BetterTridents/src/main/resources/config.yml

52 lines
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# BetterTridents #
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# by mfnalex (JEFF Media GbR)
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# Permissions #
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# bettertridents.savevoid
# Allows to use the "void-saving" feature
# Default: true
# When enabled, tridents enchanted with loyalty will be returned to the player
# instead of vanishing when falling into the void
# This is currently the only function of this plugin :P
void-saving: true
# When enabled, the Impaling enchantment behaves like in Bedrock edition: it deals extra damage to mobs
# touching water or rain.
# In 1.17+, this is no longer needed ( https://minecraft.fandom.com/wiki/Java_Edition_Combat_Test_4 )
bedrock-impaling: true
# When enabled, Drowned drop tridents as often as in Bedrock edition.
# Default Java Edition drop chance: 8.5% (up to 11.5% with Looting 3) for all Drowned holding a trident
# Bedrock Edition drop chance: 25% (up to 37% with Looting 3) for all Drowned holding a trident
bedrock-drop-chance: true
# When enabled, tridents thrown from the offhand will go back to the offhand slot when picked up
return-to-offhand: true
# When enabled, tridents enchanted with loyalty will be prevented from travelling through portals
disable-loyalty-portals: true
# Should we check for updates?
# When enabled, a message is printed in the console if a new version has
# been found, and OPs will be notified when they join the server.
# When set to true, we will check for updates on startup and every X hours
# When set to on-startup, we will only check on startup
# When set to false, don't check for updates
check-for-updates: true
# When check-for-updates is true, AngelChest will check every X hours
update-check-interval: 4
# Debug mode - you probably don't want this
debug: false
# NEVER CHANGE THE VALUES BELOW!
plugin-version: ${project.version}
config-version: ${config.version}