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Fix the fix
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@ -87,7 +87,7 @@ export class MouseAngleControls {
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this.manager.angle += this.deltaAngle * smoothing * this.speed * this.pixelToSpeedMultiplierY;
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if (this.dynamicDistance && this.manager.distance > this.manager.controls.minDistance) {
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if (this.dynamicDistance) {
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let targetDistance = this.startDistance
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targetDistance = Math.min(targetDistance, MapControls.getMaxDistanceForPerspectiveAngle(this.manager.angle));
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targetDistance = Math.max(targetDistance, this.manager.controls.minDistance);
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