2020-08-25 19:25:31 +02:00
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/*
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* This file is part of BlueMap, licensed under the MIT License (MIT).
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*
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* Copyright (c) Blue (Lukas Rieger) <https://bluecolored.de>
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* Copyright (c) contributors
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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package de.bluecolored.bluemap.fabric;
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import com.flowpowered.math.vector.Vector3d;
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2022-10-10 17:46:57 +02:00
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import de.bluecolored.bluemap.common.plugin.text.Text;
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2022-06-06 22:51:26 +02:00
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import de.bluecolored.bluemap.common.serverinterface.Gamemode;
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import de.bluecolored.bluemap.common.serverinterface.Player;
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2024-02-07 20:43:37 +01:00
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import de.bluecolored.bluemap.common.serverinterface.ServerWorld;
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2020-08-25 19:25:31 +02:00
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import net.minecraft.entity.effect.StatusEffectInstance;
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import net.minecraft.entity.effect.StatusEffects;
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import net.minecraft.server.MinecraftServer;
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import net.minecraft.server.network.ServerPlayerEntity;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.world.GameMode;
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import net.minecraft.world.LightType;
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2022-04-20 22:54:27 +02:00
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import java.util.EnumMap;
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import java.util.Map;
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import java.util.UUID;
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public class FabricPlayer implements Player {
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private static final Map<GameMode, Gamemode> GAMEMODE_MAP = new EnumMap<>(GameMode.class);
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static {
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GAMEMODE_MAP.put(GameMode.ADVENTURE, Gamemode.ADVENTURE);
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GAMEMODE_MAP.put(GameMode.SURVIVAL, Gamemode.SURVIVAL);
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GAMEMODE_MAP.put(GameMode.CREATIVE, Gamemode.CREATIVE);
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GAMEMODE_MAP.put(GameMode.SPECTATOR, Gamemode.SPECTATOR);
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GAMEMODE_MAP.put(GameMode.NOT_SET, Gamemode.SURVIVAL);
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}
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private final UUID uuid;
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private Text name;
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private ServerWorld world;
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private Vector3d position;
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private Vector3d rotation;
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private int skyLight;
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private int blockLight;
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private boolean sneaking;
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private boolean invisible;
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private Gamemode gamemode;
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private final FabricMod mod;
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public FabricPlayer(UUID playerUuid, FabricMod mod) {
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this.uuid = playerUuid;
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this.mod = mod;
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update();
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}
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@Override
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public UUID getUuid() {
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return this.uuid;
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}
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@Override
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public Text getName() {
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return this.name;
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}
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@Override
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public ServerWorld getWorld() {
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return this.world;
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}
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@Override
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public Vector3d getPosition() {
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return this.position;
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}
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2022-06-27 01:13:48 +02:00
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@Override
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public Vector3d getRotation() {
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return rotation;
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}
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@Override
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public int getSkyLight() {
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return skyLight;
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}
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@Override
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public int getBlockLight() {
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return blockLight;
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}
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@Override
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public boolean isSneaking() {
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return this.sneaking;
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}
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@Override
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public boolean isInvisible() {
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return this.invisible;
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}
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@Override
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public Gamemode getGamemode() {
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return this.gamemode;
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}
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/**
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* Only call on server thread!
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*/
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public void update() {
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MinecraftServer server = mod.getServer();
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if (server == null) return;
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ServerPlayerEntity player = server.getPlayerManager().getPlayer(uuid);
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if (player == null) return;
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this.gamemode = GAMEMODE_MAP.get(player.interactionManager.getGameMode());
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if (this.gamemode == null) this.gamemode = Gamemode.SURVIVAL;
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StatusEffectInstance invis = player.getStatusEffect(StatusEffects.INVISIBILITY);
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this.invisible = invis != null && invis.getDuration() > 0;
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this.name = Text.of(player.getName().getString());
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Vec3d pos = player.getPos();
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this.position = new Vector3d(pos.getX(), pos.getY(), pos.getZ());
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this.rotation = new Vector3d(player.pitch, player.headYaw, 0);
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this.sneaking = player.isSneaking();
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2022-09-02 23:10:51 +02:00
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this.skyLight = player.getServerWorld().getLightingProvider().get(LightType.SKY).getLightLevel(player.getBlockPos());
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this.blockLight = player.getServerWorld().getLightingProvider().get(LightType.BLOCK).getLightLevel(player.getBlockPos());
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this.world = mod.getServerWorld(player.getServerWorld());
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}
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2020-08-25 19:25:31 +02:00
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}
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