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Fix bug that caused the lowres to be saved to disk constantly
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@ -127,8 +127,10 @@ private void renderThread() {
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RenderTask task = renderTasks.peek();
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if (task != null) {
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ticket = task.poll();
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if (task.isFinished()) renderTasks.poll();
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task.getMapType().getTileRenderer().save();
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if (task.isFinished()) {
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renderTasks.poll();
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task.getMapType().getTileRenderer().save();
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}
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}
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}
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}
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