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Add render configuration to the core
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/*
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* This file is part of BlueMap, licensed under the MIT License (MIT).
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*
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* Copyright (c) Blue (Lukas Rieger) <https://bluecolored.de>
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* Copyright (c) contributors
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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package de.bluecolored.bluemap.core.config;
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import java.io.File;
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import java.io.IOException;
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import java.net.InetAddress;
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import java.nio.file.Path;
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import java.util.ArrayList;
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import java.util.Collection;
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import org.apache.commons.io.FileUtils;
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import com.google.common.base.Preconditions;
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import de.bluecolored.bluemap.core.render.RenderSettings;
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import de.bluecolored.bluemap.core.web.WebServerConfig;
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import ninja.leaping.configurate.ConfigurationNode;
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import ninja.leaping.configurate.commented.CommentedConfigurationNode;
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import ninja.leaping.configurate.hocon.HoconConfigurationLoader;
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import ninja.leaping.configurate.loader.ConfigurationLoader;
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public class ConfigurationFile implements WebServerConfig {
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private String configVersion;
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private boolean webserverEnabled;
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private int webserverPort;
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private int webserverMaxConnections;
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private InetAddress webserverBindAdress;
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private Path webRoot;
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private Path webDataPath;
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private int renderThreadCount;
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private Collection<MapConfig> mapConfigs;
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private ConfigurationFile(File configFile) throws IOException {
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ConfigurationLoader<CommentedConfigurationNode> configLoader = HoconConfigurationLoader.builder()
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.setFile(configFile)
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.build();
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CommentedConfigurationNode rootNode = configLoader.load();
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configVersion = rootNode.getNode("version").getString("-");
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loadWebConfig(rootNode.getNode("web"));
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int defaultCount = (int) Math.max(Math.min((double) Runtime.getRuntime().availableProcessors() * 0.75, 16), 1);
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renderThreadCount = rootNode.getNode("renderThreadCount").getInt(defaultCount);
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if (renderThreadCount <= 0) renderThreadCount = defaultCount;
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loadMapConfigs(rootNode.getNode("maps"));
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}
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private void loadWebConfig(ConfigurationNode node) throws IOException {
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webserverEnabled = node.getNode("enabled").getBoolean(false);
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String webRootString = node.getNode("webroot").getString();
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if (webserverEnabled && webRootString == null) throw new IOException("Invalid configuration: Node web.webroot is not defined");
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webRoot = toFolder(webRootString);
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if (webserverEnabled) {
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webserverPort = node.getNode("port").getInt(8100);
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webserverMaxConnections = node.getNode("maxConnectionCount").getInt(100);
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String webserverBindAdressString = node.getNode("ip").getString("");
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if (webserverBindAdressString.isEmpty()) {
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webserverBindAdress = InetAddress.getLocalHost();
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} else {
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webserverBindAdress = InetAddress.getByName(webserverBindAdressString);
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}
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}
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String webDataString = node.getNode("data").getString();
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if (webDataString != null)
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webDataPath = toFolder(webDataString);
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else if (webRoot != null)
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webDataPath = webRoot.resolve("data");
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else
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throw new IOException("Invalid configuration: Node web.data is not defined in config");
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}
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private void loadMapConfigs(ConfigurationNode node) throws IOException {
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mapConfigs = new ArrayList<>();
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for (ConfigurationNode mapConfigNode : node.getChildrenList()) {
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mapConfigs.add(new MapConfig(mapConfigNode));
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}
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}
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public boolean isWebserverEnabled() {
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return webserverEnabled;
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}
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public Path getWebDataPath() {
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return webDataPath;
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}
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@Override
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public int getWebserverPort() {
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return webserverPort;
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}
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@Override
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public int getWebserverMaxConnections() {
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return webserverMaxConnections;
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}
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@Override
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public InetAddress getWebserverBindAdress() {
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return webserverBindAdress;
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}
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@Override
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public Path getWebRoot() {
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return webRoot;
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}
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public String getConfigVersion() {
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return configVersion;
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}
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public int getRenderThreadCount() {
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return renderThreadCount;
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}
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public Collection<MapConfig> getMapConfigs(){
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return mapConfigs;
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}
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private Path toFolder(String pathString) throws IOException {
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Preconditions.checkNotNull(pathString);
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File file = new File(pathString);
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if (file.exists() && !file.isDirectory()) throw new IOException("Invalid configuration: Path '" + file.getAbsolutePath() + "' is a file (should be a directory)");
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if (!file.exists() && !file.mkdirs()) throw new IOException("Invalid configuration: Folders to path '" + file.getAbsolutePath() + "' could not be created");
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return file.toPath();
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}
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public static ConfigurationFile loadOrCreate(File configFile) throws IOException {
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if (!configFile.exists()) {
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configFile.getParentFile().mkdirs();
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FileUtils.copyURLToFile(ConfigurationFile.class.getResource("/bluemap.conf"), configFile, 10000, 10000);
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}
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return new ConfigurationFile(configFile);
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}
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public class MapConfig implements RenderSettings {
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private String id;
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private String name;
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private String world;
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private boolean renderCaves;
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private float ambientOcclusion;
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private float lighting;
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private int maxY, minY, sliceY;
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private int hiresTileSize;
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private float hiresViewDistance;
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private int lowresPointsPerHiresTile;
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private int lowresPointsPerLowresTile;
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private float lowresViewDistance;
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private MapConfig(ConfigurationNode node) throws IOException {
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this.id = node.getNode("id").getString("");
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if (id.isEmpty()) throw new IOException("Invalid configuration: Node maps[?].id is not defined");
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this.name = node.getNode("name").getString(id);
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this.world = node.getNode("world").getString("");
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if (world.isEmpty()) throw new IOException("Invalid configuration: Node maps[?].world is not defined");
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this.renderCaves = node.getNode("renderCaves").getBoolean(false);
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this.ambientOcclusion = node.getNode("ambientOcclusion").getFloat(0.25f);
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this.lighting = node.getNode("lighting").getFloat(0.8f);
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this.maxY = node.getNode("maxY").getInt(RenderSettings.super.getMaxY());
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this.minY = node.getNode("minY").getInt(RenderSettings.super.getMinY());
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this.sliceY = node.getNode("sliceY").getInt(RenderSettings.super.getSliceY());
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this.hiresTileSize = node.getNode("hires", "tileSize").getInt(32);
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this.hiresViewDistance = node.getNode("hires", "viewDistance").getFloat(3.5f);
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this.lowresPointsPerHiresTile = node.getNode("lowres", "pointsPerHiresTile").getInt(4);
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this.lowresPointsPerLowresTile = node.getNode("lowres", "pointsPerLowresTile").getInt(50);
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this.lowresViewDistance = node.getNode("lowres", "viewDistance").getFloat(4f);
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//check valid configuration values
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double blocksPerPoint = (double) this.hiresTileSize / (double) this.lowresPointsPerHiresTile;
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if (blocksPerPoint != Math.floor(blocksPerPoint)) throw new IOException("Invalid configuration: Invalid map resolution settings of map " + id + ": hires.tileSize / lowres.pointsPerTile has to be an integer result");
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}
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public String getId() {
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return id;
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}
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public String getName() {
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return name;
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}
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public String getWorldId() {
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return world;
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}
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public boolean isRenderCaves() {
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return renderCaves;
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}
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@Override
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public float getAmbientOcclusionStrenght() {
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return ambientOcclusion;
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}
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@Override
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public float getLightShadeMultiplier() {
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return lighting;
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}
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public int getHiresTileSize() {
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return hiresTileSize;
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}
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public float getHiresViewDistance() {
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return hiresViewDistance;
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}
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public int getLowresPointsPerHiresTile() {
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return lowresPointsPerHiresTile;
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}
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public int getLowresPointsPerLowresTile() {
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return lowresPointsPerLowresTile;
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}
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public float getLowresViewDistance() {
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return lowresViewDistance;
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}
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@Override
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public boolean isExcludeFacesWithoutSunlight() {
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return !isRenderCaves();
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}
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@Override
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public int getMaxY() {
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return maxY;
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}
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@Override
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public int getMinY() {
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return minY;
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}
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@Override
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public int getSliceY() {
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return sliceY;
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}
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}
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}
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152
BlueMapCore/src/main/resources/bluemap.conf
Normal file
152
BlueMapCore/src/main/resources/bluemap.conf
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## ##
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## BlueMap ##
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## ##
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## by Blue (Lukas Rieger) ##
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## http://bluecolored.de/ ##
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## ##
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# !! Don't change this !!
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# This is used to detect version-changes in the configuration
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# and update configuration correctly.
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version: "1.0.0"
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web {
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# With this setting you can disable the web-server.
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# This is usefull if you want to only render the map-data for later use, or if you setup your own webserver.
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enabled: true
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# The webroot of the website that displays the map.
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webroot: "bluemap/web"
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# The IP-Adress that the webserver binds to.
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# If this setting is commented out, bluemap tries to find the default ip-adress of your system.
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# If you only want to access it locally use "localhost".
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#ip: "localhost"
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#ip: "127.0.0.1"
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# The port that the webserver listenes to.
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# Default is 8100
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port: 8100
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# Max number of simultaneous connections that the webserver allows
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# Default is 100
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maxConnectionCount: 100
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# Unncomment this to override the path where bluemap stores the data-files.
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# Default is "<webroot>/data"
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#data: "path/to/data/folder"
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}
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# This changes the amount of threads that BlueMap will use to render the maps.
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# A higher value can improve render-speed but could impact performance on the host machine.
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# This should be always below or equal to the number of available processor-cores.
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# If this value is commented out BlueMap tries to find the optimal thread count to max out render-performance
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#renderThreadCount: 2
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# This is an array with multiple configured maps.
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# You can define multiple maps, for different worlds with different render-settings here
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maps: [
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{
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# The id of this map
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# Should only contain word-charactes: [a-zA-Z0-9_]
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id: "world"
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# The name of this map
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# This defines the display name of this map, you can change this at any time
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# Default is the id of this map
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name: "World"
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# The path to the save-folder of the world to render
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world: "world"
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# If this is false, BlueMap tries to omit all blocks that are not visible from above-ground.
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# More specific: Block-Faces that have a sunlight/skylight value of 0 are removed.
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# This improves the performance of the map on slower devices by a lot, but might cause some blocks to disappear that should normally be visible.
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# Default is false
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renderCaves: false
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# AmbientOcclusion adds soft shadows into corners, which gives the map a much better look.
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# This has only a small impact on render-time and has no impact on the web-performance of the map.
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# The value defines the strength of the shading, a value of 0 disables ambientOcclusion.
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# Default is 0.25
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ambientOcclusion: 0.25
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# Lighting uses the light-data in minecraft to shade each block-face.
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# If this is enabled, caves and inside buildings without torches will be darker.
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# The value defines the strength of the shading and a value of 0 disables lighting (every block will be fully lit).
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# Default is 0.8
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lighting: 0.8
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# Using this, BlueMap pretends that every Block above the defined value is AIR.
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# Default is disabled
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#sliceY: 90
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# With the below values you can just not render blocks at certain heights.
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# This can be used to ignore the nethers ceiling.
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# Default is no min or max y value
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#minY: 50
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#maxY: 126
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# HIRES is the high-resolution render of the map. Where you see every block.
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hires {
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# Defines the size of one map-tile in blocks.
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# If you change this value, the lowres values might need adjustment as well!
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# Default is 32
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tileSize: 32
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# The View-Distance for hires tiles on the web-map (the value is the radius in tiles)
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# Default is 3.5
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viewDistance: 3.5
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}
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# LOWRES is the low-resolution render of the map. THats the model that you see if you zoom far out to get an overview.
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lowres {
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||||||
|
# Defines resolution of the lowres model. E.g. If the hires.tileSize is 32, a value of 4 means that every 8*8 blocks will be summarized by one point on the lowres map.
|
||||||
|
# Calculation: 32 / 4 = 8
|
||||||
|
# You can only use values that result in an integer if you use the above calculation!
|
||||||
|
# Default is 4
|
||||||
|
pointsPerHiresTile: 4
|
||||||
|
|
||||||
|
# Defines the size of one lowres-map-tile in points.
|
||||||
|
# Default is 50
|
||||||
|
pointsPerLowresTile: 50
|
||||||
|
|
||||||
|
# The View-Distance for lowres tiles on the web-map (the value is the radius in tiles)
|
||||||
|
# Default is 4
|
||||||
|
viewDistance: 4
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
# Here another example for the End-Map
|
||||||
|
# Things we dont want to change from default we can just omit
|
||||||
|
{
|
||||||
|
id: "end"
|
||||||
|
name: "End"
|
||||||
|
world: "world/DIM1"
|
||||||
|
|
||||||
|
# In the end is no light, so we need to enable this or we don't see anything.
|
||||||
|
renderCaves: true
|
||||||
|
|
||||||
|
# Same here, we don't want a dark map. But not completely disabled, so we see the effect of e.g torches.
|
||||||
|
lighting: 0.4
|
||||||
|
}
|
||||||
|
|
||||||
|
# Here another example for the Nether-Map
|
||||||
|
{
|
||||||
|
id: "nether"
|
||||||
|
name: "Nether"
|
||||||
|
world: "world/DIM-1"
|
||||||
|
|
||||||
|
renderCaves: true
|
||||||
|
lighting: 0.6
|
||||||
|
|
||||||
|
# We slice the whole world at y:90 so evrery block above 90 will be air.
|
||||||
|
# This way we dont render the nethers ceiling.
|
||||||
|
sliceY: 90
|
||||||
|
|
||||||
|
# Instead of slicing we also could do this, that would look like an x-ray view through the ceiling.
|
||||||
|
#maxY: 126
|
||||||
|
}
|
||||||
|
|
||||||
|
]
|
Loading…
Reference in New Issue
Block a user