BSkyBlock/src/main/java/us/tastybento/bskyblock/commands/island/IslandResetCommand.java

121 lines
4.4 KiB
Java

package us.tastybento.bskyblock.commands.island;
import java.io.IOException;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.UUID;
import org.bukkit.GameMode;
import org.bukkit.entity.Player;
import us.tastybento.bskyblock.api.commands.CompositeCommand;
import us.tastybento.bskyblock.api.events.island.IslandEvent.Reason;
import us.tastybento.bskyblock.api.localization.TextVariables;
import us.tastybento.bskyblock.api.user.User;
import us.tastybento.bskyblock.database.objects.Island;
import us.tastybento.bskyblock.managers.island.NewIsland;
public class IslandResetCommand extends CompositeCommand {
private Map<UUID, Long> cooldown;
public IslandResetCommand(CompositeCommand islandCommand) {
super(islandCommand, "reset", "restart");
}
@Override
public void setup() {
cooldown = new HashMap<>();
setPermission("island.create");
setOnlyPlayer(true);
setDescription("commands.island.reset.description");
}
@Override
public boolean execute(User user, String label, List<String> args) {
// Check cooldown
if (getSettings().getResetWait() > 0 && onRestartWaitTime(user) > 0 && !user.isOp()) {
user.sendMessage("general.errors.you-must-wait", TextVariables.NUMBER, String.valueOf(onRestartWaitTime(user)));
return false;
}
if (!getIslands().hasIsland(getWorld(), user.getUniqueId())) {
user.sendMessage("general.errors.no-island");
return false;
}
if (!getIslands().isOwner(getWorld(), user.getUniqueId())) {
user.sendMessage("general.errors.not-leader");
return false;
}
if (getIslands().inTeam(getWorld(), user.getUniqueId())) {
user.sendMessage("commands.island.reset.must-remove-members");
return false;
}
if (getIWM().getResetLimit(getWorld()) >= 0 ) {
int resetsLeft = getIWM().getResetLimit(getWorld()) - getPlayers().getResets(getWorld(), user.getUniqueId());
if (resetsLeft <= 0) {
user.sendMessage("commands.island.reset.none-left");
return false;
} else {
// Notify how many resets are left
user.sendMessage("commands.island.reset.resets-left", TextVariables.NUMBER, String.valueOf(resetsLeft));
}
}
// Request confirmation
if (getSettings().isResetConfirmation()) {
this.askConfirmation(user, () -> resetIsland(user));
return true;
} else {
return resetIsland(user);
}
}
private boolean resetIsland(User user) {
// Reset the island
Player player = user.getPlayer();
player.setGameMode(GameMode.SPECTATOR);
// Get the player's old island
Island oldIsland = getIslands().getIsland(getWorld(), player.getUniqueId());
// Remove them from this island (it still exists and will be deleted later)
getIslands().removePlayer(getWorld(), player.getUniqueId());
// Remove money inventory etc.
if (getIWM().isOnLeaveResetEnderChest(getWorld())) {
user.getPlayer().getEnderChest().clear();
}
if (getIWM().isOnLeaveResetInventory(getWorld())) {
user.getPlayer().getInventory().clear();
}
if (getSettings().isUseEconomy() && getIWM().isOnLeaveResetMoney(getWorld())) {
// TODO: needs Vault
}
// Add a reset
getPlayers().addReset(getWorld(), user.getUniqueId());
// Create new island and then delete the old one
try {
NewIsland.builder()
.player(user)
.reason(Reason.RESET)
.oldIsland(oldIsland)
.build();
} catch (IOException e) {
getPlugin().logError("Could not create island for player. " + e.getMessage());
user.sendMessage("commands.island.create.unable-create-island");
return false;
}
setCooldown(user);
return true;
}
private int onRestartWaitTime(User user) {
if (!cooldown.containsKey(user.getUniqueId())) {
return 0;
}
return (int) (System.currentTimeMillis() - cooldown.get(user.getUniqueId()) / 1000);
}
private void setCooldown(User user) {
cooldown.put(user.getUniqueId(), System.currentTimeMillis() + (getSettings().getResetLimit() * 1000L));
}
}