BlueMap/BlueMapCommon/src/main/java/de/bluecolored/bluemap/common/rendermanager/WorldRegionRenderTask.java

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package de.bluecolored.bluemap.common.rendermanager;
import com.flowpowered.math.vector.Vector2i;
import de.bluecolored.bluemap.core.map.BmMap;
import de.bluecolored.bluemap.core.world.Grid;
import de.bluecolored.bluemap.core.world.Region;
import java.util.Collection;
import java.util.TreeSet;
public class WorldRegionRenderTask implements RenderTask {
private final BmMap map;
private final Vector2i worldRegion;
private final boolean force;
private TreeSet<Vector2i> tiles;
private int tileCount;
private long startTime;
private volatile int atWork;
private volatile boolean cancelled;
public WorldRegionRenderTask(BmMap map, Vector2i worldRegion) {
this(map, worldRegion, false);
}
public WorldRegionRenderTask(BmMap map, Vector2i worldRegion, boolean force) {
this.map = map;
this.worldRegion = worldRegion;
this.force = force;
this.tiles = null;
this.tileCount = -1;
this.startTime = -1;
this.atWork = 0;
this.cancelled = false;
}
private synchronized void init() {
tiles = new TreeSet<>();
startTime = System.currentTimeMillis();
long changesSince = 0;
if (!force) changesSince = map.getRenderState().getRenderTime(worldRegion);
Region region = map.getWorld().getRegion(worldRegion.getX(), worldRegion.getY());
Collection<Vector2i> chunks = region.listChunks(changesSince);
Grid tileGrid = map.getHiresModelManager().getTileGrid();
Grid chunkGrid = map.getWorld().getChunkGrid();
for (Vector2i chunk : chunks) {
Vector2i tileMin = chunkGrid.getCellMin(chunk, tileGrid);
Vector2i tileMax = chunkGrid.getCellMax(chunk, tileGrid);
for (int x = tileMin.getX(); x < tileMax.getX(); x++) {
for (int z = tileMin.getY(); z < tileMax.getY(); z++) {
tiles.add(new Vector2i(x, z));
}
}
}
this.tileCount = tiles.size();
if (tiles.isEmpty()) complete();
}
@Override
public void doWork() {
if (cancelled) return;
Vector2i tile;
synchronized (this) {
if (tiles == null) init();
if (tiles.isEmpty()) return;
tile = tiles.pollFirst();
this.atWork++;
}
map.renderTile(tile); // <- actual work
synchronized (this) {
this.atWork--;
if (atWork <= 0 && tiles.isEmpty() && !cancelled) {
complete();
}
}
}
private void complete() {
map.getRenderState().setRenderTime(worldRegion, startTime);
}
@Override
public boolean hasMoreWork() {
return !cancelled && !tiles.isEmpty();
}
@Override
public double estimateProgress() {
if (tiles == null) return 0;
if (tileCount == 0) return 1;
double remainingTiles = tiles.size();
return remainingTiles / this.tileCount;
}
@Override
public void cancel() {
this.cancelled = true;
synchronized (this) {
if (tiles != null) this.tiles.clear();
}
}
@Override
public boolean equals(Object o) {
if (this == o) return true;
if (o == null || getClass() != o.getClass()) return false;
WorldRegionRenderTask that = (WorldRegionRenderTask) o;
return force == that.force && map.equals(that.map) && worldRegion.equals(that.worldRegion);
}
@Override
public int hashCode() {
return worldRegion.hashCode();
}
}