Blue (Lukas Rieger)
68561b1860
Add /bluemap version command and improve /bluemap worlds
2020-10-04 18:01:33 +02:00
Blue (Lukas Rieger)
981a12e349
Fix code stylings
2020-10-04 12:38:09 +02:00
Blue (Lukas Rieger)
961e65b3b3
Merge branch 'rye761-logactivity' into bleeding
2020-10-04 12:25:35 +02:00
Blue (Lukas Rieger)
8471f3275a
Move mixin for detection of newly generated chunks for a better compatibillity with worldgeneration mods.
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Fixes #101
2020-10-02 15:57:55 +02:00
Ryan Aird
a2579f307f
Added missing file for CLI
2020-10-01 14:56:56 -06:00
Blue (Lukas Rieger)
e62c5d5be3
Add debug command to save the world and flush scheduled changed chunks
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Also change the status command messages a little
2020-09-25 18:24:07 +02:00
Blue (Lukas Rieger)
e5a75f25e1
Change map-updating to rely on chunks rather than tiles
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and trigger the updates on chunk-save-events rather than world-save-events if possible to make it more reliable.
2020-09-20 21:12:15 +02:00
Blue (Lukas Rieger)
67f1e03f00
Do render-sorting based on the spawnpoint or radius-render center
2020-09-18 11:37:08 +02:00
Blue (Lukas Rieger)
d113d0602f
Add check for vanished metadata on bukkit to hide vanished players on the map
2020-09-15 13:07:09 +02:00
Blue (Lukas Rieger)
e9ab39c052
Use own ForkJoinPool for cache-cleanups to avoid class-loading errors
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On forge there was a problem sometimes, where presumably a join-fork-thread was created with a class-loader that did not have access to all classes, and therefore crashed in a ClassNotFoundException. This fixes this issue.
2020-09-15 12:02:12 +02:00
Blue (Lukas Rieger)
51367bfab9
Add licence to mods.toml for forge implementations
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Apparantly this is a new requirement in forge 1.16.2
2020-09-15 11:59:38 +02:00
Blue (Lukas Rieger)
c677c28075
Change world-to-folder implementation for latest forge and fabric versions
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to get the correct save-folder even if the actual world-name is different
2020-09-14 19:04:22 +02:00
Blue (Lukas Rieger)
9075dc6a76
Remove debug output
2020-09-14 18:05:46 +02:00
Blue (Lukas Rieger)
41921c680a
Add a trigger to render tiles for newly generated chunks on forge
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This uses a workaround that is checking for each chunk-load-event, if that chunk is already present and generated on the world files. The chunk will most likely not be present on the worldfiles right after being generated, because it is usually not saved to disk right away.
2020-09-14 11:25:25 +02:00
Blue (Lukas Rieger)
c5ba4b1fea
Add /bluemap help command to show all available commands
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closes #79
2020-09-12 16:29:01 +02:00
Blue (Lukas Rieger)
4f86c2266c
Update fabric and forge to 1.16.3
2020-09-12 13:49:42 +02:00
Blue (Lukas Rieger)
b1fd91681e
Divide implementation-versions further
2020-09-04 11:57:26 +02:00
Blue (Lukas Rieger)
db2df149ad
Add metrics reports back to cli
2020-09-04 11:41:36 +02:00
Blue (Lukas Rieger)
1c45329c03
Fix cli buildscript
2020-09-01 13:34:30 +02:00
Blue (Lukas Rieger)
cd24f57031
Fix possible NPE and the forge-server instance never being initialized
2020-08-30 20:52:30 +02:00
Blue (Lukas Rieger)
fd6da092ab
Correct javax relocation
2020-08-30 14:41:51 +02:00
Blue (Lukas Rieger)
93dae9648f
Dont cache the player-object.
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Tentative fix for #76
2020-08-30 14:27:34 +02:00
Blue (Lukas Rieger)
591e105c05
Remove guava and yaml-config dependency and tidy up build-script dependencies
2020-08-30 13:25:22 +02:00
Blue (Lukas Rieger)
29e18506c1
Remove unused method
2020-08-30 02:30:55 +02:00
Blue (Lukas Rieger)
9c8ff358b1
Periodically ensure caches are kept clean
2020-08-26 17:25:45 +02:00
Blue (Lukas Rieger)
e6d5058326
Add more supported forge and fabric versions
2020-08-25 19:25:31 +02:00
Blue (Lukas Rieger)
36161a1f49
Fixes and tweaks after testing
2020-08-25 18:05:25 +02:00
Blue (Lukas Rieger)
717b28d4e0
Move implementation sub-projects to subfolder and rename them
2020-08-25 15:44:25 +02:00