Make use of updated spigot api to send command-messages in a better way

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Lukas Rieger (Blue) 2024-03-29 13:39:12 +01:00
parent 498a4f3190
commit ee3ab6ff9a
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GPG Key ID: AA33883B1BBA03E6
1 changed files with 2 additions and 12 deletions

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@ -30,12 +30,12 @@ import de.bluecolored.bluemap.common.plugin.text.Text;
import de.bluecolored.bluemap.common.serverinterface.CommandSource;
import de.bluecolored.bluemap.common.serverinterface.ServerWorld;
import de.bluecolored.bluemap.core.world.World;
import net.md_5.bungee.chat.ComponentSerializer;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.command.BlockCommandSender;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import java.util.Optional;
@ -51,17 +51,7 @@ public class BukkitCommandSource implements CommandSource {
@Override
public void sendMessage(Text text) {
Bukkit.getScheduler().runTask(BukkitPlugin.getInstance(), () -> {
if (delegate instanceof Player) {
Player player = (Player) delegate;
//kinda hacky but works
Bukkit.getServer().dispatchCommand(Bukkit.getConsoleSender(), "minecraft:tellraw " + player.getName() + " " + text.toJSONString());
return;
}
delegate.sendMessage(text.toPlainString());
});
delegate.spigot().sendMessage(ComponentSerializer.parse(text.toJSONString()));
}
@Override