BSkyBlock/src/main/java/world/bentobox/bskyblock/BSkyBlock.java

185 lines
6.4 KiB
Java

package world.bentobox.bskyblock;
import org.bukkit.World;
import org.bukkit.World.Environment;
import org.bukkit.entity.SpawnCategory;
import org.bukkit.WorldCreator;
import org.bukkit.WorldType;
import org.bukkit.event.Listener;
import org.bukkit.generator.ChunkGenerator;
import org.eclipse.jdt.annotation.Nullable;
import world.bentobox.bentobox.api.addons.GameModeAddon;
import world.bentobox.bentobox.api.commands.admin.DefaultAdminCommand;
import world.bentobox.bentobox.api.commands.island.DefaultPlayerCommand;
import world.bentobox.bentobox.api.configuration.Config;
import world.bentobox.bentobox.api.configuration.WorldSettings;
import world.bentobox.bskyblock.commands.IslandAboutCommand;
import world.bentobox.bskyblock.generators.ChunkGeneratorWorld;
/**
* Main BSkyBlock class - provides an island minigame in the sky
* @author tastybento
* @author Poslovitch
*/
public class BSkyBlock extends GameModeAddon implements Listener {
private static final String NETHER = "_nether";
private static final String THE_END = "_the_end";
// Settings
private Settings settings;
private ChunkGeneratorWorld chunkGenerator;
private final Config<Settings> configObject = new Config<>(this, Settings.class);
@Override
public void onLoad() {
// Save the default config from config.yml
saveDefaultConfig();
// Load settings from config.yml. This will check if there are any issues with it too.
loadSettings();
// Chunk generator
chunkGenerator = settings.isUseOwnGenerator() ? null : new ChunkGeneratorWorld(this);
// Register commands
playerCommand = new DefaultPlayerCommand(this)
{
@Override
public void setup()
{
super.setup();
new IslandAboutCommand(this);
}
};
adminCommand = new DefaultAdminCommand(this) {};
}
private boolean loadSettings() {
// Load settings again to get worlds
settings = configObject.loadConfigObject();
if (settings == null) {
// Disable
logError("BSkyBlock settings could not load! Addon disabled.");
setState(State.DISABLED);
return false;
}
return true;
}
@Override
public void onEnable(){
// Register this
registerListener(this);
}
@Override
public void onDisable() {
// Nothing to do here
}
@Override
public void onReload() {
if (loadSettings()) {
log("Reloaded BSkyBlock settings");
}
}
/**
* @return the settings
*/
public Settings getSettings() {
return settings;
}
@Override
public void createWorlds() {
String worldName = settings.getWorldName().toLowerCase();
if (getServer().getWorld(worldName) == null) {
log("Creating BSkyBlock world ...");
}
// Create the world if it does not exist
islandWorld = getWorld(worldName, World.Environment.NORMAL, chunkGenerator);
// Make the nether if it does not exist
if (settings.isNetherGenerate()) {
if (getServer().getWorld(worldName + NETHER) == null) {
log("Creating BSkyBlock's Nether...");
}
netherWorld = settings.isNetherIslands() ? getWorld(worldName, World.Environment.NETHER, chunkGenerator) : getWorld(worldName, World.Environment.NETHER, null);
}
// Make the end if it does not exist
if (settings.isEndGenerate()) {
if (getServer().getWorld(worldName + THE_END) == null) {
log("Creating BSkyBlock's End World...");
}
endWorld = settings.isEndIslands() ? getWorld(worldName, World.Environment.THE_END, chunkGenerator) : getWorld(worldName, World.Environment.THE_END, null);
}
}
/**
* Gets a world or generates a new world if it does not exist
* @param worldName2 - the overworld name
* @param env - the environment
* @param chunkGenerator2 - the chunk generator. If <tt>null</tt> then the generator will not be specified
* @return world loaded or generated
*/
private World getWorld(String worldName2, Environment env, ChunkGeneratorWorld chunkGenerator2) {
// Set world name
worldName2 = env.equals(World.Environment.NETHER) ? worldName2 + NETHER : worldName2;
worldName2 = env.equals(World.Environment.THE_END) ? worldName2 + THE_END : worldName2;
WorldCreator wc = WorldCreator.name(worldName2).type(WorldType.FLAT).environment(env);
World w = settings.isUseOwnGenerator() ? wc.createWorld() : wc.generator(chunkGenerator2).createWorld();
// Set spawn rates
// Set spawn rates
if (w != null && getSettings() != null) {
if (getSettings().getSpawnLimitMonsters() > 0) {
w.setSpawnLimit(SpawnCategory.MONSTER, getSettings().getSpawnLimitMonsters());
}
if (getSettings().getSpawnLimitAmbient() > 0) {
w.setSpawnLimit(SpawnCategory.AMBIENT, getSettings().getSpawnLimitAmbient());
}
if (getSettings().getSpawnLimitAnimals() > 0) {
w.setSpawnLimit(SpawnCategory.ANIMAL, getSettings().getSpawnLimitAnimals());
}
if (getSettings().getSpawnLimitWaterAnimals() > 0) {
w.setSpawnLimit(SpawnCategory.WATER_ANIMAL, getSettings().getSpawnLimitWaterAnimals());
}
if (getSettings().getTicksPerAnimalSpawns() > 0) {
w.setTicksPerSpawns(SpawnCategory.ANIMAL, getSettings().getTicksPerAnimalSpawns());
}
if (getSettings().getTicksPerMonsterSpawns() > 0) {
w.setTicksPerSpawns(SpawnCategory.MONSTER, getSettings().getTicksPerMonsterSpawns());
}
}
return w;
}
@Override
public WorldSettings getWorldSettings() {
return getSettings();
}
@Override
public @Nullable ChunkGenerator getDefaultWorldGenerator(String worldName, String id) {
return chunkGenerator;
}
@Override
public void saveWorldSettings() {
if (settings != null) {
configObject.saveConfigObject(settings);
}
}
/* (non-Javadoc)
* @see world.bentobox.bentobox.api.addons.Addon#allLoaded()
*/
@Override
public void allLoaded() {
// Save settings. This will occur after all addons have loaded
this.saveWorldSettings();
}
}