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Fix tall non-animated textures getting cut off (#472)
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@ -374,7 +374,7 @@ private void loadTextures(Path root) throws IOException {
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if (!usedTextures.contains(resourcePath)) return null; // don't load unused textures
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try (InputStream in = Files.newInputStream(file)) {
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return Texture.from(resourcePath, ImageIO.read(in));
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return Texture.from(resourcePath, ImageIO.read(in), Files.exists(file.resolveSibling(file.getFileName() + ".mcmeta")));
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}
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}, textures));
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@ -99,8 +99,12 @@ public void unloadImageData() {
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}
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public static Texture from(ResourcePath<Texture> resourcePath, BufferedImage image) throws IOException {
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return from(resourcePath, image, true);
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}
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public static Texture from(ResourcePath<Texture> resourcePath, BufferedImage image, boolean animated) throws IOException {
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//crop off animation frames
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if (image.getHeight() > image.getWidth()){
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if (animated && image.getHeight() > image.getWidth()){
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image = image.getSubimage(0, 0, image.getWidth(), image.getWidth());
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}
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