Release 1.6.0

This commit is contained in:
Florian CUNY 2019-08-14 11:32:29 +02:00
parent 61d5f9be9d
commit e11b7a19b6
1 changed files with 24 additions and 13 deletions

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@ -1,4 +1,4 @@
# BSkyBlock Configuration ${version}
# BSkyBlock Configuration 1.6.0
bskyblock:
command:
# Island Command. What command users will run to access their island.
@ -11,7 +11,7 @@ world:
# Friendly name for this world. Used in admin commands. Must be a single word
friendly-name: BSkyBlock
# Name of the world - if it does not exist then it will be generated.
# It acts like a prefix for nether and end (e.g. bskyblock-world, bskyblock-world_nether, bskyblock-world_end)
# It acts like a prefix for nether and end (e.g. bskyblock_world, bskyblock_world_nether, bskyblock_world_end)
world-name: bskyblock_world
# World difficulty setting - PEACEFUL, EASY, NORMAL, HARD
# Other plugins may override this setting
@ -19,17 +19,21 @@ world:
# Radius of island in blocks. (So distance between islands is twice this)
# It is the same for every dimension : Overworld, Nether and End.
# This value cannot be changed mid-game and the plugin will not start if it is different.
# /!\ BentoBox currently does not support changing this value mid-game. If you do need to change it, do a full reset of your databases and worlds.
distance-between-islands: 400
# Default protection range radius in blocks. Cannot be larger than distance.
# Admins can change protection sizes for players individually using /bsbadmin range set <player> <new range>
# or set this permission: bskyblock.island.range.<number>
# /!\ BentoBox currently does not support changing this value mid-game. If you do need to change it, do a full reset of your databases and worlds.
protection-range: 50
# Start islands at these coordinates. This is where new islands will start in the
# world. These must be a factor of your island distance, but the plugin will auto
# calculate the closest location on the grid. Islands develop around this location
# both positively and negatively in a square grid.
# If none of this makes sense, leave it at 0,0.
# /!\ BentoBox currently does not support changing this value mid-game. If you do need to change it, do a full reset of your databases and worlds.
start-x: 0
# /!\ BentoBox currently does not support changing this value mid-game. If you do need to change it, do a full reset of your databases and worlds.
start-z: 0
offset-x: 0
offset-z: 0
@ -45,6 +49,7 @@ world:
# Minimum is 0, which means you are playing Skyblock!
# If sea height is less than about 10, then players will drop right through it
# if it exists. Makes for an interesting variation on skyblock.
# /!\ BentoBox currently does not support changing this value mid-game. If you do need to change it, do a full reset of your databases and worlds.
sea-height: 0
# Maximum number of islands in the world. Set to -1 or 0 for unlimited.
# If the number of islands is greater than this number, it will stop players from creating islands.
@ -55,7 +60,7 @@ world:
# The default biome for the overworld
default-biome: PLAINS
# The maximum number of players a player can ban at any one time in this game mode.
# The permission bskyblock.ban.maxlimit.X where X is a number can also be used per player
# The permission acidisland.ban.maxlimit.X where X is a number can also be used per player
# -1 = unlimited
ban-limit: -1
nether:
@ -66,6 +71,7 @@ world:
# portal will return them back to their islands.
generate: true
# Islands in Nether. Change to false for standard vanilla nether.
# /!\ BentoBox currently does not support changing this value mid-game. If you do need to change it, do a full reset of your databases and worlds.
islands: true
# Make the nether roof, if false, there is nothing up there
# Change to false if lag is a problem from the generation
@ -78,14 +84,15 @@ world:
spawn-radius: 25
end:
generate: true
# /!\ BentoBox currently does not support changing this value mid-game. If you do need to change it, do a full reset of your databases and worlds.
islands: true
# /!\ This feature is experimental and might not work as expected or might not work at all.
dragon-spawn: false
# Mob white list - these mobs will NOT be removed when logging in or doing /island
remove-mobs-whitelist:
- WITHER
- PIG_ZOMBIE
- ENDERMAN
- WITHER
- ZOMBIE_VILLAGER
# World flags. These are boolean settings for various flags for this world
flags:
@ -106,7 +113,13 @@ world:
ITEM_FRAME_DAMAGE: false
# These are the default protection settings for new islands.
# The value is the minimum island rank required allowed to do the action
# Ranks are: Visitor = 0, Member = 900, Owner = 1000
# Ranks are the following:
# VISITOR = 0
# COOP = 200
# TRUSTED = 400
# MEMBER = 500
# SUB-OWNER = 900
# OWNER = 1000
default-island-flags:
HURT_ANIMALS: 500
REDSTONE: 500
@ -117,17 +130,15 @@ world:
FURNACE: 500
ANVIL: 500
FISH_SCOOPING: 500
FIRE: 500
END_PORTAL: 500
BREEDING: 500
HURT_VILLAGERS: 500
TNT: 500
FROST_WALKER: 500
TURTLE_EGGS: 500
FROST_WALKER: 500
COLLECT_LAVA: 500
LEVER: 500
RIDING: 500
HURT_MONSTERS: 0
RIDING: 500
ARMOR_STAND: 500
NAME_TAG: 500
TRADING: 0
@ -137,16 +148,16 @@ world:
NETHER_PORTAL: 500
CROP_TRAMPLE: 500
ITEM_PICKUP: 0
DROPPER: 500
BREWING: 500
DROPPER: 500
COLLECT_WATER: 500
BUTTON: 500
FIRE_EXTINGUISH: 500
BEACON: 500
TRAPDOOR: 500
PRESSURE_PLATE: 0
ITEM_FRAME: 500
PLACE_BLOCKS: 500
ITEM_FRAME: 500
CRAFTING: 0
ENCHANTING: 0
SHEARING: 500
@ -158,8 +169,8 @@ world:
EXPERIENCE_PICKUP: 500
HOPPER: 500
LEASH: 500
MOUNT_INVENTORY: 500
BREAK_BLOCKS: 500
MOUNT_INVENTORY: 500
CHORUS_FRUIT: 500
CONTAINER: 500
JUKEBOX: 500
@ -239,6 +250,7 @@ island:
# When a player joins a team, reset their death count
team-join-reset: true
# Reset player death count when they start a new island or reset an island
# Added since 1.6.0.
reset-on-new-island: true
protection:
# Geo restrict mobs.
@ -277,4 +289,3 @@ protection:
do-not-edit-these-settings:
# These settings should not be edited
reset-epoch: 0
uniqueId: config