mirror of
https://github.com/BlueMap-Minecraft/BlueMap.git
synced 2025-01-27 02:31:36 +01:00
Improve biome-coloring and add support for 1.15 format chunks with 3d biomes
This commit is contained in:
parent
38b5811a8e
commit
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@ -75,7 +75,8 @@ public static Chunk create(MCAWorld world, CompoundTag chunkTag) throws IOExcept
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int version = chunkTag.getInt("DataVersion");
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if (version <= 1343) return new ChunkAnvil112(world, chunkTag);
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return new ChunkAnvil113(world, chunkTag);
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if (version <= 1976) return new ChunkAnvil113(world, chunkTag);
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return new ChunkAnvil115(world, chunkTag);
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}
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public static Chunk empty(MCAWorld world, Vector2i chunkPos) {
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@ -116,9 +116,9 @@ public LightData getLightData(Vector3i pos) {
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public Biome getBiome(Vector3i pos) {
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int x = pos.getX() & 0xF; // Math.floorMod(pos.getX(), 16)
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int z = pos.getZ() & 0xF;
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int biomeByteIndex = z * 16 + x;
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int biomeIntIndex = z * 16 + x;
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return biomeIdMapper.get(biomes[biomeByteIndex]);
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return biomeIdMapper.get(biomes[biomeIntIndex]);
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}
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private class Section {
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@ -0,0 +1,234 @@
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/*
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* This file is part of BlueMap, licensed under the MIT License (MIT).
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*
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* Copyright (c) Blue (Lukas Rieger) <https://bluecolored.de>
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* Copyright (c) contributors
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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package de.bluecolored.bluemap.core.mca;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.Map.Entry;
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import com.flowpowered.math.vector.Vector3i;
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import de.bluecolored.bluemap.core.logger.Logger;
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import de.bluecolored.bluemap.core.mca.mapping.BiomeMapper;
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import de.bluecolored.bluemap.core.world.Biome;
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import de.bluecolored.bluemap.core.world.BlockState;
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import de.bluecolored.bluemap.core.world.LightData;
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import net.querz.nbt.ByteArrayTag;
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import net.querz.nbt.CompoundTag;
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import net.querz.nbt.IntArrayTag;
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import net.querz.nbt.ListTag;
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import net.querz.nbt.StringTag;
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import net.querz.nbt.Tag;
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import net.querz.nbt.mca.MCAUtil;
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public class ChunkAnvil115 extends Chunk {
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private BiomeMapper biomeIdMapper;
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private boolean isGenerated;
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private Section[] sections;
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private int[] biomes;
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@SuppressWarnings("unchecked")
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public ChunkAnvil115(MCAWorld world, CompoundTag chunkTag) {
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super(world, chunkTag);
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biomeIdMapper = getWorld().getBiomeIdMapper();
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CompoundTag levelData = chunkTag.getCompoundTag("Level");
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String status = levelData.getString("Status");
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isGenerated = status.equals("full") || status.equals("spawn"); // full is normal fully generated and spawn seems to be converted from old format but not yet loaded if you optimized your world
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sections = new Section[32]; //32 supports a max world-height of 512 which is the max that the hightmaps of Minecraft V1.13+ can store with 9 bits, i believe?
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if (levelData.containsKey("Sections")) {
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for (CompoundTag sectionTag : ((ListTag<CompoundTag>) levelData.getListTag("Sections"))) {
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Section section = new Section(sectionTag);
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if (section.getSectionY() >= 0) sections[section.getSectionY()] = section;
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}
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}
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Tag<?> tag = levelData.get("Biomes"); //tag can be byte-array or int-array
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if (tag instanceof ByteArrayTag) {
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byte[] bs = ((ByteArrayTag) tag).getValue();
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biomes = new int[bs.length];
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for (int i = 0; i < bs.length; i++) {
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biomes[i] = bs[i] & 0xFF;
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}
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}
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else if (tag instanceof IntArrayTag) {
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biomes = ((IntArrayTag) tag).getValue();
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}
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if (biomes == null || biomes.length == 0) {
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biomes = new int[2048];
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}
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}
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@Override
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public boolean isGenerated() {
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return isGenerated;
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}
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@Override
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public BlockState getBlockState(Vector3i pos) {
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int sectionY = MCAUtil.blockToChunk(pos.getY());
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Section section = this.sections[sectionY];
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if (section == null) return BlockState.AIR;
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return section.getBlockState(pos);
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}
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@Override
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public LightData getLightData(Vector3i pos) {
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int sectionY = MCAUtil.blockToChunk(pos.getY());
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Section section = this.sections[sectionY];
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if (section == null) return LightData.FULL;
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return section.getLightData(pos);
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}
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@Override
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public Biome getBiome(Vector3i pos) {
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int x = (pos.getX() & 0xF) / 4; // Math.floorMod(pos.getX(), 16)
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int z = (pos.getZ() & 0xF) / 4;
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int y = pos.getY() / 4;
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int biomeIntIndex = y * 16 + z * 4 + x;
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return biomeIdMapper.get(biomes[biomeIntIndex]);
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}
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private class Section {
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private static final String AIR_ID = "minecraft:air";
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private int sectionY;
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private byte[] blockLight;
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private byte[] skyLight;
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private long[] blocks;
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private BlockState[] palette;
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@SuppressWarnings("unchecked")
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public Section(CompoundTag sectionData) {
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this.sectionY = sectionData.getByte("Y");
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this.blockLight = sectionData.getByteArray("BlockLight");
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if (blockLight.length == 0) blockLight = new byte[2048];
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this.skyLight = sectionData.getByteArray("SkyLight");
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if (skyLight.length == 0) skyLight = new byte[2048];
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this.blocks = sectionData.getLongArray("BlockStates");
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//read block palette
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ListTag<CompoundTag> paletteTag = (ListTag<CompoundTag>) sectionData.getListTag("Palette");
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if (paletteTag != null) {
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this.palette = new BlockState[paletteTag.size()];
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for (int i = 0; i < this.palette.length; i++) {
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CompoundTag stateTag = paletteTag.get(i);
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String id = stateTag.getString("Name"); //shortcut to save time and memory
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if (id.equals(AIR_ID)) {
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palette[i] = BlockState.AIR;
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continue;
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}
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Map<String, String> properties = new HashMap<>();
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if (stateTag.containsKey("Properties")) {
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CompoundTag propertiesTag = stateTag.getCompoundTag("Properties");
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for (Entry<String, Tag<?>> property : propertiesTag) {
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properties.put(property.getKey().toLowerCase(), ((StringTag) property.getValue()).getValue().toLowerCase());
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}
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}
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palette[i] = new BlockState(id, properties);
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}
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} else {
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this.palette = new BlockState[0];
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}
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}
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public int getSectionY() {
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return sectionY;
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}
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public BlockState getBlockState(Vector3i pos) {
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if (blocks.length == 0) return BlockState.AIR;
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int x = pos.getX() & 0xF; // Math.floorMod(pos.getX(), 16)
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int y = pos.getY() & 0xF;
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int z = pos.getZ() & 0xF;
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int blockIndex = y * 256 + z * 16 + x;
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int bitsPerBlock = blocks.length * 64 / 4096; //64 bits per long and 4096 blocks per section
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int index = blockIndex * bitsPerBlock;
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int firstLong = index >> 6; // index / 64
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int bitoffset = index & 0x3F; // Math.floorMod(index, 64)
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long value = blocks[firstLong] >>> bitoffset;
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if (bitoffset > 0 && firstLong + 1 < blocks.length) {
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long value2 = blocks[firstLong + 1];
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value2 = value2 << -bitoffset;
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value = value | value2;
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}
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value = value & (0xFFFFFFFFFFFFFFFFL >>> -bitsPerBlock);
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if (value >= palette.length) {
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Logger.global.noFloodWarning("palettewarning", "Got palette value " + value + " but palette has size of " + palette.length + " (Future occasions of this error will not be logged)");
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return BlockState.MISSING;
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}
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return palette[(int) value];
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}
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public LightData getLightData(Vector3i pos) {
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int x = pos.getX() & 0xF; // Math.floorMod(pos.getX(), 16)
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int y = pos.getY() & 0xF;
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int z = pos.getZ() & 0xF;
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int blockByteIndex = y * 256 + z * 16 + x;
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int blockHalfByteIndex = blockByteIndex >> 1; // blockByteIndex / 2
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boolean largeHalf = (blockByteIndex & 0x1) != 0; // (blockByteIndex % 2) == 0
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int blockLight = getByteHalf(this.blockLight[blockHalfByteIndex], largeHalf);
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int skyLight = getByteHalf(this.skyLight[blockHalfByteIndex], largeHalf);
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return new LightData(skyLight, blockLight);
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}
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/**
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* Extracts the 4 bits of the left (largeHalf = <code>true</code>) or the right (largeHalf = <code>false</code>) side of the byte stored in <code>value</code>.<br>
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* The value is treated as an unsigned byte.
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*/
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private int getByteHalf(int value, boolean largeHalf) {
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value = value & 0xFF;
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if (largeHalf) {
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value = value >> 4;
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}
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value = value & 0xF;
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return value;
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}
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}
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}
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@ -149,6 +149,19 @@ public BlockState getBlockState(Vector3i pos) {
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}
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}
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@Override
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public Biome getBiome(Vector3i pos) {
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try {
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Vector2i chunkPos = blockToChunk(pos);
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Chunk chunk = getChunk(chunkPos);
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return chunk.getBiome(pos);
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} catch (IOException ex) {
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throw new RuntimeException("Unexpected IO-Exception trying to read world-data!", ex);
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}
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}
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@Override
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public Block getBlock(Vector3i pos) {
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if (pos.getY() < getMinY()) {
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@ -28,6 +28,7 @@
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import java.awt.image.BufferedImage;
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import java.io.IOException;
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import java.util.HashMap;
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import java.util.Iterator;
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import java.util.Map;
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import java.util.Map.Entry;
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import java.util.function.Function;
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@ -36,11 +37,13 @@
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import com.flowpowered.math.vector.Vector2f;
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import com.flowpowered.math.vector.Vector2i;
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import com.flowpowered.math.vector.Vector3f;
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import com.flowpowered.math.vector.Vector3i;
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import de.bluecolored.bluemap.core.util.ConfigUtils;
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import de.bluecolored.bluemap.core.util.MathUtils;
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import de.bluecolored.bluemap.core.world.Biome;
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import de.bluecolored.bluemap.core.world.Block;
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import de.bluecolored.bluemap.core.world.World;
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import ninja.leaping.configurate.ConfigurationNode;
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public class BlockColorCalculator {
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@ -97,31 +100,28 @@ public Vector3f getBlockColor(Block block){
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public Vector3f getWaterAverageColor(Block block){
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Vector3f color = Vector3f.ZERO;
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for (int x = -1; x <= 1; x++){
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for (int z = -1; z <= 1; z++){
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color = color.add(block.getRelativeBlock(x, 0, z).getBiome().getWaterColor());
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}
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int count = 0;
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for (Biome biome : iterateAverageBiomes(block)) {
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color = color.add(biome.getWaterColor());
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count++;
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}
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return color.div(9f);
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return color.div(count);
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}
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public Vector3f getFoliageAverageColor(Block block){
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Vector3f color = Vector3f.ZERO;
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for (int x = -1; x <= 1; x++){
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for (int z = -1; z <= 1; z++){
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color = color.add(getFoliageColor(block.getRelativeBlock(x, 0, z)));
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}
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int blocksAboveSeaLevel = Math.max(block.getPosition().getY() - block.getWorld().getSeaLevel(), 0);
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int count = 0;
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for (Biome biome : iterateAverageBiomes(block)) {
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color = color.add(getFoliageColor(biome, blocksAboveSeaLevel));
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count++;
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}
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return color.div(9f);
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}
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public Vector3f getFoliageColor(Block block){
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int blocksAboveSeaLevel = Math.max(block.getPosition().getY() - block.getWorld().getSeaLevel(), 0);
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return getFoliageColor(block.getBiome(), blocksAboveSeaLevel);
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return color.div(count);
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}
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public Vector3f getFoliageColor(Biome biome, int blocksAboveSeaLevel){
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@ -134,18 +134,15 @@ public Vector3f getFoliageColor(Biome biome, int blocksAboveSeaLevel){
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public Vector3f getGrassAverageColor(Block block){
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Vector3f color = Vector3f.ZERO;
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for (int x = -1; x <= 1; x++){
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for (int z = -1; z <= 1; z++){
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color = color.add(getGrassColor(block.getRelativeBlock(x, 0, z)));
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}
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int blocksAboveSeaLevel = Math.max(block.getPosition().getY() - block.getWorld().getSeaLevel(), 0);
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int count = 0;
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for (Biome biome : iterateAverageBiomes(block)) {
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color = color.add(getGrassColor(biome, blocksAboveSeaLevel));
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count++;
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}
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return color.div(9f);
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}
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public Vector3f getGrassColor(Block block){
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int blocksAboveSeaLevel = Math.max(block.getPosition().getY() - block.getWorld().getSeaLevel(), 0);
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return getGrassColor(block.getBiome(), blocksAboveSeaLevel);
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return color.div(count);
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}
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public Vector3f getGrassColor(Biome biome, int blocksAboveSeaLevel){
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@ -168,6 +165,45 @@ private Vector2f getColorMapPosition(Biome biome, int blocksAboveSeaLevel){
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float adjHumidity = (float) GenericMath.clamp(biome.getHumidity(), 0d, 1d) * adjTemp;
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return new Vector2f(1 - adjTemp, 1 - adjHumidity);
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}
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private Iterable<Biome> iterateAverageBiomes(Block block){
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Vector3i pos = block.getPosition();
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Vector3i radius = new Vector3i(2, 1, 2);
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final World world = block.getWorld();
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final int sx = pos.getX() - radius.getX(),
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sy = pos.getY() - radius.getY(),
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sz = pos.getZ() - radius.getZ();
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final int mx = pos.getX() + radius.getX(),
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my = pos.getY() + radius.getY(),
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mz = pos.getZ() + radius.getZ();
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return () -> new Iterator<Biome>() {
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private int x = sx,
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y = sy,
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z = sz;
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@Override
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public boolean hasNext() {
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return z < mz || y < my || x < mx;
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}
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@Override
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public Biome next() {
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x++;
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if (x > mx) {
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x = sx;
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y++;
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}
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if (y > my) {
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y = sy;
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z++;
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}
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return world.getBiome(new Vector3i(x, y, z));
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}
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};
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}
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public BufferedImage getFoliageMap() {
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return foliageMap;
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return world.getMinY();
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}
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@Override
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public Biome getBiome(Vector3i pos) {
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return world.getBiome(pos);
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}
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@Override
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public Block getBlock(Vector3i pos) {
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if (!isInside(pos)) return createAirBlock(pos);
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@ -56,6 +56,11 @@ default int getMaxY() {
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default int getMinY() {
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return 0;
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}
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/**
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* Returns the Biome on the specified position or the default biome if the block is not generated yet.
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*/
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Biome getBiome(Vector3i pos);
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/**
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* Returns the Block on the specified position or an air-block if the block is not generated yet.
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@ -1,6 +1,7 @@
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{
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"default": "@foliage",
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"minecraft:water": "@water",
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"minecraft:cauldron": "@water",
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"minecraft:grass_block": "@grass",
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"minecraft:grass": "@grass",
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"minecraft:tall_grass": "@grass",
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