* Implement PackedIntArrayAccess
* First working render with BlueNBT
* Progress converting chunkloaders
* Core rewrite done
* WIP - Restructuring configs and world-map mapping
* WIP - Compiling and starting without exceptions :)
* Fix cave detection
* Ensure configuration backwards compatibility (resolve dimension from configured world if missing)
* Implement support for 1.16+ chunks
* Implement support for 1.15+ chunks
* Implement support for 1.13+ chunks and some fixes
* Also find worlds based on their id again in BlueMapAPI
* Improve autogenerated config names
* Implement equals for all ServerWorld implementations
* Get rid of var usage
The bluemap:missing block will be used as fallback if bluemap cant render another block for some reason.
The unit tests are just the setup, they will need to catch up over time ^^