mirror of
https://github.com/BlueMap-Minecraft/BlueMap.git
synced 2025-01-27 18:51:21 +01:00
No longer bake the ao and lighting data (breaking change)
This commit is contained in:
parent
5b6952a6a5
commit
db208d4b8f
@ -0,0 +1,120 @@
|
|||||||
|
/*
|
||||||
|
* This file is part of BlueMap, licensed under the MIT License (MIT).
|
||||||
|
*
|
||||||
|
* Copyright (c) Blue (Lukas Rieger) <https://bluecolored.de>
|
||||||
|
* Copyright (c) contributors
|
||||||
|
*
|
||||||
|
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
|
* of this software and associated documentation files (the "Software"), to deal
|
||||||
|
* in the Software without restriction, including without limitation the rights
|
||||||
|
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||||
|
* copies of the Software, and to permit persons to whom the Software is
|
||||||
|
* furnished to do so, subject to the following conditions:
|
||||||
|
*
|
||||||
|
* The above copyright notice and this permission notice shall be included in
|
||||||
|
* all copies or substantial portions of the Software.
|
||||||
|
*
|
||||||
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||||
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||||
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||||
|
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||||
|
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||||
|
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||||
|
* THE SOFTWARE.
|
||||||
|
*/
|
||||||
|
package de.bluecolored.bluemap.core.model;
|
||||||
|
|
||||||
|
import com.flowpowered.math.vector.Vector2f;
|
||||||
|
import com.flowpowered.math.vector.Vector3f;
|
||||||
|
|
||||||
|
public class ExtendedFace extends Face {
|
||||||
|
|
||||||
|
private float ao1 = 1f, ao2 = 1f, ao3 = 1f; // ao
|
||||||
|
private float bl1 = 15f, bl2 = 15f, bl3 = 15f; // block-light
|
||||||
|
private float sl1 = 15f, sl2 = 15f, sl3 = 15f; // sun-light
|
||||||
|
|
||||||
|
public ExtendedFace(
|
||||||
|
Vector3f p1,
|
||||||
|
Vector3f p2,
|
||||||
|
Vector3f p3,
|
||||||
|
Vector2f uv1,
|
||||||
|
Vector2f uv2,
|
||||||
|
Vector2f uv3,
|
||||||
|
int materialIndex
|
||||||
|
) {
|
||||||
|
super(p1, p2, p3, uv1, uv2, uv3, materialIndex);
|
||||||
|
}
|
||||||
|
|
||||||
|
public float getAo1() {
|
||||||
|
return ao1;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setAo1(float ao1) {
|
||||||
|
this.ao1 = ao1;
|
||||||
|
}
|
||||||
|
|
||||||
|
public float getAo2() {
|
||||||
|
return ao2;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setAo2(float ao2) {
|
||||||
|
this.ao2 = ao2;
|
||||||
|
}
|
||||||
|
|
||||||
|
public float getAo3() {
|
||||||
|
return ao3;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setAo3(float ao3) {
|
||||||
|
this.ao3 = ao3;
|
||||||
|
}
|
||||||
|
|
||||||
|
public float getBl1() {
|
||||||
|
return bl1;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setBl1(float bl1) {
|
||||||
|
this.bl1 = bl1;
|
||||||
|
}
|
||||||
|
|
||||||
|
public float getBl2() {
|
||||||
|
return bl2;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setBl2(float bl2) {
|
||||||
|
this.bl2 = bl2;
|
||||||
|
}
|
||||||
|
|
||||||
|
public float getBl3() {
|
||||||
|
return bl3;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setBl3(float bl3) {
|
||||||
|
this.bl3 = bl3;
|
||||||
|
}
|
||||||
|
|
||||||
|
public float getSl1() {
|
||||||
|
return sl1;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setSl1(float sl1) {
|
||||||
|
this.sl1 = sl1;
|
||||||
|
}
|
||||||
|
|
||||||
|
public float getSl2() {
|
||||||
|
return sl2;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setSl2(float sl2) {
|
||||||
|
this.sl2 = sl2;
|
||||||
|
}
|
||||||
|
|
||||||
|
public float getSl3() {
|
||||||
|
return sl3;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setSl3(float sl3) {
|
||||||
|
this.sl3 = sl3;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
@ -0,0 +1,63 @@
|
|||||||
|
/*
|
||||||
|
* This file is part of BlueMap, licensed under the MIT License (MIT).
|
||||||
|
*
|
||||||
|
* Copyright (c) Blue (Lukas Rieger) <https://bluecolored.de>
|
||||||
|
* Copyright (c) contributors
|
||||||
|
*
|
||||||
|
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
|
* of this software and associated documentation files (the "Software"), to deal
|
||||||
|
* in the Software without restriction, including without limitation the rights
|
||||||
|
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||||
|
* copies of the Software, and to permit persons to whom the Software is
|
||||||
|
* furnished to do so, subject to the following conditions:
|
||||||
|
*
|
||||||
|
* The above copyright notice and this permission notice shall be included in
|
||||||
|
* all copies or substantial portions of the Software.
|
||||||
|
*
|
||||||
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||||
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||||
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||||
|
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||||
|
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||||
|
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||||
|
* THE SOFTWARE.
|
||||||
|
*/
|
||||||
|
package de.bluecolored.bluemap.core.model;
|
||||||
|
|
||||||
|
import de.bluecolored.bluemap.core.threejs.BufferAttribute;
|
||||||
|
import de.bluecolored.bluemap.core.threejs.BufferGeometry;
|
||||||
|
|
||||||
|
public class ExtendedModel extends Model<ExtendedFace> {
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public BufferGeometry toBufferGeometry() {
|
||||||
|
BufferGeometry geo = super.toBufferGeometry();
|
||||||
|
|
||||||
|
int count = getFaces().size();
|
||||||
|
float[] ao = new float[count * 3];
|
||||||
|
float[] blockLight = new float[count * 3];
|
||||||
|
float[] sunLight = new float[count * 3];
|
||||||
|
|
||||||
|
for (int itemIndex = 0; itemIndex < count; itemIndex++){
|
||||||
|
ExtendedFace f = getFaces().get(itemIndex);
|
||||||
|
ao[itemIndex * 3 + 0] = f.getAo1();
|
||||||
|
ao[itemIndex * 3 + 1] = f.getAo2();
|
||||||
|
ao[itemIndex * 3 + 2] = f.getAo3();
|
||||||
|
|
||||||
|
blockLight[itemIndex * 3 + 0] = f.getBl1();
|
||||||
|
blockLight[itemIndex * 3 + 1] = f.getBl2();
|
||||||
|
blockLight[itemIndex * 3 + 2] = f.getBl3();
|
||||||
|
|
||||||
|
sunLight[itemIndex * 3 + 0] = f.getSl1();
|
||||||
|
sunLight[itemIndex * 3 + 1] = f.getSl2();
|
||||||
|
sunLight[itemIndex * 3 + 2] = f.getSl3();
|
||||||
|
}
|
||||||
|
|
||||||
|
geo.addAttribute("ao", new BufferAttribute(ao, 1));
|
||||||
|
geo.addAttribute("blocklight", new BufferAttribute(blockLight, 1));
|
||||||
|
geo.addAttribute("sunlight", new BufferAttribute(sunLight, 1));
|
||||||
|
|
||||||
|
return geo;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
@ -32,38 +32,38 @@
|
|||||||
import de.bluecolored.bluemap.core.util.MathUtils;
|
import de.bluecolored.bluemap.core.util.MathUtils;
|
||||||
|
|
||||||
public class Face {
|
public class Face {
|
||||||
|
|
||||||
private Vector3f p1, p2, p3;
|
private Vector3f p1, p2, p3; // points
|
||||||
private Vector3f n1, n2, n3;
|
private Vector3f n1, n2, n3; // normals
|
||||||
private Vector3f c1, c2, c3;
|
private Vector3f c1, c2, c3; // vertex-colors
|
||||||
private Vector2f uv1, uv2, uv3;
|
private Vector2f uv1, uv2, uv3; // texture UV
|
||||||
private int materialIndex;
|
private int materialIndex;
|
||||||
private boolean normalizedNormals;
|
private boolean normalizedNormals;
|
||||||
|
|
||||||
public Face(Vector3f p1, Vector3f p2, Vector3f p3, Vector2f uv1, Vector2f uv2, Vector2f uv3, int materialIndex) {
|
public Face(Vector3f p1, Vector3f p2, Vector3f p3, Vector2f uv1, Vector2f uv2, Vector2f uv3, int materialIndex) {
|
||||||
this.p1 = p1;
|
this.p1 = p1;
|
||||||
this.p2 = p2;
|
this.p2 = p2;
|
||||||
this.p3 = p3;
|
this.p3 = p3;
|
||||||
|
|
||||||
this.uv1 = uv1;
|
this.uv1 = uv1;
|
||||||
this.uv2 = uv2;
|
this.uv2 = uv2;
|
||||||
this.uv3 = uv3;
|
this.uv3 = uv3;
|
||||||
|
|
||||||
this.materialIndex = materialIndex;
|
this.materialIndex = materialIndex;
|
||||||
|
|
||||||
Vector3f faceNormal = getFaceNormal();
|
Vector3f faceNormal = getFaceNormal();
|
||||||
this.n1 = faceNormal;
|
this.n1 = faceNormal;
|
||||||
this.n2 = faceNormal;
|
this.n2 = faceNormal;
|
||||||
this.n3 = faceNormal;
|
this.n3 = faceNormal;
|
||||||
this.normalizedNormals = true;
|
this.normalizedNormals = true;
|
||||||
|
|
||||||
Vector3f color = Vector3f.ONE;
|
Vector3f color = Vector3f.ONE;
|
||||||
this.c1 = color;
|
this.c1 = color;
|
||||||
this.c2 = color;
|
this.c2 = color;
|
||||||
this.c3 = color;
|
this.c3 = color;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void rotate(Quaternionf rotation){
|
public void rotate(Quaternionf rotation) {
|
||||||
p1 = rotation.rotate(p1);
|
p1 = rotation.rotate(p1);
|
||||||
p2 = rotation.rotate(p2);
|
p2 = rotation.rotate(p2);
|
||||||
p3 = rotation.rotate(p3);
|
p3 = rotation.rotate(p3);
|
||||||
@ -72,25 +72,25 @@ public void rotate(Quaternionf rotation){
|
|||||||
n2 = rotation.rotate(n2);
|
n2 = rotation.rotate(n2);
|
||||||
n3 = rotation.rotate(n3);
|
n3 = rotation.rotate(n3);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void transform(Matrix3f transformation){
|
public void transform(Matrix3f transformation) {
|
||||||
p1 = transformation.transform(p1);
|
p1 = transformation.transform(p1);
|
||||||
p2 = transformation.transform(p2);
|
p2 = transformation.transform(p2);
|
||||||
p3 = transformation.transform(p3);
|
p3 = transformation.transform(p3);
|
||||||
|
|
||||||
n1 = transformation.transform(n1);
|
n1 = transformation.transform(n1);
|
||||||
n2 = transformation.transform(n2);
|
n2 = transformation.transform(n2);
|
||||||
n3 = transformation.transform(n3);
|
n3 = transformation.transform(n3);
|
||||||
|
|
||||||
normalizedNormals = false;
|
normalizedNormals = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void translate(Vector3f translation){
|
public void translate(Vector3f translation) {
|
||||||
p1 = translation.add(p1);
|
p1 = translation.add(p1);
|
||||||
p2 = translation.add(p2);
|
p2 = translation.add(p2);
|
||||||
p3 = translation.add(p3);
|
p3 = translation.add(p3);
|
||||||
}
|
}
|
||||||
|
|
||||||
public Vector3f getP1() {
|
public Vector3f getP1() {
|
||||||
return p1;
|
return p1;
|
||||||
}
|
}
|
||||||
@ -201,18 +201,18 @@ public void setMaterialIndex(int materialIndex) {
|
|||||||
this.materialIndex = materialIndex;
|
this.materialIndex = materialIndex;
|
||||||
}
|
}
|
||||||
|
|
||||||
public Vector3f getFaceNormal(){
|
public Vector3f getFaceNormal() {
|
||||||
return MathUtils.getSurfaceNormal(p1, p2, p3);
|
return MathUtils.getSurfaceNormal(p1, p2, p3);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void normlizeNormals(){
|
private void normlizeNormals() {
|
||||||
if (normalizedNormals) return;
|
if (normalizedNormals) return;
|
||||||
|
|
||||||
n1 = n1.normalize();
|
n1 = n1.normalize();
|
||||||
n2 = n2.normalize();
|
n2 = n2.normalize();
|
||||||
n3 = n3.normalize();
|
n3 = n3.normalize();
|
||||||
|
|
||||||
normalizedNormals = true;
|
normalizedNormals = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -25,7 +25,6 @@
|
|||||||
package de.bluecolored.bluemap.core.model;
|
package de.bluecolored.bluemap.core.model;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.Collection;
|
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
import com.flowpowered.math.imaginary.Quaternionf;
|
import com.flowpowered.math.imaginary.Quaternionf;
|
||||||
@ -34,10 +33,11 @@
|
|||||||
import com.flowpowered.math.vector.Vector3f;
|
import com.flowpowered.math.vector.Vector3f;
|
||||||
|
|
||||||
import de.bluecolored.bluemap.core.threejs.BufferGeometry;
|
import de.bluecolored.bluemap.core.threejs.BufferGeometry;
|
||||||
|
import de.bluecolored.bluemap.core.threejs.MaterialGroup;
|
||||||
|
|
||||||
public class Model {
|
public class Model<T extends Face> {
|
||||||
|
|
||||||
private List<Face> faces;
|
private List<T> faces;
|
||||||
|
|
||||||
public Model() {
|
public Model() {
|
||||||
this.faces = new ArrayList<>();
|
this.faces = new ArrayList<>();
|
||||||
@ -47,19 +47,19 @@ public Model() {
|
|||||||
* Merges the given Model into this model<br>
|
* Merges the given Model into this model<br>
|
||||||
* Faces are not cloned: So changes to the faces of the previous model will mirror in this model, but adding and removing faces will not.
|
* Faces are not cloned: So changes to the faces of the previous model will mirror in this model, but adding and removing faces will not.
|
||||||
*/
|
*/
|
||||||
public void merge(Model model){
|
public void merge(Model<T> model){
|
||||||
faces.addAll(model.getFaces());
|
faces.addAll(model.getFaces());
|
||||||
}
|
}
|
||||||
|
|
||||||
public void addFace(Face face){
|
public void addFace(T face){
|
||||||
faces.add(face);
|
faces.add(face);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void removeFace(Face face){
|
public void removeFace(T face){
|
||||||
faces.remove(face);
|
faces.remove(face);
|
||||||
}
|
}
|
||||||
|
|
||||||
public Collection<Face> getFaces(){
|
public List<T> getFaces(){
|
||||||
return faces;
|
return faces;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -70,13 +70,13 @@ public void rotate(Quaternionf rotation){
|
|||||||
}
|
}
|
||||||
|
|
||||||
public void transform(Matrix3f transformation){
|
public void transform(Matrix3f transformation){
|
||||||
for (Face f : faces){
|
for (T f : faces){
|
||||||
f.transform(transformation);
|
f.transform(transformation);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void translate(Vector3f translation){
|
public void translate(Vector3f translation){
|
||||||
for (Face f : faces){
|
for (T f : faces){
|
||||||
f.translate(translation);
|
f.translate(translation);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -89,7 +89,7 @@ public BufferGeometry toBufferGeometry() {
|
|||||||
//reorganize all faces into arrays and create material-groups
|
//reorganize all faces into arrays and create material-groups
|
||||||
int count = faces.size();
|
int count = faces.size();
|
||||||
|
|
||||||
List<BufferGeometry.MaterialGroup> groups = new ArrayList<>();
|
List<MaterialGroup> groups = new ArrayList<>();
|
||||||
int groupStart = 0;
|
int groupStart = 0;
|
||||||
int currentMaterialIndex = -1;
|
int currentMaterialIndex = -1;
|
||||||
if (count > 0) currentMaterialIndex = faces.get(0).getMaterialIndex();
|
if (count > 0) currentMaterialIndex = faces.get(0).getMaterialIndex();
|
||||||
@ -100,10 +100,10 @@ public BufferGeometry toBufferGeometry() {
|
|||||||
float[] uv = new float[count * 2 * 3];
|
float[] uv = new float[count * 2 * 3];
|
||||||
|
|
||||||
for (int itemIndex = 0; itemIndex < count; itemIndex++){
|
for (int itemIndex = 0; itemIndex < count; itemIndex++){
|
||||||
Face f = faces.get(itemIndex);
|
T f = faces.get(itemIndex);
|
||||||
|
|
||||||
if (currentMaterialIndex != f.getMaterialIndex()){
|
if (currentMaterialIndex != f.getMaterialIndex()){
|
||||||
groups.add(new BufferGeometry.MaterialGroup(currentMaterialIndex, groupStart * 3, (itemIndex - groupStart) * 3));
|
groups.add(new MaterialGroup(currentMaterialIndex, groupStart * 3, (itemIndex - groupStart) * 3));
|
||||||
groupStart = itemIndex;
|
groupStart = itemIndex;
|
||||||
currentMaterialIndex = f.getMaterialIndex();
|
currentMaterialIndex = f.getMaterialIndex();
|
||||||
}
|
}
|
||||||
@ -124,24 +124,24 @@ public BufferGeometry toBufferGeometry() {
|
|||||||
addVector2fToArray( uv, f.getUv3(), (itemIndex * 3 + 2) * 2 );
|
addVector2fToArray( uv, f.getUv3(), (itemIndex * 3 + 2) * 2 );
|
||||||
}
|
}
|
||||||
|
|
||||||
groups.add(new BufferGeometry.MaterialGroup(currentMaterialIndex, groupStart * 3, (count - groupStart) * 3));
|
groups.add(new MaterialGroup(currentMaterialIndex, groupStart * 3, (count - groupStart) * 3));
|
||||||
|
|
||||||
return new BufferGeometry(
|
return new BufferGeometry(
|
||||||
position,
|
position,
|
||||||
normal,
|
normal,
|
||||||
color,
|
color,
|
||||||
uv,
|
uv,
|
||||||
groups.toArray(new BufferGeometry.MaterialGroup[groups.size()])
|
groups.toArray(new MaterialGroup[groups.size()])
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void addVector3fToArray(float[] array, Vector3f v, int startIndex){
|
static void addVector3fToArray(float[] array, Vector3f v, int startIndex){
|
||||||
array[startIndex] = v.getX();
|
array[startIndex] = v.getX();
|
||||||
array[startIndex + 1] = v.getY();
|
array[startIndex + 1] = v.getY();
|
||||||
array[startIndex + 2] = v.getZ();
|
array[startIndex + 2] = v.getZ();
|
||||||
}
|
}
|
||||||
|
|
||||||
private void addVector2fToArray(float[] array, Vector2f v, int startIndex){
|
static void addVector2fToArray(float[] array, Vector2f v, int startIndex){
|
||||||
array[startIndex] = v.getX();
|
array[startIndex] = v.getX();
|
||||||
array[startIndex + 1] = v.getY();
|
array[startIndex + 1] = v.getY();
|
||||||
}
|
}
|
||||||
|
@ -30,12 +30,12 @@
|
|||||||
import com.flowpowered.math.vector.Vector3i;
|
import com.flowpowered.math.vector.Vector3i;
|
||||||
import com.flowpowered.math.vector.Vector4f;
|
import com.flowpowered.math.vector.Vector4f;
|
||||||
|
|
||||||
import de.bluecolored.bluemap.core.model.Model;
|
import de.bluecolored.bluemap.core.model.ExtendedModel;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* A model, containing additional information about the tile it represents
|
* A model, containing additional information about the tile it represents
|
||||||
*/
|
*/
|
||||||
public class HiresModel extends Model {
|
public class HiresModel extends ExtendedModel {
|
||||||
|
|
||||||
private UUID world;
|
private UUID world;
|
||||||
private Vector2i tile;
|
private Vector2i tile;
|
||||||
|
@ -28,7 +28,6 @@
|
|||||||
import com.flowpowered.math.vector.Vector3i;
|
import com.flowpowered.math.vector.Vector3i;
|
||||||
import com.flowpowered.math.vector.Vector4f;
|
import com.flowpowered.math.vector.Vector4f;
|
||||||
|
|
||||||
import de.bluecolored.bluemap.core.logger.Logger;
|
|
||||||
import de.bluecolored.bluemap.core.render.RenderSettings;
|
import de.bluecolored.bluemap.core.render.RenderSettings;
|
||||||
import de.bluecolored.bluemap.core.render.WorldTile;
|
import de.bluecolored.bluemap.core.render.WorldTile;
|
||||||
import de.bluecolored.bluemap.core.render.hires.blockmodel.BlockStateModel;
|
import de.bluecolored.bluemap.core.render.hires.blockmodel.BlockStateModel;
|
||||||
|
@ -26,13 +26,15 @@
|
|||||||
|
|
||||||
import com.flowpowered.math.vector.Vector4f;
|
import com.flowpowered.math.vector.Vector4f;
|
||||||
|
|
||||||
|
import de.bluecolored.bluemap.core.model.ExtendedFace;
|
||||||
|
import de.bluecolored.bluemap.core.model.ExtendedModel;
|
||||||
import de.bluecolored.bluemap.core.model.Model;
|
import de.bluecolored.bluemap.core.model.Model;
|
||||||
import de.bluecolored.bluemap.core.util.MathUtils;
|
import de.bluecolored.bluemap.core.util.MathUtils;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* A model with some extra information about the BlockState it represents
|
* A model with some extra information about the BlockState it represents
|
||||||
*/
|
*/
|
||||||
public class BlockStateModel extends Model {
|
public class BlockStateModel extends ExtendedModel {
|
||||||
|
|
||||||
private Vector4f mapColor;
|
private Vector4f mapColor;
|
||||||
|
|
||||||
@ -45,7 +47,7 @@ public BlockStateModel(Vector4f mapColor) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void merge(Model model) {
|
public void merge(Model<ExtendedFace> model) {
|
||||||
super.merge(model);
|
super.merge(model);
|
||||||
|
|
||||||
if (model instanceof BlockStateModel){
|
if (model instanceof BlockStateModel){
|
||||||
|
@ -32,8 +32,8 @@
|
|||||||
import com.flowpowered.math.vector.Vector4f;
|
import com.flowpowered.math.vector.Vector4f;
|
||||||
import com.google.common.collect.Sets;
|
import com.google.common.collect.Sets;
|
||||||
|
|
||||||
import de.bluecolored.bluemap.core.model.Face;
|
import de.bluecolored.bluemap.core.model.ExtendedFace;
|
||||||
import de.bluecolored.bluemap.core.model.Model;
|
import de.bluecolored.bluemap.core.model.ExtendedModel;
|
||||||
import de.bluecolored.bluemap.core.render.RenderSettings;
|
import de.bluecolored.bluemap.core.render.RenderSettings;
|
||||||
import de.bluecolored.bluemap.core.resourcepack.BlockColorCalculator;
|
import de.bluecolored.bluemap.core.resourcepack.BlockColorCalculator;
|
||||||
import de.bluecolored.bluemap.core.resourcepack.BlockModelResource;
|
import de.bluecolored.bluemap.core.resourcepack.BlockModelResource;
|
||||||
@ -190,7 +190,7 @@ private int getLiquidLevel(BlockState block){
|
|||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void createElementFace(Model model, Direction faceDir, Vector3f c0, Vector3f c1, Vector3f c2, Vector3f c3, Vector3f color, int textureId) {
|
private void createElementFace(ExtendedModel model, Direction faceDir, Vector3f c0, Vector3f c1, Vector3f c2, Vector3f c3, Vector3f color, int textureId) {
|
||||||
|
|
||||||
//face culling
|
//face culling
|
||||||
Block bl = block.getRelativeBlock(faceDir);
|
Block bl = block.getRelativeBlock(faceDir);
|
||||||
@ -206,33 +206,37 @@ private void createElementFace(Model model, Direction faceDir, Vector3f c0, Vect
|
|||||||
uvs[2] = new Vector2f(uv.getZ(), uv.getY());
|
uvs[2] = new Vector2f(uv.getZ(), uv.getY());
|
||||||
uvs[3] = new Vector2f(uv.getX(), uv.getY());
|
uvs[3] = new Vector2f(uv.getX(), uv.getY());
|
||||||
|
|
||||||
Face f1 = new Face(c0, c1, c2, uvs[0], uvs[1], uvs[2], textureId);
|
ExtendedFace f1 = new ExtendedFace(c0, c1, c2, uvs[0], uvs[1], uvs[2], textureId);
|
||||||
Face f2 = new Face(c0, c2, c3, uvs[0], uvs[2], uvs[3], textureId);
|
ExtendedFace f2 = new ExtendedFace(c0, c2, c3, uvs[0], uvs[2], uvs[3], textureId);
|
||||||
|
|
||||||
//move face in a tiny bit to avoid z-fighting with waterlogged blocks
|
//move face in a tiny bit to avoid z-fighting with waterlogged blocks
|
||||||
f1.translate(faceDir.opposite().toVector().toFloat().mul(0.01));
|
f1.translate(faceDir.opposite().toVector().toFloat().mul(0.01));
|
||||||
f2.translate(faceDir.opposite().toVector().toFloat().mul(0.01));
|
f2.translate(faceDir.opposite().toVector().toFloat().mul(0.01));
|
||||||
|
|
||||||
float light = 1f;
|
float blockLight = bl.getBlockLightLevel();
|
||||||
if (renderSettings.getLightShadeMultiplier() > 0) {
|
float sunLight = bl.getSunLightLevel();
|
||||||
light = 0f;
|
|
||||||
for (Direction d : Direction.values()){
|
|
||||||
Block b = block.getRelativeBlock(d.toVector());
|
|
||||||
float l = (float) (Math.max(b.getBlockLightLevel(), b.getSunLightLevel()) / 15f) * renderSettings.getLightShadeMultiplier() + (1 - renderSettings.getLightShadeMultiplier());
|
|
||||||
if (l > light) light = l;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
color = color.mul(light);
|
|
||||||
|
|
||||||
f1.setC1(color);
|
f1.setC1(color);
|
||||||
f1.setC2(color);
|
f1.setC2(color);
|
||||||
f1.setC3(color);
|
f1.setC3(color);
|
||||||
|
|
||||||
f2.setC1(color);
|
f2.setC1(color);
|
||||||
f2.setC2(color);
|
f2.setC2(color);
|
||||||
f2.setC3(color);
|
f2.setC3(color);
|
||||||
|
|
||||||
|
f1.setBl1(blockLight);
|
||||||
|
f1.setBl2(blockLight);
|
||||||
|
f1.setBl3(blockLight);
|
||||||
|
f2.setBl1(blockLight);
|
||||||
|
f2.setBl2(blockLight);
|
||||||
|
f2.setBl3(blockLight);
|
||||||
|
|
||||||
|
f1.setSl1(sunLight);
|
||||||
|
f1.setSl2(sunLight);
|
||||||
|
f1.setSl3(sunLight);
|
||||||
|
f2.setSl1(sunLight);
|
||||||
|
f2.setSl2(sunLight);
|
||||||
|
f2.setSl3(sunLight);
|
||||||
|
|
||||||
//add the face
|
//add the face
|
||||||
model.addFace(f1);
|
model.addFace(f1);
|
||||||
model.addFace(f2);
|
model.addFace(f2);
|
||||||
|
@ -33,7 +33,7 @@
|
|||||||
import com.flowpowered.math.vector.Vector3i;
|
import com.flowpowered.math.vector.Vector3i;
|
||||||
import com.flowpowered.math.vector.Vector4f;
|
import com.flowpowered.math.vector.Vector4f;
|
||||||
|
|
||||||
import de.bluecolored.bluemap.core.model.Face;
|
import de.bluecolored.bluemap.core.model.ExtendedFace;
|
||||||
import de.bluecolored.bluemap.core.render.RenderSettings;
|
import de.bluecolored.bluemap.core.render.RenderSettings;
|
||||||
import de.bluecolored.bluemap.core.resourcepack.BlockColorCalculator;
|
import de.bluecolored.bluemap.core.resourcepack.BlockColorCalculator;
|
||||||
import de.bluecolored.bluemap.core.resourcepack.BlockModelResource;
|
import de.bluecolored.bluemap.core.resourcepack.BlockModelResource;
|
||||||
@ -154,18 +154,12 @@ private void createElementFace(BlockStateModel model, TransformedBlockModelResou
|
|||||||
|
|
||||||
//light calculation
|
//light calculation
|
||||||
Block facedBlockNeighbor = getRotationRelativeBlock(modelResource.getRotation(), faceDir);
|
Block facedBlockNeighbor = getRotationRelativeBlock(modelResource.getRotation(), faceDir);
|
||||||
float skyLight = facedBlockNeighbor.getPassedSunLight();
|
float sunLight = facedBlockNeighbor.getPassedSunLight();
|
||||||
|
|
||||||
//filter out faces that are not skylighted
|
//filter out faces that are not sunlighted
|
||||||
if (skyLight == 0f && renderSettings.isExcludeFacesWithoutSunlight()) return;
|
if (sunLight == 0f && renderSettings.isExcludeFacesWithoutSunlight()) return;
|
||||||
|
|
||||||
float light = 1f;
|
float blockLight = facedBlockNeighbor.getPassedBlockLight();
|
||||||
if (renderSettings.getLightShadeMultiplier() > 0) {
|
|
||||||
float blockLight = facedBlockNeighbor.getPassedBlockLight();
|
|
||||||
light = (Math.max(skyLight, blockLight) / 15f) * renderSettings.getLightShadeMultiplier() + (1 - renderSettings.getLightShadeMultiplier());
|
|
||||||
if (light > 1) light = 1;
|
|
||||||
if (light < 0) light = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
//UV
|
//UV
|
||||||
Vector4f uv = face.getUv().toFloat().div(16);
|
Vector4f uv = face.getUv().toFloat().div(16);
|
||||||
@ -195,41 +189,51 @@ private void createElementFace(BlockStateModel model, TransformedBlockModelResou
|
|||||||
Texture texture = face.getTexture();
|
Texture texture = face.getTexture();
|
||||||
int textureId = texture.getId();
|
int textureId = texture.getId();
|
||||||
|
|
||||||
Face f1 = new Face(c0, c1, c2, uvs[0], uvs[1], uvs[2], textureId);
|
ExtendedFace f1 = new ExtendedFace(c0, c1, c2, uvs[0], uvs[1], uvs[2], textureId);
|
||||||
Face f2 = new Face(c0, c2, c3, uvs[0], uvs[2], uvs[3], textureId);
|
ExtendedFace f2 = new ExtendedFace(c0, c2, c3, uvs[0], uvs[2], uvs[3], textureId);
|
||||||
|
|
||||||
//calculate ao
|
|
||||||
double ao0 = 1d, ao1 = 1d, ao2 = 1d, ao3 = 1d;
|
|
||||||
if (renderSettings.getAmbientOcclusionStrenght() > 0f && modelResource.getModel().isAmbientOcclusion()){
|
|
||||||
ao0 = testAo(modelResource.getRotation(), c0, faceDir);
|
|
||||||
ao1 = testAo(modelResource.getRotation(), c1, faceDir);
|
|
||||||
ao2 = testAo(modelResource.getRotation(), c2, faceDir);
|
|
||||||
ao3 = testAo(modelResource.getRotation(), c3, faceDir);
|
|
||||||
}
|
|
||||||
|
|
||||||
//tint the face
|
//tint the face
|
||||||
Vector3f color = Vector3f.ONE;
|
Vector3f color = Vector3f.ONE;
|
||||||
if (face.isTinted()){
|
if (face.isTinted()){
|
||||||
color = tintColor.getValue();
|
color = tintColor.getValue();
|
||||||
}
|
}
|
||||||
|
|
||||||
color = color.mul(light);
|
|
||||||
|
|
||||||
Vector3f aoColor;
|
f1.setC1(color);
|
||||||
|
f1.setC2(color);
|
||||||
|
f1.setC3(color);
|
||||||
|
f2.setC1(color);
|
||||||
|
f2.setC2(color);
|
||||||
|
f2.setC3(color);
|
||||||
|
|
||||||
aoColor = color.mul(ao0);
|
f1.setBl1(blockLight);
|
||||||
f1.setC1(aoColor);
|
f1.setBl2(blockLight);
|
||||||
f2.setC1(aoColor);
|
f1.setBl3(blockLight);
|
||||||
|
f2.setBl1(blockLight);
|
||||||
|
f2.setBl2(blockLight);
|
||||||
|
f2.setBl3(blockLight);
|
||||||
|
|
||||||
aoColor = color.mul(ao1);
|
f1.setSl1(sunLight);
|
||||||
f1.setC2(aoColor);
|
f1.setSl2(sunLight);
|
||||||
|
f1.setSl3(sunLight);
|
||||||
|
f2.setSl1(sunLight);
|
||||||
|
f2.setSl2(sunLight);
|
||||||
|
f2.setSl3(sunLight);
|
||||||
|
|
||||||
aoColor = color.mul(ao2);
|
//calculate ao
|
||||||
f1.setC3(aoColor);
|
float ao0 = 1f, ao1 = 1f, ao2 = 1f, ao3 = 1f;
|
||||||
f2.setC2(aoColor);
|
if (modelResource.getModel().isAmbientOcclusion()){
|
||||||
|
ao0 = testAo(modelResource.getRotation(), c0, faceDir);
|
||||||
|
ao1 = testAo(modelResource.getRotation(), c1, faceDir);
|
||||||
|
ao2 = testAo(modelResource.getRotation(), c2, faceDir);
|
||||||
|
ao3 = testAo(modelResource.getRotation(), c3, faceDir);
|
||||||
|
}
|
||||||
|
|
||||||
aoColor = color.mul(ao3);
|
f1.setAo1(ao0);
|
||||||
f2.setC3(aoColor);
|
f1.setAo2(ao1);
|
||||||
|
f1.setAo3(ao2);
|
||||||
|
f2.setAo1(ao0);
|
||||||
|
f2.setAo2(ao2);
|
||||||
|
f2.setAo3(ao3);
|
||||||
|
|
||||||
//add the face
|
//add the face
|
||||||
model.addFace(f1);
|
model.addFace(f1);
|
||||||
@ -275,7 +279,7 @@ private Vector3f getRotationRelativeDirectionVector(Vector2f modelRotation, Vect
|
|||||||
return dir;
|
return dir;
|
||||||
}
|
}
|
||||||
|
|
||||||
private double testAo(Vector2f modelRotation, Vector3f vertex, Direction dir){
|
private float testAo(Vector2f modelRotation, Vector3f vertex, Direction dir){
|
||||||
int occluding = 0;
|
int occluding = 0;
|
||||||
|
|
||||||
int x = 0;
|
int x = 0;
|
||||||
@ -322,7 +326,7 @@ private double testAo(Vector2f modelRotation, Vector3f vertex, Direction dir){
|
|||||||
if (occluding > 3)
|
if (occluding > 3)
|
||||||
occluding = 3;
|
occluding = 3;
|
||||||
|
|
||||||
return Math.max(0.0, Math.min(1.0 - ((double) occluding * renderSettings.getAmbientOcclusionStrenght()), 1.0));
|
return Math.max(0f, Math.min(1f - (occluding * renderSettings.getAmbientOcclusionStrenght()), 1f));
|
||||||
}
|
}
|
||||||
|
|
||||||
private Vector2f[] rotateUVInner(Vector2f[] uv, int angle){
|
private Vector2f[] rotateUVInner(Vector2f[] uv, int angle){
|
||||||
|
@ -140,35 +140,39 @@ public void flush(){
|
|||||||
Map<Vector2i, LowresPoint> points = changes;
|
Map<Vector2i, LowresPoint> points = changes;
|
||||||
changes = new HashMap<>();
|
changes = new HashMap<>();
|
||||||
|
|
||||||
int vertexCount = model.position.length / 3;
|
float[] position = model.attributes.get("position").values();
|
||||||
|
float[] color = model.attributes.get("color").values();
|
||||||
|
float[] normal = model.attributes.get("normal").values();
|
||||||
|
|
||||||
|
int vertexCount = Math.floorDiv(position.length, 3);
|
||||||
|
|
||||||
for (int i = 0; i < vertexCount; i++){
|
for (int i = 0; i < vertexCount; i++){
|
||||||
int j = i * 3;
|
int j = i * 3;
|
||||||
int px = Math.round(model.position[j + 0]);
|
int px = Math.round(position[j + 0]);
|
||||||
int pz = Math.round(model.position[j + 2]);
|
int pz = Math.round(position[j + 2]);
|
||||||
|
|
||||||
Vector2i p = new Vector2i(px, pz);
|
Vector2i p = new Vector2i(px, pz);
|
||||||
|
|
||||||
LowresPoint lrp = points.get(p);
|
LowresPoint lrp = points.get(p);
|
||||||
if (lrp == null) continue;
|
if (lrp == null) continue;
|
||||||
|
|
||||||
model.position[j + 1] = lrp.height;
|
position[j + 1] = lrp.height;
|
||||||
|
|
||||||
model.color[j + 0] = lrp.color.getX();
|
color[j + 0] = lrp.color.getX();
|
||||||
model.color[j + 1] = lrp.color.getY();
|
color[j + 1] = lrp.color.getY();
|
||||||
model.color[j + 2] = lrp.color.getZ();
|
color[j + 2] = lrp.color.getZ();
|
||||||
|
|
||||||
//recalculate normals
|
//recalculate normals
|
||||||
int f = Math.floorDiv(i, 3) * 3 * 3;
|
int f = Math.floorDiv(i, 3) * 3 * 3;
|
||||||
Vector3f p1 = new Vector3f(model.position[f + 0], model.position[f + 1], model.position[f + 2]);
|
Vector3f p1 = new Vector3f(position[f + 0], position[f + 1], position[f + 2]);
|
||||||
Vector3f p2 = new Vector3f(model.position[f + 3], model.position[f + 4], model.position[f + 5]);
|
Vector3f p2 = new Vector3f(position[f + 3], position[f + 4], position[f + 5]);
|
||||||
Vector3f p3 = new Vector3f(model.position[f + 6], model.position[f + 7], model.position[f + 8]);
|
Vector3f p3 = new Vector3f(position[f + 6], position[f + 7], position[f + 8]);
|
||||||
|
|
||||||
Vector3f n = MathUtils.getSurfaceNormal(p1, p2, p3);
|
Vector3f n = MathUtils.getSurfaceNormal(p1, p2, p3);
|
||||||
|
|
||||||
model.normal[f + 0] = n.getX(); model.normal[f + 1] = n.getY(); model.normal[f + 2] = n.getZ();
|
normal[f + 0] = n.getX(); normal[f + 1] = n.getY(); normal[f + 2] = n.getZ();
|
||||||
model.normal[f + 3] = n.getX(); model.normal[f + 4] = n.getY(); model.normal[f + 5] = n.getZ();
|
normal[f + 3] = n.getX(); normal[f + 4] = n.getY(); normal[f + 5] = n.getZ();
|
||||||
model.normal[f + 6] = n.getX(); model.normal[f + 7] = n.getY(); model.normal[f + 8] = n.getZ();
|
normal[f + 6] = n.getX(); normal[f + 7] = n.getY(); normal[f + 8] = n.getZ();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -0,0 +1,148 @@
|
|||||||
|
/*
|
||||||
|
* This file is part of BlueMap, licensed under the MIT License (MIT).
|
||||||
|
*
|
||||||
|
* Copyright (c) Blue (Lukas Rieger) <https://bluecolored.de>
|
||||||
|
* Copyright (c) contributors
|
||||||
|
*
|
||||||
|
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
|
* of this software and associated documentation files (the "Software"), to deal
|
||||||
|
* in the Software without restriction, including without limitation the rights
|
||||||
|
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||||
|
* copies of the Software, and to permit persons to whom the Software is
|
||||||
|
* furnished to do so, subject to the following conditions:
|
||||||
|
*
|
||||||
|
* The above copyright notice and this permission notice shall be included in
|
||||||
|
* all copies or substantial portions of the Software.
|
||||||
|
*
|
||||||
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||||
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||||
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||||
|
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||||
|
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||||
|
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||||
|
* THE SOFTWARE.
|
||||||
|
*/
|
||||||
|
/**
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
package de.bluecolored.bluemap.core.threejs;
|
||||||
|
|
||||||
|
import java.io.IOException;
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
import com.flowpowered.math.GenericMath;
|
||||||
|
import com.google.common.base.Preconditions;
|
||||||
|
import com.google.gson.stream.JsonReader;
|
||||||
|
import com.google.gson.stream.JsonWriter;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Represents a ThreeJS BufferAttribute
|
||||||
|
*/
|
||||||
|
public class BufferAttribute {
|
||||||
|
|
||||||
|
private int itemSize;
|
||||||
|
private boolean normalized;
|
||||||
|
private float[] values;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Creates a new {@link BufferAttribute} with the defined item-size
|
||||||
|
*/
|
||||||
|
public BufferAttribute(float[] values, int itemSize) {
|
||||||
|
Preconditions.checkArgument(values.length % itemSize == 0, "The length of the values-array is not a multiple of the item-size!");
|
||||||
|
|
||||||
|
this.values = values;
|
||||||
|
this.itemSize = itemSize;
|
||||||
|
this.normalized = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Creates a new {@link BufferAttribute} with the defined item-size and the
|
||||||
|
* defined threejs "normalized" attribute
|
||||||
|
*/
|
||||||
|
public BufferAttribute(float[] values, int itemSize, boolean normalized) {
|
||||||
|
Preconditions.checkArgument(values.length % itemSize == 0, "The length of the values-array is not a multiple of the item-size!");
|
||||||
|
|
||||||
|
this.values = values;
|
||||||
|
this.itemSize = itemSize;
|
||||||
|
this.normalized = normalized;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void writeJson(JsonWriter json) throws IOException {
|
||||||
|
json.beginObject();
|
||||||
|
|
||||||
|
json.name("type").value("Float32Array");
|
||||||
|
json.name("itemSize").value(itemSize);
|
||||||
|
json.name("normalized").value(normalized);
|
||||||
|
|
||||||
|
json.name("array").beginArray();
|
||||||
|
for (int i = 0; i < values.length; i++) {
|
||||||
|
// rounding and remove ".0" to save string space
|
||||||
|
double d = GenericMath.round(values[i], 4);
|
||||||
|
if (d == (int) d) json.value((int) d);
|
||||||
|
else json.value(d);
|
||||||
|
}
|
||||||
|
json.endArray();
|
||||||
|
|
||||||
|
json.endObject();
|
||||||
|
}
|
||||||
|
|
||||||
|
public int getItemSize() {
|
||||||
|
return this.itemSize;
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean isNormalized() {
|
||||||
|
return this.normalized;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int getValueCount() {
|
||||||
|
return this.values.length;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int getItemCount() {
|
||||||
|
return Math.floorDiv(getValueCount(), getItemSize());
|
||||||
|
}
|
||||||
|
|
||||||
|
public float[] values() {
|
||||||
|
return values;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static BufferAttribute readJson(JsonReader json) throws IOException {
|
||||||
|
List<Float> list = new ArrayList<>(1000);
|
||||||
|
int itemSize = 1;
|
||||||
|
boolean normalized = false;
|
||||||
|
|
||||||
|
json.beginObject(); //root
|
||||||
|
while (json.hasNext()){
|
||||||
|
String name = json.nextName();
|
||||||
|
|
||||||
|
if(name.equals("array")){
|
||||||
|
json.beginArray(); //array
|
||||||
|
while (json.hasNext()){
|
||||||
|
list.add(new Float(json.nextDouble()));
|
||||||
|
}
|
||||||
|
json.endArray(); //array
|
||||||
|
}
|
||||||
|
|
||||||
|
else if (name.equals("itemSize")) {
|
||||||
|
itemSize = json.nextInt();
|
||||||
|
}
|
||||||
|
|
||||||
|
else if (name.equals("normalized")) {
|
||||||
|
normalized = json.nextBoolean();
|
||||||
|
}
|
||||||
|
|
||||||
|
else json.skipValue();
|
||||||
|
}
|
||||||
|
json.endObject(); //root
|
||||||
|
|
||||||
|
//collect values in array
|
||||||
|
float[] values = new float[list.size()];
|
||||||
|
for (int i = 0; i < values.length; i++) {
|
||||||
|
values[i] = list.get(i);
|
||||||
|
}
|
||||||
|
|
||||||
|
return new BufferAttribute(values, itemSize, normalized);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
@ -28,10 +28,12 @@
|
|||||||
import java.io.StringReader;
|
import java.io.StringReader;
|
||||||
import java.io.StringWriter;
|
import java.io.StringWriter;
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
|
import java.util.HashMap;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
import java.util.Map;
|
||||||
|
import java.util.Map.Entry;
|
||||||
import java.util.UUID;
|
import java.util.UUID;
|
||||||
|
|
||||||
import com.flowpowered.math.GenericMath;
|
|
||||||
import com.google.gson.Gson;
|
import com.google.gson.Gson;
|
||||||
import com.google.gson.GsonBuilder;
|
import com.google.gson.GsonBuilder;
|
||||||
import com.google.gson.stream.JsonReader;
|
import com.google.gson.stream.JsonReader;
|
||||||
@ -39,274 +41,169 @@
|
|||||||
|
|
||||||
public class BufferGeometry {
|
public class BufferGeometry {
|
||||||
|
|
||||||
public final float[] position, normal, color, uv;
|
public Map<String, BufferAttribute> attributes;
|
||||||
public final MaterialGroup[] groups;
|
public MaterialGroup[] groups;
|
||||||
|
|
||||||
|
private BufferGeometry() {}
|
||||||
|
|
||||||
public BufferGeometry(float[] position, float[] normal, float[] color, float[] uv, MaterialGroup[] groups) {
|
public BufferGeometry(float[] position, float[] normal, float[] color, float[] uv, MaterialGroup[] groups) {
|
||||||
this.position = position;
|
this.attributes = new HashMap<>();
|
||||||
this.normal = normal;
|
addAttribute("position", new BufferAttribute(position, 3));
|
||||||
this.color = color;
|
addAttribute("normal", new BufferAttribute(normal, 3));
|
||||||
this.uv = uv;
|
addAttribute("color", new BufferAttribute(color, 3));
|
||||||
|
addAttribute("uv", new BufferAttribute(uv, 2));
|
||||||
|
|
||||||
this.groups = groups;
|
this.groups = groups;
|
||||||
}
|
}
|
||||||
|
|
||||||
public int getFaceCount(){
|
public void addAttribute(String name, BufferAttribute attribute) {
|
||||||
return Math.floorDiv(position.length, 3);
|
this.attributes.put(name, attribute);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public boolean isValid() {
|
||||||
|
int faceCount = getFaceCount();
|
||||||
|
|
||||||
|
for (BufferAttribute attribute : attributes.values()) {
|
||||||
|
if (attribute.getItemCount() != faceCount) return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int getFaceCount() {
|
||||||
|
if (attributes.isEmpty()) return 0;
|
||||||
|
BufferAttribute attribute = attributes.values().iterator().next();
|
||||||
|
return attribute.getItemCount();
|
||||||
|
}
|
||||||
|
|
||||||
public String toJson() {
|
public String toJson() {
|
||||||
try {
|
try {
|
||||||
|
|
||||||
StringWriter sw = new StringWriter();
|
StringWriter sw = new StringWriter();
|
||||||
Gson gson = new GsonBuilder().create();
|
Gson gson = new GsonBuilder().create();
|
||||||
JsonWriter json = gson.newJsonWriter(sw);
|
JsonWriter json = gson.newJsonWriter(sw);
|
||||||
|
|
||||||
json.beginObject();
|
json.beginObject(); // main-object
|
||||||
|
|
||||||
//set special values
|
// set special values
|
||||||
json.name("type").value("BufferGeometry");
|
json.name("type").value("BufferGeometry");
|
||||||
json.name("uuid").value(UUID.randomUUID().toString().toUpperCase());
|
json.name("uuid").value(UUID.randomUUID().toString().toUpperCase());
|
||||||
|
|
||||||
json.name("data").beginObject();
|
json.name("data").beginObject(); // data
|
||||||
json.name("attributes").beginObject();
|
json.name("attributes").beginObject(); // attributes
|
||||||
|
|
||||||
json.name("position");
|
for (Entry<String, BufferAttribute> entry : attributes.entrySet()) {
|
||||||
floatArray2Json(json, position, 3, false);
|
json.name(entry.getKey());
|
||||||
|
entry.getValue().writeJson(json);
|
||||||
json.name("normal");
|
}
|
||||||
floatArray2Json(json, normal, 3, true);
|
|
||||||
|
json.endObject(); // attributes
|
||||||
json.name("color");
|
|
||||||
floatArray2Json(json, color, 3, false);
|
json.name("groups").beginArray(); // groups
|
||||||
|
|
||||||
json.name("uv");
|
// write groups into json
|
||||||
floatArray2Json(json, uv, 2, false);
|
for (MaterialGroup g : groups) {
|
||||||
|
|
||||||
json.endObject(); //attributes
|
|
||||||
|
|
||||||
|
|
||||||
json.name("groups").beginArray();
|
|
||||||
|
|
||||||
//write groups into json
|
|
||||||
for (BufferGeometry.MaterialGroup g : groups){
|
|
||||||
json.beginObject();
|
json.beginObject();
|
||||||
|
|
||||||
json.name("materialIndex").value(g.getMaterialIndex());
|
json.name("materialIndex").value(g.getMaterialIndex());
|
||||||
json.name("start").value(g.getStart());
|
json.name("start").value(g.getStart());
|
||||||
json.name("count").value(g.getCount());
|
json.name("count").value(g.getCount());
|
||||||
|
|
||||||
json.endObject();
|
json.endObject();
|
||||||
}
|
}
|
||||||
|
|
||||||
json.endArray(); //groups
|
json.endArray(); // groups
|
||||||
json.endObject(); //data
|
json.endObject(); // data
|
||||||
json.endObject(); //main-object
|
json.endObject(); // main-object
|
||||||
|
|
||||||
//save and return
|
// save and return
|
||||||
json.flush();
|
json.flush();
|
||||||
return sw.toString();
|
return sw.toString();
|
||||||
|
|
||||||
} catch (IOException e){
|
} catch (IOException e) {
|
||||||
//since we are using a StringWriter there should never be an IO exception thrown
|
// since we are using a StringWriter there should never be an IO exception
|
||||||
|
// thrown
|
||||||
throw new RuntimeException(e);
|
throw new RuntimeException(e);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static BufferGeometry fromJson(String jsonString) throws IOException {
|
public static BufferGeometry fromJson(String jsonString) throws IOException {
|
||||||
|
|
||||||
Gson gson = new GsonBuilder().create();
|
Gson gson = new GsonBuilder().create();
|
||||||
JsonReader json = gson.newJsonReader(new StringReader(jsonString));
|
JsonReader json = gson.newJsonReader(new StringReader(jsonString));
|
||||||
|
|
||||||
List<Float> positionList = new ArrayList<>(300);
|
|
||||||
List<Float> normalList = new ArrayList<>(300);
|
|
||||||
List<Float> colorList = new ArrayList<>(300);
|
|
||||||
List<Float> uvList = new ArrayList<>(200);
|
|
||||||
List<MaterialGroup> groups = new ArrayList<>(10);
|
List<MaterialGroup> groups = new ArrayList<>(10);
|
||||||
|
Map<String, BufferAttribute> attributes = new HashMap<>();
|
||||||
json.beginObject(); //root
|
|
||||||
while (json.hasNext()){
|
json.beginObject(); // root
|
||||||
|
while (json.hasNext()) {
|
||||||
String name1 = json.nextName();
|
String name1 = json.nextName();
|
||||||
|
|
||||||
if(name1.equals("data")){
|
if (name1.equals("data")) {
|
||||||
json.beginObject(); //data
|
json.beginObject(); // data
|
||||||
while (json.hasNext()){
|
while (json.hasNext()) {
|
||||||
String name2 = json.nextName();
|
String name2 = json.nextName();
|
||||||
|
|
||||||
if(name2.equals("attributes")){
|
if (name2.equals("attributes")) {
|
||||||
json.beginObject(); //attributes
|
json.beginObject(); // attributes
|
||||||
while (json.hasNext()){
|
while (json.hasNext()) {
|
||||||
String name3 = json.nextName();
|
String name3 = json.nextName();
|
||||||
|
attributes.put(name3, BufferAttribute.readJson(json));
|
||||||
if(name3.equals("position")){
|
|
||||||
json2FloatList(json, positionList);
|
|
||||||
}
|
|
||||||
|
|
||||||
else if(name3.equals("normal")){
|
|
||||||
json2FloatList(json, normalList);
|
|
||||||
}
|
|
||||||
|
|
||||||
else if(name3.equals("color")){
|
|
||||||
json2FloatList(json, colorList);
|
|
||||||
}
|
|
||||||
|
|
||||||
else if(name3.equals("uv")){
|
|
||||||
json2FloatList(json, uvList);
|
|
||||||
}
|
|
||||||
|
|
||||||
else json.skipValue();
|
|
||||||
}
|
}
|
||||||
json.endObject(); //attributes
|
json.endObject(); // attributes
|
||||||
}
|
}
|
||||||
|
|
||||||
else if (name2.equals("groups")){
|
else if (name2.equals("groups")) {
|
||||||
json.beginArray(); //groups
|
json.beginArray(); // groups
|
||||||
while (json.hasNext()){
|
while (json.hasNext()) {
|
||||||
MaterialGroup group = new MaterialGroup(0, 0, 0);
|
MaterialGroup group = new MaterialGroup(0, 0, 0);
|
||||||
json.beginObject(); //group
|
json.beginObject(); // group
|
||||||
while (json.hasNext()){
|
while (json.hasNext()) {
|
||||||
String name3 = json.nextName();
|
String name3 = json.nextName();
|
||||||
|
|
||||||
if(name3.equals("materialIndex")){
|
if (name3.equals("materialIndex")) {
|
||||||
group.setMaterialIndex(json.nextInt());
|
group.setMaterialIndex(json.nextInt());
|
||||||
}
|
}
|
||||||
|
|
||||||
else if(name3.equals("start")){
|
else if (name3.equals("start")) {
|
||||||
group.setStart(json.nextInt());
|
group.setStart(json.nextInt());
|
||||||
}
|
}
|
||||||
|
|
||||||
else if(name3.equals("count")){
|
else if (name3.equals("count")) {
|
||||||
group.setCount(json.nextInt());
|
group.setCount(json.nextInt());
|
||||||
}
|
}
|
||||||
|
|
||||||
else json.skipValue();
|
else json.skipValue();
|
||||||
}
|
}
|
||||||
json.endObject(); //group
|
json.endObject(); // group
|
||||||
groups.add(group);
|
groups.add(group);
|
||||||
}
|
}
|
||||||
json.endArray(); //groups
|
json.endArray(); // groups
|
||||||
}
|
}
|
||||||
|
|
||||||
else json.skipValue();
|
else json.skipValue();
|
||||||
}
|
}
|
||||||
json.endObject();//data
|
json.endObject();// data
|
||||||
}
|
}
|
||||||
|
|
||||||
else json.skipValue();
|
else json.skipValue();
|
||||||
}
|
}
|
||||||
json.endObject(); //root
|
json.endObject(); // root
|
||||||
|
|
||||||
//check if this is a valid BufferGeometry
|
|
||||||
int faceCount = Math.floorDiv(positionList.size(), 3);
|
|
||||||
if (positionList.size() != faceCount * 3) throw new IllegalArgumentException("Wrong count of positions! (Got " + positionList.size() + " but expected " + (faceCount * 3) + ")");
|
|
||||||
if (normalList.size() != faceCount * 3) throw new IllegalArgumentException("Wrong count of normals! (Got " + normalList.size() + " but expected " + (faceCount * 3) + ")");
|
|
||||||
if (colorList.size() != faceCount * 3) throw new IllegalArgumentException("Wrong count of colors! (Got " + colorList.size() + " but expected " + (faceCount * 3) + ")");
|
|
||||||
if (uvList.size() != faceCount * 2) throw new IllegalArgumentException("Wrong count of uvs! (Got " + uvList.size() + " but expected " + (faceCount * 2) + ")");
|
|
||||||
|
|
||||||
groups.sort((g1, g2) -> (int) Math.signum(g1.getStart() - g2.getStart()));
|
groups.sort((g1, g2) -> (int) Math.signum(g1.getStart() - g2.getStart()));
|
||||||
int nextGroup = 0;
|
int nextGroup = 0;
|
||||||
for (MaterialGroup g : groups){
|
for (MaterialGroup g : groups) {
|
||||||
if(g.getStart() != nextGroup) throw new IllegalArgumentException("Group did not start at correct index! (Got " + g.getStart() + " but expected " + nextGroup + ")");
|
if (g.getStart() != nextGroup)
|
||||||
if(g.getCount() < 0) throw new IllegalArgumentException("Group has a negative count! (" + g.getCount() + ")");
|
throw new IllegalArgumentException("Group did not start at correct index! (Got " + g.getStart() + " but expected " + nextGroup + ")");
|
||||||
|
if (g.getCount() < 0) throw new IllegalArgumentException("Group has a negative count! (" + g.getCount() + ")");
|
||||||
nextGroup += g.getCount();
|
nextGroup += g.getCount();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
BufferGeometry bufferGeometry = new BufferGeometry();
|
||||||
|
bufferGeometry.attributes = attributes;
|
||||||
|
bufferGeometry.groups = groups.toArray(new MaterialGroup[groups.size()]);
|
||||||
|
|
||||||
//collect values in arrays
|
return bufferGeometry;
|
||||||
float[] position = new float[positionList.size()];
|
|
||||||
for (int i = 0; i < position.length; i++) {
|
|
||||||
position[i] = positionList.get(i);
|
|
||||||
}
|
|
||||||
|
|
||||||
float[] normal = new float[normalList.size()];
|
|
||||||
for (int i = 0; i < normal.length; i++) {
|
|
||||||
normal[i] = normalList.get(i);
|
|
||||||
}
|
|
||||||
|
|
||||||
float[] color = new float[colorList.size()];
|
|
||||||
for (int i = 0; i < color.length; i++) {
|
|
||||||
color[i] = colorList.get(i);
|
|
||||||
}
|
|
||||||
|
|
||||||
float[] uv = new float[uvList.size()];
|
|
||||||
for (int i = 0; i < uv.length; i++) {
|
|
||||||
uv[i] = uvList.get(i);
|
|
||||||
}
|
|
||||||
|
|
||||||
return new BufferGeometry(position, normal, color, uv,
|
|
||||||
groups.toArray(new MaterialGroup[groups.size()])
|
|
||||||
);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void json2FloatList(JsonReader json, List<Float> list) throws IOException {
|
|
||||||
json.beginObject(); //root
|
|
||||||
while (json.hasNext()){
|
|
||||||
String name = json.nextName();
|
|
||||||
|
|
||||||
if(name.equals("array")){
|
|
||||||
json.beginArray(); //array
|
|
||||||
while (json.hasNext()){
|
|
||||||
list.add(new Float(json.nextDouble()));
|
|
||||||
}
|
|
||||||
json.endArray(); //array
|
|
||||||
}
|
|
||||||
|
|
||||||
else json.skipValue();
|
|
||||||
}
|
|
||||||
json.endObject(); //root
|
|
||||||
}
|
|
||||||
|
|
||||||
private static void floatArray2Json(JsonWriter json, float[] array, int itemSize, boolean normalized) throws IOException {
|
|
||||||
json.beginObject();
|
|
||||||
|
|
||||||
json.name("type").value("Float32Array");
|
|
||||||
json.name("itemSize").value(itemSize);
|
|
||||||
json.name("normalized").value(normalized);
|
|
||||||
|
|
||||||
json.name("array").beginArray();
|
|
||||||
for (int i = 0; i < array.length; i++){
|
|
||||||
//rounding and remove ".0" to save string space
|
|
||||||
double d = GenericMath.round(array[i], 4);
|
|
||||||
if (d == (int) d) json.value((int) d);
|
|
||||||
else json.value(d);
|
|
||||||
}
|
|
||||||
json.endArray();
|
|
||||||
|
|
||||||
json.endObject();
|
|
||||||
}
|
|
||||||
|
|
||||||
public static class MaterialGroup {
|
|
||||||
private int materialIndex;
|
|
||||||
private int start;
|
|
||||||
private int count;
|
|
||||||
|
|
||||||
public MaterialGroup(int materialIndex, int start, int count) {
|
|
||||||
this.materialIndex = materialIndex;
|
|
||||||
this.start = start;
|
|
||||||
this.count = count;
|
|
||||||
}
|
|
||||||
|
|
||||||
public int getMaterialIndex() {
|
|
||||||
return materialIndex;
|
|
||||||
}
|
|
||||||
|
|
||||||
public int getStart() {
|
|
||||||
return start;
|
|
||||||
}
|
|
||||||
|
|
||||||
public int getCount() {
|
|
||||||
return count;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void setMaterialIndex(int materialIndex) {
|
|
||||||
this.materialIndex = materialIndex;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void setStart(int start) {
|
|
||||||
this.start = start;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void setCount(int count) {
|
|
||||||
this.count = count;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -0,0 +1,64 @@
|
|||||||
|
/*
|
||||||
|
* This file is part of BlueMap, licensed under the MIT License (MIT).
|
||||||
|
*
|
||||||
|
* Copyright (c) Blue (Lukas Rieger) <https://bluecolored.de>
|
||||||
|
* Copyright (c) contributors
|
||||||
|
*
|
||||||
|
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
|
* of this software and associated documentation files (the "Software"), to deal
|
||||||
|
* in the Software without restriction, including without limitation the rights
|
||||||
|
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||||
|
* copies of the Software, and to permit persons to whom the Software is
|
||||||
|
* furnished to do so, subject to the following conditions:
|
||||||
|
*
|
||||||
|
* The above copyright notice and this permission notice shall be included in
|
||||||
|
* all copies or substantial portions of the Software.
|
||||||
|
*
|
||||||
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||||
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||||
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||||
|
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||||
|
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||||
|
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||||
|
* THE SOFTWARE.
|
||||||
|
*/
|
||||||
|
/**
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
package de.bluecolored.bluemap.core.threejs;
|
||||||
|
|
||||||
|
public class MaterialGroup {
|
||||||
|
private int materialIndex;
|
||||||
|
private int start;
|
||||||
|
private int count;
|
||||||
|
|
||||||
|
public MaterialGroup(int materialIndex, int start, int count) {
|
||||||
|
this.materialIndex = materialIndex;
|
||||||
|
this.start = start;
|
||||||
|
this.count = count;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int getMaterialIndex() {
|
||||||
|
return materialIndex;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int getStart() {
|
||||||
|
return start;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int getCount() {
|
||||||
|
return count;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setMaterialIndex(int materialIndex) {
|
||||||
|
this.materialIndex = materialIndex;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setStart(int start) {
|
||||||
|
this.start = start;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setCount(int count) {
|
||||||
|
this.count = count;
|
||||||
|
}
|
||||||
|
}
|
@ -38,8 +38,8 @@ private ModelUtils() {}
|
|||||||
/**
|
/**
|
||||||
* Creates a plane-grid with alternating face-rotations.
|
* Creates a plane-grid with alternating face-rotations.
|
||||||
*/
|
*/
|
||||||
public static Model makeGrid(Vector2i gridSize){
|
public static Model<Face> makeGrid(Vector2i gridSize){
|
||||||
Model m = new Model();
|
Model<Face> m = new Model<Face>();
|
||||||
|
|
||||||
float y = 0;
|
float y = 0;
|
||||||
|
|
||||||
|
@ -65,11 +65,11 @@ public Vector3i getPosition() {
|
|||||||
return pos;
|
return pos;
|
||||||
}
|
}
|
||||||
|
|
||||||
public double getSunLightLevel() {
|
public float getSunLightLevel() {
|
||||||
return lightData.getSkyLight();
|
return lightData.getSkyLight();
|
||||||
}
|
}
|
||||||
|
|
||||||
public double getBlockLightLevel() {
|
public float getBlockLightLevel() {
|
||||||
return lightData.getBlockLight();
|
return lightData.getBlockLight();
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -108,15 +108,15 @@ public float getPassedBlockLight() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
private void calculateLight() {
|
private void calculateLight() {
|
||||||
sunLight = (float) getSunLightLevel();
|
sunLight = getSunLightLevel();
|
||||||
blockLight = (float) getBlockLightLevel();
|
blockLight = getBlockLightLevel();
|
||||||
|
|
||||||
if (blockLight > 0 || sunLight > 0) return;
|
if (blockLight > 0 || sunLight > 0) return;
|
||||||
|
|
||||||
for (Direction direction : Direction.values()) {
|
for (Direction direction : Direction.values()) {
|
||||||
Block neighbor = getRelativeBlock(direction);
|
Block neighbor = getRelativeBlock(direction);
|
||||||
sunLight = (float) Math.max(neighbor.getSunLightLevel(), sunLight);
|
sunLight = Math.max(neighbor.getSunLightLevel(), sunLight);
|
||||||
blockLight = (float) Math.max(neighbor.getBlockLightLevel(), blockLight);
|
blockLight = Math.max(neighbor.getBlockLightLevel(), blockLight);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user