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Config added for pasting missing end or nether islands, default false
Stops bedrock removal glitch. Admins who need this can set it to true. https://github.com/BentoBoxWorld/BentoBox/issues/1063
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4
pom.xml
4
pom.xml
@ -59,13 +59,13 @@
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<powermock.version>2.0.2</powermock.version>
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<!-- More visible way how to change dependency versions -->
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<spigot.version>1.14.4-R0.1-SNAPSHOT</spigot.version>
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<bentobox.version>1.9.0-SNAPSHOT</bentobox.version>
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<bentobox.version>1.10.0-SNAPSHOT</bentobox.version>
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<!-- Revision variable removes warning about dynamic version -->
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<revision>${build.version}-SNAPSHOT</revision>
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<!-- Do not change unless you want different name for local builds. -->
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<build.number>-LOCAL</build.number>
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<!-- This allows to change between versions. -->
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<build.version>1.9.0</build.version>
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<build.version>1.10.0</build.version>
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</properties>
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<!-- Profiles will allow to automatically change build version. -->
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@ -327,6 +327,13 @@ public class Settings implements WorldSettings {
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@ConfigEntry(path = "island.create-island-on-first-login.abort-on-logout")
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private boolean createIslandOnFirstLoginAbortOnLogout = true;
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@ConfigComment("Create Nether or End islands if they are missing when a player goes through a portal.")
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@ConfigComment("Nether and End islands are usually pasted when a player makes their island, but if they are")
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@ConfigComment("missing for some reason, you can switch this on.")
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@ConfigComment("Note that bedrock removal glitches can exploit this option.")
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@ConfigEntry(path = "island.create-missing-nether-end-islands")
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private boolean pasteMissingIslands = false;
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// Commands
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@ConfigComment("List of commands to run when a player joins.")
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@ConfigEntry(path = "island.commands.on-join")
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@ -1398,4 +1405,19 @@ public class Settings implements WorldSettings {
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this.onLeaveResetXP = onLeaveResetXP;
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}
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/**
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* @return the pasteMissingIslands
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*/
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@Override
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public boolean isPasteMissingIslands() {
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return pasteMissingIslands;
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}
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/**
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* @param pasteMissingIslands the pasteMissingIslands to set
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*/
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public void setPasteMissingIslands(boolean pasteMissingIslands) {
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this.pasteMissingIslands = pasteMissingIslands;
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}
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}
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@ -91,9 +91,9 @@ world:
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# Mob white list - these mobs will NOT be removed when logging in or doing /island
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remove-mobs-whitelist:
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- PIG_ZOMBIE
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- ZOMBIE_VILLAGER
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- ENDERMAN
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- WITHER
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- ZOMBIE_VILLAGER
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# World flags. These are boolean settings for various flags for this world
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flags:
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CREEPER_DAMAGE: true
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@ -137,40 +137,40 @@ world:
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FROST_WALKER: 500
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COLLECT_LAVA: 500
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LEVER: 500
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HURT_MONSTERS: 0
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RIDING: 500
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ARMOR_STAND: 500
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HURT_MONSTERS: 0
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NAME_TAG: 500
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ARMOR_STAND: 500
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TRADING: 0
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EGGS: 500
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ITEM_DROP: 0
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NOTE_BLOCK: 0
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NETHER_PORTAL: 500
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CROP_TRAMPLE: 500
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ITEM_PICKUP: 0
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BREWING: 500
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CROP_TRAMPLE: 500
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DROPPER: 500
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BREWING: 500
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COLLECT_WATER: 500
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BUTTON: 500
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FIRE_EXTINGUISH: 500
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BEACON: 500
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TRAPDOOR: 500
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PRESSURE_PLATE: 0
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PLACE_BLOCKS: 500
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ITEM_FRAME: 500
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PLACE_BLOCKS: 500
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CRAFTING: 0
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ENCHANTING: 0
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SHEARING: 500
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BED: 500
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ENCHANTING: 0
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SPAWN_EGGS: 500
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BED: 500
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MILKING: 0
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DISPENSER: 500
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GATE: 0
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EXPERIENCE_PICKUP: 500
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HOPPER: 500
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LEASH: 500
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BREAK_BLOCKS: 500
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MOUNT_INVENTORY: 500
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BREAK_BLOCKS: 500
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CHORUS_FRUIT: 500
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CONTAINER: 500
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JUKEBOX: 500
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@ -178,8 +178,8 @@ world:
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# These are the default settings for new islands
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default-island-settings:
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PVP_END: false
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ANIMAL_SPAWN: true
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PVP_NETHER: false
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ANIMAL_SPAWN: true
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MONSTER_SPAWN: true
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FIRE_SPREAD: true
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PVP_OVERWORLD: false
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@ -284,10 +284,15 @@ island:
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# If set to false, the player's island will be created even if he went offline in the meantime.
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# Note this option has no effect if the delay (see the option above) is set to 0 or less.
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abort-on-logout: true
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# Create Nether or End islands if they are missing when a player goes through a portal.
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# Nether and End islands are usually pasted when a player makes their island, but if they are
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# missing for some reason, you can switch this on.
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# Note that bedrock removal glitches can exploit this option.
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create-missing-nether-end-islands: false
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commands:
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# List of commands to run when a player joins.
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on-join: []
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# List of commands to run when a player leaves.
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# list of commands to run when a player leaves.
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on-leave: []
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sethome:
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nether:
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