util.Set;
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import org.bukkit.Difficulty;
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import org.bukkit.GameMode;
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import org.bukkit.block.Biome;
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import org.bukkit.entity.EntityType;
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import world.bentobox.bentobox.api.addons.Addon;
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@ -129,6 +130,10 @@ public class Settings implements DataObject, WorldSettings {
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@ConfigComment("a new island for example. Options are SURVIVAL, CREATIVE, ADVENTURE, SPECTATOR")
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@ConfigEntry(path = "world.default-game-mode")
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private GameMode defaultGameMode = GameMode.SURVIVAL;
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@ConfigComment("The default biome for the overworld")
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@ConfigEntry(path = "world.default-biome")
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private Biome defaultBiome = Biome.PLAINS;
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// Nether
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@ConfigComment("Generate Nether - if this is false, the nether world will not be made and access to")
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@ -1167,5 +1172,19 @@ public class Settings implements DataObject, WorldSettings {
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return false;
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}
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/**
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* @return default biome
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*/
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public Biome getDefaultBiome() {
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return defaultBiome;
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}
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/**
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* @param defaultBiome the defaultBiome to set
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*/
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public void setDefaultBiome(Biome defaultBiome) {
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this.defaultBiome = defaultBiome;
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}
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}
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@ -24,11 +24,11 @@ public class ChunkGeneratorWorld extends ChunkGenerator {
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PerlinOctaveGenerator gen;
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/**
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* @param plugin - BSkyBlock plugin object
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* @param addon - BSkyBlock object
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*/
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public ChunkGeneratorWorld(BSkyBlock plugin) {
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public ChunkGeneratorWorld(BSkyBlock addon) {
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super();
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this.plugin = plugin;
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this.plugin = addon;
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}
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@Override
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@ -40,8 +40,12 @@ public class ChunkGeneratorWorld extends ChunkGenerator {
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if (plugin.getSettings().getSeaHeight() != 0) {
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for (int x = 0; x < 16; x++) {
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for (int z = 0; z < 16; z++) {
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if (world.getEnvironment().equals(Environment.NORMAL)) {
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biomeGrid.setBiome(x, z, plugin.getSettings().getDefaultBiome());
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}
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for (int y = 0; y < plugin.getSettings().getSeaHeight(); y++) {
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result.setBlock(x, y, z, Material.WATER);
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}
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}
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}
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@ -50,8 +54,6 @@ public class ChunkGeneratorWorld extends ChunkGenerator {
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return result;
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}
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// This needs to be set to return true to override minecraft's default
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// behavior
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@Override
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public boolean canSpawn(World world, int x, int z) {
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return true;
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