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Fix loading blocks from sections with large block ids in 1.12
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@ -130,7 +130,7 @@ public BlockState getBlockState(Vector3i pos) {
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int blockId = this.blocks[blockByteIndex] & 0xFF;
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int blockId = this.blocks[blockByteIndex] & 0xFF;
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if (this.add.length > 0) {
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if (this.add.length > 0) {
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blockId = blockId & (getByteHalf(this.add[blockHalfByteIndex], largeHalf) << 8);
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blockId = blockId | (getByteHalf(this.add[blockHalfByteIndex], largeHalf) << 8);
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}
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}
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int blockData = getByteHalf(this.data[blockHalfByteIndex], largeHalf);
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int blockData = getByteHalf(this.data[blockHalfByteIndex], largeHalf);
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