Add default configs, generalize CLI and Plugins into BlueMapService and reimplement Plugin and CLI

This commit is contained in:
Blue (Lukas Rieger) 2020-08-24 23:58:11 +02:00
parent b9763a0963
commit b6c4971420
54 changed files with 1141 additions and 870 deletions

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@ -1,17 +0,0 @@
accept-download: false
metrics: true
renderThreadCount: -2
data: "bluemap"
webroot: "bluemap/web"
useCookies: true
webserver {
enabled: true
port: 8100
maxConnectionCount: 100
}
liveUpdates {
enabled: true
hiddenGameModes: []
hideInvisible: true
hideSneaking: false
}

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@ -0,0 +1,4 @@
accept-download: false
renderThreadCount: -2
metrics: true
data: "bluemap"

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@ -0,0 +1,31 @@
## ##
## BlueMap ##
## Core-Config ##
## ##
# By changing the setting (accept-download) below to TRUE you are indicating that you have accepted mojang's EULA (https://account.mojang.com/documents/minecraft_eula),
# you confirm that you own a license to Minecraft (Java Edition)
# and you agree that BlueMap will download and use this file for you: %minecraft-client-url%
# (Alternatively you can download the file yourself and store it here: <data>/minecraft-client-%minecraft-client-version%.jar)
# This file contains resources that belong to mojang and you must not redistribute it or do anything else that is not compliant with mojang's EULA.
# BlueMap uses resources in this file to generate the 3D-Models used for the map and texture them. (BlueMap will not work without those resources.)
# %datetime-iso%
accept-download: false
# This changes the amount of threads that BlueMap will use to render the maps.
# A higher value can improve render-speed but could impact performance on the host machine.
# This should be always below or equal to the number of available processor-cores.
# Zero or a negative value means the amount of of available processor-cores subtracted by the value.
# (So a value of -2 with 6 cores results in 4 render-processes)
# Default is -2
renderThreadCount: -2
# If this is true, BlueMap might send really basic metrics reports containg only the implementation-type and the version that is being used to https://metrics.bluecolored.de/bluemap/
# This allows me to track the basic usage of BlueMap and helps me stay motivated to further develop this tool! Please leave it on :)
# An example report looks like this: {"implementation":"bukkit","version":"%version%"}
# Default is true
metrics: true
# The folder where bluemap saves data-files it needs during runtime or to save e.g. the render-progress to resume it later.
# Default is "bluemap"
data: "bluemap"

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@ -0,0 +1,5 @@
liveUpdates: true
skinDownload: true
hiddenGameModes: []
hideInvisible: true
hideSneaking: false

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@ -0,0 +1,27 @@
## ##
## BlueMap ##
## Plugin-Config ##
## ##
# If the server should send live-updates and player-positions.
# This only works if the integrated webserver is enabled.
# Default is true
liveUpdates: true
# Download the skin from mojang-serves when a player joins your server, so it can be used for the player-markers.
# Default is true
skinDownload: true
# A list of gamemodes that will prevent a player from appearing on the map.
# Possible values are: survival, creative, spectator, adventure
hiddenGameModes: [
"spectator"
]
# If this is true, players that have an invisibility (potion-)effect will be hidden on the map.
# Default is true
hideInvisible: true
# If this is true, players that are sneaking will be hidden on the map.
# Default is false
hideSneaking: false

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@ -0,0 +1,3 @@
webroot: "bluemap/web"
useCookies: true
maps: []

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@ -1,68 +1,16 @@
## ##
## BlueMap ##
## ##
## by Blue (Lukas Rieger) ##
## http://bluecolored.de/ ##
## Render-Config ##
## ##
# By changing the setting (accept-download) below to TRUE you are indicating that you have accepted mojang's EULA (https://account.mojang.com/documents/minecraft_eula),
# you confirm that you own a license to Minecraft (Java Edition)
# and you agree that BlueMap will download and use this file for you: %minecraft-client-url%
# (Alternatively you can download the file yourself and store it here: <data>/minecraft-client-%minecraft-client-version%.jar)
# This file contains resources that belong to mojang and you must not redistribute it or do anything else that is not compliant with mojang's EULA.
# BlueMap uses resources in this file to generate the 3D-Models used for the map and texture them. (BlueMap will not work without those resources.)
# %datetime-iso%
accept-download: false
# This changes the amount of threads that BlueMap will use to render the maps.
# A higher value can improve render-speed but could impact performance on the host machine.
# This should be always below or equal to the number of available processor-cores.
# Zero or a negative value means the amount of of available processor-cores subtracted by the value.
# (So a value of -2 with 6 cores results in 4 render-processes)
# Default is -2
renderThreadCount: -2
# If this is true, BlueMap might send really basic metrics reports containg only the implementation-type and the version that is being used to https://metrics.bluecolored.de/bluemap/
# This allows me to track the basic usage of BlueMap and helps me stay motivated to further develop this tool! Please leave it on :)
# An example report looks like this: {"implementation":"bukkit","version":"%version%"}
metrics: true
# The folder where bluemap saves data-files it needs during runtime or to save e.g. the render-progress to resume it later.
data: "bluemap"
# The webroot of the website that displays the map.
# The folder (webroot) where the map-data and web-application files will be saved.
# Default is "bluemap/web"
webroot: "bluemap/web"
# Unncomment this to override the path where bluemap stores the data-files.
# Default is "<webroot>/data"
#webdata: "path/to/data/folder"
# If the web-application should use cookies to save the configurations of a user.
# Default is true
useCookies: true
webserver {
# With this setting you can disable the integrated web-server.
# This is usefull if you want to only render the map-data for later use, or if you setup your own webserver.
# Default is enabled
enabled: true
# The IP-Adress that the webserver binds to.
# Use "0.0.0.0" to bind to all available local adresses.
# If you only want to access it locally use "localhost".
# Default is "0.0.0.0"
#ip: "localhost"
#ip: "127.0.0.1"
# The port that the webserver listenes to.
# Default is 8100
port: 8100
# Max number of simultaneous connections that the webserver allows
# Default is 100
maxConnectionCount: 100
}
# This is an array with multiple configured maps.
# You can define multiple maps, for different worlds with different render-settings here
maps: [
@ -129,6 +77,16 @@ maps: [
# Changing this value requires a re-render of the map.
# Default is true
useCompression: true
# Normally BlueMap detects if a chunk has not yet generated it's light-data and omits rendering those chunks.
# If this is set to true BlueMap will render Chunks even if there is no light-data!
# This can be usefull for example if some mod prevents light-data from being saved correctly.
# However, this also has a few drawbacks:
# - For those chunks, every block will always be fully lit
# - Night-mode might not work correctly
# - Caves will always be rendered (ignoring the 'renderCaves' setting)
# Default is false
ignoreMissingLightData: false
}
# Here another example for the End-Map
@ -166,23 +124,3 @@ maps: [
}
]
liveUpdates {
# If the server should send live-updates and player-positions.
# Default is true
enabled: true
# A list of gamemodes that will prevent a player from appearing on the map.
# Possible values are: survival, creative, spectator, adventure
hiddenGameModes: [
"spectator"
]
# If this is true, players that have an invisibility (potion-)effect will be hidden on the map.
# Default is true
hideInvisible: true
# If this is true, players that are sneaking will be hidden on the map.
# Default is false
hideSneaking: false
}

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@ -0,0 +1,4 @@
enabled: true
webroot: "bluemap/web"
port: 8100
maxConnectionCount: 100

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@ -0,0 +1,29 @@
## ##
## BlueMap ##
## Webserver-Config ##
## ##
# With this setting you can disable the integrated web-server.
# This is usefull if you want to only render the map-data for later use, or if you setup your own webserver.
# Default is enabled
enabled: true
# The webroot that the server will host to the web.
# Usually this should be set to the same directory like in the Core-Config!
# Default is "bluemap/web"
webroot: "bluemap/web"
# The IP-Adress that the webserver binds to.
# Use "0.0.0.0" to bind to all available local adresses.
# If you only want to access it locally use "localhost".
# Default is "0.0.0.0"
#ip: "localhost"
#ip: "123.45.6.78"
# The port that the webserver listenes to.
# Default is 8100
port: 8100
# Max number of simultaneous connections that the webserver allows
# Default is 100
maxConnectionCount: 100

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@ -10,7 +10,7 @@ jar {
}
build.dependsOn shadowJar {
destinationDir = file '../build/release'
destinationDir = file '../build/unsupported'
archiveFileName = "BlueMap-${version}-cli.jar"
//relocate 'com.flowpowered.math', 'de.bluecolored.shadow.flowpowered.math' //DON'T relocate this, because the API depends on it

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@ -32,14 +32,7 @@ import java.io.FileOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
import java.net.URL;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collection;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.UUID;
import java.util.zip.GZIPInputStream;
import java.util.zip.GZIPOutputStream;
@ -50,137 +43,47 @@ import org.apache.commons.cli.HelpFormatter;
import org.apache.commons.cli.Option;
import org.apache.commons.cli.Options;
import org.apache.commons.cli.ParseException;
import org.apache.commons.io.FileUtils;
import org.apache.commons.lang3.time.DurationFormatUtils;
import com.flowpowered.math.GenericMath;
import com.flowpowered.math.vector.Vector2i;
import com.google.common.base.Preconditions;
import de.bluecolored.bluemap.common.BlueMapWebServer;
import de.bluecolored.bluemap.common.BlueMapService;
import de.bluecolored.bluemap.common.MapType;
import de.bluecolored.bluemap.common.MissingResourcesException;
import de.bluecolored.bluemap.common.RenderManager;
import de.bluecolored.bluemap.common.RenderTask;
import de.bluecolored.bluemap.core.config.ConfigManager;
import de.bluecolored.bluemap.core.config.CoreConfig;
import de.bluecolored.bluemap.core.config.CoreConfig.MapConfig;
import de.bluecolored.bluemap.core.BlueMap;
import de.bluecolored.bluemap.core.config.WebServerConfig;
import de.bluecolored.bluemap.core.logger.Logger;
import de.bluecolored.bluemap.core.mca.MCAWorld;
import de.bluecolored.bluemap.core.metrics.Metrics;
import de.bluecolored.bluemap.core.render.RenderSettings;
import de.bluecolored.bluemap.core.render.TileRenderer;
import de.bluecolored.bluemap.core.render.hires.HiresModelManager;
import de.bluecolored.bluemap.core.render.lowres.LowresModelManager;
import de.bluecolored.bluemap.core.resourcepack.ParseResourceException;
import de.bluecolored.bluemap.core.resourcepack.ResourcePack;
import de.bluecolored.bluemap.core.web.WebFilesManager;
import de.bluecolored.bluemap.core.web.FileRequestHandler;
import de.bluecolored.bluemap.core.web.WebSettings;
import de.bluecolored.bluemap.core.world.SlicedWorld;
import de.bluecolored.bluemap.core.world.World;
import de.bluecolored.bluemap.core.webserver.HttpRequestHandler;
import de.bluecolored.bluemap.core.webserver.WebServer;
public class BlueMapCLI {
private ConfigManager configManager;
private File configFolder;
private ResourcePack resourcePack;
private boolean forceRender;
public BlueMapCLI(ConfigManager configManager, File configFolder, boolean forceRender) {
this.configManager = configManager;
this.configFolder = configFolder;
this.forceRender = forceRender;
this.resourcePack = null;
}
public void renderMaps() throws IOException {
Preconditions.checkNotNull(resourcePack);
public void renderMaps(BlueMapService blueMap, boolean forceRender, boolean forceGenerateWebapp) throws IOException {
blueMap.createOrUpdateWebApp(forceGenerateWebapp);
WebSettings webSettings = blueMap.updateWebAppSettings();
CoreConfig config = configManager.getCoreConfig();
configManager.loadResourceConfigs(resourcePack);
RenderManager renderManager = new RenderManager(blueMap.getCoreConfig().getRenderThreadCount());
File rmstate = new File(blueMap.getCoreConfig().getDataFolder(), "rmstate");
config.getWebDataPath().toFile().mkdirs();
Map<String, MapType> maps = new HashMap<>();
for (MapConfig mapConfig : config.getMapConfigs()) {
File worldFolder = new File(mapConfig.getWorldPath());
if (!worldFolder.exists() || !worldFolder.isDirectory()) {
throw new IOException("Save folder '" + worldFolder + "' does not exist or is not a directory!");
}
Logger.global.logInfo("Preparing renderer for map '" + mapConfig.getId() + "' ...");
World world = MCAWorld.load(worldFolder.toPath(), UUID.randomUUID(), configManager.getBlockIdConfig(), configManager.getBlockPropertiesConfig(), configManager.getBiomeConfig());
//slice world if configured
if (!mapConfig.getMin().equals(RenderSettings.DEFAULT_MIN) || !mapConfig.getMax().equals(RenderSettings.DEFAULT_MAX)) {
if (mapConfig.isRenderEdges()) {
world = new SlicedWorld(world, mapConfig.getMin(), mapConfig.getMax());
} else {
world = new SlicedWorld(
world,
mapConfig.getMin().min(mapConfig.getMin().sub(2, 2, 2)), // protect from int-overflow
mapConfig.getMax().max(mapConfig.getMax().add(2, 2, 2)) // protect from int-overflow
);
}
}
HiresModelManager hiresModelManager = new HiresModelManager(
config.getWebDataPath().resolve(mapConfig.getId()).resolve("hires"),
resourcePack,
mapConfig,
new Vector2i(mapConfig.getHiresTileSize(), mapConfig.getHiresTileSize())
);
LowresModelManager lowresModelManager = new LowresModelManager(
config.getWebDataPath().resolve(mapConfig.getId()).resolve("lowres"),
new Vector2i(mapConfig.getLowresPointsPerLowresTile(), mapConfig.getLowresPointsPerLowresTile()),
new Vector2i(mapConfig.getLowresPointsPerHiresTile(), mapConfig.getLowresPointsPerHiresTile()),
mapConfig.useGzipCompression()
);
TileRenderer tileRenderer = new TileRenderer(hiresModelManager, lowresModelManager);
MapType mapType = new MapType(mapConfig.getId(), mapConfig.getName(), world, tileRenderer);
maps.put(mapConfig.getId(), mapType);
}
Logger.global.logInfo("Writing settings.json ...");
WebSettings webSettings = new WebSettings(config.getWebDataPath().resolve("settings.json").toFile());
webSettings.set(config.isUseCookies(), "useCookies");
webSettings.setAllMapsEnabled(false);
for (MapType map : maps.values()) {
webSettings.setMapEnabled(true, map.getId());
webSettings.setFrom(map.getTileRenderer(), map.getId());
webSettings.setFrom(map.getWorld(), map.getId());
}
int ordinal = 0;
for (MapConfig map : config.getMapConfigs()) {
if (!maps.containsKey(map.getId())) continue; //don't add not loaded maps
webSettings.setOrdinal(ordinal++, map.getId());
webSettings.setFrom(map, map.getId());
}
webSettings.save();
Logger.global.logInfo("Writing textures.json ...");
File textureExportFile = config.getWebDataPath().resolve("textures.json").toFile();
resourcePack.saveTextureFile(textureExportFile);
RenderManager renderManager = new RenderManager(config.getRenderThreadCount());
File rmstate = new File(configFolder, "rmstate");
if (rmstate.exists()) {
if (!forceRender && rmstate.exists()) {
try (
InputStream in = new GZIPInputStream(new FileInputStream(rmstate));
DataInputStream din = new DataInputStream(in);
){
renderManager.readState(din, maps.values());
Logger.global.logInfo("Found unfinished render, continuing ... (If you want to start a new render, delete the this file: " + rmstate.getCanonicalPath());
renderManager.readState(din, blueMap.getMaps().values());
Logger.global.logInfo("Found unfinished render, continuing ... (If you want to start a new render, delete the this file: " + rmstate.getCanonicalPath() + " or force a full render using -f)");
} catch (IOException ex) {
Logger.global.logError("Failed to read saved render-state! Remove the file " + rmstate.getCanonicalPath() + " to start a new render.", ex);
return;
}
} else {
for (MapType map : maps.values()) {
for (MapType map : blueMap.getMaps().values()) {
Logger.global.logInfo("Creating render-task for map '" + map.getId() + "' ...");
Logger.global.logInfo("Collecting tiles ...");
@ -214,6 +117,30 @@ public class BlueMapCLI {
Logger.global.logInfo("Starting render ...");
renderManager.start();
Thread shutdownHook = new Thread(() -> {
Logger.global.logInfo("Stopping render ...");
renderManager.stop();
Logger.global.logInfo("Saving tiles ...");
RenderTask currentTask = renderManager.getCurrentRenderTask();
if (currentTask != null){
currentTask.getMapType().getTileRenderer().save();
}
Logger.global.logInfo("Saving render-state ...");
try (
OutputStream os = new GZIPOutputStream(new FileOutputStream(rmstate));
DataOutputStream dos = new DataOutputStream(os);
){
renderManager.writeState(dos);
Logger.global.logInfo("Render saved and stopped! Restart the render (without using -f) to resume.");
} catch (IOException ex) {
Logger.global.logError("Failed to save render-state!", ex);
}
});
Runtime.getRuntime().addShutdownHook(shutdownHook);
long startTime = System.currentTimeMillis();
long lastLogUpdate = startTime;
@ -266,12 +193,16 @@ public class BlueMapCLI {
}
}
renderManager.stop();
//render finished and saved, so this is no longer needed
Runtime.getRuntime().removeShutdownHook(shutdownHook);
//stop render-threads
renderManager.stop();
//render finished, so remove render state file
rmstate.delete();
for (MapType map : maps.values()) {
for (MapType map : blueMap.getMaps().values()) {
webSettings.set(startTime, "maps", map.getId(), "last-render");
}
@ -284,134 +215,112 @@ public class BlueMapCLI {
Logger.global.logInfo("Render finished!");
}
public void startWebserver() throws IOException {
public void startWebserver(BlueMapService blueMap) throws IOException {
Logger.global.logInfo("Starting webserver ...");
BlueMapWebServer webserver = new BlueMapWebServer(configManager.getCoreConfig());
webserver.start();
WebServerConfig config = blueMap.getWebServerConfig();
HttpRequestHandler requestHandler = new FileRequestHandler(config.getWebRoot().toPath(), "BlueMap v" + BlueMap.VERSION);
WebServer webServer = new WebServer(
config.getWebserverPort(),
config.getWebserverMaxConnections(),
config.getWebserverBindAdress(),
requestHandler
);
webServer.start();
}
private boolean loadResources() throws IOException, ParseResourceException {
Logger.global.logInfo("Loading resources ...");
CoreConfig config = configManager.getCoreConfig();
File defaultResourceFile = config.getDataPath().resolve("minecraft-client-" + ResourcePack.MINECRAFT_CLIENT_VERSION + ".jar").toFile();
File resourceExtensionsFile = config.getDataPath().resolve("resourceExtensions.zip").toFile();
File textureExportFile = config.getWebDataPath().resolve("textures.json").toFile();
if (!defaultResourceFile.exists()) {
if (!handleMissingResources(defaultResourceFile)) return false;
}
resourceExtensionsFile.delete();
FileUtils.copyURLToFile(BlueMapCLI.class.getResource("/resourceExtensions.zip"), resourceExtensionsFile, 10000, 10000);
//find more resource packs
File resourcePackFolder = configFolder.toPath().resolve("resourcepacks").toFile();
resourcePackFolder.mkdirs();
File[] resourcePacks = resourcePackFolder.listFiles();
Arrays.sort(resourcePacks); //load resource packs in alphabetical order so you can reorder them by renaming
List<File> resources = new ArrayList<>(resourcePacks.length + 1);
resources.add(defaultResourceFile);
for (File file : resourcePacks) resources.add(file);
resources.add(resourceExtensionsFile);
resourcePack = new ResourcePack();
if (textureExportFile.exists()) resourcePack.loadTextureFile(textureExportFile);
resourcePack.load(resources);
resourcePack.saveTextureFile(textureExportFile);
return true;
}
private boolean handleMissingResources(File resourceFile) throws IOException {
if (configManager.getCoreConfig().isDownloadAccepted()) {
try {
Logger.global.logInfo("Downloading " + ResourcePack.MINECRAFT_CLIENT_URL + " to " + resourceFile.getCanonicalPath() + " ...");
ResourcePack.downloadDefaultResource(resourceFile);
return true;
} catch (IOException e) {
Logger.global.logError("Failed to download resources!", e);
return false;
}
} else {
Logger.global.logWarning("BlueMap is missing important resources!");
Logger.global.logWarning("You need to accept the download of the required files in order of BlueMap to work!");
Logger.global.logWarning("Please check " + configManager.getCoreConfigFile().getCanonicalPath() + " and try again!");
return false;
}
}
public static void main(String[] args) throws IOException, ParseResourceException {
public static void main(String[] args) {
CommandLineParser parser = new DefaultParser();
BlueMapCLI cli = new BlueMapCLI();
BlueMapService blueMap = null;
try {
CommandLine cmd = parser.parse(BlueMapCLI.createOptions(), args, false);
//help
if (cmd.hasOption("h")) {
BlueMapCLI.printHelp();
return;
}
//load config
//config folder
File configFolder = new File(".");
if (cmd.hasOption("c")) {
configFolder = new File(cmd.getOptionValue("c"));
configFolder.mkdirs();
}
URL cliConfigUrl = BlueMapCLI.class.getResource("/bluemap-cli.conf");
URL cliDefaultsUrl = BlueMapCLI.class.getResource("/bluemap-cli-defaults.conf");
ConfigManager config = new ConfigManager(configFolder, cliConfigUrl, cliDefaultsUrl);
boolean configCreated = !config.getCoreConfigFile().exists();
config.loadMainConfig();
if (configCreated) {
Logger.global.logInfo("No config file found! Created default config here: " + config.getCoreConfigFile().getCanonicalPath());
return;
}
WebFilesManager webFilesManager = new WebFilesManager(config.getCoreConfig().getWebRoot());
if (webFilesManager.needsUpdate()) {
Logger.global.logInfo("Updating webfiles in " + config.getCoreConfig().getWebRoot().normalize() + "...");
webFilesManager.updateFiles();
}
BlueMapCLI bluemap = new BlueMapCLI(config, configFolder, cmd.hasOption("f"));
if (config.getCoreConfig().isWebserverEnabled()) {
//start webserver
bluemap.startWebserver();
blueMap = new BlueMapService(configFolder);
boolean noActions = true;
//wait a second to let the webserver start, looks nicer in the log
try {
Thread.sleep(1000);
} catch (InterruptedException ignore) { Thread.currentThread().interrupt(); }
if (cmd.hasOption("w")) {
noActions = false;
cli.startWebserver(blueMap);
Thread.sleep(1000); //wait a second to let the webserver start, looks nicer in the log if anything comes after that
}
if (!config.getCoreConfig().getMapConfigs().isEmpty()) {
//load resources
if (bluemap.loadResources()) {
//metrics
if (config.getCoreConfig().isMetricsEnabled()) Metrics.sendReportAsync("CLI");
//render maps
bluemap.renderMaps();
//since we don't need it any more, free some memory
bluemap.resourcePack = null;
if (cmd.hasOption("r")) {
noActions = false;
boolean force = cmd.hasOption("f");
cli.renderMaps(blueMap, force, cmd.hasOption("g"));
} else {
if (cmd.hasOption("g")) {
noActions = false;
blueMap.createOrUpdateWebApp(true);
}
if (cmd.hasOption("s")) {
noActions = false;
blueMap.updateWebAppSettings();
}
}
// if nothing has been defined to do
if (noActions) {
if (
!blueMap.getCoreConfigFile().exists() ||
!blueMap.getRenderConfigFile().exists() ||
!blueMap.getWebServerConfigFile().exists()
) {
Logger.global.logInfo("Generating default config files for you, here: " + configFolder.getCanonicalPath().toString() + "\n");
}
//generate all configs
blueMap.getCoreConfig();
blueMap.getRenderConfig();
blueMap.getWebServerConfig();
//print help
BlueMapCLI.printHelp();
System.exit(1);
return;
}
} catch (MissingResourcesException e) {
Logger.global.logWarning("BlueMap is missing important resources!");
Logger.global.logWarning("You need to accept the download of the required files in order of BlueMap to work!");
try { Logger.global.logWarning("Please check: " + blueMap.getCoreConfigFile().getCanonicalPath()); } catch (NullPointerException | IOException ignored) {}
System.exit(2);
return;
} catch (ParseException e) {
Logger.global.logError("Failed to parse provided arguments!", e);
BlueMapCLI.printHelp();
System.exit(1);
return;
} catch (IOException e) {
Logger.global.logError("An IO-error occurred!", e);
System.exit(1);
return;
} catch (InterruptedException ex) {
System.exit(1);
return;
} catch (RuntimeException e) {
Logger.global.logError("An unexpected error occurred!", e);
System.exit(1);
return;
}
}
@ -429,7 +338,13 @@ public class BlueMapCLI {
.desc("Sets path of the folder containing the configuration-files to use (configurations will be generated here if they don't exist)")
.build()
);
options.addOption("w", "webserver", false, "Starts the web-server, configured in the 'webserver.conf' file");
options.addOption("g", "generate-webapp", false, "Generates the files for the web-app to the folder, configured in the 'render.conf' file (this is done automatically when rendering if the 'index.html' file in the webroot can't be found)");
options.addOption("s", "generate-websettings", false, "Generates the settings for the web-app, using the settings from the 'render.conf' file (this is done automatically when rendering)");
options.addOption("r", "render", false, "Renders the maps configured in the 'render.conf' file");
options.addOption("f", "force-render", false, "Forces rendering everything, instead of only rendering chunks that have been modified since the last render");
return options;
@ -438,7 +353,7 @@ public class BlueMapCLI {
private static void printHelp() {
HelpFormatter formatter = new HelpFormatter();
String filename = "bluemapcli.jar";
String filename = "bluemap-cli.jar";
try {
File file = new File(BlueMapCLI.class.getProtectionDomain()
.getCodeSource()
@ -452,11 +367,22 @@ public class BlueMapCLI {
filename = file.getAbsolutePath();
}
}
} catch (IOException ex) {}
} catch (IOException ignore) {}
String command = "java -jar " + filename;
formatter.printHelp(command + " [options]", "\nOptions:", createOptions(), "");
StringBuilder footer = new StringBuilder();
footer.append("Examples:\n\n");
footer.append(command + " -c './config/'\n");
footer.append("Generates the default/example configurations in a folder named 'config' if they are not already present\n\n");
footer.append(command + " -r\n");
footer.append("Render the configured maps\n\n");
footer.append(command + " -w\n");
footer.append("Start only the webserver without doing anything else\n\n");
footer.append(command + " -gs\n");
footer.append("Generate the web-app and settings without starting a render\n\n");
formatter.printHelp(command + " [options]", "\nOptions:", createOptions(), "\n" + footer.toString());
}
}

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@ -1,11 +0,0 @@
accept-download: false
metrics: true
renderThreadCount: 0
data: "."
webroot: "web"
useCookies: true
webserver {
enabled: false
port: 8100
maxConnectionCount: 100
}

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@ -0,0 +1,4 @@
accept-download: false
renderThreadCount: 0
metrics: true
data: "data"

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@ -0,0 +1,31 @@
## ##
## BlueMap ##
## Core-Config ##
## ##
# By changing the setting (accept-download) below to TRUE you are indicating that you have accepted mojang's EULA (https://account.mojang.com/documents/minecraft_eula),
# you confirm that you own a license to Minecraft (Java Edition)
# and you agree that BlueMap will download and use this file for you: %minecraft-client-url%
# (Alternatively you can download the file yourself and store it here: <data>/minecraft-client-%minecraft-client-version%.jar)
# This file contains resources that belong to mojang and you must not redistribute it or do anything else that is not compliant with mojang's EULA.
# BlueMap uses resources in this file to generate the 3D-Models used for the map and texture them. (BlueMap will not work without those resources.)
# %datetime-iso%
accept-download: false
# This changes the amount of threads that BlueMap will use to render the maps.
# A higher value can improve render-speed but could impact performance on the host machine.
# This should be always below or equal to the number of available processor-cores.
# Zero or a negative value means the amount of of available processor-cores subtracted by the value.
# (So a value of -2 with 6 cores results in 4 render-processes)
# Default is 0
renderThreadCount: 0
# If this is true, BlueMap might send really basic metrics reports containg only the implementation-type and the version that is being used to https://metrics.bluecolored.de/bluemap/
# This allows me to track the basic usage of BlueMap and helps me stay motivated to further develop this tool! Please leave it on :)
# An example report looks like this: {"implementation":"bukkit","version":"%version%"}
# Default is true
metrics: true
# The folder where bluemap saves data-files it needs during runtime or to save e.g. the render-progress to resume it later.
# Default is "data"
data: "data"

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@ -0,0 +1,3 @@
webroot: "web"
useCookies: true
maps: []

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@ -1,66 +1,16 @@
## ##
## BlueMap ##
## ##
## by Blue (Lukas Rieger) ##
## http://bluecolored.de/ ##
## Render-Config ##
## ##
# By changing the setting (accept-download) below to TRUE you are indicating that you have accepted mojang's EULA (https://account.mojang.com/documents/minecraft_eula),
# you confirm that you own a license to Minecraft (Java Edition)
# and you agree that BlueMap will download and use this file for you: %minecraft-client-url%
# (Alternatively you can download the file yourself and store it here: <data>/minecraft-client-%minecraft-client-version%.jar)
# This file contains resources that belong to mojang and you must not redistribute it or do anything else that is not compliant with mojang's EULA.
# BlueMap uses resources in this file to generate the 3D-Models used for the map and texture them. (BlueMap will not work without those resources.)
# %datetime-iso%
accept-download: false
# This changes the amount of threads that BlueMap will use to render the maps.
# A higher value can improve render-speed but could impact performance on the host machine.
# This should be always below or equal to the number of available processor-cores.
# Zero or a negative value means the amount of of available processor-cores subtracted by the value.
# (So a value of -2 with 6 cores results in 4 render-processes)
# Default is 0
renderThreadCount: 0
# If this is true, BlueMap might send really basic metrics reports containg only the implementation-type and the version that is being used to https://metrics.bluecolored.de/bluemap/
# This allows me to track the basic usage of BlueMap and helps me stay motivated to further develop this tool! Please leave it on :)
# An example report looks like this: {"implementation":"cli","version":"%version%"}
metrics: true
# The folder where bluemap saves data-files it needs during runtime
data: "."
# The webroot of the website that displays the map.
# The folder (webroot) where the map-data and web-application files will be saved.
# Default is "web"
webroot: "web"
# Unncomment this to override the path where bluemap stores the data-files.
# Default is "<webroot>/data"
#webdata: "path/to/data/folder"
# If the web-application should use cookies to save the configurations of a user.
# Default is true
useCookies: true
webserver {
# With this setting you can enable the integrated web-server.
# Default is disabled
enabled: false
# The IP-Adress that the webserver binds to.
# Use "0.0.0.0" to bind to all available local adresses.
# If you only want to access it locally use "localhost".
# Default is "0.0.0.0"
#ip: "localhost"
#ip: "127.0.0.1"
# The port that the webserver listenes to.
# Default is 8100
port: 8100
# Max number of simultaneous connections that the webserver allows
# Default is 100
maxConnectionCount: 100
}
# This is an array with multiple configured maps.
# You can define multiple maps, for different worlds with different render-settings here
maps: [
@ -127,6 +77,16 @@ maps: [
# Changing this value requires a re-render of the map.
# Default is true
useCompression: true
# Normally BlueMap detects if a chunk has not yet generated it's light-data and omits rendering those chunks.
# If this is set to true BlueMap will render Chunks even if there is no light-data!
# This can be usefull for example if some mod prevents light-data from being saved correctly.
# However, this also has a few drawbacks:
# - For those chunks, every block will always be fully lit
# - Night-mode might not work correctly
# - Caves will always be rendered (ignoring the 'renderCaves' setting)
# Default is false
ignoreMissingLightData: false
}
# Here another example for the End-Map

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@ -0,0 +1,4 @@
enabled: true
webroot: "web"
port: 8100
maxConnectionCount: 100

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@ -0,0 +1,24 @@
## ##
## BlueMap ##
## Webserver-Config ##
## ##
# The webroot that the server will host to the web.
# Usually this should be set to the same directory like in the Core-Config!
# Default is "web"
webroot: "web"
# The IP-Adress that the webserver binds to.
# Use "0.0.0.0" to bind to all available local adresses.
# If you only want to access it locally use "localhost".
# Default is "0.0.0.0"
#ip: "localhost"
#ip: "123.45.6.78"
# The port that the webserver listenes to.
# Default is 8100
port: 8100
# Max number of simultaneous connections that the webserver allows
# Default is 100
maxConnectionCount: 100

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@ -0,0 +1,336 @@
/*
* This file is part of BlueMap, licensed under the MIT License (MIT).
*
* Copyright (c) Blue (Lukas Rieger) <https://bluecolored.de>
* Copyright (c) contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package de.bluecolored.bluemap.common;
import java.io.File;
import java.io.IOException;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collections;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.UUID;
import org.apache.commons.io.FileUtils;
import com.flowpowered.math.vector.Vector2i;
import de.bluecolored.bluemap.common.plugin.Plugin;
import de.bluecolored.bluemap.common.plugin.serverinterface.ServerInterface;
import de.bluecolored.bluemap.core.config.ConfigManager;
import de.bluecolored.bluemap.core.config.CoreConfig;
import de.bluecolored.bluemap.core.config.MapConfig;
import de.bluecolored.bluemap.core.config.RenderConfig;
import de.bluecolored.bluemap.core.config.WebServerConfig;
import de.bluecolored.bluemap.core.logger.Logger;
import de.bluecolored.bluemap.core.mca.MCAWorld;
import de.bluecolored.bluemap.core.render.RenderSettings;
import de.bluecolored.bluemap.core.render.TileRenderer;
import de.bluecolored.bluemap.core.render.hires.HiresModelManager;
import de.bluecolored.bluemap.core.render.lowres.LowresModelManager;
import de.bluecolored.bluemap.core.resourcepack.ParseResourceException;
import de.bluecolored.bluemap.core.resourcepack.ResourcePack;
import de.bluecolored.bluemap.core.web.WebFilesManager;
import de.bluecolored.bluemap.core.web.WebSettings;
import de.bluecolored.bluemap.core.world.SlicedWorld;
import de.bluecolored.bluemap.core.world.World;
/**
* This is the attempt to generalize as many actions as possible to have CLI and Plugins run on the same general setup-code.
*/
public class BlueMapService {
private File configFolder;
private ThrowingFunction<File, UUID, IOException> worldUUIDProvider;
private ThrowingFunction<UUID, String, IOException> worldNameProvider;
private ConfigManager configManager;
private boolean resourceConfigLoaded = false;
private CoreConfig coreConfig;
private RenderConfig renderConfig;
private WebServerConfig webServerConfig;
private ResourcePack resourcePack;
private Map<UUID, World> worlds;
private Map<String, MapType> maps;
public BlueMapService(File configFolder) {
this.configFolder = configFolder;
Map<File, UUID> uuids = new HashMap<>();
this.worldUUIDProvider = file -> {
UUID uuid = uuids.get(file);
if (uuid == null) {
uuid = UUID.randomUUID();
uuids.put(file, uuid);
}
return uuid;
};
this.worldNameProvider = uuid -> null;
configManager = new ConfigManager();
}
public BlueMapService(ServerInterface serverInterface) {
this.configFolder = serverInterface.getConfigFolder();
this.worldUUIDProvider = serverInterface::getUUIDForWorld;
this.worldNameProvider = serverInterface::getWorldName;
this.configManager = new ConfigManager();
}
public synchronized void createOrUpdateWebApp(boolean force) throws IOException {
WebFilesManager webFilesManager = new WebFilesManager(getRenderConfig().getWebRoot());
if (force || webFilesManager.needsUpdate()) {
webFilesManager.updateFiles();
}
}
public synchronized WebSettings updateWebAppSettings() throws IOException {
WebSettings webSettings = new WebSettings(new File(getRenderConfig().getWebRoot(), "data" + File.separator + "settings.json"));
webSettings.set(getRenderConfig().isUseCookies(), "useCookies");
webSettings.setAllMapsEnabled(false);
for (MapType map : getMaps().values()) {
webSettings.setMapEnabled(true, map.getId());
webSettings.setFrom(map.getTileRenderer(), map.getId());
webSettings.setFrom(map.getWorld(), map.getId());
}
int ordinal = 0;
for (MapConfig map : getRenderConfig().getMapConfigs()) {
if (!getMaps().containsKey(map.getId())) continue; //don't add not loaded maps
webSettings.setOrdinal(ordinal++, map.getId());
webSettings.setFrom(map, map.getId());
}
webSettings.save();
return webSettings;
}
public synchronized Map<UUID, World> getWorlds() throws IOException {
if (worlds == null) loadWorldsAndMaps();
return worlds;
}
public synchronized Map<String, MapType> getMaps() throws IOException {
if (maps == null) loadWorldsAndMaps();
return maps;
}
private synchronized void loadWorldsAndMaps() throws IOException {
maps = new HashMap<>();
worlds = new HashMap<>();
for (MapConfig mapConfig : getRenderConfig().getMapConfigs()) {
String id = mapConfig.getId();
String name = mapConfig.getName();
File worldFolder = new File(mapConfig.getWorldPath());
if (!worldFolder.exists() || !worldFolder.isDirectory()) {
Logger.global.logWarning("Failed to load map '" + id + "': '" + worldFolder.getCanonicalPath() + "' does not exist or is no directory!");
continue;
}
UUID worldUUID;
try {
worldUUID = worldUUIDProvider.apply(worldFolder);
} catch (IOException e) {
Logger.global.logError("Failed to load map '" + id + "': Failed to get UUID for the world!", e);
continue;
}
World world = worlds.get(worldUUID);
if (world == null) {
try {
world = MCAWorld.load(worldFolder.toPath(), worldUUID, getConfigManager().getBlockIdConfig(), getConfigManager().getBlockPropertiesConfig(), getConfigManager().getBiomeConfig(), worldNameProvider.apply(worldUUID), true);
worlds.put(worldUUID, world);
} catch (MissingResourcesException e) {
throw e; // rethrow this to stop loading and display resource-missing message
} catch (IOException e) {
Logger.global.logError("Failed to load map '" + id + "': Failed to read level.dat", e);
continue;
}
}
//slice world if configured
if (!mapConfig.getMin().equals(RenderSettings.DEFAULT_MIN) || !mapConfig.getMax().equals(RenderSettings.DEFAULT_MAX)) {
if (mapConfig.isRenderEdges()) {
world = new SlicedWorld(world, mapConfig.getMin(), mapConfig.getMax());
} else {
world = new SlicedWorld(
world,
mapConfig.getMin().min(mapConfig.getMin().sub(2, 2, 2)), // protect from int-overflow
mapConfig.getMax().max(mapConfig.getMax().add(2, 2, 2)) // protect from int-overflow
);
}
}
HiresModelManager hiresModelManager = new HiresModelManager(
getRenderConfig().getWebRoot().toPath().resolve("data").resolve(id).resolve("hires"),
getResourcePack(),
mapConfig,
new Vector2i(mapConfig.getHiresTileSize(), mapConfig.getHiresTileSize())
);
LowresModelManager lowresModelManager = new LowresModelManager(
getRenderConfig().getWebRoot().toPath().resolve("data").resolve(id).resolve("lowres"),
new Vector2i(mapConfig.getLowresPointsPerLowresTile(), mapConfig.getLowresPointsPerLowresTile()),
new Vector2i(mapConfig.getLowresPointsPerHiresTile(), mapConfig.getLowresPointsPerHiresTile()),
mapConfig.useGzipCompression()
);
TileRenderer tileRenderer = new TileRenderer(hiresModelManager, lowresModelManager);
MapType mapType = new MapType(id, name, world, tileRenderer);
maps.put(id, mapType);
}
worlds = Collections.unmodifiableMap(worlds);
maps = Collections.unmodifiableMap(maps);
}
public synchronized ResourcePack getResourcePack() throws IOException, MissingResourcesException {
if (resourcePack == null) {
File defaultResourceFile = new File(getCoreConfig().getDataFolder(), "minecraft-client-" + ResourcePack.MINECRAFT_CLIENT_VERSION + ".jar");
File resourceExtensionsFile = new File(getCoreConfig().getDataFolder(), "resourceExtensions.zip");
File textureExportFile = new File(getRenderConfig().getWebRoot(), "data" + File.separator + "textures.json");
if (!defaultResourceFile.exists()) {
if (getCoreConfig().isDownloadAccepted()) {
//download file
try {
Logger.global.logInfo("Downloading " + ResourcePack.MINECRAFT_CLIENT_URL + " to " + defaultResourceFile + " ...");
ResourcePack.downloadDefaultResource(defaultResourceFile);
} catch (IOException e) {
throw new IOException("Failed to download resources!", e);
}
} else {
throw new MissingResourcesException();
}
}
Logger.global.logInfo("Loading resources...");
resourceExtensionsFile.delete();
FileUtils.copyURLToFile(Plugin.class.getResource("/resourceExtensions.zip"), resourceExtensionsFile, 10000, 10000);
//find more resource packs
File resourcePackFolder = new File(configFolder, "resourcepacks");
resourcePackFolder.mkdirs();
File[] resourcePacks = resourcePackFolder.listFiles();
Arrays.sort(resourcePacks); //load resource packs in alphabetical order so you can reorder them by renaming
List<File> resources = new ArrayList<>(resourcePacks.length + 1);
resources.add(defaultResourceFile);
for (File file : resourcePacks) resources.add(file);
resources.add(resourceExtensionsFile);
try {
resourcePack = new ResourcePack();
if (textureExportFile.exists()) resourcePack.loadTextureFile(textureExportFile);
resourcePack.load(resources);
resourcePack.saveTextureFile(textureExportFile);
} catch (ParseResourceException e) {
throw new IOException("Failed to parse resources!", e);
}
}
return resourcePack;
}
public synchronized ConfigManager getConfigManager() throws IOException {
if (!resourceConfigLoaded) {
configManager.loadResourceConfigs(configFolder, getResourcePack());
resourceConfigLoaded = true;
}
return configManager;
}
public File getCoreConfigFile() {
return new File(configFolder, "core.conf");
}
public synchronized CoreConfig getCoreConfig() throws IOException {
if (coreConfig == null) {
coreConfig = new CoreConfig(configManager.loadOrCreate(
getCoreConfigFile(),
Plugin.class.getResource("/core.conf"),
Plugin.class.getResource("/core-defaults.conf"),
true,
true
));
}
return coreConfig;
}
public File getRenderConfigFile() {
return new File(configFolder, "render.conf");
}
public synchronized RenderConfig getRenderConfig() throws IOException {
if (renderConfig == null) {
renderConfig = new RenderConfig(configManager.loadOrCreate(
getRenderConfigFile(),
Plugin.class.getResource("/render.conf"),
Plugin.class.getResource("/render-defaults.conf"),
true,
true
));
}
return renderConfig;
}
public File getWebServerConfigFile() {
return new File(configFolder, "webserver.conf");
}
public synchronized WebServerConfig getWebServerConfig() throws IOException {
if (webServerConfig == null) {
webServerConfig = new WebServerConfig(configManager.loadOrCreate(
getWebServerConfigFile(),
Plugin.class.getResource("/webserver.conf"),
Plugin.class.getResource("/webserver-defaults.conf"),
true,
true
));
}
return webServerConfig;
}
public File getConfigFolder() {
return configFolder;
}
}

View File

@ -0,0 +1,31 @@
/*
* This file is part of BlueMap, licensed under the MIT License (MIT).
*
* Copyright (c) Blue (Lukas Rieger) <https://bluecolored.de>
* Copyright (c) contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package de.bluecolored.bluemap.common;
import java.io.IOException;
public class MissingResourcesException extends IOException {
private static final long serialVersionUID = 2084565069965755048L;
}

View File

@ -0,0 +1,31 @@
/*
* This file is part of BlueMap, licensed under the MIT License (MIT).
*
* Copyright (c) Blue (Lukas Rieger) <https://bluecolored.de>
* Copyright (c) contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package de.bluecolored.bluemap.common;
public interface ThrowingFunction<T, R, E extends Throwable> {
R apply(T t) throws E;
}

View File

@ -30,234 +30,96 @@ import java.io.File;
import java.io.FileInputStream;
import java.io.FileOutputStream;
import java.io.IOException;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collection;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.UUID;
import java.util.concurrent.TimeUnit;
import java.util.zip.GZIPInputStream;
import java.util.zip.GZIPOutputStream;
import org.apache.commons.io.FileUtils;
import com.flowpowered.math.vector.Vector2i;
import de.bluecolored.bluemap.common.BlueMapService;
import de.bluecolored.bluemap.common.MapType;
import de.bluecolored.bluemap.common.MissingResourcesException;
import de.bluecolored.bluemap.common.RenderManager;
import de.bluecolored.bluemap.common.api.BlueMapAPIImpl;
import de.bluecolored.bluemap.common.live.LiveAPIRequestHandler;
import de.bluecolored.bluemap.common.plugin.serverinterface.ServerInterface;
import de.bluecolored.bluemap.common.plugin.skins.PlayerSkinUpdater;
import de.bluecolored.bluemap.core.BlueMap;
import de.bluecolored.bluemap.core.config.ConfigManager;
import de.bluecolored.bluemap.core.config.CoreConfig;
import de.bluecolored.bluemap.core.config.MapConfig;
import de.bluecolored.bluemap.core.config.RenderConfig;
import de.bluecolored.bluemap.core.config.WebServerConfig;
import de.bluecolored.bluemap.core.logger.Logger;
import de.bluecolored.bluemap.core.mca.MCAWorld;
import de.bluecolored.bluemap.core.metrics.Metrics;
import de.bluecolored.bluemap.core.render.RenderSettings;
import de.bluecolored.bluemap.core.render.TileRenderer;
import de.bluecolored.bluemap.core.render.hires.HiresModelManager;
import de.bluecolored.bluemap.core.render.lowres.LowresModelManager;
import de.bluecolored.bluemap.core.resourcepack.ParseResourceException;
import de.bluecolored.bluemap.core.resourcepack.ResourcePack;
import de.bluecolored.bluemap.core.web.FileRequestHandler;
import de.bluecolored.bluemap.core.web.WebFilesManager;
import de.bluecolored.bluemap.core.web.WebSettings;
import de.bluecolored.bluemap.core.webserver.HttpRequestHandler;
import de.bluecolored.bluemap.core.webserver.WebServer;
import de.bluecolored.bluemap.core.world.SlicedWorld;
import de.bluecolored.bluemap.core.world.World;
public class Plugin {
public static final String PLUGIN_ID = "bluemap";
public static final String PLUGIN_NAME = "BlueMap";
private BlueMapAPIImpl api;
private String implementationType;
private ServerInterface serverInterface;
private ConfigManager configManager;
private CoreConfig coreConfig;
private RenderConfig renderConfig;
private WebServerConfig webServerConfig;
private PluginConfig pluginConfig;
private ResourcePack resourcePack;
private BlueMapService blueMap;
private BlueMapAPIImpl api;
private Map<UUID, World> worlds;
private Map<String, MapType> maps;
private MapUpdateHandler updateHandler;
private PlayerSkinUpdater skinUpdater;
private RenderManager renderManager;
private WebServer webServer;
private Thread periodicalSaveThread;
private Thread metricsThread;
private PluginConfig pluginConfig;
private MapUpdateHandler updateHandler;
private PlayerSkinUpdater skinUpdater;
private boolean loaded = false;
public Plugin(String implementationType, ServerInterface serverInterface) {
this.implementationType = implementationType.toLowerCase();
this.serverInterface = serverInterface;
this.maps = new HashMap<>();
this.worlds = new HashMap<>();
}
public synchronized void load() throws IOException, ParseResourceException {
if (loaded) return;
unload(); //ensure nothing is left running (from a failed load or something)
configManager = new ConfigManager();
//load core config
File coreConfigFile = new File(serverInterface.getConfigFolder(), "core.conf");
coreConfig = new CoreConfig(configManager.loadOrCreate(
coreConfigFile,
Plugin.class.getResource("/core.conf"),
Plugin.class.getResource("/core-defaults.conf"),
true,
true
));
blueMap = new BlueMapService(serverInterface);
//load resources
File defaultResourceFile = new File(coreConfig.getDataFolder(), "minecraft-client-" + ResourcePack.MINECRAFT_CLIENT_VERSION + ".jar");
File resourceExtensionsFile = new File(coreConfig.getDataFolder(), "resourceExtensions.zip");
File textureExportFile = new File(coreConfig.getDataFolder(), "textures.json");
CoreConfig coreConfig = blueMap.getCoreConfig();
RenderConfig renderConfig = blueMap.getRenderConfig();
WebServerConfig webServerConfig = blueMap.getWebServerConfig();
if (!defaultResourceFile.exists()) {
if (coreConfig.isDownloadAccepted()) {
//download file
try {
Logger.global.logInfo("Downloading " + ResourcePack.MINECRAFT_CLIENT_URL + " to " + defaultResourceFile + " ...");
ResourcePack.downloadDefaultResource(defaultResourceFile);
} catch (IOException e) {
Logger.global.logError("Failed to download resources!", e);
return;
}
} else {
Logger.global.logWarning("BlueMap is missing important resources!");
Logger.global.logWarning("You need to accept the download of the required files in order of BlueMap to work!");
try { Logger.global.logWarning("Please check: " + coreConfigFile.getCanonicalPath()); } catch (IOException ignored) {}
Logger.global.logInfo("If you have changed the config you can simply reload the plugin using: /bluemap reload");
return;
}
}
resourceExtensionsFile.delete();
FileUtils.copyURLToFile(Plugin.class.getResource("/resourceExtensions.zip"), resourceExtensionsFile, 10000, 10000);
//find more resource packs
File resourcePackFolder = new File(serverInterface.getConfigFolder(), "resourcepacks");
resourcePackFolder.mkdirs();
File[] resourcePacks = resourcePackFolder.listFiles();
Arrays.sort(resourcePacks); //load resource packs in alphabetical order so you can reorder them by renaming
List<File> resources = new ArrayList<>(resourcePacks.length + 1);
resources.add(defaultResourceFile);
for (File file : resourcePacks) resources.add(file);
resources.add(resourceExtensionsFile);
resourcePack = new ResourcePack();
if (textureExportFile.exists()) resourcePack.loadTextureFile(textureExportFile);
resourcePack.load(resources);
resourcePack.saveTextureFile(textureExportFile);
configManager.loadResourceConfigs(serverInterface.getConfigFolder(), resourcePack);
//load render-config
renderConfig = new RenderConfig(configManager.loadOrCreate(
new File(serverInterface.getConfigFolder(), "render.conf"),
Plugin.class.getResource("/render.conf"),
Plugin.class.getResource("/render-defaults.conf"),
true,
true
));
//load maps
for (MapConfig mapConfig : renderConfig.getMapConfigs()) {
String id = mapConfig.getId();
String name = mapConfig.getName();
//try load resources
try {
blueMap.getResourcePack();
} catch (MissingResourcesException ex) {
Logger.global.logWarning("BlueMap is missing important resources!");
Logger.global.logWarning("You need to accept the download of the required files in order of BlueMap to work!");
try { Logger.global.logWarning("Please check: " + blueMap.getCoreConfigFile().getCanonicalPath()); } catch (IOException ignored) {}
Logger.global.logInfo("If you have changed the config you can simply reload the plugin using: /bluemap reload");
File worldFolder = new File(mapConfig.getWorldPath());
if (!worldFolder.exists() || !worldFolder.isDirectory()) {
Logger.global.logError("Failed to load map '" + id + "': '" + worldFolder.getCanonicalPath() + "' does not exist or is no directory!", new IOException());
continue;
}
UUID worldUUID;
try {
worldUUID = serverInterface.getUUIDForWorld(worldFolder);
} catch (IOException e) {
Logger.global.logError("Failed to load map '" + id + "': Failed to get UUID for the world!", e);
continue;
}
World world = worlds.get(worldUUID);
if (world == null) {
try {
world = MCAWorld.load(worldFolder.toPath(), worldUUID, configManager.getBlockIdConfig(), configManager.getBlockPropertiesConfig(), configManager.getBiomeConfig(), serverInterface.getWorldName(worldUUID), true);
worlds.put(worldUUID, world);
} catch (IOException e) {
Logger.global.logError("Failed to load map '" + id + "': Failed to read level.dat", e);
continue;
}
}
//slice world if configured
if (!mapConfig.getMin().equals(RenderSettings.DEFAULT_MIN) || !mapConfig.getMax().equals(RenderSettings.DEFAULT_MAX)) {
if (mapConfig.isRenderEdges()) {
world = new SlicedWorld(world, mapConfig.getMin(), mapConfig.getMax());
} else {
world = new SlicedWorld(
world,
mapConfig.getMin().min(mapConfig.getMin().sub(2, 2, 2)), // protect from int-overflow
mapConfig.getMax().max(mapConfig.getMax().add(2, 2, 2)) // protect from int-overflow
);
}
}
HiresModelManager hiresModelManager = new HiresModelManager(
renderConfig.getWebRoot().toPath().resolve("data").resolve(id).resolve("hires"),
resourcePack,
mapConfig,
new Vector2i(mapConfig.getHiresTileSize(), mapConfig.getHiresTileSize())
);
LowresModelManager lowresModelManager = new LowresModelManager(
renderConfig.getWebRoot().toPath().resolve("data").resolve(id).resolve("lowres"),
new Vector2i(mapConfig.getLowresPointsPerLowresTile(), mapConfig.getLowresPointsPerLowresTile()),
new Vector2i(mapConfig.getLowresPointsPerHiresTile(), mapConfig.getLowresPointsPerHiresTile()),
mapConfig.useGzipCompression()
);
TileRenderer tileRenderer = new TileRenderer(hiresModelManager, lowresModelManager);
MapType mapType = new MapType(id, name, world, tileRenderer);
maps.put(id, mapType);
}
if (maps.isEmpty()) {
Logger.global.logWarning("There are no valid maps configured, please check your render-config! Disabling BlueMap...");
unload();
return;
}
//load worlds and maps
worlds = blueMap.getWorlds();
maps = blueMap.getMaps();
//warn if no maps are configured
if (maps.isEmpty()) {
Logger.global.logWarning("There are no valid maps configured, please check your render-config! Disabling BlueMap...");
}
//initialize render manager
renderManager = new RenderManager(coreConfig.getRenderThreadCount());
renderManager.start();
@ -296,31 +158,12 @@ public class Plugin {
this.updateHandler = new MapUpdateHandler(this);
serverInterface.registerListener(updateHandler);
//create/update web-app
WebFilesManager webFilesManager = new WebFilesManager(renderConfig.getWebRoot());
if (webFilesManager.needsUpdate()) {
webFilesManager.updateFiles();
}
//create/update web-app settings
WebSettings webSettings = new WebSettings(new File(renderConfig.getWebRoot(), "data" + File.separator + "settings.json"));
webSettings.set(renderConfig.isUseCookies(), "useCookies");
webSettings.setAllMapsEnabled(false);
for (MapType map : maps.values()) {
webSettings.setMapEnabled(true, map.getId());
webSettings.setFrom(map.getTileRenderer(), map.getId());
webSettings.setFrom(map.getWorld(), map.getId());
}
int ordinal = 0;
for (MapConfig map : renderConfig.getMapConfigs()) {
if (!maps.containsKey(map.getId())) continue; //don't add not loaded maps
webSettings.setOrdinal(ordinal++, map.getId());
webSettings.setFrom(map, map.getId());
}
webSettings.save();
//update webapp and settings
blueMap.createOrUpdateWebApp(false);
blueMap.updateWebAppSettings();
//load plugin config
pluginConfig = new PluginConfig(configManager.loadOrCreate(
pluginConfig = new PluginConfig(blueMap.getConfigManager().loadOrCreate(
new File(serverInterface.getConfigFolder(), "plugin.conf"),
Plugin.class.getResource("/plugin.conf"),
Plugin.class.getResource("/plugin-defaults.conf"),
@ -334,15 +177,6 @@ public class Plugin {
serverInterface.registerListener(skinUpdater);
}
//load webserver config
webServerConfig = new WebServerConfig(configManager.loadOrCreate(
new File(serverInterface.getConfigFolder(), "webserver.conf"),
Plugin.class.getResource("/webserver.conf"),
Plugin.class.getResource("/webserver-defaults.conf"),
true,
true
));
//create and start webserver
if (webServerConfig.isWebserverEnabled()) {
HttpRequestHandler requestHandler = new FileRequestHandler(webServerConfig.getWebRoot().toPath(), "BlueMap v" + BlueMap.VERSION);
@ -368,6 +202,7 @@ public class Plugin {
while (true) {
if (serverInterface.isMetricsEnabled(coreConfig.isMetricsEnabled())) Metrics.sendReport(this.implementationType);
Thread.sleep(TimeUnit.MINUTES.toMillis(30));
}
} catch (InterruptedException ex){
@ -423,21 +258,20 @@ public class Plugin {
}
//save renders
for (MapType map : maps.values()) {
map.getTileRenderer().save();
if (maps != null) {
for (MapType map : maps.values()) {
map.getTileRenderer().save();
}
}
//clear resources and configs
blueMap = null;
worlds = null;
maps = null;
renderManager = null;
webServer = null;
updateHandler = null;
resourcePack = null;
coreConfig = null;
renderConfig = null;
webServerConfig = null;
pluginConfig = null;
maps.clear();
worlds.clear();
loaded = false;
}
@ -462,24 +296,24 @@ public class Plugin {
return serverInterface;
}
public CoreConfig getCoreConfig() {
return coreConfig;
public CoreConfig getCoreConfig() throws IOException {
return blueMap.getCoreConfig();
}
public RenderConfig getRenderConfig() {
return renderConfig;
public RenderConfig getRenderConfig() throws IOException {
return blueMap.getRenderConfig();
}
public WebServerConfig getWebServerConfig() {
return webServerConfig;
public WebServerConfig getWebServerConfig() throws IOException {
return blueMap.getWebServerConfig();
}
public PluginConfig getPluginConfig() {
return pluginConfig;
}
public ResourcePack getResourcePack() {
return resourcePack;
public ResourcePack getResourcePack() throws IOException {
return blueMap.getResourcePack();
}
public World getWorld(UUID uuid){
@ -498,10 +332,10 @@ public class Plugin {
return renderManager;
}
public File getRenderManagerSaveFile() {
if (coreConfig == null) return null;
public File getRenderManagerSaveFile() throws IOException {
if (blueMap == null) return null;
File saveFile = new File(coreConfig.getDataFolder(), "rmstate");
File saveFile = new File(blueMap.getCoreConfig().getDataFolder(), "rmstate");
saveFile.getParentFile().mkdirs();
return saveFile;

View File

@ -19,7 +19,7 @@ dependencies {
processResources {
from(sourceSets.main.resources.srcDirs) {
include 'core.json'
include 'version.json'
expand (
version: project.version

View File

@ -250,7 +250,6 @@ public class ConfigManager {
File file = new File(pathString);
if (file.exists() && !file.isDirectory()) throw new IOException("Invalid configuration: Path '" + file.getAbsolutePath() + "' is a file (should be a directory)");
if (!file.exists() && !file.mkdirs()) throw new IOException("Invalid configuration: Folders to path '" + file.getAbsolutePath() + "' could not be created");
return file;
}

View File

@ -57,6 +57,7 @@ public class CoreConfig {
}
public File getDataFolder() {
if (!dataFolder.exists()) dataFolder.mkdirs();
return dataFolder;
}

View File

@ -49,13 +49,14 @@ public class RenderConfig {
//maps
mapConfigs = new ArrayList<>();
for (ConfigurationNode mapConfigNode : node.getChildrenList()) {
for (ConfigurationNode mapConfigNode : node.getNode("maps").getChildrenList()) {
mapConfigs.add(new MapConfig(mapConfigNode));
}
}
public File getWebRoot() {
if (!webRoot.exists()) webRoot.mkdirs();
return webRoot;
}

View File

@ -75,6 +75,7 @@ public class WebServerConfig {
}
public File getWebRoot() {
if (!webRoot.exists()) webRoot.mkdirs();
return webRoot;
}

View File

@ -1,17 +0,0 @@
accept-download: false
metrics: true
renderThreadCount: -2
data: "bluemap"
webroot: "bluemap/web"
useCookies: true
webserver {
enabled: true
port: 8100
maxConnectionCount: 100
}
liveUpdates {
enabled: true
hiddenGameModes: []
hideInvisible: true
hideSneaking: false
}

View File

@ -0,0 +1,4 @@
accept-download: false
renderThreadCount: -2
metrics: true
data: "bluemap"

View File

@ -0,0 +1,31 @@
## ##
## BlueMap ##
## Core-Config ##
## ##
# By changing the setting (accept-download) below to TRUE you are indicating that you have accepted mojang's EULA (https://account.mojang.com/documents/minecraft_eula),
# you confirm that you own a license to Minecraft (Java Edition)
# and you agree that BlueMap will download and use this file for you: %minecraft-client-url%
# (Alternatively you can download the file yourself and store it here: <data>/minecraft-client-%minecraft-client-version%.jar)
# This file contains resources that belong to mojang and you must not redistribute it or do anything else that is not compliant with mojang's EULA.
# BlueMap uses resources in this file to generate the 3D-Models used for the map and texture them. (BlueMap will not work without those resources.)
# %datetime-iso%
accept-download: false
# This changes the amount of threads that BlueMap will use to render the maps.
# A higher value can improve render-speed but could impact performance on the host machine.
# This should be always below or equal to the number of available processor-cores.
# Zero or a negative value means the amount of of available processor-cores subtracted by the value.
# (So a value of -2 with 6 cores results in 4 render-processes)
# Default is -2
renderThreadCount: -2
# If this is true, BlueMap might send really basic metrics reports containg only the implementation-type and the version that is being used to https://metrics.bluecolored.de/bluemap/
# This allows me to track the basic usage of BlueMap and helps me stay motivated to further develop this tool! Please leave it on :)
# An example report looks like this: {"implementation":"bukkit","version":"%version%"}
# Default is true
metrics: true
# The folder where bluemap saves data-files it needs during runtime or to save e.g. the render-progress to resume it later.
# Default is "bluemap"
data: "bluemap"

View File

@ -0,0 +1,5 @@
liveUpdates: true
skinDownload: true
hiddenGameModes: []
hideInvisible: true
hideSneaking: false

View File

@ -0,0 +1,27 @@
## ##
## BlueMap ##
## Plugin-Config ##
## ##
# If the server should send live-updates and player-positions.
# This only works if the integrated webserver is enabled.
# Default is true
liveUpdates: true
# Download the skin from mojang-serves when a player joins your server, so it can be used for the player-markers.
# Default is true
skinDownload: true
# A list of gamemodes that will prevent a player from appearing on the map.
# Possible values are: survival, creative, spectator, adventure
hiddenGameModes: [
"spectator"
]
# If this is true, players that have an invisibility (potion-)effect will be hidden on the map.
# Default is true
hideInvisible: true
# If this is true, players that are sneaking will be hidden on the map.
# Default is false
hideSneaking: false

View File

@ -0,0 +1,3 @@
webroot: "bluemap/web"
useCookies: true
maps: []

View File

@ -1,62 +1,16 @@
## ##
## BlueMap ##
## ##
## by Blue (Lukas Rieger) ##
## http://bluecolored.de/ ##
## Render-Config ##
## ##
# By changing the setting (accept-download) below to TRUE you are indicating that you have accepted mojang's EULA (https://account.mojang.com/documents/minecraft_eula),
# you confirm that you own a license to Minecraft (Java Edition)
# and you agree that BlueMap will download and use this file for you: %minecraft-client-url%
# (Alternatively you can download the file yourself and store it here: <data>/minecraft-client-%minecraft-client-version%.jar)
# This file contains resources that belong to mojang and you must not redistribute it or do anything else that is not compliant with mojang's EULA.
# BlueMap uses resources in this file to generate the 3D-Models used for the map and texture them. (BlueMap will not work without those resources.)
# %datetime-iso%
accept-download: false
# This changes the amount of threads that BlueMap will use to render the maps.
# A higher value can improve render-speed but could impact performance on the host machine.
# This should be always below or equal to the number of available processor-cores.
# Zero or a negative value means the amount of of available processor-cores subtracted by the value.
# (So a value of -2 with 6 cores results in 4 render-processes)
# Default is -2
renderThreadCount: -2
# The folder where bluemap saves data-files it needs during runtime or to save e.g. the render-progress to resume it later.
data: "bluemap"
# The webroot of the website that displays the map.
# The folder (webroot) where the map-data and web-application files will be saved.
# Default is "bluemap/web"
webroot: "bluemap/web"
# Unncomment this to override the path where bluemap stores the data-files.
# Default is "<webroot>/data"
#webdata: "path/to/data/folder"
# If the web-application should use cookies to save the configurations of a user.
# Default is true
useCookies: true
webserver {
# With this setting you can disable the integrated web-server.
# This is usefull if you want to only render the map-data for later use, or if you setup your own webserver.
# Default is enabled
enabled: true
# The IP-Adress that the webserver binds to.
# Use "0.0.0.0" to bind to all available local adresses.
# If you only want to access it locally use "localhost".
# Default is "0.0.0.0"
#ip: "localhost"
#ip: "127.0.0.1"
# The port that the webserver listenes to.
# Default is 8100
port: 8100
# Max number of simultaneous connections that the webserver allows
# Default is 100
maxConnectionCount: 100
}
# This is an array with multiple configured maps.
# You can define multiple maps, for different worlds with different render-settings here
maps: [
@ -123,6 +77,16 @@ maps: [
# Changing this value requires a re-render of the map.
# Default is true
useCompression: true
# Normally BlueMap detects if a chunk has not yet generated it's light-data and omits rendering those chunks.
# If this is set to true BlueMap will render Chunks even if there is no light-data!
# This can be usefull for example if some mod prevents light-data from being saved correctly.
# However, this also has a few drawbacks:
# - For those chunks, every block will always be fully lit
# - Night-mode might not work correctly
# - Caves will always be rendered (ignoring the 'renderCaves' setting)
# Default is false
ignoreMissingLightData: false
}
# Here another example for the End-Map
@ -160,23 +124,3 @@ maps: [
}
]
liveUpdates {
# If the server should send live-updates and player-positions.
# Default is true
enabled: true
# A list of gamemodes that will prevent a player from appearing on the map.
# Possible values are: survival, creative, spectator, adventure
hiddenGameModes: [
"spectator"
]
# If this is true, players that have an invisibility (potion-)effect will be hidden on the map.
# Default is true
hideInvisible: true
# If this is true, players that are sneaking will be hidden on the map.
# Default is false
hideSneaking: false
}

View File

@ -0,0 +1,4 @@
enabled: true
webroot: "bluemap/web"
port: 8100
maxConnectionCount: 100

View File

@ -0,0 +1,29 @@
## ##
## BlueMap ##
## Webserver-Config ##
## ##
# With this setting you can disable the integrated web-server.
# This is usefull if you want to only render the map-data for later use, or if you setup your own webserver.
# Default is enabled
enabled: true
# The webroot that the server will host to the web.
# Usually this should be set to the same directory like in the Core-Config!
# Default is "bluemap/web"
webroot: "bluemap/web"
# The IP-Adress that the webserver binds to.
# Use "0.0.0.0" to bind to all available local adresses.
# If you only want to access it locally use "localhost".
# Default is "0.0.0.0"
#ip: "localhost"
#ip: "123.45.6.78"
# The port that the webserver listenes to.
# Default is 8100
port: 8100
# Max number of simultaneous connections that the webserver allows
# Default is 100
maxConnectionCount: 100

View File

@ -1,17 +0,0 @@
accept-download: false
metrics: true
renderThreadCount: -2
data: "bluemap"
webroot: "bluemap/web"
useCookies: true
webserver {
enabled: true
port: 8100
maxConnectionCount: 100
}
liveUpdates {
enabled: true
hiddenGameModes: []
hideInvisible: true
hideSneaking: false
}

View File

@ -0,0 +1,4 @@
accept-download: false
renderThreadCount: -2
metrics: true
data: "bluemap"

View File

@ -0,0 +1,31 @@
## ##
## BlueMap ##
## Core-Config ##
## ##
# By changing the setting (accept-download) below to TRUE you are indicating that you have accepted mojang's EULA (https://account.mojang.com/documents/minecraft_eula),
# you confirm that you own a license to Minecraft (Java Edition)
# and you agree that BlueMap will download and use this file for you: %minecraft-client-url%
# (Alternatively you can download the file yourself and store it here: <data>/minecraft-client-%minecraft-client-version%.jar)
# This file contains resources that belong to mojang and you must not redistribute it or do anything else that is not compliant with mojang's EULA.
# BlueMap uses resources in this file to generate the 3D-Models used for the map and texture them. (BlueMap will not work without those resources.)
# %datetime-iso%
accept-download: false
# This changes the amount of threads that BlueMap will use to render the maps.
# A higher value can improve render-speed but could impact performance on the host machine.
# This should be always below or equal to the number of available processor-cores.
# Zero or a negative value means the amount of of available processor-cores subtracted by the value.
# (So a value of -2 with 6 cores results in 4 render-processes)
# Default is -2
renderThreadCount: -2
# If this is true, BlueMap might send really basic metrics reports containg only the implementation-type and the version that is being used to https://metrics.bluecolored.de/bluemap/
# This allows me to track the basic usage of BlueMap and helps me stay motivated to further develop this tool! Please leave it on :)
# An example report looks like this: {"implementation":"bukkit","version":"%version%"}
# Default is true
metrics: true
# The folder where bluemap saves data-files it needs during runtime or to save e.g. the render-progress to resume it later.
# Default is "bluemap"
data: "bluemap"

View File

@ -0,0 +1,5 @@
liveUpdates: true
skinDownload: true
hiddenGameModes: []
hideInvisible: true
hideSneaking: false

View File

@ -0,0 +1,27 @@
## ##
## BlueMap ##
## Plugin-Config ##
## ##
# If the server should send live-updates and player-positions.
# This only works if the integrated webserver is enabled.
# Default is true
liveUpdates: true
# Download the skin from mojang-serves when a player joins your server, so it can be used for the player-markers.
# Default is true
skinDownload: true
# A list of gamemodes that will prevent a player from appearing on the map.
# Possible values are: survival, creative, spectator, adventure
hiddenGameModes: [
"spectator"
]
# If this is true, players that have an invisibility (potion-)effect will be hidden on the map.
# Default is true
hideInvisible: true
# If this is true, players that are sneaking will be hidden on the map.
# Default is false
hideSneaking: false

View File

@ -0,0 +1,3 @@
webroot: "bluemap/web"
useCookies: true
maps: []

View File

@ -1,68 +1,16 @@
## ##
## BlueMap ##
## ##
## by Blue (Lukas Rieger) ##
## http://bluecolored.de/ ##
## Render-Config ##
## ##
# By changing the setting (accept-download) below to TRUE you are indicating that you have accepted mojang's EULA (https://account.mojang.com/documents/minecraft_eula),
# you confirm that you own a license to Minecraft (Java Edition)
# and you agree that BlueMap will download and use this file for you: %minecraft-client-url%
# (Alternatively you can download the file yourself and store it here: <data>/minecraft-client-%minecraft-client-version%.jar)
# This file contains resources that belong to mojang and you must not redistribute it or do anything else that is not compliant with mojang's EULA.
# BlueMap uses resources in this file to generate the 3D-Models used for the map and texture them. (BlueMap will not work without those resources.)
# %datetime-iso%
accept-download: false
# This changes the amount of threads that BlueMap will use to render the maps.
# A higher value can improve render-speed but could impact performance on the host machine.
# This should be always below or equal to the number of available processor-cores.
# Zero or a negative value means the amount of of available processor-cores subtracted by the value.
# (So a value of -2 with 6 cores results in 4 render-processes)
# Default is -2
renderThreadCount: -2
# If this is true, BlueMap might send really basic metrics reports containg only the implementation-type and the version that is being used to https://metrics.bluecolored.de/bluemap/
# This allows me to track the basic usage of BlueMap and helps me stay motivated to further develop this tool! Please leave it on :)
# An example report looks like this: {"implementation":"forge","version":"%version%"}
metrics: true
# The folder where bluemap saves data-files it needs during runtime or to save e.g. the render-progress to resume it later.
data: "bluemap"
# The webroot of the website that displays the map.
# The folder (webroot) where the map-data and web-application files will be saved.
# Default is "bluemap/web"
webroot: "bluemap/web"
# Unncomment this to override the path where bluemap stores the data-files.
# Default is "<webroot>/data"
#webdata: "path/to/data/folder"
# If the web-application should use cookies to save the configurations of a user.
# Default is true
useCookies: true
webserver {
# With this setting you can disable the integrated web-server.
# This is usefull if you want to only render the map-data for later use, or if you setup your own webserver.
# Default is enabled
enabled: true
# The IP-Adress that the webserver binds to.
# Use "0.0.0.0" to bind to all available local adresses.
# If you only want to access it locally use "localhost".
# Default is "0.0.0.0"
#ip: "localhost"
#ip: "127.0.0.1"
# The port that the webserver listenes to.
# Default is 8100
port: 8100
# Max number of simultaneous connections that the webserver allows
# Default is 100
maxConnectionCount: 100
}
# This is an array with multiple configured maps.
# You can define multiple maps, for different worlds with different render-settings here
maps: [
@ -129,6 +77,16 @@ maps: [
# Changing this value requires a re-render of the map.
# Default is true
useCompression: true
# Normally BlueMap detects if a chunk has not yet generated it's light-data and omits rendering those chunks.
# If this is set to true BlueMap will render Chunks even if there is no light-data!
# This can be usefull for example if some mod prevents light-data from being saved correctly.
# However, this also has a few drawbacks:
# - For those chunks, every block will always be fully lit
# - Night-mode might not work correctly
# - Caves will always be rendered (ignoring the 'renderCaves' setting)
# Default is false
ignoreMissingLightData: false
}
# Here another example for the End-Map
@ -166,23 +124,3 @@ maps: [
}
]
liveUpdates {
# If the server should send live-updates and player-positions.
# Default is true
enabled: true
# A list of gamemodes that will prevent a player from appearing on the map.
# Possible values are: survival, creative, spectator, adventure
hiddenGameModes: [
"spectator"
]
# If this is true, players that have an invisibility (potion-)effect will be hidden on the map.
# Default is true
hideInvisible: true
# If this is true, players that are sneaking will be hidden on the map.
# Default is false
hideSneaking: false
}

View File

@ -0,0 +1,4 @@
enabled: true
webroot: "bluemap/web"
port: 8100
maxConnectionCount: 100

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@ -0,0 +1,29 @@
## ##
## BlueMap ##
## Webserver-Config ##
## ##
# With this setting you can disable the integrated web-server.
# This is usefull if you want to only render the map-data for later use, or if you setup your own webserver.
# Default is enabled
enabled: true
# The webroot that the server will host to the web.
# Usually this should be set to the same directory like in the Core-Config!
# Default is "bluemap/web"
webroot: "bluemap/web"
# The IP-Adress that the webserver binds to.
# Use "0.0.0.0" to bind to all available local adresses.
# If you only want to access it locally use "localhost".
# Default is "0.0.0.0"
#ip: "localhost"
#ip: "123.45.6.78"
# The port that the webserver listenes to.
# Default is 8100
port: 8100
# Max number of simultaneous connections that the webserver allows
# Default is 100
maxConnectionCount: 100

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@ -1,17 +0,0 @@
accept-download: false
metrics: false
renderThreadCount: -2
data: "bluemap"
webroot: "bluemap/web"
useCookies: true
webserver {
enabled: true
port: 8100
maxConnectionCount: 100
}
liveUpdates {
enabled: true
hiddenGameModes: []
hideInvisible: true
hideSneaking: false
}

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@ -0,0 +1,4 @@
accept-download: false
renderThreadCount: -2
metrics: false
data: "bluemap"

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@ -0,0 +1,25 @@
## ##
## BlueMap ##
## Core-Config ##
## ##
# By changing the setting (accept-download) below to TRUE you are indicating that you have accepted mojang's EULA (https://account.mojang.com/documents/minecraft_eula),
# you confirm that you own a license to Minecraft (Java Edition)
# and you agree that BlueMap will download and use this file for you: %minecraft-client-url%
# (Alternatively you can download the file yourself and store it here: <data>/minecraft-client-%minecraft-client-version%.jar)
# This file contains resources that belong to mojang and you must not redistribute it or do anything else that is not compliant with mojang's EULA.
# BlueMap uses resources in this file to generate the 3D-Models used for the map and texture them. (BlueMap will not work without those resources.)
# %datetime-iso%
accept-download: false
# This changes the amount of threads that BlueMap will use to render the maps.
# A higher value can improve render-speed but could impact performance on the host machine.
# This should be always below or equal to the number of available processor-cores.
# Zero or a negative value means the amount of of available processor-cores subtracted by the value.
# (So a value of -2 with 6 cores results in 4 render-processes)
# Default is -2
renderThreadCount: -2
# The folder where bluemap saves data-files it needs during runtime or to save e.g. the render-progress to resume it later.
# Default is "bluemap"
data: "bluemap"

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@ -0,0 +1,5 @@
liveUpdates: true
skinDownload: false
hiddenGameModes: []
hideInvisible: true
hideSneaking: false

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@ -0,0 +1,27 @@
## ##
## BlueMap ##
## Plugin-Config ##
## ##
# If the server should send live-updates and player-positions.
# This only works if the integrated webserver is enabled.
# Default is true
liveUpdates: true
# Download the skin from mojang-serves when a player joins your server, so it can be used for the player-markers.
# Default is false
skinDownload: false
# A list of gamemodes that will prevent a player from appearing on the map.
# Possible values are: survival, creative, spectator, adventure
hiddenGameModes: [
"spectator"
]
# If this is true, players that have an invisibility (potion-)effect will be hidden on the map.
# Default is true
hideInvisible: true
# If this is true, players that are sneaking will be hidden on the map.
# Default is false
hideSneaking: false

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@ -0,0 +1,3 @@
webroot: "bluemap/web"
useCookies: true
maps: []

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@ -1,68 +1,16 @@
## ##
## BlueMap ##
## ##
## by Blue (Lukas Rieger) ##
## http://bluecolored.de/ ##
## Render-Config ##
## ##
# By changing the setting (accept-download) below to TRUE you are indicating that you have accepted mojang's EULA (https://account.mojang.com/documents/minecraft_eula),
# you confirm that you own a license to Minecraft (Java Edition)
# and you agree that BlueMap will download and use this file for you: %minecraft-client-url%
# (Alternatively you can download the file yourself and store it here: <data>/minecraft-client-%minecraft-client-version%.jar)
# This file contains resources that belong to mojang and you must not redistribute it or do anything else that is not compliant with mojang's EULA.
# BlueMap uses resources in this file to generate the 3D-Models used for the map and texture them. (BlueMap will not work without those resources.)
# %datetime-iso%
accept-download: false
# This changes the amount of threads that BlueMap will use to render the maps.
# A higher value can improve render-speed but could impact performance on the host machine.
# This should be always below or equal to the number of available processor-cores.
# Zero or a negative value means the amount of of available processor-cores subtracted by the value.
# (So a value of -2 with 6 cores results in 4 render-processes)
# Default is -2
renderThreadCount: -2
# If this is true, BlueMap might send really basic metrics reports containg only the implementation-type and the version that is being used to https://metrics.bluecolored.de/bluemap/
# This allows me to track the basic usage of BlueMap and helps me stay motivated to further develop this tool! Please leave it on :)
# An example report looks like this: {"implementation":"forge","version":"%version%"}
metrics: true
# The folder where bluemap saves data-files it needs during runtime or to save e.g. the render-progress to resume it later.
data: "bluemap"
# The webroot of the website that displays the map.
# The folder (webroot) where the map-data and web-application files will be saved.
# Default is "bluemap/web"
webroot: "bluemap/web"
# Unncomment this to override the path where bluemap stores the data-files.
# Default is "<webroot>/data"
#webdata: "path/to/data/folder"
# If the web-application should use cookies to save the configurations of a user.
# Default is true
useCookies: true
webserver {
# With this setting you can disable the integrated web-server.
# This is usefull if you want to only render the map-data for later use, or if you setup your own webserver.
# Default is enabled
enabled: true
# The IP-Adress that the webserver binds to.
# Use "0.0.0.0" to bind to all available local adresses.
# If you only want to access it locally use "localhost".
# Default is "0.0.0.0"
#ip: "localhost"
#ip: "127.0.0.1"
# The port that the webserver listenes to.
# Default is 8100
port: 8100
# Max number of simultaneous connections that the webserver allows
# Default is 100
maxConnectionCount: 100
}
# This is an array with multiple configured maps.
# You can define multiple maps, for different worlds with different render-settings here
maps: [
@ -129,6 +77,16 @@ maps: [
# Changing this value requires a re-render of the map.
# Default is true
useCompression: true
# Normally BlueMap detects if a chunk has not yet generated it's light-data and omits rendering those chunks.
# If this is set to true BlueMap will render Chunks even if there is no light-data!
# This can be usefull for example if some mod prevents light-data from being saved correctly.
# However, this also has a few drawbacks:
# - For those chunks, every block will always be fully lit
# - Night-mode might not work correctly
# - Caves will always be rendered (ignoring the 'renderCaves' setting)
# Default is false
ignoreMissingLightData: false
}
# Here another example for the End-Map
@ -166,23 +124,3 @@ maps: [
}
]
liveUpdates {
# If the server should send live-updates and player-positions.
# Default is true
enabled: true
# A list of gamemodes that will prevent a player from appearing on the map.
# Possible values are: survival, creative, spectator, adventure
hiddenGameModes: [
"spectator"
]
# If this is true, players that have an invisibility (potion-)effect will be hidden on the map.
# Default is true
hideInvisible: true
# If this is true, players that are sneaking will be hidden on the map.
# Default is false
hideSneaking: false
}

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enabled: true
webroot: "bluemap/web"
port: 8100
maxConnectionCount: 100

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## ##
## BlueMap ##
## Webserver-Config ##
## ##
# With this setting you can disable the integrated web-server.
# This is usefull if you want to only render the map-data for later use, or if you setup your own webserver.
# Default is enabled
enabled: true
# The webroot that the server will host to the web.
# Usually this should be set to the same directory like in the Core-Config!
# Default is "bluemap/web"
webroot: "bluemap/web"
# The IP-Adress that the webserver binds to.
# Use "0.0.0.0" to bind to all available local adresses.
# If you only want to access it locally use "localhost".
# Default is "0.0.0.0"
#ip: "localhost"
#ip: "123.45.6.78"
# The port that the webserver listenes to.
# Default is 8100
port: 8100
# Max number of simultaneous connections that the webserver allows
# Default is 100
maxConnectionCount: 100